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Diffstat (limited to 'src/mame/drivers/bfm_sc4.cpp')
-rw-r--r--src/mame/drivers/bfm_sc4.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/mame/drivers/bfm_sc4.cpp b/src/mame/drivers/bfm_sc4.cpp
index ebbef7cbf4b..12dd0542bd8 100644
--- a/src/mame/drivers/bfm_sc4.cpp
+++ b/src/mame/drivers/bfm_sc4.cpp
@@ -25108,6 +25108,20 @@ ROM_START( sc4boomba )
ROM_END
+ROM_START( sc4boombb )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
+ ROM_LOAD16_BYTE( "mbob-high-95426489.bin", 0x00000, 0x080000, CRC(c84a8b41) SHA1(86f2f14f9a66aa616f579c835d8111751f36a84e) )
+ ROM_LOAD16_BYTE( "mbob-low-95264882.bin", 0x00001, 0x080000, CRC(b5ddf816) SHA1(3817eedab684ae06f3b079993d800c4000cf46dd) )
+
+ ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
+ ROM_LOAD( "mbob-sound1-95008842-bfg.ic1", 0x000000, 0x100000, CRC(3205f4c9) SHA1(a8b92e1558911e02281b1c38c64c5e04836794b0) )
+ ROM_LOAD( "mbob-sound2-95008843-bfg.ic2", 0x100000, 0x100000, CRC(95057e16) SHA1(6c26451dd336f908ce0fcea0c56176b589111868) )
+
+ ROM_REGION( 0x4310, "pics", ROMREGION_ERASE00 )
+ ROM_LOAD( "95-891-307.ic14", 0x0000, 0x4310, NO_DUMP ) // protected
+ROM_END
+
+
#define sc4milro_sound \
ROM_REGION( 0x100000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "millionaires row s16 sound,8meg", 0x000000, 0x100000, CRC(4086df3f) SHA1(7fd358d901db48d1f8edc4b22789c73b5fb84874) )
@@ -44025,6 +44039,7 @@ INPUT_PORTS_END
//PROJECT NUMBER PR3332 AWP MONOPOLY BOOM OR BUST S4 PR3307 MPOLY BOOM OR B SOUNDS11 BOOM OR BUST S.SITE
GAMEL( 200?, sc4boomb, 0, sc4_5reel_alt, sc4boomb, sc4_state, init_sc4boomb, ROT0, "BFM", "Monopoly Boom Or Bust (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
GAMEL( 200?, sc4boomba, sc4boomb, sc4_5reel_alt, sc4boomb, sc4_state, init_sc4boomb, ROT0, "BFM", "Monopoly Boom Or Bust (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
+GAMEL( 200?, sc4boombb, sc4boomb, sc4_5reel_alt, sc4boomb, sc4_state, init_sc4boomb, ROT0, "BFM", "Monopoly Boom Or Bust (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
void sc4_state::init_sc4fever()