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Diffstat (limited to 'src/emu/bus/nes_ctrl/konamihs.c')
-rw-r--r--src/emu/bus/nes_ctrl/konamihs.c102
1 files changed, 102 insertions, 0 deletions
diff --git a/src/emu/bus/nes_ctrl/konamihs.c b/src/emu/bus/nes_ctrl/konamihs.c
new file mode 100644
index 00000000000..187d3d80e2e
--- /dev/null
+++ b/src/emu/bus/nes_ctrl/konamihs.c
@@ -0,0 +1,102 @@
+/**********************************************************************
+
+ Nintendo Family Computer Konami Hyper Shot Controllers
+
+ Copyright MESS Team.
+ Visit http://mamedev.org for licensing and usage restrictions.
+
+**********************************************************************/
+
+#include "konamihs.h"
+
+//**************************************************************************
+// DEVICE DEFINITIONS
+//**************************************************************************
+
+const device_type NES_KONAMIHS = &device_creator<nes_konamihs_device>;
+
+
+static INPUT_PORTS_START( nes_konamihs )
+ PORT_START("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("PI Run")
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("PI Jump")
+
+ PORT_START("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("PII Run")
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("PII Jump")
+INPUT_PORTS_END
+
+//-------------------------------------------------
+// input_ports - device-specific input ports
+//-------------------------------------------------
+
+ioport_constructor nes_konamihs_device::device_input_ports() const
+{
+ return INPUT_PORTS_NAME( nes_konamihs );
+}
+
+//**************************************************************************
+// LIVE DEVICE
+//**************************************************************************
+
+//-------------------------------------------------
+// nes_konamihs_device - constructor
+//-------------------------------------------------
+
+nes_konamihs_device::nes_konamihs_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock) :
+ device_t(mconfig, NES_KONAMIHS, "Konami Hyper Shot Controller", tag, owner, clock, "nes_konamihs", __FILE__),
+ device_nes_control_port_interface(mconfig, *this),
+ m_ipt_p1(*this, "P1"),
+ m_ipt_p2(*this, "P2")
+{
+}
+
+
+//-------------------------------------------------
+// device_start
+//-------------------------------------------------
+
+void nes_konamihs_device::device_start()
+{
+ save_item(NAME(m_latch_p1));
+ save_item(NAME(m_latch_p2));
+}
+
+
+//-------------------------------------------------
+// device_reset
+//-------------------------------------------------
+
+void nes_konamihs_device::device_reset()
+{
+ m_latch_p1 = 0;
+ m_latch_p2 = 0;
+}
+
+
+//-------------------------------------------------
+// read
+//-------------------------------------------------
+
+UINT8 nes_konamihs_device::read_exp(offs_t offset)
+{
+ UINT8 ret = 0;
+ if (offset == 1) //$4017
+ {
+ ret |= m_latch_p1 << 1;
+ ret |= m_latch_p2 << 3;
+ }
+ return ret;
+}
+
+//-------------------------------------------------
+// write
+//-------------------------------------------------
+
+void nes_konamihs_device::write(UINT8 data)
+{
+ if ((data & 0x02) == 0)
+ m_latch_p1 = m_ipt_p1->read();
+ if ((data & 0x04) == 0)
+ m_latch_p2 = m_ipt_p2->read();
+}