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-rw-r--r--docs/source/advanced/bgfx.rst6
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/source/advanced/bgfx.rst b/docs/source/advanced/bgfx.rst
index 67f03937221..5508ee01d53 100644
--- a/docs/source/advanced/bgfx.rst
+++ b/docs/source/advanced/bgfx.rst
@@ -41,7 +41,7 @@ Configuration Settings
----------------------
| **bgfx_path**
-|
+|
| This is where your BGFX shader files are stored. By default, this will be the BGFX folder in your MAME installation.
|
| **bgfx_backend**
@@ -54,7 +54,7 @@ Configuration Settings
| **metal** -- Metal Apple Graphics API (Requires OS X 10.11 El Capitan or newer)
|
| **bgfx_debug**
-|
+|
| Enables BGFX debugging features. Most users will not need to use this.
|
| **bgfx_screen_chains**
@@ -116,4 +116,4 @@ Start by loading MAME with the game of your choice (e.g. **mame pacman**)
The tilde key (**~**) brings up the on-screen display options. Use up and down to go through the various settings, while left and right will allow you to change that setting. Results will be shown in real time as you're changing these settings.
-Note that settings are individually changable on a per-screen basis. \ No newline at end of file
+Note that settings are individually changable on a per-screen basis.