summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/drivers/hh_sm510.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mame/drivers/hh_sm510.cpp')
-rw-r--r--src/mame/drivers/hh_sm510.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/mame/drivers/hh_sm510.cpp b/src/mame/drivers/hh_sm510.cpp
index ecc01d1cd40..54802b6307a 100644
--- a/src/mame/drivers/hh_sm510.cpp
+++ b/src/mame/drivers/hh_sm510.cpp
@@ -10,6 +10,10 @@
The LCD screen graphics are provided internally with an SVG file.
MAME external artwork is recommended for the backgrounds inlays.
+ Trivia: Most of the Nintendo G&W have built-in cheats, likely kept
+ in by Nintendo to test the game. These were not accessible to users
+ of course, but for the sake of fun they're available on MAME.
+
TODO:
- improve/redo SVGs of: gnw_mmouse, gnw_egg, exospace
- confirm gnw_mmouse/gnw_egg rom (dumped from Soviet clone,
@@ -1180,9 +1184,9 @@ static INPUT_PORTS_START( gnw_pchute )
PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("IN.1") // R3
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED )
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED )
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) // * Infinite lives cheat here, but configuring it is weird:
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) // * One of the R3 inputs needs to be held down, followed
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) // * by pressing ACL, then release.
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) // alarm test?
PORT_START("IN.2") // R4