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-rw-r--r--src/mame/drivers/boogwing.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mame/drivers/boogwing.cpp b/src/mame/drivers/boogwing.cpp
index 24821e9b749..bfd56abcc60 100644
--- a/src/mame/drivers/boogwing.cpp
+++ b/src/mame/drivers/boogwing.cpp
@@ -60,7 +60,6 @@
(Addendum - all known issues seem to be correct - see Sprite Priority Notes below).
* There may be some kind of fullscreen palette effect (controlled by bit 3 in priority
word - used at end of each level, and on final boss).
- * A shadow effect (used in level 1) is not implemented.
* ACE Chip aren't fully emulated.
Sprite Priority Notes: