diff options
Diffstat (limited to 'src/frontend/mame/ui/selgame.cpp')
-rw-r--r-- | src/frontend/mame/ui/selgame.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/frontend/mame/ui/selgame.cpp b/src/frontend/mame/ui/selgame.cpp index 00113d8aeda..6bbe0c874f1 100644 --- a/src/frontend/mame/ui/selgame.cpp +++ b/src/frontend/mame/ui/selgame.cpp @@ -1244,12 +1244,12 @@ render_texture *menu_select_game::get_icon_texture(int linenum, void *selectedre bitmap_argb32 tmp; emu_file snapfile(std::string(m_icon_paths), OPEN_FLAG_READ); - if (snapfile.open(std::string(driver->name), ".ico") == osd_file::error::NONE) + if (snapfile.open(std::string(driver->name) + ".ico") == osd_file::error::NONE) { render_load_ico_highest_detail(snapfile, tmp); snapfile.close(); } - if (!tmp.valid() && cloneof && (snapfile.open(std::string(driver->parent), ".ico") == osd_file::error::NONE)) + if (!tmp.valid() && cloneof && (snapfile.open(std::string(driver->parent) + ".ico") == osd_file::error::NONE)) { render_load_ico_highest_detail(snapfile, tmp); snapfile.close(); @@ -1294,7 +1294,7 @@ bool menu_select_game::load_available_machines() { // try to load available drivers from file emu_file file(ui().options().ui_path(), OPEN_FLAG_READ); - if (file.open(emulator_info::get_configname(), "_avail.ini") != osd_file::error::NONE) + if (file.open(std::string(emulator_info::get_configname()) + "_avail.ini") != osd_file::error::NONE) return false; char rbuf[MAX_CHAR_INFO]; @@ -1347,7 +1347,7 @@ bool menu_select_game::load_available_machines() void menu_select_game::load_custom_filters() { emu_file file(ui().options().ui_path(), OPEN_FLAG_READ); - if (file.open("custom_", emulator_info::get_configname(), "_filter.ini") == osd_file::error::NONE) + if (file.open(util::string_format("custom_%s_filter.ini", emulator_info::get_configname())) == osd_file::error::NONE) { machine_filter::ptr flt(machine_filter::create(file, m_persistent_data.filter_data())); if (flt) @@ -1442,7 +1442,7 @@ void menu_select_game::filter_selected() if (machine_filter::CUSTOM == new_type) { emu_file file(ui().options().ui_path(), OPEN_FLAG_WRITE | OPEN_FLAG_CREATE | OPEN_FLAG_CREATE_PATHS); - if (file.open("custom_", emulator_info::get_configname(), "_filter.ini") == osd_file::error::NONE) + if (file.open(util::string_format("custom_%s_filter.ini", emulator_info::get_configname())) == osd_file::error::NONE) { filter.save_ini(file, 0); file.close(); |