diff options
Diffstat (limited to 'hash/fmtowns_flop.xml')
-rw-r--r-- | hash/fmtowns_flop.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/hash/fmtowns_flop.xml b/hash/fmtowns_flop.xml index 371c485ffc0..5c8138f2650 100644 --- a/hash/fmtowns_flop.xml +++ b/hash/fmtowns_flop.xml @@ -695,10 +695,10 @@ Zurukamashi Ver 2.0 Nikkonren Kikaku </part> </software> - <!-- + <!-- The program disk backup option (needed in order to actually be able to save the game) seems to require a destination disk with 78 writable tracks, instead of the usual 77. Creating an empty MFI image and using it as the target works, and the saves persist between MAME sessions. - + The game is playable, but some locations (e.g. the caves after the starting area) should probably have a smaller visible area. Something wrong with the layer drawing code, perhaps? --> |