diff options
Diffstat (limited to 'src/mame/drivers/gamecom.cpp')
-rw-r--r-- | src/mame/drivers/gamecom.cpp | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/src/mame/drivers/gamecom.cpp b/src/mame/drivers/gamecom.cpp index bb7e765deca..afc4175eec9 100644 --- a/src/mame/drivers/gamecom.cpp +++ b/src/mame/drivers/gamecom.cpp @@ -14,11 +14,16 @@ Todo: Game Status: - Inbuilt ROM and PDA functions all work -- On the screen where the cart goes into the slot, there are vertical bands of randomness - Due to an irritating message, the NVRAM is commented out in the machine config - All carts appear to work except: -- - Henry: crash just after "HENRY" button clicked -- - Lost World: freeze just after entering Stage 2 (the nest) +- - Henry: misbehaviour just after "HENRY" button clicked. +- --- You can still click where the invisible HENRY button is, and have one + turn. After that, it's game over, and you can't play any more until + you cold boot the emulation. +- - Lost World: freeze just after entering Stage 2 (the nest). +- --- If you do nothing it freezes at the point where the stegasaurus + should turn around. So, straight away start moving to the right + and you can keep playing. - Weblink and Internet are of no use as there is nothing to connect to. ***************************************************************************/ @@ -71,6 +76,7 @@ static INPUT_PORTS_START( gamecom ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME( "Button D" ) PORT_CODE( KEYCODE_D ) PORT_CODE( KEYCODE_LSHIFT ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "Stylus press" ) PORT_CODE( KEYCODE_Z ) PORT_CODE( MOUSECODE_BUTTON1 ) + // These are used by the "Default Grid" artwork to detect mouse clicks PORT_START("GRID.0") PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_OTHER) PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_OTHER) |