diff options
Diffstat (limited to 'src/mame/audio/tx1.cpp')
-rw-r--r-- | src/mame/audio/tx1.cpp | 583 |
1 files changed, 565 insertions, 18 deletions
diff --git a/src/mame/audio/tx1.cpp b/src/mame/audio/tx1.cpp index b67bfcf42b5..53ff934f121 100644 --- a/src/mame/audio/tx1.cpp +++ b/src/mame/audio/tx1.cpp @@ -7,10 +7,13 @@ ***************************************************************************/ #include "emu.h" -#include "tx1.h" -#include "sound/ay8910.h" +#include "audio/tx1.h" +#include "cpu/z80/z80.h" +#include "includes/tx1.h" +#include "machine/i8255.h" #include "video/resnet.h" +#include "speaker.h" /************************************* @@ -53,6 +56,7 @@ static const double tx1_engine_gains[16] = DEFINE_DEVICE_TYPE(TX1_SOUND, tx1_sound_device, "tx1_sound", "TX-1 Custom Sound") +DEFINE_DEVICE_TYPE(TX1J_SOUND, tx1j_sound_device, "tx1j_sound", "TX-1 Custom Sound (Japan)") tx1_sound_device::tx1_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock) : tx1_sound_device(mconfig, TX1_SOUND, tag, owner, clock) @@ -62,6 +66,8 @@ tx1_sound_device::tx1_sound_device(const machine_config &mconfig, const char *ta tx1_sound_device::tx1_sound_device(const machine_config &mconfig, device_type type, const char *tag, device_t *owner, uint32_t clock) : device_t(mconfig, type, tag, owner, clock), device_sound_interface(mconfig, *this), + m_audiocpu(*this, "audio_cpu"), + m_z80_ram(*this, "z80_ram"), m_stream(nullptr), m_freq_to_step(0), m_step0(0), @@ -114,6 +120,104 @@ void tx1_sound_device::device_reset() m_step0 = m_step1 = m_step2 = 0; } +/* Main CPU and Z80 synchronisation */ +WRITE16_MEMBER( tx1_sound_device::z80_busreq_w ) +{ + m_audiocpu->set_input_line(INPUT_LINE_HALT, (data & 1) ? CLEAR_LINE : ASSERT_LINE); +} + +/* Z80 can trigger its own interrupts */ +WRITE8_MEMBER( tx1_sound_device::z80_intreq_w ) +{ + m_audiocpu->set_input_line(0, HOLD_LINE); +} + +READ16_MEMBER( tx1_sound_device::z80_shared_r ) +{ + return m_audiocpu->space(AS_PROGRAM).read_byte(offset); +} + +WRITE16_MEMBER( tx1_sound_device::z80_shared_w ) +{ + m_audiocpu->space(AS_PROGRAM).write_byte(offset, data & 0xff); +} + +/* + (TODO) TS: Connected in place of dipswitch A bit 0 + Accessed on startup as some sort of acknowledgement +*/ +WRITE8_MEMBER( tx1_sound_device::ts_w ) +{ +// TS = 1; + m_z80_ram[offset] = data; +} + +READ8_MEMBER( tx1_sound_device::ts_r ) +{ +// TS = 1; + return m_z80_ram[offset]; +} + +static uint8_t bit_reverse8(uint8_t val) +{ + val = ((val & 0xF0) >> 4) | ((val & 0x0F) << 4); + val = ((val & 0xCC) >> 2) | ((val & 0x33) << 2); + val = ((val & 0xAA) >> 1) | ((val & 0x55) << 1); + + return val; +} + +READ16_MEMBER( tx1_sound_device::dipswitches_r ) +{ + return (ioport("DSW")->read() & 0xfffe) | m_ts; +} + +// Tazmi TZ2103 custom 4-channel A/D converter @ 7.5 MHz +READ8_MEMBER( buggyboy_sound_device::bb_analog_r ) +{ + if (offset == 0) + return bit_reverse8(((ioport("AN_ACCELERATOR")->read() & 0xf) << 4) | ioport("AN_STEERING")->read()); + else + return bit_reverse8((ioport("AN_BRAKE")->read() & 0xf) << 4); +} + +READ8_MEMBER( buggyboyjr_sound_device::bbjr_analog_r ) +{ + if (offset == 0) + return ((ioport("AN_ACCELERATOR")->read() & 0xf) << 4) | ioport("AN_STEERING")->read(); + else + return (ioport("AN_BRAKE")->read() & 0xf) << 4; +} + +WRITE8_MEMBER( tx1_sound_device::tx1_coin_cnt_w ) +{ + machine().bookkeeping().coin_counter_w(0, data & 0x80); + machine().bookkeeping().coin_counter_w(1, data & 0x40); +// machine().bookkeeping().coin_counter_w(2, data & 0x40); +} + +WRITE8_MEMBER( buggyboy_sound_device::bb_coin_cnt_w ) +{ + machine().bookkeeping().coin_counter_w(0, data & 0x01); + machine().bookkeeping().coin_counter_w(1, data & 0x02); +// machine().bookkeeping().coin_counter_w(2, data & 0x04); +} + +WRITE8_MEMBER( tx1_sound_device::tx1_ppi_latch_w ) +{ + m_ppi_latch_a = ((ioport("AN_BRAKE")->read() & 0xf) << 4) | (ioport("AN_ACCELERATOR")->read() & 0xf); + m_ppi_latch_b = ioport("AN_STEERING")->read(); +} + +READ8_MEMBER( tx1_sound_device::tx1_ppi_porta_r ) +{ + return m_ppi_latch_a; +} + +READ8_MEMBER( tx1_sound_device::tx1_ppi_portb_r ) +{ + return ioport("PPI_PORTD")->read() | m_ppi_latch_b; +} WRITE8_MEMBER( tx1_sound_device::pit8253_w ) { @@ -153,6 +257,12 @@ READ8_MEMBER( tx1_sound_device::pit8253_r ) return 0; } +/* Periodic Z80 interrupt */ +INTERRUPT_GEN_MEMBER(tx1_sound_device::z80_irq) +{ + m_audiocpu->set_input_line(0, HOLD_LINE); +} + /*************************************************************************** AY-8910 port mappings: @@ -294,6 +404,171 @@ void tx1_sound_device::sound_stream_update(sound_stream &stream, stream_sample_t } } +void tx1_sound_device::tx1_sound_prg(address_map &map) +{ + map(0x0000, 0x1fff).rom(); + map(0x3000, 0x37ff).ram().mirror(0x800).share("z80_ram"); + map(0x4000, 0x4000).w(this, FUNC(tx1_sound_device::z80_intreq_w)); + map(0x5000, 0x5003).rw("ppi8255", FUNC(i8255_device::read), FUNC(i8255_device::write)); + map(0x6000, 0x6003).rw(this, FUNC(tx1_sound_device::pit8253_r), FUNC(tx1_sound_device::pit8253_w)); + map(0x7000, 0x7fff).w(this, FUNC(tx1_sound_device::tx1_ppi_latch_w)); + map(0xb000, 0xbfff).rw(this, FUNC(tx1_sound_device::ts_r), FUNC(tx1_sound_device::ts_w)); +} + +void tx1_sound_device::tx1_sound_io(address_map &map) +{ + map.global_mask(0xff); + map(0x40, 0x41).w("aysnd", FUNC(ay8910_device::data_address_w)); +} + +INPUT_PORTS_START( tx1_inputs ) + PORT_START("DSW") + /* Dipswitch DS.2 is 6 switches but "maps" to switches 2 to 8 (at 6P according to the manual) */ + PORT_DIPNAME( 0x000c, 0x0000, "Game Cost" ) PORT_DIPLOCATION("DS.2:1,2") + PORT_DIPSETTING( 0x0000, "1 Coin Unit for 1 Credit" ) + PORT_DIPSETTING( 0x0004, "2 Coin Units for 1 Credit" ) + PORT_DIPSETTING( 0x0008, "3 Coin Units for 1 Credit" ) + PORT_DIPSETTING( 0x000c, "4 Coin Units for 1 Credit" ) + + PORT_DIPNAME( 0x0010, 0x0000, "Left Coin Mechanism" ) PORT_DIPLOCATION("DS.2:3") + PORT_DIPSETTING( 0x0000, "1 Coin for 1 Coin Unit" ) + PORT_DIPSETTING( 0x0010, "1 Coin for 2 Coin Units" ) + + PORT_DIPNAME( 0x0060, 0x0000, "Right Coin Mechanism" ) PORT_DIPLOCATION("DS.2:4,5") + PORT_DIPSETTING( 0x0000, "1 Coin for 1 Coin Unit" ) + PORT_DIPSETTING( 0x0020, "1 Coin for 4 Coin Units" ) + PORT_DIPSETTING( 0x0040, "1 Coin for 5 Coin Units" ) + PORT_DIPSETTING( 0x0060, "1 Coin for 6 Coin Units" ) + + PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DS.2:6") /* Manual states switches 6 to 8 unused (physically it's only 6 switches) */ + PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + + /* Dipswitch DS.1 is 8 switches (at 8P according to the manual) */ + PORT_DIPNAME( 0x0700, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DS.1:1,2,3") + PORT_DIPSETTING( 0x0000, "A (Easiest)" ) + PORT_DIPSETTING( 0x0100, "B" ) + PORT_DIPSETTING( 0x0200, "C" ) + PORT_DIPSETTING( 0x0300, "D" ) + PORT_DIPSETTING( 0x0400, "E" ) + PORT_DIPSETTING( 0x0500, "F" ) + PORT_DIPSETTING( 0x0600, "G" ) + PORT_DIPSETTING( 0x0700, "H (Hardest)" ) + + PORT_DIPNAME( 0x1800, 0x1000, DEF_STR( Game_Time ) ) PORT_DIPLOCATION("DS.1:4,5") + PORT_DIPSETTING( 0x0000, "A (Longest)" ) + PORT_DIPSETTING( 0x0800, "B" ) + PORT_DIPSETTING( 0x1000, "C" ) + PORT_DIPSETTING( 0x1800, "D (Shortest)" ) + + PORT_DIPNAME( 0xe000, 0xe000, "Bonus Adder" ) PORT_DIPLOCATION("DS.1:6,7,8") + PORT_DIPSETTING( 0x0000, "No Bonus" ) + PORT_DIPSETTING( 0x2000, "2 Coin Units for 1 Credit" ) + PORT_DIPSETTING( 0x4000, "3 Coin Units for 1 Credit" ) + PORT_DIPSETTING( 0x6000, "4 Coin Units for 1 Credit" ) + PORT_DIPSETTING( 0x8000, "5 Coin Units for 1 Credit" ) + PORT_DIPSETTING( 0xa000, "4 Coin Units for 2 Credit" ) + PORT_DIPSETTING( 0xc000, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0xe000, "No Bonus" ) + + PORT_START("AN_STEERING") + PORT_BIT( 0x0f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) + + PORT_START("AN_ACCELERATOR") + PORT_BIT( 0x1f, 0x00, IPT_PEDAL ) PORT_MINMAX(0x00,0x1f) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) + + PORT_START("AN_BRAKE") + PORT_BIT( 0x1f, 0x00, IPT_PEDAL2 ) PORT_MINMAX(0x00,0x1f) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) + + PORT_START("PPI_PORTC") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_SERVICE( 0x04, IP_ACTIVE_HIGH ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Gear Change") PORT_CODE(KEYCODE_SPACE) PORT_TOGGLE + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN3 ) + + PORT_START("PPI_PORTD") + /* Wire jumper setting on sound PCB - actually unpopulated 4 switch DS.3 */ + PORT_DIPNAME( 0xf0, 0x80, "Sound PCB Jumper (DS.3)" ) + PORT_DIPSETTING( 0x10, "1" ) + PORT_DIPSETTING( 0x20, "2" ) + PORT_DIPSETTING( 0x40, "3" ) + PORT_DIPSETTING( 0x80, "4" ) +INPUT_PORTS_END + +ioport_constructor tx1_sound_device::device_input_ports() const +{ + return INPUT_PORTS_NAME(tx1_inputs); +} + +INPUT_PORTS_START( tx1j_inputs ) + PORT_INCLUDE(tx1_inputs) + + PORT_MODIFY("DSW") + /* Dipswitch DS.2 is 6 switches but "maps" to switches 2 to 8 (at 6P according to the manual) */ + PORT_DIPNAME( 0x001c, 0x0000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DS.2:1,2,3") /* As silkscreened on the PCB */ + PORT_DIPSETTING( 0x0008, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x001c, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x000c, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0014, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0018, DEF_STR( 1C_6C ) ) + + PORT_DIPNAME( 0x00e0, 0x0000, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DS.2:4,5,6") /* As silkscreened on the PCB */ + PORT_DIPSETTING( 0x0040, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x00e0, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x0060, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0080, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x00a0, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_6C ) ) + + /* Dipswitch DS.1 is 8 switches (at 8P according to the manual) */ + PORT_DIPNAME( 0xe000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DS.1:6,7,8") + PORT_DIPSETTING( 0x0000, "0" ) + PORT_DIPSETTING( 0x2000, "1" ) + PORT_DIPSETTING( 0x4000, "2" ) + PORT_DIPSETTING( 0x6000, "3" ) + PORT_DIPSETTING( 0x8000, "4" ) + PORT_DIPSETTING( 0xa000, "5" ) + PORT_DIPSETTING( 0xc000, "6" ) + PORT_DIPSETTING( 0xe000, "7" ) +INPUT_PORTS_END + +ioport_constructor tx1j_sound_device::device_input_ports() const +{ + return INPUT_PORTS_NAME(tx1j_inputs); +} + +MACHINE_CONFIG_START(tx1_sound_device::device_add_mconfig) + MCFG_DEVICE_ADD("audio_cpu", Z80, TX1_PIXEL_CLOCK / 2) + MCFG_DEVICE_PROGRAM_MAP(tx1_sound_prg) + MCFG_DEVICE_IO_MAP(tx1_sound_io) + MCFG_DEVICE_PERIODIC_INT_DEVICE(DEVICE_SELF, tx1_sound_device, z80_irq, TX1_PIXEL_CLOCK / 4 / 2048 / 2) + + MCFG_DEVICE_ADD("ppi8255", I8255A, 0) + MCFG_I8255_IN_PORTA_CB(READ8(*this, tx1_sound_device, tx1_ppi_porta_r)) + MCFG_I8255_IN_PORTB_CB(READ8(*this, tx1_sound_device, tx1_ppi_portb_r)) + MCFG_I8255_IN_PORTC_CB(IOPORT("PPI_PORTC")) + MCFG_I8255_OUT_PORTC_CB(WRITE8(*this, tx1_sound_device, tx1_coin_cnt_w)) + + SPEAKER(config, "frontleft", -0.2, 0.0, 1.0); + SPEAKER(config, "frontright", 0.2, 0.0, 1.0); +// SPEAKER(config, "rearleft", -0.2, 0.0, -0.5); /* Atari TX-1 TM262 manual shows 4 speakers (TX-1 Audio PCB Assembly A042016-01 A) */ +// SPEAKER(config, "rearright", 0.2, 0.0, -0.5); + + MCFG_DEVICE_ADD("aysnd", AY8910, TX1_PIXEL_CLOCK / 8) + MCFG_AY8910_PORT_A_WRITE_CB(WRITE8(*this, tx1_sound_device, ay8910_a_w)) + MCFG_AY8910_PORT_B_WRITE_CB(WRITE8(*this, tx1_sound_device, ay8910_b_w)) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "frontleft", 0.1) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "frontright", 0.1) + + MCFG_SOUND_ROUTE(0, "frontleft", 0.2) + MCFG_SOUND_ROUTE(1, "frontright", 0.2) +MACHINE_CONFIG_END /************************************* * @@ -336,9 +611,21 @@ static const double bb_engine_gains[16] = }; DEFINE_DEVICE_TYPE(BUGGYBOY_SOUND, buggyboy_sound_device, "buggyboy_sound", "Buggy Boy Custom Sound") +DEFINE_DEVICE_TYPE(BUGGYBOYJR_SOUND, buggyboyjr_sound_device, "buggyboyjr_sound", "Buggy Boy Jr. Custom Sound") buggyboy_sound_device::buggyboy_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock) - : tx1_sound_device(mconfig, BUGGYBOY_SOUND, tag, owner, clock) + : buggyboy_sound_device(mconfig, BUGGYBOY_SOUND, tag, owner, clock) +{ +} + +buggyboy_sound_device::buggyboy_sound_device(const machine_config &mconfig, device_type type, const char *tag, device_t *owner, uint32_t clock) + : tx1_sound_device(mconfig, type, tag, owner, clock) + , m_ym(*this, "ym%u", 1U) +{ +} + +buggyboyjr_sound_device::buggyboyjr_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock) + : buggyboy_sound_device(mconfig, BUGGYBOYJR_SOUND, tag, owner, clock) { } @@ -435,15 +722,11 @@ WRITE8_MEMBER( buggyboy_sound_device::ym2_a_w ) WRITE8_MEMBER( buggyboy_sound_device::ym2_b_w ) { - device_t *ym1 = machine().device("ym1"); - device_t *ym2 = machine().device("ym2"); - double gain; - m_stream->update(); m_ym2_outputb = data ^ 0xff; - if (!strcmp(machine().system().name, "buggyboyjr")) + if (has_coin_counters()) { machine().bookkeeping().coin_counter_w(0, data & 0x01); machine().bookkeeping().coin_counter_w(1, data & 0x02); @@ -456,19 +739,16 @@ WRITE8_MEMBER( buggyboy_sound_device::ym2_b_w ) */ /* Rear left speaker */ - device_sound_interface *sound; - ym1->interface(sound); - gain = data & 0x80 ? 1.0 : 2.0; - sound->set_output_gain(0, gain); - sound->set_output_gain(1, gain); - sound->set_output_gain(2, gain); + double gain = data & 0x80 ? 1.0 : 2.0; + m_ym[0]->set_output_gain(0, gain); + m_ym[0]->set_output_gain(1, gain); + m_ym[0]->set_output_gain(2, gain); /* Rear right speaker */ - ym2->interface(sound); gain = data & 0x40 ? 1.0 : 2.0; - sound->set_output_gain(0, gain); - sound->set_output_gain(1, gain); - sound->set_output_gain(2, gain); + m_ym[1]->set_output_gain(0, gain); + m_ym[1]->set_output_gain(1, gain); + m_ym[1]->set_output_gain(2, gain); } @@ -556,3 +836,270 @@ void buggyboy_sound_device::sound_stream_update(sound_stream &stream, stream_sam m_step1 += step_1; } } + +/* Buggy Boy Sound PCB TC033A */ +void buggyboy_sound_device::buggyboy_sound_prg(address_map &map) +{ + map(0x0000, 0x3fff).rom(); + map(0x4000, 0x47ff).ram().share("z80_ram"); + map(0x6000, 0x6001).r(this, FUNC(buggyboy_sound_device::bb_analog_r)); + map(0x6800, 0x6803).rw("ppi8255", FUNC(i8255_device::read), FUNC(i8255_device::write)); + map(0x7000, 0x7003).rw(this, FUNC(buggyboy_sound_device::pit8253_r), FUNC(buggyboy_sound_device::pit8253_w)); + map(0x7800, 0x7800).w(this, FUNC(tx1_sound_device::z80_intreq_w)); + map(0xc000, 0xc7ff).rw(this, FUNC(tx1_sound_device::ts_r), FUNC(tx1_sound_device::ts_w)); +} + +/* Buggy Boy Jr Sound PCB TC043 */ +void buggyboyjr_sound_device::buggybjr_sound_prg(address_map &map) +{ + map(0x0000, 0x3fff).rom(); + map(0x4000, 0x47ff).ram().share("z80_ram"); + map(0x5000, 0x5003).rw(this, FUNC(buggyboy_sound_device::pit8253_r), FUNC(buggyboy_sound_device::pit8253_w)); + map(0x6000, 0x6001).r(this, FUNC(buggyboyjr_sound_device::bbjr_analog_r)); + map(0x7000, 0x7000).w(this, FUNC(tx1_sound_device::z80_intreq_w)); + map(0xc000, 0xc7ff).rw(this, FUNC(tx1_sound_device::ts_r), FUNC(tx1_sound_device::ts_w)); +} + +/* Common */ +void buggyboy_sound_device::buggyboy_sound_io(address_map &map) +{ + map.global_mask(0xff); + map(0x40, 0x40).r("ym1", FUNC(ay8910_device::data_r)); + map(0x40, 0x41).w("ym1", FUNC(ay8910_device::data_address_w)); + map(0x80, 0x80).r("ym2", FUNC(ay8910_device::data_r)); + map(0x80, 0x81).w("ym2", FUNC(ay8910_device::data_address_w)); +} + +INPUT_PORTS_START( buggyboy_inputs ) + PORT_START("DSW") + /* Dipswitch 0 is unconnected */ + PORT_DIPNAME( 0x0003, 0x0003, "Do not change DSW2 1&2" ) PORT_DIPLOCATION("SW2:1,2") /* Listed in manual as "Do Not Change" */ + PORT_DIPSETTING( 0x0000, "0" ) + PORT_DIPSETTING( 0x0001, "1" ) + PORT_DIPSETTING( 0x0002, "2" ) + PORT_DIPSETTING( 0x0003, "3" ) + + PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:3") /* Language of game instructions */ + PORT_DIPSETTING( 0x0004, DEF_STR( English ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Japanese ) ) + + PORT_DIPNAME( 0x0008, 0x0008, "Do not Change DSW2 4" ) PORT_DIPLOCATION("SW2:4") /* Listed in manual as "Do Not Change" */ + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( On ) ) + + PORT_DIPNAME( 0x0030, 0x0010, "Time Rank" ) PORT_DIPLOCATION("SW2:5,6") + PORT_DIPSETTING( 0x0000, "A (Longest)" ) + PORT_DIPSETTING( 0x0010, "B" ) + PORT_DIPSETTING( 0x0020, "C" ) + PORT_DIPSETTING( 0x0030, "D (Shortest)" ) + + PORT_DIPNAME( 0x00c0, 0x0040, "Game Rank" ) PORT_DIPLOCATION("SW2:7,8") + PORT_DIPSETTING( 0x0000, "A (Easy)") + PORT_DIPSETTING( 0x0040, "B" ) + PORT_DIPSETTING( 0x0080, "C" ) + PORT_DIPSETTING( 0x00c0, "D (Difficult)" ) + + PORT_DIPNAME( 0xe000, 0x0000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:8,7,6") + PORT_DIPSETTING( 0x4000, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x2000, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0xc000, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x6000, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x8000, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0xa000, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0xe000, "Free-Play" ) + + PORT_DIPNAME( 0x1800, 0x0800, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,4") + PORT_DIPSETTING( 0x0800, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x1000, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x1800, DEF_STR( 1C_5C ) ) + + PORT_DIPNAME( 0x0700, 0x0700, "Do not change DSW1 1-3" ) PORT_DIPLOCATION("SW1:3,2,1") /* Listed in manual as "Do Not Change" */ + PORT_DIPSETTING( 0x0000, "0" ) + PORT_DIPSETTING( 0x0100, "1" ) + PORT_DIPSETTING( 0x0200, "2" ) + PORT_DIPSETTING( 0x0300, "3" ) + PORT_DIPSETTING( 0x0400, "4" ) + PORT_DIPSETTING( 0x0500, "5" ) + PORT_DIPSETTING( 0x0600, "6" ) + PORT_DIPSETTING( 0x0700, "7" ) + + PORT_START("PPI_PORTA") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Gear Change") PORT_CODE(KEYCODE_SPACE) PORT_TOGGLE + PORT_SERVICE( 0x80, IP_ACTIVE_HIGH ) + + PORT_START("PPI_PORTC") + PORT_DIPNAME( 0xff, 0x80, "Sound PCB Jumper" ) + PORT_DIPSETTING( 0x00, "0" ) + PORT_DIPSETTING( 0x01, "1" ) + PORT_DIPSETTING( 0x02, "2" ) + PORT_DIPSETTING( 0x04, "3" ) + PORT_DIPSETTING( 0x08, "4" ) + PORT_DIPSETTING( 0x10, "5" ) + PORT_DIPSETTING( 0x20, "Speed Buggy/Data East" ) + PORT_DIPSETTING( 0x40, "Buggy Boy/Taito" ) + PORT_DIPSETTING( 0x80, "Buggy Boy/Tatsumi" ) + + PORT_START("AN_STEERING") + PORT_BIT( 0x0f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(25) + + PORT_START("AN_ACCELERATOR") + PORT_BIT( 0x1f, 0x00, IPT_PEDAL ) PORT_MINMAX(0x00,0x1f) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) + + PORT_START("AN_BRAKE") + PORT_BIT( 0x1f, 0x00, IPT_PEDAL2 ) PORT_MINMAX(0x00,0x1f) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) +INPUT_PORTS_END + +ioport_constructor buggyboy_sound_device::device_input_ports() const +{ + return INPUT_PORTS_NAME(buggyboy_inputs); +} + +INPUT_PORTS_START( buggyboyjr_inputs ) + PORT_START("DSW") + /* Dipswitch 0 is unconnected */ + PORT_DIPNAME( 0x0003, 0x0003, "Do not change DSW2 1&2" ) PORT_DIPLOCATION("SW2:1,2") /* Listed in manual as "Do Not Change" */ + PORT_DIPSETTING( 0x0000, "0" ) + PORT_DIPSETTING( 0x0001, "1" ) + PORT_DIPSETTING( 0x0002, "2" ) + PORT_DIPSETTING( 0x0003, "3" ) + + PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:3") /* Language of game instructions */ + PORT_DIPSETTING( 0x0004, DEF_STR( English ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Japanese ) ) + + PORT_DIPNAME( 0x0008, 0x0008, "Do not Change DSW2 4" ) PORT_DIPLOCATION("SW2:4") /* Listed in manual as "Do Not Change" */ + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( On ) ) + + PORT_DIPNAME( 0x0030, 0x0010, "Time Rank" ) PORT_DIPLOCATION("SW2:5,6") + PORT_DIPSETTING( 0x0000, "A (Longest)" ) + PORT_DIPSETTING( 0x0010, "B" ) + PORT_DIPSETTING( 0x0020, "C" ) + PORT_DIPSETTING( 0x0030, "D (Shortest)" ) + + PORT_DIPNAME( 0x00c0, 0x0040, "Game Rank" ) PORT_DIPLOCATION("SW2:7,8") + PORT_DIPSETTING( 0x0000, "A (Easy)") + PORT_DIPSETTING( 0x0040, "B" ) + PORT_DIPSETTING( 0x0080, "C" ) + PORT_DIPSETTING( 0x00c0, "D (Difficult)" ) + + PORT_DIPNAME( 0xe000, 0x0000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:8,7,6") + PORT_DIPSETTING( 0x4000, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x2000, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0xc000, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x6000, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x8000, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0xa000, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0xe000, "Free-Play" ) + + PORT_DIPNAME( 0x1800, 0x0800, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,4") + PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x1000, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0800, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x1800, DEF_STR( 1C_6C ) ) + + PORT_DIPNAME( 0x0700, 0x0700, "Do not change DSW1 1-3" ) PORT_DIPLOCATION("SW1:3,2,1") /* Listed in manual as "Do Not Change" */ + PORT_DIPSETTING( 0x0000, "0" ) + PORT_DIPSETTING( 0x0100, "1" ) + PORT_DIPSETTING( 0x0200, "2" ) + PORT_DIPSETTING( 0x0300, "3" ) + PORT_DIPSETTING( 0x0400, "4" ) + PORT_DIPSETTING( 0x0500, "5" ) + PORT_DIPSETTING( 0x0600, "6" ) + PORT_DIPSETTING( 0x0700, "7" ) + + PORT_START("YM2149_IC19_A") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Gear Change") PORT_CODE(KEYCODE_SPACE) PORT_TOGGLE + PORT_SERVICE( 0x80, IP_ACTIVE_HIGH ) + + /* Wire jumper setting on sound PCB */ + PORT_START("YM2149_IC19_B") + PORT_DIPNAME( 0xff, 0x80, "Sound PCB Jumper" ) + PORT_DIPSETTING( 0x00, "0" ) + PORT_DIPSETTING( 0x01, "1" ) + PORT_DIPSETTING( 0x02, "2" ) + PORT_DIPSETTING( 0x04, "3" ) + PORT_DIPSETTING( 0x08, "4" ) + PORT_DIPSETTING( 0x10, "5" ) + PORT_DIPSETTING( 0x20, "Speed Buggy/Data East" ) + PORT_DIPSETTING( 0x40, "Buggy Boy/Taito" ) + PORT_DIPSETTING( 0x80, "Buggy Boy/Tatsumi" ) + + PORT_START("AN_STEERING") + PORT_BIT( 0x0f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(25) + + PORT_START("AN_ACCELERATOR") + PORT_BIT( 0x1f, 0x00, IPT_PEDAL ) PORT_MINMAX(0x00, 0x1f) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) + + PORT_START("AN_BRAKE") + PORT_BIT( 0x1f, 0x00, IPT_PEDAL2 ) PORT_MINMAX(0x00, 0x1f) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) +INPUT_PORTS_END + +ioport_constructor buggyboyjr_sound_device::device_input_ports() const +{ + return INPUT_PORTS_NAME(buggyboyjr_inputs); +} + +MACHINE_CONFIG_START(buggyboy_sound_device::device_add_mconfig) + MCFG_DEVICE_ADD("audio_cpu", Z80, BUGGYBOY_ZCLK / 2) + MCFG_DEVICE_PROGRAM_MAP(buggyboy_sound_prg) + MCFG_DEVICE_PERIODIC_INT_DEVICE(DEVICE_SELF, buggyboy_sound_device, z80_irq, BUGGYBOY_ZCLK / 2 / 4 / 2048) + MCFG_DEVICE_IO_MAP(buggyboy_sound_io) + + MCFG_DEVICE_ADD("ppi8255", I8255A, 0) + /* Buggy Boy uses an 8255 PPI instead of YM2149 ports for inputs! */ + MCFG_I8255_IN_PORTA_CB(IOPORT("PPI_PORTA")) + MCFG_I8255_OUT_PORTB_CB(WRITE8(*this, buggyboy_sound_device, bb_coin_cnt_w)) + MCFG_I8255_IN_PORTC_CB(IOPORT("PPI_PORTC")) + + SPEAKER(config, "frontleft", -0.2, 0.0, 1.0); + SPEAKER(config, "frontright", 0.2, 0.0, 1.0); +// SPEAKER(config, "rearleft", -0.2, 0.0, -0.5); /* Atari TX-1 TM262 manual shows 4 speakers (TX-1 Audio PCB Assembly A042016-01 A) */ +// SPEAKER(config, "rearright", 0.2, 0.0, -0.5); + + MCFG_DEVICE_ADD("ym1", YM2149, BUGGYBOY_ZCLK / 4) + MCFG_AY8910_PORT_A_WRITE_CB(WRITE8(*this, buggyboy_sound_device, ym1_a_w)) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "frontleft", 0.15) + + MCFG_DEVICE_ADD("ym2", YM2149, BUGGYBOY_ZCLK / 4) + MCFG_AY8910_PORT_A_WRITE_CB(WRITE8(*this, buggyboy_sound_device, ym2_a_w)) + MCFG_AY8910_PORT_B_WRITE_CB(WRITE8(*this, buggyboy_sound_device, ym2_b_w)) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "frontright", 0.15) + + MCFG_SOUND_ROUTE(0, "frontleft", 0.2) + MCFG_SOUND_ROUTE(1, "frontright", 0.2) +MACHINE_CONFIG_END + +MACHINE_CONFIG_START(buggyboyjr_sound_device::device_add_mconfig) + MCFG_DEVICE_ADD("audio_cpu", Z80, BUGGYBOY_ZCLK / 2) + MCFG_DEVICE_PROGRAM_MAP(buggybjr_sound_prg) + MCFG_DEVICE_IO_MAP(buggyboy_sound_io) + MCFG_DEVICE_PERIODIC_INT_DEVICE(DEVICE_SELF, buggyboy_sound_device, z80_irq, BUGGYBOY_ZCLK / 2 / 4 / 2048) + + SPEAKER(config, "frontleft", -0.2, 0.0, 1.0); + SPEAKER(config, "frontright", 0.2, 0.0, 1.0); +// SPEAKER(config, "rearleft", -0.2, 0.0, -0.5); +// SPEAKER(config, "rearright", 0.2, 0.0, -0.5); + + MCFG_DEVICE_ADD("ym1", YM2149, BUGGYBOY_ZCLK / 4) /* YM2149 IC19 */ + MCFG_AY8910_PORT_A_READ_CB(IOPORT("YM2149_IC19_A")) + MCFG_AY8910_PORT_B_READ_CB(IOPORT("YM2149_IC19_B")) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "frontleft", 0.15) + + MCFG_DEVICE_ADD("ym2", YM2149, BUGGYBOY_ZCLK / 4) /* YM2149 IC24 */ + MCFG_AY8910_PORT_A_WRITE_CB(WRITE8(*this, buggyboy_sound_device, ym2_a_w)) + MCFG_AY8910_PORT_B_WRITE_CB(WRITE8(*this, buggyboy_sound_device, ym2_b_w)) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "frontright", 0.15) + + MCFG_SOUND_ROUTE(0, "frontleft", 0.2) + MCFG_SOUND_ROUTE(1, "frontright", 0.2) +MACHINE_CONFIG_END |