diff options
Diffstat (limited to 'src/mame/drivers/hh_sm510.cpp')
-rw-r--r-- | src/mame/drivers/hh_sm510.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/mame/drivers/hh_sm510.cpp b/src/mame/drivers/hh_sm510.cpp index ecc01d1cd40..54802b6307a 100644 --- a/src/mame/drivers/hh_sm510.cpp +++ b/src/mame/drivers/hh_sm510.cpp @@ -10,6 +10,10 @@ The LCD screen graphics are provided internally with an SVG file. MAME external artwork is recommended for the backgrounds inlays. + Trivia: Most of the Nintendo G&W have built-in cheats, likely kept + in by Nintendo to test the game. These were not accessible to users + of course, but for the sake of fun they're available on MAME. + TODO: - improve/redo SVGs of: gnw_mmouse, gnw_egg, exospace - confirm gnw_mmouse/gnw_egg rom (dumped from Soviet clone, @@ -1180,9 +1184,9 @@ static INPUT_PORTS_START( gnw_pchute ) PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("IN.1") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) // * Infinite lives cheat here, but configuring it is weird: + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) // * One of the R3 inputs needs to be held down, followed + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) // * by pressing ACL, then release. PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) // alarm test? PORT_START("IN.2") // R4 |