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Diffstat (limited to 'src/mame/drivers/hh_cop400.cpp')
-rw-r--r--src/mame/drivers/hh_cop400.cpp115
1 files changed, 111 insertions, 4 deletions
diff --git a/src/mame/drivers/hh_cop400.cpp b/src/mame/drivers/hh_cop400.cpp
index b8670cf71c4..27c40aa9fe1 100644
--- a/src/mame/drivers/hh_cop400.cpp
+++ b/src/mame/drivers/hh_cop400.cpp
@@ -8,6 +8,10 @@
TODO:
- why does h2hbaskb(and clones) need a workaround on writing L pins?
- plus1: which sensor position is which colour?
+ - vidchal: Add screen and gun cursor with brightness detection callback,
+ and softwarelist for the video tapes. We'd also need a VHS player device.
+ The emulated lightgun itself appears to be working fine(eg. add a 30hz
+ timer to IN3 to score +100)
***************************************************************************/
@@ -36,6 +40,7 @@
#include "mdallas.lh"
#include "qkracer.lh"
#include "unkeinv.lh"
+#include "vidchal.lh"
//#include "hh_cop400_test.lh" // common test-layout - use external artwork
@@ -358,7 +363,6 @@ public:
DECLARE_WRITE8_MEMBER(write_g);
DECLARE_WRITE8_MEMBER(write_l);
DECLARE_READ8_MEMBER(read_in);
- DECLARE_WRITE_LINE_MEMBER(write_so);
void h2hsoccer(machine_config &config);
void h2hbaskb(machine_config &config);
void h2hhockey(machine_config &config);
@@ -762,7 +766,7 @@ public:
DECLARE_WRITE_LINE_MEMBER(write_so);
DECLARE_READ_LINE_MEMBER(read_si);
void lchicken(machine_config &config);
-
+
protected:
virtual void machine_start() override;
};
@@ -1573,7 +1577,7 @@ MACHINE_CONFIG_START(bship82_state::bship82)
MCFG_CPU_ADD("maincpu", COP420, 750000) // approximation - RC osc. R=14K, C=100pF
MCFG_COP400_CONFIG(COP400_CKI_DIVISOR_4, COP400_CKO_OSCILLATOR_OUTPUT, false) // guessed
MCFG_COP400_WRITE_D_CB(WRITE8(bship82_state, write_d))
- MCFG_COP400_WRITE_G_CB(DEVWRITE8("dac", dac_byte_interface, write)) // G: 4-bit signed DAC
+ MCFG_COP400_WRITE_G_CB(DEVWRITE8("dac", dac_byte_interface, write))
MCFG_COP400_READ_L_CB(READ8(bship82_state, read_l))
MCFG_COP400_READ_IN_CB(READ8(bship82_state, read_in))
MCFG_COP400_WRITE_SO_CB(WRITELINE(bship82_state, write_so))
@@ -1584,7 +1588,7 @@ MACHINE_CONFIG_START(bship82_state::bship82)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
- MCFG_SOUND_ADD("dac", DAC_4BIT_BINARY_WEIGHTED_SIGN_MAGNITUDE, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.125) // unknown DAC
+ MCFG_SOUND_ADD("dac", DAC_4BIT_BINARY_WEIGHTED_SIGN_MAGNITUDE, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.125) // see above
MCFG_DEVICE_ADD("vref", VOLTAGE_REGULATOR, 0) MCFG_VOLTAGE_REGULATOR_OUTPUT(5.0)
MCFG_SOUND_ROUTE_EX(0, "dac", 1.0, DAC_VREF_POS_INPUT) MCFG_SOUND_ROUTE_EX(0, "dac", -1.0, DAC_VREF_NEG_INPUT)
MACHINE_CONFIG_END
@@ -1722,6 +1726,101 @@ MACHINE_CONFIG_END
/***************************************************************************
+ Select Merchandise Video Challenger
+ * COP420 MCU label COP420-TDX/N
+ * 6-digit 7seg led display, 3 other leds, 4-bit sound
+
+ This is a lightgun with scorekeeping. The "games" themselves were released
+ on VHS tapes. To determine scoring, the lightgun detects strobe lighting
+ from objects in the video.
+
+ known releases:
+ - Japan: Video Challenger, published by Takara
+ - UK: Video Challenger, published by Bandai
+ - Canada: Video Challenger, published by Irwin
+
+***************************************************************************/
+
+class vidchal_state : public hh_cop400_state
+{
+public:
+ vidchal_state(const machine_config &mconfig, device_type type, const char *tag)
+ : hh_cop400_state(mconfig, type, tag)
+ { }
+
+ void prepare_display();
+ DECLARE_WRITE8_MEMBER(write_d);
+ DECLARE_WRITE8_MEMBER(write_l);
+ DECLARE_WRITE_LINE_MEMBER(write_sk);
+ void vidchal(machine_config &config);
+};
+
+// handlers
+
+void vidchal_state::prepare_display()
+{
+ set_display_segmask(0x3f, 0xff);
+ display_matrix(8, 7, m_l, m_d | m_sk << 6);
+}
+
+WRITE8_MEMBER(vidchal_state::write_d)
+{
+ // D: CD4028BE to digit select
+ m_d = 1 << data & 0x3f;
+ prepare_display();
+}
+
+WRITE8_MEMBER(vidchal_state::write_l)
+{
+ // L: digit segment data
+ m_l = bitswap<8>(data,0,3,1,5,4,7,2,6);
+ prepare_display();
+}
+
+WRITE_LINE_MEMBER(vidchal_state::write_sk)
+{
+ // SK: hit led
+ m_sk = state;
+ prepare_display();
+}
+
+// config
+
+static INPUT_PORTS_START( vidchal )
+ PORT_START("IN.0") // port IN
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SPECIAL ) // TODO: light sensor
+INPUT_PORTS_END
+
+MACHINE_CONFIG_START(vidchal_state::vidchal)
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", COP420, 900000) // approximation
+ MCFG_COP400_CONFIG(COP400_CKI_DIVISOR_4, COP400_CKO_OSCILLATOR_OUTPUT, false) // guessed
+ MCFG_COP400_WRITE_D_CB(WRITE8(vidchal_state, write_d))
+ MCFG_COP400_WRITE_G_CB(DEVWRITE8("dac", dac_byte_interface, write))
+ MCFG_COP400_WRITE_L_CB(WRITE8(vidchal_state, write_l))
+ MCFG_COP400_READ_IN_CB(IOPORT("IN.0"))
+ MCFG_COP400_WRITE_SK_CB(WRITELINE(vidchal_state, write_sk))
+
+ MCFG_TIMER_DRIVER_ADD_PERIODIC("display_decay", hh_cop400_state, display_decay_tick, attotime::from_msec(1))
+ MCFG_DEFAULT_LAYOUT(layout_vidchal)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+ MCFG_SOUND_ADD("dac", DAC_4BIT_BINARY_WEIGHTED_SIGN_MAGNITUDE, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.125) // unknown DAC
+ MCFG_DEVICE_ADD("vref", VOLTAGE_REGULATOR, 0) MCFG_VOLTAGE_REGULATOR_OUTPUT(5.0)
+ MCFG_SOUND_ROUTE_EX(0, "dac", 1.0, DAC_VREF_POS_INPUT) MCFG_SOUND_ROUTE_EX(0, "dac", -1.0, DAC_VREF_NEG_INPUT)
+MACHINE_CONFIG_END
+
+
+
+
+
+/***************************************************************************
+
Game driver(s)
***************************************************************************/
@@ -1811,6 +1910,12 @@ ROM_START( qkracer )
ROM_END
+ROM_START( vidchal )
+ ROM_REGION( 0x0400, "maincpu", 0 )
+ ROM_LOAD( "cop420-tdx_n", 0x0000, 0x0400, CRC(c9bd041c) SHA1(ab0dcaf4741620fa4c28ab75337a23d646af7626) )
+ROM_END
+
+
// YEAR NAME PARENT CMP MACHINE INPUT STATE INIT COMPANY, FULLNAME, FLAGS
CONS( 1979, ctstein, 0, 0, ctstein, ctstein, ctstein_state, 0, "Castle Toy", "Einstein (Castle Toy)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )
@@ -1835,5 +1940,7 @@ CONS( 1982, bship82, bship, 0, bship82, bship82, bship82_state, 0, "M
CONS( 1978, qkracer, 0, 0, qkracer, qkracer, qkracer_state, 0, "National Semiconductor", "QuizKid Racer (COP420 version)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW )
+CONS( 1987, vidchal, 0, 0, vidchal, vidchal, vidchal_state, 0, "Select Merchandise", "Video Challenger", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
+
// ***: As far as MAME is concerned, the game is emulated fine. But for it to be playable, it requires interaction
// with other, unemulatable, things eg. game board/pieces, playing cards, pen & paper, etc.