diff options
Diffstat (limited to 'src/frontend/mame/ui/selsoft.h')
-rw-r--r-- | src/frontend/mame/ui/selsoft.h | 38 |
1 files changed, 20 insertions, 18 deletions
diff --git a/src/frontend/mame/ui/selsoft.h b/src/frontend/mame/ui/selsoft.h index e65a5ddc61f..1becf695841 100644 --- a/src/frontend/mame/ui/selsoft.h +++ b/src/frontend/mame/ui/selsoft.h @@ -1,5 +1,5 @@ // license:BSD-3-Clause -// copyright-holders:Maurizio Petrarota +// copyright-holders:Maurizio Petrarota, Vas Crabb /*************************************************************************** ui/selsoft.h @@ -22,25 +22,19 @@ namespace ui { class menu_select_software : public menu_select_launch { public: - menu_select_software(mame_ui_manager &mui, render_container &container, const game_driver *driver); + menu_select_software(mame_ui_manager &mui, render_container &container, game_driver const &driver); virtual ~menu_select_software() override; private: - enum { VISIBLE_GAMES_IN_SEARCH = 200 }; - - typedef std::map<software_filter::type, software_filter::ptr> filter_map; - - const game_driver *m_driver; - bool m_has_empty_start; - software_filter_data m_filter_data; - filter_map m_filters; - software_filter::type m_filter_type; + using filter_map = std::map<software_filter::type, software_filter::ptr>; + using icon_cache = texture_lru<ui_software_info const *>; virtual void populate(float &customtop, float &custombottom) override; virtual void handle() override; - // draw left panel + // drawing virtual float draw_left_panel(float x1, float y1, float x2, float y2) override; + virtual render_texture *get_icon_texture(int linenum, void *selectedref) override; // get selected software and/or driver virtual void get_selection(ui_software_info const *&software, game_driver const *&driver) const override; @@ -56,10 +50,6 @@ private: // toolbar virtual void inkey_export() override { throw false; } - ui_software_info *m_searchlist[VISIBLE_GAMES_IN_SEARCH + 1]; - std::vector<ui_software_info *> m_displaylist, m_tmp, m_sortedlist; - std::vector<ui_software_info> m_swinfo; - void build_software_list(); void find_matches(const char *str, int count); void load_sw_custom_filters(); @@ -67,9 +57,21 @@ private: // handlers void inkey_select(const event *menu_event); - virtual void general_info(const game_driver *driver, std::string &buffer) override {} + virtual void general_info(const game_driver *driver, std::string &buffer) override { } + + std::map<std::string, std::string> m_icon_paths; + icon_cache m_icons; + game_driver const &m_driver; + bool m_has_empty_start; + software_filter_data m_filter_data; + filter_map m_filters; + software_filter::type m_filter_type; + + std::vector<ui_software_info> m_swinfo; + ui_software_info const *m_searchlist[MAX_VISIBLE_SEARCH + 1]; + std::vector<std::reference_wrapper<ui_software_info const> > m_displaylist; }; } // namespace ui -#endif /* MAME_FRONTEND_UI_SELSOFT_H */ +#endif // MAME_FRONTEND_UI_SELSOFT_H |