summaryrefslogtreecommitdiffstatshomepage
path: root/docs/source/initialsetup/compilingmame.rst
diff options
context:
space:
mode:
Diffstat (limited to 'docs/source/initialsetup/compilingmame.rst')
-rw-r--r--docs/source/initialsetup/compilingmame.rst2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/source/initialsetup/compilingmame.rst b/docs/source/initialsetup/compilingmame.rst
index d8caf2a4e93..cdcb0c05767 100644
--- a/docs/source/initialsetup/compilingmame.rst
+++ b/docs/source/initialsetup/compilingmame.rst
@@ -71,7 +71,7 @@ building MAME on a 64-bit system. Instructions may need to be adjusted for
window management, audio/video output, font rendering, etc. If you want to
use the portable SDL (Simple DirectMedia Layer) interfaces instead, you can
add **OSD=sdl** to the make options. The main emulator binary will have an
- ``sdl`` prefix prepended (e.g. ``sdlmame64.exe`` or ``sdlmame.exe``). You
+ ``sdl`` prefix prepended (e.g. ``sdlmame.exe``). You
will need to install the MSYS2 packages for SDL 2 version 2.0.3 or later.
* By default, MAME will include the native Windows debugger. To also include
the portable Qt debugger, add **USE_QTDEBUG=1** to the make options. You