diff options
Diffstat (limited to 'src/mame/drivers/bnstars.cpp')
-rw-r--r-- | src/mame/drivers/bnstars.cpp | 740 |
1 files changed, 307 insertions, 433 deletions
diff --git a/src/mame/drivers/bnstars.cpp b/src/mame/drivers/bnstars.cpp index ee709b0b731..b1cd84f8861 100644 --- a/src/mame/drivers/bnstars.cpp +++ b/src/mame/drivers/bnstars.cpp @@ -10,7 +10,6 @@ Single board version with Dual Screen output for the time being most of this driver is copied from ms32.cpp, with some adjustments for dual screen. - Main PCB -------- @@ -93,7 +92,6 @@ ROMs : MR96004-10.1 [125661cd] (IC5 - Samples) #include "cpu/z80/z80.h" #include "cpu/v60/v60.h" -#include "sound/ymf271.h" #include "machine/jalcrpt.h" #include "rendlay.h" @@ -101,25 +99,27 @@ ROMs : MR96004-10.1 [125661cd] (IC5 - Samples) #include "tilemap.h" -class bnstars_state : public ms32_state +class ms32_bnstars_state : public ms32_base_state { public: - bnstars_state(const machine_config &mconfig, device_type type, const char *tag) - : ms32_state(mconfig, type, tag) - , m_ms32_tx0_ram(*this, "tx0_ram", 0x4000, ENDIANNESS_LITTLE) - , m_ms32_tx1_ram(*this, "tx1_ram", 0x4000, ENDIANNESS_LITTLE) - , m_ms32_bg0_ram(*this, "bg0_ram", 0x4000, ENDIANNESS_LITTLE) - , m_ms32_bg1_ram(*this, "bg1_ram", 0x4000, ENDIANNESS_LITTLE) - , m_ms32_roz0_ram(*this, "roz0_ram", 0x10000, ENDIANNESS_LITTLE) - , m_ms32_roz1_ram(*this, "roz1_ram", 0x10000, ENDIANNESS_LITTLE) - , m_ms32_roz_ctrl(*this, "roz_ctrl.%u", 0) - , m_ms32_spram(*this, "spram", 0x20000, ENDIANNESS_LITTLE) - , m_ms32_tx0_scroll(*this, "tx0_scroll") - , m_ms32_bg0_scroll(*this, "bg0_scroll") - , m_ms32_tx1_scroll(*this, "tx1_scroll") - , m_ms32_bg1_scroll(*this, "bg1_scroll") + ms32_bnstars_state(const machine_config &mconfig, device_type type, const char *tag) + : ms32_base_state(mconfig, type, tag) + , m_sysctrl(*this, "sysctrl") + , m_screen(*this, "screen.%u", 0U) + , m_gfxdecode(*this, "gfxdecode.%u", 0U) + , m_palette(*this, "palette.%u", 0U) + , m_paletteram(*this, "paletteram.%u", 0U, 0x20000U, ENDIANNESS_LITTLE) + , m_ascii_vram(*this, "ascii_vram_%u", 0U, 0x4000U, ENDIANNESS_LITTLE) + , m_ascii_ctrl(*this, "ascii_ctrl.%u", 0U) + , m_scroll_vram(*this, "scroll_vram_%u", 0U, 0x4000U, ENDIANNESS_LITTLE) + , m_scroll_ctrl(*this, "scroll_ctrl.%u", 0U) + , m_rotate_vram(*this, "rotate_vram_%u", 0U, 0x10000U, ENDIANNESS_LITTLE) + , m_rotate_ctrl(*this, "rotate_ctrl.%u", 0U) + , m_sprite(*this, "sprite.%u", 0U) + , m_object_vram(*this, "objram_%u", 0U, 0x10000U, ENDIANNESS_LITTLE) , m_p1_keys(*this, "P1KEY.%u", 0) , m_p2_keys(*this, "P2KEY.%u", 0) + , m_ymf(*this, "ymf.%u", 1U) { } void bnstars(machine_config &config); @@ -130,185 +130,170 @@ public: private: - tilemap_t *m_ms32_tx_tilemap[2]; - tilemap_t *m_ms32_bg_tilemap[2]; - tilemap_t *m_ms32_roz_tilemap[2]; - memory_share_creator<u16> m_ms32_tx0_ram; - memory_share_creator<u16> m_ms32_tx1_ram; - memory_share_creator<u16> m_ms32_bg0_ram; - memory_share_creator<u16> m_ms32_bg1_ram; - memory_share_creator<u16> m_ms32_roz0_ram; - memory_share_creator<u16> m_ms32_roz1_ram; - required_shared_ptr_array<u32, 2> m_ms32_roz_ctrl; - memory_share_creator<u16> m_ms32_spram; - required_shared_ptr<u32> m_ms32_tx0_scroll; - required_shared_ptr<u32> m_ms32_bg0_scroll; - required_shared_ptr<u32> m_ms32_tx1_scroll; - required_shared_ptr<u32> m_ms32_bg1_scroll; + // TODO: subclass this device for dual screen config + required_device<jaleco_ms32_sysctrl_device> m_sysctrl; + + required_device_array<screen_device, 2> m_screen; + + required_device_array<gfxdecode_device, 2> m_gfxdecode; + required_device_array<palette_device, 2> m_palette; + memory_share_array_creator<u16, 2> m_paletteram; + + memory_share_array_creator<u16, 2> m_ascii_vram; + required_shared_ptr_array<u32, 2> m_ascii_ctrl; + memory_share_array_creator<u16, 2> m_scroll_vram; + required_shared_ptr_array<u32, 2> m_scroll_ctrl; + memory_share_array_creator<u16, 2> m_rotate_vram; + required_shared_ptr_array<u32, 2> m_rotate_ctrl; + + required_device_array<ms32_sprite_device, 2> m_sprite; + memory_share_array_creator<u16, 2> m_object_vram; required_ioport_array<4> m_p1_keys; required_ioport_array<4> m_p2_keys; u32 m_bnstars1_mahjong_select; - void ms32_tx0_ram_w(offs_t offset, u16 data, u16 mem_mask = ~0); - void ms32_tx1_ram_w(offs_t offset, u16 data, u16 mem_mask = ~0); - void ms32_bg0_ram_w(offs_t offset, u16 data, u16 mem_mask = ~0); - void ms32_bg1_ram_w(offs_t offset, u16 data, u16 mem_mask = ~0); - void ms32_roz0_ram_w(offs_t offset, u16 data, u16 mem_mask = ~0); - void ms32_roz1_ram_w(offs_t offset, u16 data, u16 mem_mask = ~0); - void bnstars1_mahjong_select_w(u32 data); - TILE_GET_INFO_MEMBER(get_ms32_tx0_tile_info); - TILE_GET_INFO_MEMBER(get_ms32_tx1_tile_info); - TILE_GET_INFO_MEMBER(get_ms32_bg0_tile_info); - TILE_GET_INFO_MEMBER(get_ms32_bg1_tile_info); - TILE_GET_INFO_MEMBER(get_ms32_roz0_tile_info); - TILE_GET_INFO_MEMBER(get_ms32_roz1_tile_info); + template <int chip> void ascii_vram_w(offs_t offset, u16 data, u16 mem_mask = ~0); + template <int chip> u16 ascii_vram_r(offs_t offset); + template <int chip> void scroll_vram_w(offs_t offset, u16 data, u16 mem_mask = ~0); + template <int chip> u16 scroll_vram_r(offs_t offset); + template <int chip> void rotate_vram_w(offs_t offset, u16 data, u16 mem_mask = ~0); + template <int chip> u16 rotate_vram_r(offs_t offset); + template <int chip> void object_vram_w(offs_t offset, u16 data, u16 mem_mask = ~0); + template <int chip> u16 object_vram_r(offs_t offset); + template <int chip> void palette_ram_w(offs_t offset, u16 data, u16 mem_mask = ~0); + template <int chip> u16 palette_ram_r(offs_t offset); + DECLARE_WRITE_LINE_MEMBER(flipscreen_dual_w); + template <int chip> TILE_GET_INFO_MEMBER(get_ascii_tile_info); + template <int chip> TILE_GET_INFO_MEMBER(get_scroll_tile_info); + template <int chip> TILE_GET_INFO_MEMBER(get_rotate_tile_info); + template <int chip> void draw_roz(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int priority); + template <int chip> void draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + tilemap_t *m_ascii_tilemap[2]; + tilemap_t *m_scroll_tilemap[2]; + tilemap_t *m_rotate_tilemap[2]; + virtual void video_start() override; - u32 screen_update_bnstars_left(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); - u32 screen_update_bnstars_right(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); - void draw_roz(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int priority, int chip); - void draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, u16 *sprram_top, size_t sprram_size); + template <int which> u32 screen_update_dual(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void bnstars_map(address_map &map); void bnstars_sound_map(address_map &map); + + void bnstars1_mahjong_select_w(u32 data); + + required_device_array<ymf271_device, 2> m_ymf; }; - -TILE_GET_INFO_MEMBER(bnstars_state::get_ms32_tx0_tile_info) +WRITE_LINE_MEMBER(ms32_bnstars_state::flipscreen_dual_w) { - int tileno, colour; + for (int chip = 0; chip < 2; chip++) + { + m_scroll_tilemap[chip]->set_flip(state ? (TILEMAP_FLIPY | TILEMAP_FLIPX) : 0); + m_ascii_tilemap[chip]->set_flip(state ? (TILEMAP_FLIPY | TILEMAP_FLIPX) : 0); + m_rotate_tilemap[chip]->set_flip(state ? (TILEMAP_FLIPY | TILEMAP_FLIPX) : 0); + // TODO: sprite device + } +} - tileno = m_ms32_tx0_ram[tile_index *2+0] & 0x0000ffff; - colour = m_ms32_tx0_ram[tile_index *2+1] & 0x0000000f; +template <int chip> u16 ms32_bnstars_state::ascii_vram_r(offs_t offset) +{ + return m_ascii_vram[chip][offset]; +} - tileinfo.set(2,tileno,colour,0); +template <int chip> void ms32_bnstars_state::ascii_vram_w(offs_t offset, u16 data, u16 mem_mask) +{ + COMBINE_DATA(&m_ascii_vram[chip][offset]); + m_ascii_tilemap[chip]->mark_tile_dirty(offset/2); } -TILE_GET_INFO_MEMBER(bnstars_state::get_ms32_tx1_tile_info) +template <int chip> u16 ms32_bnstars_state::scroll_vram_r(offs_t offset) { - int tileno, colour; + return m_scroll_vram[chip][offset]; +} - tileno = m_ms32_tx1_ram[tile_index *2+0] & 0x0000ffff; - colour = m_ms32_tx1_ram[tile_index *2+1] & 0x0000000f; +template <int chip> void ms32_bnstars_state::scroll_vram_w(offs_t offset, u16 data, u16 mem_mask) +{ + COMBINE_DATA(&m_scroll_vram[chip][offset]); + m_scroll_tilemap[chip]->mark_tile_dirty(offset/2); +} - tileinfo.set(5,tileno,colour,0); +template <int chip> u16 ms32_bnstars_state::rotate_vram_r(offs_t offset) +{ + return m_rotate_vram[chip][offset]; } -void bnstars_state::ms32_tx0_ram_w(offs_t offset, u16 data, u16 mem_mask) +template <int chip> void ms32_bnstars_state::rotate_vram_w(offs_t offset, u16 data, u16 mem_mask) { - COMBINE_DATA(&m_ms32_tx0_ram[offset]); - m_ms32_tx_tilemap[0]->mark_tile_dirty(offset/2); + COMBINE_DATA(&m_rotate_vram[chip][offset]); + m_rotate_tilemap[chip]->mark_tile_dirty(offset/2); } -void bnstars_state::ms32_tx1_ram_w(offs_t offset, u16 data, u16 mem_mask) +template <int chip> u16 ms32_bnstars_state::object_vram_r(offs_t offset) { - COMBINE_DATA(&m_ms32_tx1_ram[offset]); - m_ms32_tx_tilemap[1]->mark_tile_dirty(offset/2); + return m_object_vram[chip][offset]; } -/* BG Layers */ +template <int chip> void ms32_bnstars_state::object_vram_w(offs_t offset, u16 data, u16 mem_mask) +{ + COMBINE_DATA(&m_object_vram[chip][offset]); +} -TILE_GET_INFO_MEMBER(bnstars_state::get_ms32_bg0_tile_info) +template <int chip> TILE_GET_INFO_MEMBER(ms32_bnstars_state::get_ascii_tile_info) { - int tileno,colour; + int tileno, colour; +// const int gfx_region[2] = {2, 5}; - tileno = m_ms32_bg0_ram[tile_index *2+0] & 0x0000ffff; - colour = m_ms32_bg0_ram[tile_index *2+1] & 0x0000000f; + tileno = m_ascii_vram[chip][tile_index *2+0] & 0x0000ffff; + colour = m_ascii_vram[chip][tile_index *2+1] & 0x0000000f; - tileinfo.set(1,tileno,colour,0); + tileinfo.set(2, tileno, colour, 0); } -TILE_GET_INFO_MEMBER(bnstars_state::get_ms32_bg1_tile_info) +template <int chip> TILE_GET_INFO_MEMBER(ms32_bnstars_state::get_scroll_tile_info) { - int tileno,colour; + int tileno, colour; +// const int gfx_region[2] = {1, 4}; - tileno = m_ms32_bg1_ram[tile_index *2+0] & 0x0000ffff; - colour = m_ms32_bg1_ram[tile_index *2+1] & 0x0000000f; + tileno = m_scroll_vram[chip][tile_index *2+0] & 0x0000ffff; + colour = m_scroll_vram[chip][tile_index *2+1] & 0x0000000f; - tileinfo.set(4,tileno,colour,0); + tileinfo.set(1, tileno, colour, 0); } -void bnstars_state::ms32_bg0_ram_w(offs_t offset, u16 data, u16 mem_mask) +template <int chip> TILE_GET_INFO_MEMBER(ms32_bnstars_state::get_rotate_tile_info) { - COMBINE_DATA(&m_ms32_bg0_ram[offset]); - m_ms32_bg_tilemap[0]->mark_tile_dirty(offset/2); -} + int tileno, colour; +// const int gfx_region[2] = {0, 3}; -void bnstars_state::ms32_bg1_ram_w(offs_t offset, u16 data, u16 mem_mask) -{ - COMBINE_DATA(&m_ms32_bg1_ram[offset]); - m_ms32_bg_tilemap[1]->mark_tile_dirty(offset/2); + tileno = m_rotate_vram[chip][tile_index *2+0] & 0x0000ffff; + colour = m_rotate_vram[chip][tile_index *2+1] & 0x0000000f; + + tileinfo.set(0, tileno, colour, 0); } + /* ROZ Layers */ -void bnstars_state::draw_roz(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int priority, int chip) +// TODO: merge with main ms32.cpp +template <int chip> void ms32_bnstars_state::draw_roz(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int priority) { - /* TODO: registers 0x40/4 / 0x44/4 and 0x50/4 / 0x54/4 are used, meaning unknown */ + // TODO: registers 0x40/4 / 0x44/4 and 0x50/4 / 0x54/4 are used, meaning unknown - if (m_ms32_roz_ctrl[chip][0x5c/4] & 1) /* "super" mode */ - { - printf("no lineram!\n"); - return; - /* - rectangle my_clip; - int y,maxy; - - my_clip.min_x = cliprect.min_x; - my_clip.max_x = cliprect.max_x; - - y = cliprect.min_y; - maxy = cliprect.max_y; - - while (y <= maxy) - { - u32 *lineaddr = ms32_lineram + 8 * (y & 0xff); - - int start2x = (lineaddr[0x00/4] & 0xffff) | ((lineaddr[0x04/4] & 3) << 16); - int start2y = (lineaddr[0x08/4] & 0xffff) | ((lineaddr[0x0c/4] & 3) << 16); - int incxx = (lineaddr[0x10/4] & 0xffff) | ((lineaddr[0x14/4] & 1) << 16); - int incxy = (lineaddr[0x18/4] & 0xffff) | ((lineaddr[0x1c/4] & 1) << 16); - int startx = (m_ms32_roz_ctrl[0x00/4] & 0xffff) | ((m_ms32_roz_ctrl[0x04/4] & 3) << 16); - int starty = (m_ms32_roz_ctrl[0x08/4] & 0xffff) | ((m_ms32_roz_ctrl[0x0c/4] & 3) << 16); - int offsx = m_ms32_roz_ctrl[0x30/4]; - int offsy = m_ms32_roz_ctrl[0x34/4]; - - my_clip.min_y = my_clip.max_y = y; - - offsx += (m_ms32_roz_ctrl[0x38/4] & 1) * 0x400; // ??? gratia, hayaosi1... - offsy += (m_ms32_roz_ctrl[0x3c/4] & 1) * 0x400; // ??? gratia, hayaosi1... - - // extend sign - if (start2x & 0x20000) start2x |= ~0x3ffff; - if (start2y & 0x20000) start2y |= ~0x3ffff; - if (startx & 0x20000) startx |= ~0x3ffff; - if (starty & 0x20000) starty |= ~0x3ffff; - if (incxx & 0x10000) incxx |= ~0x1ffff; - if (incxy & 0x10000) incxy |= ~0x1ffff; - - m_ms32_roz_tilemap->draw_roz(screen, bitmap, &my_clip, - (start2x+startx+offsx)<<16, (start2y+starty+offsy)<<16, - incxx<<8, incxy<<8, 0, 0, - 1, // Wrap - 0, priority); - - y++; - } - */ - } + if (m_rotate_ctrl[chip][0x5c/4] & 1) /* "super" mode */ + throw emu_fatalerror("Super mode in bnstars1?"); else /* "simple" mode */ { - int startx = (m_ms32_roz_ctrl[chip][0x00/4] & 0xffff) | ((m_ms32_roz_ctrl[chip][0x04/4] & 3) << 16); - int starty = (m_ms32_roz_ctrl[chip][0x08/4] & 0xffff) | ((m_ms32_roz_ctrl[chip][0x0c/4] & 3) << 16); - int incxx = (m_ms32_roz_ctrl[chip][0x10/4] & 0xffff) | ((m_ms32_roz_ctrl[chip][0x14/4] & 1) << 16); - int incxy = (m_ms32_roz_ctrl[chip][0x18/4] & 0xffff) | ((m_ms32_roz_ctrl[chip][0x1c/4] & 1) << 16); - int incyy = (m_ms32_roz_ctrl[chip][0x20/4] & 0xffff) | ((m_ms32_roz_ctrl[chip][0x24/4] & 1) << 16); - int incyx = (m_ms32_roz_ctrl[chip][0x28/4] & 0xffff) | ((m_ms32_roz_ctrl[chip][0x2c/4] & 1) << 16); - int offsx = m_ms32_roz_ctrl[chip][0x30/4]; - int offsy = m_ms32_roz_ctrl[chip][0x34/4]; - - offsx += (m_ms32_roz_ctrl[chip][0x38/4] & 1) * 0x400; // ??? gratia, hayaosi1... - offsy += (m_ms32_roz_ctrl[chip][0x3c/4] & 1) * 0x400; // ??? gratia, hayaosi1... + int startx = (m_rotate_ctrl[chip][0x00/4] & 0xffff) | ((m_rotate_ctrl[chip][0x04/4] & 3) << 16); + int starty = (m_rotate_ctrl[chip][0x08/4] & 0xffff) | ((m_rotate_ctrl[chip][0x0c/4] & 3) << 16); + int incxx = (m_rotate_ctrl[chip][0x10/4] & 0xffff) | ((m_rotate_ctrl[chip][0x14/4] & 1) << 16); + int incxy = (m_rotate_ctrl[chip][0x18/4] & 0xffff) | ((m_rotate_ctrl[chip][0x1c/4] & 1) << 16); + int incyy = (m_rotate_ctrl[chip][0x20/4] & 0xffff) | ((m_rotate_ctrl[chip][0x24/4] & 1) << 16); + int incyx = (m_rotate_ctrl[chip][0x28/4] & 0xffff) | ((m_rotate_ctrl[chip][0x2c/4] & 1) << 16); + int offsx = m_rotate_ctrl[chip][0x30/4]; + int offsy = m_rotate_ctrl[chip][0x34/4]; + + offsx += (m_rotate_ctrl[chip][0x38/4] & 1) * 0x400; // ??? gratia, hayaosi1... + offsy += (m_rotate_ctrl[chip][0x3c/4] & 1) * 0x400; // ??? gratia, hayaosi1... /* extend sign */ if (startx & 0x20000) startx |= ~0x3ffff; @@ -318,7 +303,7 @@ void bnstars_state::draw_roz(screen_device &screen, bitmap_ind16 &bitmap, const if (incyy & 0x10000) incyy |= ~0x1ffff; if (incyx & 0x10000) incyx |= ~0x1ffff; - m_ms32_roz_tilemap[chip]->draw_roz(screen, bitmap, cliprect, + m_rotate_tilemap[chip]->draw_roz(screen, bitmap, cliprect, (startx+offsx)<<16, (starty+offsy)<<16, incxx<<8, incxy<<8, incyx<<8, incyy<<8, 1, // Wrap @@ -326,92 +311,22 @@ void bnstars_state::draw_roz(screen_device &screen, bitmap_ind16 &bitmap, const } } - -TILE_GET_INFO_MEMBER(bnstars_state::get_ms32_roz0_tile_info) -{ - int tileno,colour; - - tileno = m_ms32_roz0_ram[tile_index *2+0] & 0x0000ffff; - colour = m_ms32_roz0_ram[tile_index *2+1] & 0x0000000f; - - tileinfo.set(0,tileno,colour,0); -} - -TILE_GET_INFO_MEMBER(bnstars_state::get_ms32_roz1_tile_info) -{ - int tileno,colour; - - tileno = m_ms32_roz1_ram[tile_index *2+0] & 0x0000ffff; - colour = m_ms32_roz1_ram[tile_index *2+1] & 0x0000000f; - - tileinfo.set(3,tileno,colour,0); -} - -void bnstars_state::ms32_roz0_ram_w(offs_t offset, u16 data, u16 mem_mask) -{ - COMBINE_DATA(&m_ms32_roz0_ram[offset]); - m_ms32_roz_tilemap[0]->mark_tile_dirty(offset/2); -} - -void bnstars_state::ms32_roz1_ram_w(offs_t offset, u16 data, u16 mem_mask) +// TODO: move to the sprite chip, fix priority +template <int chip> void ms32_bnstars_state::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { - COMBINE_DATA(&m_ms32_roz1_ram[offset]); - m_ms32_roz_tilemap[1]->mark_tile_dirty(offset/2); -} - - -/* SPRITES based on tetrisp2 for now, readd priority bits later */ -void bnstars_state::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, u16 *sprram_top, size_t sprram_size) -{ -/*************************************************************************** - - - Sprites Drawing - - Offset: Bits: Meaning: - - 0.w fedc ba98 ---- ---- - ---- ---- 7654 ---- Priority - ---- ---- ---- 3--- - ---- ---- ---- -2-- Draw this sprite - ---- ---- ---- --1- Flip Y - ---- ---- ---- ---0 Flip X - - 1.w fedc ba98 ---- ---- Tile's Y position in the tile page (*) - ---- ---- 7654 3210 Tile's X position in the tile page (*) - - 2.w fedc ---- ---- ---- Color - ---- ba98 7654 3210 Tile Page (32x32 tiles = 256x256 pixels each) + u16 *sprram_top = m_object_vram[chip]; + const size_t sprite_tail = m_object_vram[chip].length() - 8; + u16 *source = sprram_top; + u16 *finish = sprram_top + sprite_tail; + const bool reverseorder = (m_sprite_ctrl[0x10/4] & 0x8000) == 0x0000; - 3.w fedc ba98 ---- ---- Y Size - 1 (*) - ---- ---- 7654 3210 X Size - 1 (*) - - 4.w fedc ba-- ---- ---- - ---- --98 7654 3210 Y (Signed) - - 5.w fedc b--- ---- ---- - ---- -a98 7654 3210 X (Signed) - - 6.w fedc ba98 7654 3210 Zoom Y - - 7.w fedc ba98 7654 3210 Zoom X - -(*) 1 pixel granularity - -***************************************************************************/ - - u16 *source = sprram_top; - const u16 *finish = sprram_top + (sprram_size - 0x10) / 2; - - - if (m_reverse_sprite_order == 1) + if (reverseorder == true) { - source = sprram_top + (sprram_size - 0x10) / 2; - finish = sprram_top; + source = sprram_top + sprite_tail; + finish = sprram_top; } - - for (;m_reverse_sprite_order ? (source>=finish) : (source<finish); m_reverse_sprite_order ? (source-=8) : (source+=8)) + for (;reverseorder ? (source>=finish) : (source<finish); reverseorder ? (source-=8) : (source+=8)) { bool disable; u8 pri; @@ -423,14 +338,14 @@ void bnstars_state::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, co u16 xzoom, yzoom; u32 pri_mask = 0; - m_sprite->extract_parameters(true, false, source, disable, pri, flipx, flipy, code, color, tx, ty, xsize, ysize, sx, sy, xzoom, yzoom); + m_sprite[chip]->extract_parameters(source, disable, pri, flipx, flipy, code, color, tx, ty, xsize, ysize, sx, sy, xzoom, yzoom); if (disable || !xzoom || !yzoom) continue; // there are surely also shadows (see gametngk) but how they're enabled we don't know - if (m_flipscreen) +/* if (m_flipscreen) { int yscale = 0x1000000/yzoom; int xscale = 0x1000000/xzoom; @@ -439,10 +354,9 @@ void bnstars_state::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, co sy = 224 - ((ysize*yscale)>>16) - sy; flipx = !flipx; flipy = !flipy; - } + }*/ pri >>= 4; - /* TODO: priority handling is completely wrong, but better than nothing */ if (pri == 0x0) pri_mask = 0x00; else if (pri <= 0xd) @@ -452,7 +366,7 @@ void bnstars_state::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, co else pri_mask = 0xfe; - m_sprite->prio_zoom_transpen(bitmap,cliprect, + m_sprite[chip]->prio_zoom_transpen(bitmap,cliprect, code, color, flipx, flipy, @@ -463,74 +377,137 @@ void bnstars_state::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, co } -void bnstars_state::video_start() +void ms32_bnstars_state::video_start() { - m_ms32_tx_tilemap[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(bnstars_state::get_ms32_tx0_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 64,64); - m_ms32_tx_tilemap[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(bnstars_state::get_ms32_tx1_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 64,64); - m_ms32_tx_tilemap[0]->set_transparent_pen(0); - m_ms32_tx_tilemap[1]->set_transparent_pen(0); - - m_ms32_bg_tilemap[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(bnstars_state::get_ms32_bg0_tile_info)), TILEMAP_SCAN_ROWS, 16,16, 64,64); - m_ms32_bg_tilemap[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(bnstars_state::get_ms32_bg1_tile_info)), TILEMAP_SCAN_ROWS, 16,16, 64,64); - m_ms32_bg_tilemap[0]->set_transparent_pen(0); - m_ms32_bg_tilemap[1]->set_transparent_pen(0); - - m_ms32_roz_tilemap[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(bnstars_state::get_ms32_roz0_tile_info)),TILEMAP_SCAN_ROWS, 16,16,128,128); - m_ms32_roz_tilemap[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(bnstars_state::get_ms32_roz1_tile_info)),TILEMAP_SCAN_ROWS, 16,16,128,128); - m_ms32_roz_tilemap[0]->set_transparent_pen(0); - m_ms32_roz_tilemap[1]->set_transparent_pen(0); + m_ascii_tilemap[0] = &machine().tilemap().create(*m_gfxdecode[0], tilemap_get_info_delegate(*this, FUNC(ms32_bnstars_state::get_ascii_tile_info<0>)), TILEMAP_SCAN_ROWS, 8, 8, 64,64); + m_ascii_tilemap[1] = &machine().tilemap().create(*m_gfxdecode[1], tilemap_get_info_delegate(*this, FUNC(ms32_bnstars_state::get_ascii_tile_info<1>)), TILEMAP_SCAN_ROWS, 8, 8, 64,64); + m_ascii_tilemap[0]->set_transparent_pen(0); + m_ascii_tilemap[1]->set_transparent_pen(0); + + m_scroll_tilemap[0] = &machine().tilemap().create(*m_gfxdecode[0], tilemap_get_info_delegate(*this, FUNC(ms32_bnstars_state::get_scroll_tile_info<0>)), TILEMAP_SCAN_ROWS, 16,16, 64,64); + m_scroll_tilemap[1] = &machine().tilemap().create(*m_gfxdecode[1], tilemap_get_info_delegate(*this, FUNC(ms32_bnstars_state::get_scroll_tile_info<1>)), TILEMAP_SCAN_ROWS, 16,16, 64,64); + m_scroll_tilemap[0]->set_transparent_pen(0); + m_scroll_tilemap[1]->set_transparent_pen(0); + + m_rotate_tilemap[0] = &machine().tilemap().create(*m_gfxdecode[0], tilemap_get_info_delegate(*this, FUNC(ms32_bnstars_state::get_rotate_tile_info<0>)),TILEMAP_SCAN_ROWS, 16,16,128,128); + m_rotate_tilemap[1] = &machine().tilemap().create(*m_gfxdecode[1], tilemap_get_info_delegate(*this, FUNC(ms32_bnstars_state::get_rotate_tile_info<1>)),TILEMAP_SCAN_ROWS, 16,16,128,128); + m_rotate_tilemap[0]->set_transparent_pen(0); + m_rotate_tilemap[1]->set_transparent_pen(0); } - - -u32 bnstars_state::screen_update_bnstars_left(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +template <int which> u32 ms32_bnstars_state::screen_update_dual(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { screen.priority().fill(0, cliprect); bitmap.fill(0, cliprect); /* bg color */ + m_scroll_tilemap[which]->set_scrollx(0, m_scroll_ctrl[which][0x00/4] + m_scroll_ctrl[which][0x08/4] + 0x10 ); + m_scroll_tilemap[which]->set_scrolly(0, m_scroll_ctrl[which][0x0c/4] + m_scroll_ctrl[which][0x14/4] ); + m_scroll_tilemap[which]->draw(screen, bitmap, cliprect, 0, 1); - m_ms32_bg_tilemap[0]->set_scrollx(0, m_ms32_bg0_scroll[0x00/4] + m_ms32_bg0_scroll[0x08/4] + 0x10 ); - m_ms32_bg_tilemap[0]->set_scrolly(0, m_ms32_bg0_scroll[0x0c/4] + m_ms32_bg0_scroll[0x14/4] ); - m_ms32_bg_tilemap[0]->draw(screen, bitmap, cliprect, 0,1); + draw_roz<which>(screen,bitmap,cliprect, 2); - draw_roz(screen,bitmap,cliprect,2,0); + m_ascii_tilemap[which]->set_scrollx(0, m_ascii_ctrl[which][0x00/4] + m_ascii_ctrl[which][0x08/4] + 0x18); + m_ascii_tilemap[which]->set_scrolly(0, m_ascii_ctrl[which][0x0c/4] + m_ascii_ctrl[which][0x14/4]); + m_ascii_tilemap[which]->draw(screen, bitmap, cliprect, 0, 4); - m_ms32_tx_tilemap[0]->set_scrollx(0, m_ms32_tx0_scroll[0x00/4] + m_ms32_tx0_scroll[0x08/4] + 0x18); - m_ms32_tx_tilemap[0]->set_scrolly(0, m_ms32_tx0_scroll[0x0c/4] + m_ms32_tx0_scroll[0x14/4]); - m_ms32_tx_tilemap[0]->draw(screen, bitmap, cliprect, 0,4); + draw_sprites<which>(screen, bitmap, cliprect); + return 0; +} - draw_sprites(screen,bitmap,cliprect, m_ms32_spram, 0x20000/2); +template <int chip> u16 ms32_bnstars_state::palette_ram_r(offs_t offset) +{ + return m_paletteram[chip][offset]; +} - return 0; +template <int chip> void ms32_bnstars_state::palette_ram_w(offs_t offset, u16 data, u16 mem_mask) +{ + COMBINE_DATA(&m_paletteram[chip][offset]); + // TODO: support for RGB brightness + u32 pal_data = (m_paletteram[chip][offset | 1] << 16) | m_paletteram[chip][offset & ~1]; + const int b = ((pal_data & 0xff0000) >> 16); + const int r = ((pal_data & 0x00ff00) >> 8); + const int g = ((pal_data & 0x0000ff) >> 0); + + m_palette[chip]->set_pen_color(offset >> 1, rgb_t(r, g, b)); } -u32 bnstars_state::screen_update_bnstars_right(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +template <int P> +CUSTOM_INPUT_MEMBER(ms32_bnstars_state::mahjong_ctrl_r) { - screen.priority().fill(0, cliprect); + required_ioport_array<4> &keys = (P == 0) ? m_p1_keys : m_p2_keys; + // different routing than other ms32.cpp mahjong games, using 0x2080 as mask + u8 which = bitswap<2>(m_bnstars1_mahjong_select, 13, 7); + return keys[which]->read(); +} + +void ms32_bnstars_state::bnstars1_mahjong_select_w(u32 data) +{ + m_bnstars1_mahjong_select = data; +// logerror("%08x\n",m_bnstars1_mahjong_select); +} + +void ms32_bnstars_state::bnstars_map(address_map &map) +{ + // TODO: derive from base ms32.cpp memory map + map(0x00000000, 0x001fffff).rom(); - bitmap.fill(0, cliprect); /* bg color */ + map(0xfc800000, 0xfc800003).w(FUNC(ms32_bnstars_state::sound_command_w)); + map(0xfcc00004, 0xfcc00007).portr("P1"); + map(0xfcc00008, 0xfcc0000b).portr("P2"); + map(0xfcc00010, 0xfcc00013).portr("DSW"); - m_ms32_bg_tilemap[1]->set_scrollx(0, m_ms32_bg1_scroll[0x00/4] + m_ms32_bg1_scroll[0x08/4] + 0x10 ); - m_ms32_bg_tilemap[1]->set_scrolly(0, m_ms32_bg1_scroll[0x0c/4] + m_ms32_bg1_scroll[0x14/4] ); - m_ms32_bg_tilemap[1]->draw(screen, bitmap, cliprect, 0,1); + map(0xfce00000, 0xfce0005f).m(m_sysctrl, FUNC(jaleco_ms32_sysctrl_device::amap)).umask32(0x0000ffff); + map(0xfce00200, 0xfce0027f).ram().share("sprite_ctrl"); +// map(0xfce00280, 0xfce0028f) // left screen brightness control +// map(0xfce00300, 0xfce0030f) // right screen brightness control + map(0xfce00400, 0xfce0045f).writeonly().share("rotate_ctrl.0"); + map(0xfce00700, 0xfce0075f).writeonly().share("rotate_ctrl.1"); // guess + map(0xfce00a00, 0xfce00a17).writeonly().share("ascii_ctrl.0"); + map(0xfce00a20, 0xfce00a37).writeonly().share("scroll_ctrl.0"); + map(0xfce00c00, 0xfce00c17).writeonly().share("ascii_ctrl.1"); + map(0xfce00c20, 0xfce00c37).writeonly().share("scroll_ctrl.1"); - draw_roz(screen,bitmap,cliprect,2,1); + map(0xfce00e00, 0xfce00e03).w(FUNC(ms32_bnstars_state::bnstars1_mahjong_select_w)); - m_ms32_tx_tilemap[1]->set_scrollx(0, m_ms32_tx1_scroll[0x00/4] + m_ms32_tx1_scroll[0x08/4] + 0x18); - m_ms32_tx_tilemap[1]->set_scrolly(0, m_ms32_tx1_scroll[0x0c/4] + m_ms32_tx1_scroll[0x14/4]); - m_ms32_tx_tilemap[1]->draw(screen, bitmap, cliprect, 0,4); + map(0xfd000000, 0xfd000003).r(FUNC(ms32_bnstars_state::sound_result_r)); - draw_sprites(screen,bitmap,cliprect, m_ms32_spram+(0x20000/4), 0x20000/2); + /* wrote together */ + map(0xfd040000, 0xfd047fff).ram(); // priority ram + map(0xfd080000, 0xfd087fff).ram(); + // for some reason ***38*** isn't accessed by these two + map(0xfd200000, 0xfd23ffff).rw(FUNC(ms32_bnstars_state::palette_ram_r<1>), FUNC(ms32_bnstars_state::palette_ram_w<1>)).umask32(0x0000ffff); + map(0xfd400000, 0xfd43ffff).rw(FUNC(ms32_bnstars_state::palette_ram_r<0>), FUNC(ms32_bnstars_state::palette_ram_w<0>)).umask32(0x0000ffff); + + map(0xfe000000, 0xfe01ffff).rw(FUNC(ms32_bnstars_state::rotate_vram_r<1>), FUNC(ms32_bnstars_state::rotate_vram_w<1>)).umask32(0x0000ffff); + map(0xfe400000, 0xfe41ffff).rw(FUNC(ms32_bnstars_state::rotate_vram_r<0>), FUNC(ms32_bnstars_state::rotate_vram_w<0>)).umask32(0x0000ffff); + + // TODO: ms32_state should internalize sprite RAM interfaces, also NOP to $ffffxxxx + map(0xfe800000, 0xfe81ffff).rw(FUNC(ms32_bnstars_state::object_vram_r<0>), FUNC(ms32_bnstars_state::object_vram_w<0>)).umask32(0x0000ffff); + map(0xfe820000, 0xfe83ffff).rw(FUNC(ms32_bnstars_state::object_vram_r<1>), FUNC(ms32_bnstars_state::object_vram_w<1>)).umask32(0x0000ffff); + + map(0xfea00000, 0xfea07fff).rw(FUNC(ms32_bnstars_state::ascii_vram_r<1>), FUNC(ms32_bnstars_state::ascii_vram_w<1>)).umask32(0x0000ffff); + map(0xfea08000, 0xfea0ffff).rw(FUNC(ms32_bnstars_state::scroll_vram_r<1>), FUNC(ms32_bnstars_state::scroll_vram_w<1>)).umask32(0x0000ffff); + map(0xfec00000, 0xfec07fff).rw(FUNC(ms32_bnstars_state::ascii_vram_r<0>), FUNC(ms32_bnstars_state::ascii_vram_w<0>)).umask32(0x0000ffff); + map(0xfec08000, 0xfec0ffff).rw(FUNC(ms32_bnstars_state::scroll_vram_r<0>), FUNC(ms32_bnstars_state::scroll_vram_w<0>)).umask32(0x0000ffff); - return 0; + map(0xfee00000, 0xfee1ffff).ram(); + map(0xffe00000, 0xffffffff).rom().region("maincpu", 0); } +void ms32_bnstars_state::bnstars_sound_map(address_map &map) +{ + base_sound_map(map); + map(0x3f00, 0x3f0f).rw(m_ymf[1], FUNC(ymf271_device::read), FUNC(ymf271_device::write)); + map(0x3f20, 0x3f2f).rw(m_ymf[0], FUNC(ymf271_device::read), FUNC(ymf271_device::write)); +} + + static INPUT_PORTS_START( bnstars ) PORT_START("P1") - PORT_BIT( 0x000000ff, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(bnstars_state, mahjong_ctrl_r<0>) + PORT_BIT( 0x000000ff, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(ms32_bnstars_state, mahjong_ctrl_r<0>) PORT_BIT( 0x0000ff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_UNKNOWN ) @@ -573,7 +550,7 @@ static INPUT_PORTS_START( bnstars ) PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("P2") - PORT_BIT( 0x000000ff, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(bnstars_state, mahjong_ctrl_r<1>) + PORT_BIT( 0x000000ff, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(ms32_bnstars_state, mahjong_ctrl_r<1>) PORT_BIT( 0x0000ff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_UNKNOWN ) @@ -673,168 +650,60 @@ static INPUT_PORTS_START( bnstars ) PORT_BIT( 0xff000000, IP_ACTIVE_LOW, IPT_UNUSED ) // Unused? INPUT_PORTS_END - static GFXLAYOUT_RAW( bglayout, 16, 16, 16*8, 16*16*8 ) static GFXLAYOUT_RAW( txlayout, 8, 8, 8*8, 8*8*8 ) -static GFXDECODE_START( gfx_bnstars ) +static GFXDECODE_START( gfx_bnstars_left ) GFXDECODE_ENTRY( "gfx2", 0, bglayout, 0x5000, 0x10 ) /* Roz scr1 */ GFXDECODE_ENTRY( "gfx4", 0, bglayout, 0x1000, 0x10 ) /* Bg scr1 */ GFXDECODE_ENTRY( "gfx5", 0, txlayout, 0x6000, 0x10 ) /* Tx scr1 */ +GFXDECODE_END +static GFXDECODE_START( gfx_bnstars_right ) GFXDECODE_ENTRY( "gfx3", 0, bglayout, 0x5000, 0x10 ) /* Roz scr2 */ GFXDECODE_ENTRY( "gfx6", 0, bglayout, 0x1000, 0x10 ) /* Bg scr2 */ GFXDECODE_ENTRY( "gfx7", 0, txlayout, 0x6000, 0x10 ) /* Tx scr2 */ GFXDECODE_END -template <int P> -CUSTOM_INPUT_MEMBER(bnstars_state::mahjong_ctrl_r) +void ms32_bnstars_state::bnstars(machine_config &config) { - required_ioport_array<4> &keys = (P == 0) ? m_p1_keys : m_p2_keys; - - switch (m_bnstars1_mahjong_select & 0x2080) - { - default: - printf("unk bnstars1_r %08x\n",m_bnstars1_mahjong_select); - return 0xff; - - case 0x0000: - return keys[0]->read(); - - case 0x0080: - return keys[1]->read(); - - case 0x2000: - return keys[2]->read(); - - case 0x2080: - return keys[3]->read(); - } -} - -void bnstars_state::bnstars1_mahjong_select_w(u32 data) -{ - m_bnstars1_mahjong_select = data; -// printf("%08x\n",m_bnstars1_mahjong_select); -} - - -void bnstars_state::bnstars_map(address_map &map) -{ - map(0x00000000, 0x001fffff).rom(); - - map(0xfc800000, 0xfc800003).w(FUNC(bnstars_state::ms32_sound_w)); - - map(0xfcc00004, 0xfcc00007).portr("P1"); - map(0xfcc00008, 0xfcc0000b).portr("P2"); - map(0xfcc00010, 0xfcc00013).portr("DSW"); - - map(0xfce00034, 0xfce00037).nopw(); - map(0xfce00038, 0xfce0003b).w(FUNC(bnstars_state::reset_sub_w)); - - map(0xfce00050, 0xfce00053).nopw(); - map(0xfce00058, 0xfce0005b).nopw(); - map(0xfce0005c, 0xfce0005f).nopw(); - map(0xfce00300, 0xfce00303).nopw(); - - map(0xfce00400, 0xfce0045f).writeonly().share("roz_ctrl.0"); - map(0xfce00700, 0xfce0075f).writeonly().share("roz_ctrl.1"); // guess - map(0xfce00a00, 0xfce00a17).writeonly().share("tx0_scroll"); - map(0xfce00a20, 0xfce00a37).writeonly().share("bg0_scroll"); - map(0xfce00c00, 0xfce00c17).writeonly().share("tx1_scroll"); - map(0xfce00c20, 0xfce00c37).writeonly().share("bg1_scroll"); - - map(0xfce00e00, 0xfce00e03).w(FUNC(bnstars_state::bnstars1_mahjong_select_w)); // ? - - map(0xfd000000, 0xfd000003).r(FUNC(bnstars_state::ms32_sound_r)); - - /* wrote together */ - map(0xfd040000, 0xfd047fff).ram(); // priority ram - map(0xfd080000, 0xfd087fff).ram(); - map(0xfd200000, 0xfd237fff).rw("palette2", FUNC(palette_device::read16), FUNC(palette_device::write16)).umask32(0x0000ffff).share("palette2"); - map(0xfd400000, 0xfd437fff).rw(m_palette, FUNC(palette_device::read16), FUNC(palette_device::write16)).umask32(0x0000ffff).share("palette"); - map(0xfe000000, 0xfe01ffff).lr16( - NAME([this] (offs_t offset) -> u16 { return m_ms32_roz1_ram[offset]; })).w(FUNC(bnstars_state::ms32_roz1_ram_w)).umask32(0x0000ffff); - map(0xfe400000, 0xfe41ffff).lr16( - NAME([this] (offs_t offset) -> u16 { return m_ms32_roz0_ram[offset]; })).w(FUNC(bnstars_state::ms32_roz0_ram_w)).umask32(0x0000ffff); - map(0xfe800000, 0xfe83ffff).lrw16( - NAME([this] (offs_t offset) -> u16 { return m_ms32_spram[offset]; }), - NAME([this] (offs_t offset, u16 data, u16 mem_mask) { COMBINE_DATA(&m_ms32_spram[offset]); })).umask32(0x0000ffff); - map(0xfea00000, 0xfea07fff).lr16( - NAME([this] (offs_t offset) -> u16 { return m_ms32_tx1_ram[offset]; })).w(FUNC(bnstars_state::ms32_tx1_ram_w)).umask32(0x0000ffff); - map(0xfea08000, 0xfea0ffff).lr16( - NAME([this] (offs_t offset) -> u16 { return m_ms32_bg1_ram[offset]; })).w(FUNC(bnstars_state::ms32_bg1_ram_w)).umask32(0x0000ffff); - map(0xfec00000, 0xfec07fff).lr16( - NAME([this] (offs_t offset) -> u16 { return m_ms32_tx0_ram[offset]; })).w(FUNC(bnstars_state::ms32_tx0_ram_w)).umask32(0x0000ffff); - map(0xfec08000, 0xfec0ffff).lr16( - NAME([this] (offs_t offset) -> u16 { return m_ms32_bg0_ram[offset]; })).w(FUNC(bnstars_state::ms32_bg0_ram_w)).umask32(0x0000ffff); - - map(0xfee00000, 0xfee1ffff).ram(); - map(0xffe00000, 0xffffffff).rom().region("maincpu", 0); -} - -void bnstars_state::bnstars_sound_map(address_map &map) -{ - map(0x0000, 0x3eff).rom(); - map(0x3f00, 0x3f0f).rw("ymf2", FUNC(ymf271_device::read), FUNC(ymf271_device::write)); - map(0x3f10, 0x3f10).rw(FUNC(bnstars_state::latch_r), FUNC(bnstars_state::to_main_w)); - map(0x3f20, 0x3f2f).rw("ymf1", FUNC(ymf271_device::read), FUNC(ymf271_device::write)); - map(0x3f40, 0x3f40).nopw(); /* YMF271 pin 4 (bit 1) , YMF271 pin 39 (bit 4) */ - map(0x3f70, 0x3f70).nopw(); // watchdog? banking? very noisy - map(0x3f80, 0x3f80).w(FUNC(bnstars_state::ms32_snd_bank_w)); - map(0x4000, 0x7fff).ram(); - map(0x8000, 0xbfff).bankr("z80bank1"); - map(0xc000, 0xffff).bankr("z80bank2"); -} - - -void bnstars_state::bnstars(machine_config &config) -{ - /* basic machine hardware */ - V70(config, m_maincpu, XTAL(40'000'000)/2); // 20MHz (40MHz / 2) - m_maincpu->set_addrmap(AS_PROGRAM, &bnstars_state::bnstars_map); - m_maincpu->set_irq_acknowledge_callback(FUNC(ms32_state::irq_callback)); - - TIMER(config, "scantimer").configure_scanline(FUNC(bnstars_state::ms32_interrupt), "lscreen", 0, 1); + m_maincpu->set_addrmap(AS_PROGRAM, &ms32_bnstars_state::bnstars_map); + m_maincpu->set_irq_acknowledge_callback(FUNC(ms32_bnstars_state::irq_callback)); Z80(config, m_audiocpu, XTAL(8'000'000)); // 8MHz present on sound PCB, Verified - m_audiocpu->set_addrmap(AS_PROGRAM, &bnstars_state::bnstars_sound_map); + m_audiocpu->set_addrmap(AS_PROGRAM, &ms32_bnstars_state::bnstars_sound_map); config.set_maximum_quantum(attotime::from_hz(60000)); + + config.set_default_layout(layout_dualhsxs); - GFXDECODE(config, m_gfxdecode, m_palette, gfx_bnstars); - - auto &palette(PALETTE(config, "palette")); - palette.set_format(palette_device::xBRG_888, 0x8000); - palette.set_membits(16); - - auto &palette2(PALETTE(config, "palette2")); - palette2.set_format(palette_device::xBRG_888, 0x8000); - palette2.set_membits(16); - - JALECO_MEGASYSTEM32_SPRITE(config, m_sprite, XTAL(48'000'000)); // 48MHz for video? - m_sprite->set_palette(m_palette); - m_sprite->set_color_base(0); - m_sprite->set_color_entries(16); + for (unsigned i=0; i < 2; i++) + { + PALETTE(config, m_palette[i]).set_entries(0x8000); + + SCREEN(config, m_screen[i], SCREEN_TYPE_RASTER); + m_screen[i]->set_raw(XTAL(48'000'000)/8, 384, 0, 320, 263, 0, 224); // default CRTC setup + m_screen[i]->set_palette(m_palette[i]); + + JALECO_MEGASYSTEM32_SPRITE(config, m_sprite[i], XTAL(48'000'000)); // 48MHz for video? + m_sprite[i]->set_palette(m_palette[i]); + m_sprite[i]->set_color_base(0); + m_sprite[i]->set_color_entries(16); + } - config.set_default_layout(layout_dualhsxs); + GFXDECODE(config, m_gfxdecode[0], m_palette[0], gfx_bnstars_left); + GFXDECODE(config, m_gfxdecode[1], m_palette[1], gfx_bnstars_right); + m_screen[0]->set_screen_update(FUNC(ms32_bnstars_state::screen_update_dual<0>)); + m_screen[1]->set_screen_update(FUNC(ms32_bnstars_state::screen_update_dual<1>)); - screen_device &lscreen(SCREEN(config, "lscreen", SCREEN_TYPE_RASTER)); - lscreen.set_refresh_hz(60); - lscreen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); - lscreen.set_size(40*8, 32*8); - lscreen.set_visarea(0*8, 40*8-1, 0*8, 28*8-1); - lscreen.set_screen_update(FUNC(bnstars_state::screen_update_bnstars_left)); - lscreen.set_palette("palette"); - - screen_device &rscreen(SCREEN(config, "rscreen", SCREEN_TYPE_RASTER)); - rscreen.set_refresh_hz(60); - rscreen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); - rscreen.set_size(40*8, 32*8); - rscreen.set_visarea(0*8, 40*8-1, 0*8, 28*8-1); - rscreen.set_screen_update(FUNC(bnstars_state::screen_update_bnstars_right)); - rscreen.set_palette("palette2"); + JALECO_MS32_SYSCTRL(config, m_sysctrl, XTAL(48'000'000), m_screen[0]); + m_sysctrl->flip_screen_cb().set(FUNC(ms32_bnstars_state::flipscreen_dual_w)); + m_sysctrl->vblank_cb().set(FUNC(ms32_bnstars_state::vblank_irq_w)); + m_sysctrl->field_cb().set(FUNC(ms32_bnstars_state::field_irq_w)); + m_sysctrl->prg_timer_cb().set(FUNC(ms32_bnstars_state::timer_irq_w)); + m_sysctrl->sound_ack_cb().set(FUNC(ms32_bnstars_state::sound_ack_w)); + m_sysctrl->sound_reset_cb().set(FUNC(ms32_bnstars_state::sound_reset_line_w)); /* sound hardware */ SPEAKER(config, "lspeaker").front_left(); @@ -843,17 +712,19 @@ void bnstars_state::bnstars(machine_config &config) GENERIC_LATCH_8(config, m_soundlatch); m_soundlatch->data_pending_callback().set_inputline(m_audiocpu, INPUT_LINE_NMI); - ymf271_device &ymf1(YMF271(config, "ymf1", XTAL(16'934'400))); // 16.9344MHz - ymf1.add_route(0, "lspeaker", 1.0); - ymf1.add_route(1, "rspeaker", 1.0); -// ymf1.add_route(2, "lspeaker", 1.0); Output 2/3 not used? -// ymf1.add_route(3, "rspeaker", 1.0); - - ymf271_device &ymf2(YMF271(config, "ymf2", XTAL(16'934'400))); // 16.9344MHz - ymf2.add_route(0, "lspeaker", 1.0); - ymf2.add_route(1, "rspeaker", 1.0); -// ymf2.add_route(2, "lspeaker", 1.0); Output 2/3 not used? -// ymf2.add_route(3, "rspeaker", 1.0); + YMF271(config, m_ymf[0], XTAL(16'934'400)); // 16.9344MHz + m_ymf[0]->add_route(0, "lspeaker", 1.0); + m_ymf[0]->add_route(1, "rspeaker", 1.0); +// Output 2/3 not used? +// m_ymf[0]->add_route(2, "lspeaker", 1.0); +// m_ymf[0]->add_route(3, "rspeaker", 1.0); + + YMF271(config, m_ymf[1], XTAL(16'934'400)); // 16.9344MHz + m_ymf[1]->add_route(0, "lspeaker", 1.0); + m_ymf[1]->add_route(1, "rspeaker", 1.0); +// Output 2/3 not used? +// m_ymf[1]->add_route(2, "lspeaker", 1.0); +// m_ymf[1]->add_route(3, "rspeaker", 1.0); } @@ -865,7 +736,7 @@ ROM_START( bnstars1 ) ROM_LOAD32_BYTE( "mb-93142.39", 0x000000, 0x80000, CRC(56b98539) SHA1(5eb0e77729b31e6a100c1b43813a39fea57bedee) ) /* Sprites - shared by both screens? */ - ROM_REGION( 0x1000000, "sprite", 0 ) /* sprites */ + ROM_REGION( 0x1000000, "sprite.0", 0 ) /* sprites */ ROM_LOAD32_WORD( "mr96004-01.20", 0x0000000, 0x200000, CRC(3366d104) SHA1(2de0cabe2ead777b5b02cade7f2003ef7f90b75b) ) ROM_LOAD32_WORD( "mr96004-02.28", 0x0000002, 0x200000, CRC(ad556664) SHA1(4b36f8d8d9efa37cf515af41d14433e7eafa27a2) ) ROM_LOAD32_WORD( "mr96004-03.21", 0x0400000, 0x200000, CRC(b399e2b1) SHA1(9b6a00a219db8d66dcf592160b7b5f7a86b8f0c9) ) @@ -875,6 +746,9 @@ ROM_START( bnstars1 ) ROM_LOAD32_WORD( "mr96004-07.23", 0x0c00000, 0x200000, CRC(177e32fa) SHA1(3ca1f397dc28f1fa3a4136705b92c63e4e438f05) ) ROM_LOAD32_WORD( "mr96004-08.31", 0x0c00002, 0x200000, CRC(f6df27b2) SHA1(60590976020d86bdccd4eaf57b349ea31bec6830) ) + ROM_REGION( 0x1000000, "sprite.1", 0 ) + ROM_COPY( "sprite.0", 0, 0, 0x1000000) + /* Roz Tiles #1 (Screen 1) */ ROM_REGION( 0x400000, "gfx2", 0 ) /* roz tiles */ ROM_LOAD( "mr96004-09.1", 0x000000, 0x400000, CRC(7f8ea9f0) SHA1(f1fe682dcb884f1aa4a5536e17ab94157a99f519) ) @@ -904,17 +778,17 @@ ROM_START( bnstars1 ) ROM_LOAD( "sb93145.5", 0x000000, 0x040000, CRC(0424e899) SHA1(fbcdebfa3d5f52b10cf30f7e416f5f53994e4d55) ) /* Samples #1 (Screen 1?) */ - ROM_REGION( 0x400000, "ymf1", 0 ) /* samples - 8-bit signed PCM */ + ROM_REGION( 0x400000, "ymf.1", 0 ) /* samples - 8-bit signed PCM */ ROM_LOAD( "mr96004-10.1", 0x000000, 0x400000, CRC(83f4303a) SHA1(90ee010591afe1d35744925ef0e8d9a7e2ef3378) ) /* Samples #2 (Screen 2?) */ - ROM_REGION( 0x400000, "ymf2", 0 ) /* samples - 8-bit signed PCM */ + ROM_REGION( 0x400000, "ymf.2", 0 ) /* samples - 8-bit signed PCM */ ROM_LOAD( "mr96004-10.1", 0x000000, 0x400000, CRC(83f4303a) SHA1(90ee010591afe1d35744925ef0e8d9a7e2ef3378) ) ROM_END /* SS92046_01: bbbxing, f1superb, tetrisp, hayaosi1 */ -void bnstars_state::init_bnstars() +void ms32_bnstars_state::init_bnstars() { decrypt_ms32_tx(machine(), 0x00020,0x7e, "gfx5"); decrypt_ms32_bg(machine(), 0x00001,0x9b, "gfx4"); @@ -924,4 +798,4 @@ void bnstars_state::init_bnstars() configure_banks(); } -GAME( 1997, bnstars1, 0, bnstars, bnstars, bnstars_state, init_bnstars, ROT0, "Jaleco", "Vs. Janshi Brandnew Stars", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1997, bnstars1, 0, bnstars, bnstars, ms32_bnstars_state, init_bnstars, ROT0, "Jaleco", "Vs. Janshi Brandnew Stars", MACHINE_IMPERFECT_GRAPHICS ) |