diff options
Diffstat (limited to 'src/frontend/mame/ui/inputmap.cpp')
-rw-r--r-- | src/frontend/mame/ui/inputmap.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/frontend/mame/ui/inputmap.cpp b/src/frontend/mame/ui/inputmap.cpp index 0aa0dc8dcd2..0170dc1d09d 100644 --- a/src/frontend/mame/ui/inputmap.cpp +++ b/src/frontend/mame/ui/inputmap.cpp @@ -644,7 +644,7 @@ void menu_settings_dip_switches::custom_render(void *selectedref, float top, flo y2 = y1 + bottom; // draw extra menu area - ui().draw_outlined_box(container(), x1, y1, x2, y2, UI_BACKGROUND_COLOR); + ui().draw_outlined_box(container(), x1, y1, x2, y2, ui().colors().background_color()); y1 += (float)DIP_SWITCH_SPACING; // iterate over DIP switches @@ -698,7 +698,7 @@ void menu_settings_dip_switches::custom_render_one(float x1, float y1, float x2, ui::text_layout::RIGHT, ui::text_layout::NEVER, mame_ui_manager::NORMAL, - UI_TEXT_COLOR, + ui().colors().text_color(), PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA), nullptr , nullptr); @@ -714,7 +714,7 @@ void menu_settings_dip_switches::custom_render_one(float x1, float y1, float x2, float innerx1; /* first outline the switch */ - ui().draw_outlined_box(container(), x1, y1, x1 + switch_field_width, y2, UI_BACKGROUND_COLOR); + ui().draw_outlined_box(container(), x1, y1, x1 + switch_field_width, y2, ui().colors().background_color()); /* compute x1/x2 for the inner filled in switch */ innerx1 = x1 + (switch_field_width - switch_width) / 2; @@ -724,13 +724,13 @@ void menu_settings_dip_switches::custom_render_one(float x1, float y1, float x2, { float innery1 = (dip->state & (1 << toggle)) ? y1_on : y1_off; container().add_rect(innerx1, innery1, innerx1 + switch_width, innery1 + SINGLE_TOGGLE_SWITCH_HEIGHT, - (selectedmask & (1 << toggle)) ? UI_DIPSW_COLOR : UI_TEXT_COLOR, + (selectedmask & (1 << toggle)) ? ui().colors().dipsw_color() : ui().colors().text_color(), PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA)); } else { container().add_rect(innerx1, y1_off, innerx1 + switch_width, y1_on + SINGLE_TOGGLE_SWITCH_HEIGHT, - UI_UNAVAILABLE_COLOR, + ui().colors().unavailable_color(), PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA)); } |