summaryrefslogtreecommitdiffstatshomepage
path: root/src/emu/rendlay.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/emu/rendlay.cpp')
-rw-r--r--src/emu/rendlay.cpp42
1 files changed, 21 insertions, 21 deletions
diff --git a/src/emu/rendlay.cpp b/src/emu/rendlay.cpp
index 46502185e29..de64a98bf30 100644
--- a/src/emu/rendlay.cpp
+++ b/src/emu/rendlay.cpp
@@ -1432,7 +1432,7 @@ private:
m_bitmap.fill(0);
for (int step = 0; step < 100; step += 25)
for (int line = 0; line < 100; line++)
- m_bitmap.pix32((step + line) % 100, line % 100) = rgb_t(0xff,0xff,0xff,0xff);
+ m_bitmap.pix((step + line) % 100, line % 100) = rgb_t(0xff,0xff,0xff,0xff);
// log an error
if (m_alphafile.empty())
@@ -2437,8 +2437,8 @@ protected:
if (effy >= bounds.top() && effy <= bounds.bottom())
{
- u32 *src = &tempbitmap2.pix32(y);
- u32 *d = &dest.pix32(effy);
+ u32 const *const src = &tempbitmap2.pix(y);
+ u32 *const d = &dest.pix(effy);
for (int x = 0; x < dest.width(); x++)
{
int effx = x;
@@ -2484,8 +2484,8 @@ protected:
if (effy >= bounds.top() && effy <= bounds.bottom())
{
- u32 *src = &tempbitmap.pix32(y);
- u32 *d = &dest.pix32(effy);
+ u32 const *const src = &tempbitmap.pix(y);
+ u32 *const d = &dest.pix(effy);
for (int x = 0; x < chbounds.width(); x++)
{
int effx = curx + x + chbounds.left();
@@ -2597,8 +2597,8 @@ private:
if (effy >= bounds.top() && effy <= bounds.bottom())
{
- u32 *src = &tempbitmap2.pix32(y);
- u32 *d = &dest.pix32(effy);
+ u32 const *const src = &tempbitmap2.pix(y);
+ u32 *const d = &dest.pix(effy);
for (int x = 0; x < ourwidth/num_shown; x++)
{
int effx = basex + x;
@@ -2645,8 +2645,8 @@ private:
if (effy >= bounds.top() && effy <= bounds.bottom())
{
- u32 *src = &tempbitmap.pix32(y);
- u32 *d = &dest.pix32(effy);
+ u32 const *const src = &tempbitmap.pix(y);
+ u32 *const d = &dest.pix(effy);
for (int x = 0; x < chbounds.width(); x++)
{
int effx = basex + curx + x;
@@ -3109,8 +3109,8 @@ void layout_element::component::draw_text(
int effy = bounds.top() + y;
if (effy >= bounds.top() && effy <= bounds.bottom())
{
- u32 *src = &tempbitmap.pix32(y);
- u32 *d = &dest.pix32(effy);
+ u32 const *const src = &tempbitmap.pix(y);
+ u32 *const d = &dest.pix(effy);
for (int x = 0; x < chbounds.width(); x++)
{
int effx = curx + x + chbounds.left();
@@ -3149,8 +3149,8 @@ void layout_element::component::draw_segment_horizontal_caps(bitmap_argb32 &dest
// loop over the width of the segment
for (int y = 0; y < width / 2; y++)
{
- u32 *d0 = &dest.pix32(midy - y);
- u32 *d1 = &dest.pix32(midy + y);
+ u32 *const d0 = &dest.pix(midy - y);
+ u32 *const d1 = &dest.pix(midy + y);
int ty = (y < width / 8) ? width / 8 : y;
// loop over the length of the segment
@@ -3182,8 +3182,8 @@ void layout_element::component::draw_segment_vertical_caps(bitmap_argb32 &dest,
// loop over the width of the segment
for (int x = 0; x < width / 2; x++)
{
- u32 *d0 = &dest.pix32(0, midx - x);
- u32 *d1 = &dest.pix32(0, midx + x);
+ u32 *const d0 = &dest.pix(0, midx - x);
+ u32 *const d1 = &dest.pix(0, midx + x);
int tx = (x < width / 8) ? width / 8 : x;
// loop over the length of the segment
@@ -3219,7 +3219,7 @@ void layout_element::component::draw_segment_diagonal_1(bitmap_argb32 &dest, int
for (int x = minx; x < maxx; x++)
if (x >= 0 && x < dest.width())
{
- u32 *d = &dest.pix32(0, x);
+ u32 *const d = &dest.pix(0, x);
int step = (x - minx) * ratio;
for (int y = maxy - width - step; y < maxy - step; y++)
@@ -3244,7 +3244,7 @@ void layout_element::component::draw_segment_diagonal_2(bitmap_argb32 &dest, int
for (int x = minx; x < maxx; x++)
if (x >= 0 && x < dest.width())
{
- u32 *d = &dest.pix32(0, x);
+ u32 *const d = &dest.pix(0, x);
int step = (x - minx) * ratio;
for (int y = miny + step; y < miny + step + width; y++)
@@ -3267,8 +3267,8 @@ void layout_element::component::draw_segment_decimal(bitmap_argb32 &dest, int mi
// iterate over y
for (u32 y = 0; y <= width; y++)
{
- u32 *d0 = &dest.pix32(midy - y);
- u32 *d1 = &dest.pix32(midy + y);
+ u32 *const d0 = &dest.pix(midy - y);
+ u32 *const d1 = &dest.pix(midy + y);
float xval = width * sqrt(1.0f - (float)(y * y) * ooradius2);
s32 left, right;
@@ -3296,7 +3296,7 @@ void layout_element::component::draw_segment_comma(bitmap_argb32 &dest, int minx
// draw line
for (int x = minx; x < maxx; x++)
{
- u32 *d = &dest.pix32(0, x);
+ u32 *const d = &dest.pix(0, x);
int step = (x - minx) * ratio;
for (int y = maxy; y < maxy - width - step; y--)
@@ -3313,7 +3313,7 @@ void layout_element::component::apply_skew(bitmap_argb32 &dest, int skewwidth)
{
for (int y = 0; y < dest.height(); y++)
{
- u32 *destrow = &dest.pix32(y);
+ u32 *const destrow = &dest.pix(y);
int offs = skewwidth * (dest.height() - y) / dest.height();
for (int x = dest.width() - skewwidth - 1; x >= 0; x--)
destrow[x + offs] = destrow[x];