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Diffstat (limited to 'src/mame/drivers/dai3wksi.cpp')
-rw-r--r--src/mame/drivers/dai3wksi.cpp28
1 files changed, 24 insertions, 4 deletions
diff --git a/src/mame/drivers/dai3wksi.cpp b/src/mame/drivers/dai3wksi.cpp
index d7f6d54be3c..fceec84d937 100644
--- a/src/mame/drivers/dai3wksi.cpp
+++ b/src/mame/drivers/dai3wksi.cpp
@@ -3,6 +3,11 @@
/*
--------------------------
+Galaxy Force
+PCB: SIV-01-A
+Run Away
+PCB: SIV-01-B
+--------------------------
Dai 3 Wakusei
(c)1979 Sun Electronics
@@ -12,6 +17,15 @@ TVG_14.7 [d48cbabe]
TVG_15.8 [cf44bd60]
TVG_16.9 [ae723f56]
--------------------------
+Warp 1
+(c)1979 Sun Electronics
+
+PCB: SIV-01-C
+TVG_23.6 [c956b3a8]
+TVG_24.7 [6cca323d]
+TVG_25.8 [5aa6eb1e]
+TVG_26.9 [840c1a75]
+--------------------------
Warp 1
PCB: SIV-01-C, Taito logo
@@ -22,9 +36,6 @@ Z80 @ 2.5MHz
5*SN76477, dai3wksi has 6
--------------------------
-Galaxy Force?
-Run Away?
---------------------------
TODO:
- Get rid of those big lookup tables, I see no proms on the PCB so it's hardcoded
@@ -631,6 +642,14 @@ ROM_END
ROM_START( warp1 )
ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "tvg_23.6", 0x0000, 0x0800, CRC(c956b3a8) SHA1(1e90d3480ac8ebb26eed5800a453b2b9484a8b05) )
+ ROM_LOAD( "tvg_24.7", 0x0800, 0x0800, CRC(6cca323d) SHA1(e5dc4f09990c3f9e408e25e189a9355d7c021128) )
+ ROM_LOAD( "tvg_25.8", 0x1000, 0x0800, CRC(5aa6eb1e) SHA1(ccf18d9618635c38747a57dad2214e6ca14c835d) )
+ ROM_LOAD( "tvg_26.9", 0x1800, 0x0400, CRC(840c1a75) SHA1(63853e560c0fba5600a8ad0408cc9e7a55db6d93) )
+ROM_END
+
+ROM_START( warp1t )
+ ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "tvg_23.6", 0x0000, 0x0800, CRC(2025a316) SHA1(704798ec1d0039cb977396330801a625c8b02cff) )
ROM_LOAD( "tvg_24.7", 0x0800, 0x0800, CRC(6cca323d) SHA1(e5dc4f09990c3f9e408e25e189a9355d7c021128) )
ROM_LOAD( "tvg_25.8", 0x1000, 0x0800, CRC(5aa6eb1e) SHA1(ccf18d9618635c38747a57dad2214e6ca14c835d) )
@@ -659,5 +678,6 @@ ROM_END
GAME( 1979, dai3wksi, 0, dai3wksi, dai3wksi, dai3wksi_state, empty_init, ROT270, "Sun Electronics", "Dai 3 Wakusei (Japan)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, warp1, 0, dai3wksi, warp1, dai3wksi_state, empty_init, ROT90, "Sun Electronics (Taito license)", "Warp-1", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1979, warp1, 0, dai3wksi, warp1, dai3wksi_state, empty_init, ROT270, "Sun Electronics", "Warp-1 (Japan)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1979, warp1t, warp1, dai3wksi, warp1, dai3wksi_state, empty_init, ROT90, "Sun Electronics (Taito license)", "Warp-1 (Japan, Taito license)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
GAMEL(1979, warp1bl, warp1, warp1bl, warp1bl, dai3wksi_state, empty_init, ROT270, "bootleg (Igleck)", "Warp-1 (Japan, bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_warp1bl )