diff options
Diffstat (limited to 'src/mame/drivers/alpha68k.cpp')
-rw-r--r-- | src/mame/drivers/alpha68k.cpp | 47 |
1 files changed, 27 insertions, 20 deletions
diff --git a/src/mame/drivers/alpha68k.cpp b/src/mame/drivers/alpha68k.cpp index 7114e815d52..23ccda80585 100644 --- a/src/mame/drivers/alpha68k.cpp +++ b/src/mame/drivers/alpha68k.cpp @@ -1012,42 +1012,42 @@ static INPUT_PORTS_START( sbasebal ) PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW) /* 2 physical sets of _6_ dip switches */ - PORT_DIPNAME( 0x04, 0x04, "Freeze" ) + PORT_DIPNAME( 0x04, 0x04, "Freeze" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) // Check code at 0x0089e6 + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") // Check code at 0x0089e6 PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0xc0, 0x80, DEF_STR( Game_Time ) ) + PORT_DIPNAME( 0xc0, 0x80, DEF_STR( Game_Time ) ) PORT_DIPLOCATION("SW1:5,6") PORT_DIPSETTING( 0x00, "3:30" ) PORT_DIPSETTING( 0x80, "3:00" ) PORT_DIPSETTING( 0x40, "2:30" ) PORT_DIPSETTING( 0xc0, "2:00" ) PORT_START("IN4") /* A 6 way dip switch */ - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) // Check code at 0x009d3a + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") // Check code at 0x009d3a PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) - PORT_DIPNAME( 0x10, 0x00, "Price to Continue" ) + PORT_DIPNAME( 0x10, 0x00, "Price to Continue" ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, "Same as Start" ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:6") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END @@ -1068,19 +1068,19 @@ static INPUT_PORTS_START( sbasebalj ) PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW) /* 2 physical sets of _6_ dip switches */ - PORT_DIPNAME( 0x04, 0x04, "Freeze" ) + PORT_DIPNAME( 0x04, 0x04, "Freeze" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) // Check code at 0x0089e6 + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") // Check code at 0x0089e6 PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0xc0, 0x80, DEF_STR( Game_Time ) ) + PORT_DIPNAME( 0xc0, 0x80, DEF_STR( Game_Time ) ) PORT_DIPLOCATION("SW1:5,6") PORT_DIPSETTING( 0x00, "4:30" ) PORT_DIPSETTING( 0x80, "4:00" ) PORT_DIPSETTING( 0x40, "3:30" ) @@ -1088,14 +1088,21 @@ static INPUT_PORTS_START( sbasebalj ) PORT_START("IN4") /* A 6 way dip switch */ - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) // Check code at 0x009d3a + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") // Check code at 0x009d3a PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) - ALPHA68K_COINAGE_BITS_2TO4 - - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:3,4,5") + PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_2C ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:6") // Demo sounds seem to be always off in this version PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) |