diff options
Diffstat (limited to 'src/mame/drivers/deadang.cpp')
-rw-r--r-- | src/mame/drivers/deadang.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mame/drivers/deadang.cpp b/src/mame/drivers/deadang.cpp index 69d4f137a3b..5698f9d0958 100644 --- a/src/mame/drivers/deadang.cpp +++ b/src/mame/drivers/deadang.cpp @@ -738,10 +738,10 @@ void deadang_state::init_ghunter() } /* Game Drivers */ -GAME( 1987, popnrun, 0, popnrun, deadang, popnrun_state, init_popnrun, ROT0, "Seibu Kaihatsu / Yukai Tsukai", "Pop'n Run - The Videogame (set 1)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) -GAME( 1987, popnruna, popnrun, popnrun, deadang, popnrun_state, init_popnrun, ROT0, "Seibu Kaihatsu / Yukai Tsukai", "Pop'n Run - The Videogame (set 2)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) +GAME( 1987, popnrun, 0, popnrun, deadang, popnrun_state, init_popnrun, ROT0, "Seibu Kaihatsu / Yukai Tsukai", "Pop'n Run - The Videogame (set 1)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) +GAME( 1987, popnruna, popnrun, popnrun, deadang, popnrun_state, init_popnrun, ROT0, "Seibu Kaihatsu / Yukai Tsukai", "Pop'n Run - The Videogame (set 2)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) -GAME( 1988, deadang, 0, deadang, deadang, deadang_state, init_deadang, ROT0, "Seibu Kaihatsu", "Dead Angle", MACHINE_SUPPORTS_SAVE ) -GAME( 1988, leadang, deadang, deadang, deadang, deadang_state, init_deadang, ROT0, "Seibu Kaihatsu", "Lead Angle (Japan)", MACHINE_SUPPORTS_SAVE ) -GAME( 1988, ghunter, deadang, deadang, ghunter, deadang_state, init_ghunter, ROT0, "Seibu Kaihatsu", "Gang Hunter / Dead Angle", MACHINE_SUPPORTS_SAVE ) // Title is 'Gang Hunter' or 'Dead Angle' depending on control method dipswitch -GAME( 1988, ghunters, deadang, deadang, ghunter, deadang_state, init_ghunter, ROT0, "Seibu Kaihatsu (Segasa/Sonic license)", "Gang Hunter / Dead Angle (Spain)", MACHINE_SUPPORTS_SAVE ) +GAME( 1988, deadang, 0, deadang, deadang, deadang_state, init_deadang, ROT0, "Seibu Kaihatsu", "Dead Angle", MACHINE_SUPPORTS_SAVE ) +GAME( 1988, leadang, deadang, deadang, deadang, deadang_state, init_deadang, ROT0, "Seibu Kaihatsu", "Lead Angle (Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1988, ghunter, deadang, deadang, ghunter, deadang_state, init_ghunter, ROT0, "Seibu Kaihatsu", "Gang Hunter / Dead Angle", MACHINE_SUPPORTS_SAVE ) // Title is 'Gang Hunter' or 'Dead Angle' depending on control method dipswitch +GAME( 1988, ghunters, deadang, deadang, ghunter, deadang_state, init_ghunter, ROT0, "Seibu Kaihatsu (SegaSA / Sonic license)", "Gang Hunter / Dead Angle (Spain)", MACHINE_SUPPORTS_SAVE ) |