diff options
Diffstat (limited to 'src/mame/drivers/cps1.cpp')
-rw-r--r-- | src/mame/drivers/cps1.cpp | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/mame/drivers/cps1.cpp b/src/mame/drivers/cps1.cpp index eb8d0e16ccd..93d9a6a4d88 100644 --- a/src/mame/drivers/cps1.cpp +++ b/src/mame/drivers/cps1.cpp @@ -1956,11 +1956,11 @@ static INPUT_PORTS_START( sf2amf ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END - + /* SWB.6 enables turbo mode, SWB.4 and SWB.5 sets the speed */ static INPUT_PORTS_START( sf2amfx ) PORT_INCLUDE( sf2hack ) - + PORT_MODIFY("DSWB") PORT_DIPNAME( 0x18, 0x18, "Game Speed" ) PORT_DIPLOCATION("SW(B):4,5") PORT_DIPSETTING( 0x18, "Normal" ) @@ -10714,8 +10714,8 @@ ROM_END MSTREET-6 repair info: Frequent cause of dead board is u104 (gal/palce20v8) becoming corrupted somehow. Luckily a working unsecured chip was found and dumped :) Likely to also work on other similar boards (reference number may vary). - - B/C sets patch pals have different equations but are logically equivalent. + + B/C sets patch pals have different equations but are logically equivalent. */ #define SF2CEMS6_PLD_DEVICES \ @@ -13439,22 +13439,22 @@ WRITE16_MEMBER( cps_state::sf2m3_layer_w ) /* - A note reguarding bootlegs: - In order to keep the cps source in some sort of order, the idea is to group similar bootleg hardware into seperate - derived classes and source files. - - Rom swaps, hacks etc. (on original Capcom hardware) -> cps1.cpp - Sound: Z80, 2x YM2203, 2x m5205 ("Final Crash" h/w) -> fcrash.cpp - Sound: Z80, 1x YM2151, 2x m5205 -> cps1bl_5205.cpp - Sound: PIC, 1x M6295 *1 -> cps1bl_pic.cpp - Sound: Z80, 1x YM2151, 1x M6295 *2 -> fcrash.cpp (for now...) - - *1 these seem to be only CPS1.5/Q sound games? - *2 this is original configuration, but non-Capcom (usually single-board) hardware. - - - This file currently contains games in first and last catergories. - Eventually only official/genuine/non-bootleg Capcom-hardware games and those in first catergory will remain here. + A note reguarding bootlegs: + In order to keep the cps source in some sort of order, the idea is to group similar bootleg hardware into seperate + derived classes and source files. + + Rom swaps, hacks etc. (on original Capcom hardware) -> cps1.cpp + Sound: Z80, 2x YM2203, 2x m5205 ("Final Crash" h/w) -> fcrash.cpp + Sound: Z80, 1x YM2151, 2x m5205 -> cps1bl_5205.cpp + Sound: PIC, 1x M6295 *1 -> cps1bl_pic.cpp + Sound: Z80, 1x YM2151, 1x M6295 *2 -> fcrash.cpp (for now...) + + *1 these seem to be only CPS1.5/Q sound games? + *2 this is original configuration, but non-Capcom (usually single-board) hardware. + + + This file currently contains games in first and last catergories. + Eventually only official/genuine/non-bootleg Capcom-hardware games and those in first catergory will remain here. */ |