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Diffstat (limited to 'src/mame/drivers/hh_sm510.cpp')
-rw-r--r--src/mame/drivers/hh_sm510.cpp107
1 files changed, 107 insertions, 0 deletions
diff --git a/src/mame/drivers/hh_sm510.cpp b/src/mame/drivers/hh_sm510.cpp
index 974a3716f0f..d7bd23b65ce 100644
--- a/src/mame/drivers/hh_sm510.cpp
+++ b/src/mame/drivers/hh_sm510.cpp
@@ -1671,6 +1671,100 @@ void gnw_mario_state::gnw_mario(machine_config &config)
/***************************************************************************
+ Nintendo Game & Watch: Rain Shower (model LP-57)
+ * PCB labels: LP-57-M-I (left), LP-57-S (right)
+ * Sharp SM510 label LP-57 538A (no decap)
+ * horizontal dual lcd screens with custom segments, 1-bit sound
+
+***************************************************************************/
+
+class gnw_rshower_state : public hh_sm510_state
+{
+public:
+ gnw_rshower_state(const machine_config &mconfig, device_type type, const char *tag)
+ : hh_sm510_state(mconfig, type, tag)
+ {
+ m_inp_lines = 3;
+ }
+
+ void gnw_rshower(machine_config &config);
+};
+
+// config
+
+static INPUT_PORTS_START( gnw_rshower )
+ PORT_START("IN.0") // S1
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Time")
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) // L/R
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START("IN.1") // S2
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Game B")
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Game A")
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SERVICE2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Alarm")
+
+ PORT_START("IN.2") // S3
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
+
+ PORT_START("ACL")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, acl_button, nullptr) PORT_NAME("ACL")
+
+ PORT_START("BA") // MCU BA(alpha) pin pulled to GND
+ PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
+ PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
+ PORT_CONFSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("B") // MCU B(beta) pin pulled to GND
+ PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
+ PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
+ PORT_CONFSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+void gnw_rshower_state::gnw_rshower(machine_config &config)
+{
+ /* basic machine hardware */
+ SM510(config, m_maincpu);
+ m_maincpu->set_r_mask_option(2); // confirmed
+ m_maincpu->write_segs().set(FUNC(hh_sm510_state::sm510_lcd_segment_w));
+ m_maincpu->read_k().set(FUNC(hh_sm510_state::input_r));
+ m_maincpu->write_s().set(FUNC(hh_sm510_state::input_w));
+ m_maincpu->write_r().set(FUNC(hh_sm510_state::piezo_r1_w));
+ m_maincpu->read_ba().set_ioport("BA");
+ m_maincpu->read_b().set_ioport("B");
+
+ /* video hardware */
+ screen_device &screen_left(SCREEN(config, "screen_left", SCREEN_TYPE_SVG));
+ screen_left.set_svg_region("svg_left");
+ screen_left.set_refresh_hz(50);
+ screen_left.set_size(2126/2, 1440/2);
+ screen_left.set_visarea(0, 2126/2-1, 0, 1440/2-1);
+
+ screen_device &screen_right(SCREEN(config, "screen_right", SCREEN_TYPE_SVG));
+ screen_right.set_svg_region("svg_right");
+ screen_right.set_refresh_hz(50);
+ screen_right.set_size(2146/2, 1440/2);
+ screen_right.set_visarea(0, 2146/2-1, 0, 1440/2-1);
+
+ TIMER(config, "display_decay").configure_periodic(FUNC(hh_sm510_state::display_decay_tick), attotime::from_msec(1));
+ config.set_default_layout(layout_gnw_dualh);
+
+ /* sound hardware */
+ SPEAKER(config, "mono").front_center();
+ SPEAKER_SOUND(config, m_speaker);
+ m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25);
+}
+
+
+
+
+
+/***************************************************************************
+
Nintendo Game & Watch: Lifeboat (model TC-58)
* PCB labels: TC-58-M (left), TC-58-S (right)
* Sharp SM510 label TC-58 281D (no decap)
@@ -7452,6 +7546,18 @@ ROM_START( gnw_mario )
ROM_END
+ROM_START( gnw_rshower )
+ ROM_REGION( 0x1000, "maincpu", 0 )
+ ROM_LOAD( "lp-57", 0x0000, 0x1000, CRC(51a2c5c4) SHA1(d60542e6785ba7b6a44153a66c739787cf670816) )
+
+ ROM_REGION( 135698, "svg_left", 0)
+ ROM_LOAD( "gnw_rshower_left.svg", 0, 135698, CRC(f0b36d70) SHA1(252e5cc110112a874265477be11ab3adf8108726) )
+
+ ROM_REGION( 140280, "svg_right", 0)
+ ROM_LOAD( "gnw_rshower_right.svg", 0, 140280, CRC(0ce4d049) SHA1(7e1afa1fdbdf658a12a28192ba2d29e5fca807cb) )
+ROM_END
+
+
ROM_START( gnw_lboat )
ROM_REGION( 0x1000, "maincpu", 0 )
ROM_LOAD( "tc-58", 0x0000, 0x1000, CRC(1f88f6a2) SHA1(22fd62127dda43a0ada2fe89b0518eec8cbe2a25) )
@@ -8063,6 +8169,7 @@ CONS( 1982, gnw_mickdon, 0, 0, gnw_mickdon, gnw_mickdon, gnw_mickdon_st
CONS( 1982, gnw_ghouse, 0, 0, gnw_ghouse, gnw_ghouse, gnw_ghouse_state, empty_init, "Nintendo", "Game & Watch: Green House", MACHINE_SUPPORTS_SAVE )
CONS( 1983, gnw_dkong2, 0, 0, gnw_dkong2, gnw_dkong2, gnw_dkong2_state, empty_init, "Nintendo", "Game & Watch: Donkey Kong II", MACHINE_SUPPORTS_SAVE )
CONS( 1983, gnw_mario, 0, 0, gnw_mario, gnw_mario, gnw_mario_state, empty_init, "Nintendo", "Game & Watch: Mario Bros.", MACHINE_SUPPORTS_SAVE )
+CONS( 1983, gnw_rshower, 0, 0, gnw_rshower, gnw_rshower, gnw_rshower_state, empty_init, "Nintendo", "Game & Watch: Rain Shower", MACHINE_SUPPORTS_SAVE)
CONS( 1983, gnw_lboat, 0, 0, gnw_lboat, gnw_lboat, gnw_lboat_state, empty_init, "Nintendo", "Game & Watch: Lifeboat", MACHINE_SUPPORTS_SAVE)
CONS( 1985, gnw_bjack, 0, 0, gnw_bjack, gnw_bjack, gnw_bjack_state, empty_init, "Nintendo", "Game & Watch: Black Jack", MACHINE_SUPPORTS_SAVE)
CONS( 1986, gnw_squish, 0, 0, gnw_squish, gnw_squish, gnw_squish_state, empty_init, "Nintendo", "Game & Watch: Squish", MACHINE_SUPPORTS_SAVE )