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diff --git a/3rdparty/sol2/sol.hpp b/3rdparty/sol2/sol.hpp
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-// The MIT License (MIT)
-
-// Copyright (c) 2013-2016 Rapptz, ThePhD and contributors
-
-// Permission is hereby granted, free of charge, to any person obtaining a copy of
-// this software and associated documentation files (the "Software"), to deal in
-// the Software without restriction, including without limitation the rights to
-// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
-// the Software, and to permit persons to whom the Software is furnished to do so,
-// subject to the following conditions:
-
-// The above copyright notice and this permission notice shall be included in all
-// copies or substantial portions of the Software.
-
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
-// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
-// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
-// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-#ifndef SOL_HPP
-#define SOL_HPP
-
-#if defined(UE_BUILD_DEBUG) || defined(UE_BUILD_DEVELOPMENT) || defined(UE_BUILD_TEST) || defined(UE_BUILD_SHIPPING) || defined(UE_SERVER)
-#define SOL_INSIDE_UNREAL
-#endif // Unreal Engine 4 bullshit
-
-#ifdef SOL_INSIDE_UNREAL
-#ifdef check
-#define SOL_INSIDE_UNREAL_REMOVED_CHECK
-#undef check
-#endif
-#endif // Unreal Engine 4 Bullshit
-
-#ifdef __GNUC__
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wshadow"
-#pragma GCC diagnostic ignored "-Wconversion"
-#elif defined _MSC_VER
-#pragma warning( push )
-#pragma warning( disable : 4324 ) // structure was padded due to alignment specifier
-#endif // g++
-
-#include "sol/state.hpp"
-#include "sol/object.hpp"
-#include "sol/function.hpp"
-#include "sol/protected_function.hpp"
-#include "sol/state.hpp"
-#include "sol/coroutine.hpp"
-#include "sol/variadic_args.hpp"
-
-#ifdef __GNUC__
-#pragma GCC diagnostic pop
-#elif defined _MSC_VER
-#pragma warning( push )
-#endif // g++
-
-#ifdef SOL_INSIDE_UNREAL
-#ifdef SOL_INSIDE_UNREAL_REMOVED_CHECK
-#define check(expr) { if(UNLIKELY(!(expr))) { FDebug::LogAssertFailedMessage( #expr, __FILE__, __LINE__ ); _DebugBreakAndPromptForRemote(); FDebug::AssertFailed( #expr, __FILE__, __LINE__ ); CA_ASSUME(false); } }}
-#endif
-#endif // Unreal Engine 4 Bullshit
-
-#endif // SOL_HPP