summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/drivers/cps1bl_5205.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mame/drivers/cps1bl_5205.cpp')
-rw-r--r--src/mame/drivers/cps1bl_5205.cpp9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/mame/drivers/cps1bl_5205.cpp b/src/mame/drivers/cps1bl_5205.cpp
index c9ced627017..1d8b5485cd4 100644
--- a/src/mame/drivers/cps1bl_5205.cpp
+++ b/src/mame/drivers/cps1bl_5205.cpp
@@ -19,7 +19,14 @@
Often the 2x M5205 are clocked with a 400KHz xtal (should really be 384KHz) so pitch of samples is slightly out as well.
The sf2 sets seem to have quite a few missing samples?
- *** see fcrash.cpp for game status ***
+Status of each game:
+--------------------
+sf2mdt, sf2mdtb: OK.
+sf2mdta, sf2ceb: Scroll 2X has strange 0x200 writes that cause missing fighters' portraits at the vs. screen
+ and glitched backgrounds during fights. Masking them out seems a hack.
+captcommb2: OK.
+knightsb3: OK.
+
*/
#include "emu.h"