diff options
Diffstat (limited to 'hash/gbcolor.xml')
-rw-r--r-- | hash/gbcolor.xml | 98 |
1 files changed, 49 insertions, 49 deletions
diff --git a/hash/gbcolor.xml b/hash/gbcolor.xml index 5fa29c30a78..5261c682185 100644 --- a/hash/gbcolor.xml +++ b/hash/gbcolor.xml @@ -1,4 +1,4 @@ -<?xml version="1.0"?> +<?xml version="1.0"?> <!DOCTYPE softwarelist SYSTEM "softwarelist.dtd"> <!-- @@ -9383,8 +9383,8 @@ Unreleased (music source code exists, possibly no prototypes exist) </software> <software name="telefngp"> - <!-- Notes: This game uses an accessory called "Power Antenna", which is just a LED light connected - to the GB accessories port. It is used ingame to simulate a mobile phone. --> + <!-- Notes: This game uses an accessory called "Power Antenna", which is just a LED light connected + to the GB accessories port. It is used ingame to simulate a mobile phone. --> <description>Keitai Denjuu Telefang - Power Version (Jpn)</description> <year>2000</year> <publisher>Natsume</publisher> @@ -12767,15 +12767,15 @@ Unreleased (music source code exists, possibly no prototypes exist) <software name="mobilglf"> <!-- Notes: GBC only. - This game is compatible with the "Mobile System GB", a connected gaming system which uses an external adaptor - for connecting to a mobile phone (named "Mobile Adaptor GB" [CGB-005]) and then to an external server. - There are different models depending on the target cellular phone: - * Blue adapter can be used by the digital cellular phone terminal PDC. (MAX 9600bps) - * Yellow adapter can be used by the CDMAOne portable telephone. (MAX 14.4kbps) - * Red adapter can be used by the DDI Pocket Telephone. (MAX 36.6kbps) - * Green adapter (unreleased) can be used by the PHS (Astel, NTT DoCoMo). - Internally, the "Mobile Adaptor GB" features a ML7060-01P ARM (internal ROM, if any, is undumped), and was - manufactured by Mitsumi. --> + This game is compatible with the "Mobile System GB", a connected gaming system which uses an external adaptor + for connecting to a mobile phone (named "Mobile Adaptor GB" [CGB-005]) and then to an external server. + There are different models depending on the target cellular phone: + * Blue adapter can be used by the digital cellular phone terminal PDC. (MAX 9600bps) + * Yellow adapter can be used by the CDMAOne portable telephone. (MAX 14.4kbps) + * Red adapter can be used by the DDI Pocket Telephone. (MAX 36.6kbps) + * Green adapter (unreleased) can be used by the PHS (Astel, NTT DoCoMo). + Internally, the "Mobile Adaptor GB" features a ML7060-01P ARM (internal ROM, if any, is undumped), and was + manufactured by Mitsumi. --> <description>Mobile Golf (Jpn)</description> <year>2001</year> <publisher>Nintendo</publisher> @@ -12801,15 +12801,15 @@ Unreleased (music source code exists, possibly no prototypes exist) <!-- when it checks for the connection, it checks for a value of 06 in C27D --> <software name="mobiltrn" supported="partial"> <!-- Notes: GBC only. - This game is compatible with the "Mobile System GB", a connected gaming system which uses an external adaptor - for connecting to a mobile phone (named "Mobile Adaptor GB" [CGB-005]) and then to an external server. - There are different models depending on the target cellular phone: - * Blue adapter can be used by the digital cellular phone terminal PDC. (MAX 9600bps) - * Yellow adapter can be used by the CDMAOne portable telephone. (MAX 14.4kbps) - * Red adapter can be used by the DDI Pocket Telephone. (MAX 36.6kbps) - * Green adapter (unreleased) can be used by the PHS (Astel, NTT DoCoMo). - Internally, the "Mobile Adaptor GB" features a ML7060-01P ARM (internal ROM, if any, is undumped), and was - manufactured by Mitsumi. --> + This game is compatible with the "Mobile System GB", a connected gaming system which uses an external adaptor + for connecting to a mobile phone (named "Mobile Adaptor GB" [CGB-005]) and then to an external server. + There are different models depending on the target cellular phone: + * Blue adapter can be used by the digital cellular phone terminal PDC. (MAX 9600bps) + * Yellow adapter can be used by the CDMAOne portable telephone. (MAX 14.4kbps) + * Red adapter can be used by the DDI Pocket Telephone. (MAX 36.6kbps) + * Green adapter (unreleased) can be used by the PHS (Astel, NTT DoCoMo). + Internally, the "Mobile Adaptor GB" features a ML7060-01P ARM (internal ROM, if any, is undumped), and was + manufactured by Mitsumi. --> <description>Mobile Trainer (Jpn)</description> <year>2001</year> <publisher>Nintendo</publisher> @@ -13970,8 +13970,8 @@ Unreleased (music source code exists, possibly no prototypes exist) <software name="networka"> <!-- Notes: GBC only - This game uses an accessory (same hardware as the Telefang "Power Antenna" but on differently shaped plastic case), - which is just a LED light connected to the GB accessories port. --> + This game uses an accessory (same hardware as the Telefang "Power Antenna" but on differently shaped plastic case), + which is just a LED light connected to the GB accessories port. --> <description>Network Boukenki Bugsite - Alpha Version (Jpn)</description> <year>2001</year> <publisher>Smilesoft</publisher> @@ -13990,8 +13990,8 @@ Unreleased (music source code exists, possibly no prototypes exist) <software name="networkb"> <!-- Notes: GBC only - This game uses an accessory (same hardware as the Telefang "Power Antenna" but on differently shaped plastic case), - which is just a LED light connected to the GB accessories port. --> + This game uses an accessory (same hardware as the Telefang "Power Antenna" but on differently shaped plastic case), + which is just a LED light connected to the GB accessories port. --> <description>Network Boukenki Bugsite - Beta Version (Jpn)</description> <year>2001</year> <publisher>Smilesoft</publisher> @@ -14996,7 +14996,7 @@ Unreleased (music source code exists, possibly no prototypes exist) <software name="pockfam2"> <!-- Notes: GBC only. - The game cart has an integrated speaker and a replaceable battery (CR2025). --> + The game cart has an integrated speaker and a replaceable battery (CR2025). --> <description>Pocket Family GB2 (Jpn)</description> <year>1999</year> <publisher>Hudson Soft</publisher> @@ -15055,7 +15055,7 @@ Unreleased (music source code exists, possibly no prototypes exist) </dataarea> </part> </software> - + <software name="pockgtp" cloneof="pockrace"> <description>Pocket GT (Eur, Prototype?)</description> <year>1999</year> @@ -15686,7 +15686,7 @@ Unreleased (music source code exists, possibly no prototypes exist) <software name="pokecardj" cloneof="pokecard"> <!-- Notes: SGB enhanced. - This game uses an integrated (on-cart) IR port por connected multiplayer gameplay. --> + This game uses an integrated (on-cart) IR port por connected multiplayer gameplay. --> <description>Pokémon Card GB (Jpn)</description> <year>1998</year> <publisher>Nintendo</publisher> @@ -17687,11 +17687,11 @@ Unreleased (music source code exists, possibly no prototypes exist) </software> <software name="robopspc"> - <!-- Notes: GBC only.. - Supports "GBKiss". "GBKiss" is an integrated infrared port for cart-to-cart - multiplayer play, but also for PC connection with the "GBKISS LINK" (Hudson Soft model No. HC-749), a parallel - port (DB25) modem/adaptor for PC-DOS for transfering files between the game and a computer. - The cart also has an integrated speaker (conns PE1 and PE2 on the PCB). --> + <!-- Notes: GBC only.. + Supports "GBKiss". "GBKiss" is an integrated infrared port for cart-to-cart + multiplayer play, but also for PC connection with the "GBKISS LINK" (Hudson Soft model No. HC-749), a parallel + port (DB25) modem/adaptor for PC-DOS for transfering files between the game and a computer. + The cart also has an integrated speaker (conns PE1 and PE2 on the PCB). --> <description>Robot Ponkottsu - Comic Bom Bom Special Version (Jpn)</description> <year>1999?</year> <publisher>Hudson Soft</publisher> @@ -17715,11 +17715,11 @@ Unreleased (music source code exists, possibly no prototypes exist) </software> <software name="robopmon"> - <!-- Notes: SGB enhanced. - Supports "GBKiss". "GBKiss" is an integrated infrared port for cart-to-cart - multiplayer play, but also for PC connection with the "GBKISS LINK" (Hudson Soft model No. HC-749), a parallel - port (DB25) modem/adaptor for PC-DOS for transfering files between the game and a computer. - The cart also has an integrated speaker (conns PE1 and PE2 on the PCB). --> + <!-- Notes: SGB enhanced. + Supports "GBKiss". "GBKiss" is an integrated infrared port for cart-to-cart + multiplayer play, but also for PC connection with the "GBKISS LINK" (Hudson Soft model No. HC-749), a parallel + port (DB25) modem/adaptor for PC-DOS for transfering files between the game and a computer. + The cart also has an integrated speaker (conns PE1 and PE2 on the PCB). --> <description>Robot Ponkottsu - Moon Version (Jpn)</description> <year>1999</year> <publisher>Hudson Soft</publisher> @@ -17744,11 +17744,11 @@ Unreleased (music source code exists, possibly no prototypes exist) </software> <software name="robopstr"> - <!-- Notes: SGB enhanced. - Supports "GBKiss". "GBKiss" is an integrated infrared port for cart-to-cart - multiplayer play, but also for PC connection with the "GBKISS LINK" (Hudson Soft model No. HC-749), a parallel - port (DB25) modem/adaptor for PC-DOS for transfering files between the game and a computer. - The cart also has an integrated speaker (conns PE1 and PE2 on the PCB). --> + <!-- Notes: SGB enhanced. + Supports "GBKiss". "GBKiss" is an integrated infrared port for cart-to-cart + multiplayer play, but also for PC connection with the "GBKISS LINK" (Hudson Soft model No. HC-749), a parallel + port (DB25) modem/adaptor for PC-DOS for transfering files between the game and a computer. + The cart also has an integrated speaker (conns PE1 and PE2 on the PCB). --> <description>Robot Ponkottsu - Star Version (Jpn)</description> <year>1998</year> <publisher>Hudson Soft</publisher> @@ -18246,7 +18246,7 @@ Unreleased (music source code exists, possibly no prototypes exist) </software> <software name="sakura"> - <!-- Notes: GBC only, 10 variant packs got released! + <!-- Notes: GBC only, 10 variant packs got released! This game is compatible with an external pedometer named "Pocket Sakura" (same hardware as the Pokémon Pikachu Color / Pokémon Pikachu 2 GS pedometer) wich connects to the GBC via the console's IR port --> <description>Sakura Taisen GB - Geki Hana Gumi Nyuutai! (Jpn)</description> @@ -23511,11 +23511,11 @@ Unreleased (music source code exists, possibly no prototypes exist) <software name="zokzok"> <!-- Notes: GBC only. - Zok Zok Heroes works with an external peripheral that acts like a motion controller. - Internally, this device has a weighted analog joystick that moves when you shake the device. - It has a Fujitsu MB89135L (undumped), four leds, a speaker and an IR emitter. - It connects with the Game Boy using the console IR, but just one way (device to console). - The peripheral device is named "Furu Changer". --> + Zok Zok Heroes works with an external peripheral that acts like a motion controller. + Internally, this device has a weighted analog joystick that moves when you shake the device. + It has a Fujitsu MB89135L (undumped), four leds, a speaker and an IR emitter. + It connects with the Game Boy using the console IR, but just one way (device to console). + The peripheral device is named "Furu Changer". --> <description>Zok Zok Heroes (Jpn)</description> <year>2000</year> <publisher>Media Factory</publisher> |