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Diffstat (limited to 'src/mame/drivers/clshroad.cpp')
-rw-r--r--src/mame/drivers/clshroad.cpp16
1 files changed, 5 insertions, 11 deletions
diff --git a/src/mame/drivers/clshroad.cpp b/src/mame/drivers/clshroad.cpp
index 5eb316ab9f2..6dda2467f64 100644
--- a/src/mame/drivers/clshroad.cpp
+++ b/src/mame/drivers/clshroad.cpp
@@ -306,7 +306,7 @@ static MACHINE_CONFIG_START( firebatl )
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
- MCFG_SOUND_ADD("custom", WIPING, 0)
+ MCFG_SOUND_ADD("custom", WIPING_CUSTOM, 96000)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
@@ -346,7 +346,7 @@ static MACHINE_CONFIG_START( clshroad )
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
- MCFG_SOUND_ADD("custom", WIPING, 0)
+ MCFG_SOUND_ADD("custom", WIPING_CUSTOM, 96000)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
@@ -560,15 +560,9 @@ ROM_END
DRIVER_INIT_MEMBER(clshroad_state,firebatl)
{
-/*
-Pugsy> firebatl:0:05C6:C3:100:Fix the Game:It's a hack but seems to make it work!
-Pugsy> firebatl:0:05C7:8D:600:Fix the Game (2/3)
-Pugsy> firebatl:0:05C8:23:600:Fix the Game (3/3)
-
-without this the death sequence never ends so the game is unplayable after you
-die once, it would be nice to avoid the hack however
-
-*/
+ // applying HACK to fix the game
+ // without this the death sequence never ends so the game is unplayable after you
+ // die once, it would be nice to avoid the hack however
uint8_t *ROM = memregion("maincpu")->base();
ROM[0x05C6] = 0xc3;