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Diffstat (limited to '3rdparty/lzma/CPP/Windows/Thread.h')
-rw-r--r-- | 3rdparty/lzma/CPP/Windows/Thread.h | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/3rdparty/lzma/CPP/Windows/Thread.h b/3rdparty/lzma/CPP/Windows/Thread.h new file mode 100644 index 00000000000..16a509d4768 --- /dev/null +++ b/3rdparty/lzma/CPP/Windows/Thread.h @@ -0,0 +1,38 @@ +// Windows/Thread.h + +#ifndef __WINDOWS_THREAD_H +#define __WINDOWS_THREAD_H + +#include "../../C/Threads.h" + +#include "Defs.h" + +namespace NWindows { + +class CThread +{ + ::CThread thread; +public: + CThread() { Thread_Construct(&thread); } + ~CThread() { Close(); } + bool IsCreated() { return Thread_WasCreated(&thread) != 0; } + WRes Close() { return Thread_Close(&thread); } + WRes Create(THREAD_FUNC_RET_TYPE (THREAD_FUNC_CALL_TYPE *startAddress)(void *), LPVOID parameter) + { return Thread_Create(&thread, startAddress, parameter); } + WRes Wait() { return Thread_Wait(&thread); } + + #ifdef _WIN32 + operator HANDLE() { return thread; } + void Attach(HANDLE handle) { thread = handle; } + HANDLE Detach() { HANDLE h = thread; thread = NULL; return h; } + DWORD Resume() { return ::ResumeThread(thread); } + DWORD Suspend() { return ::SuspendThread(thread); } + bool Terminate(DWORD exitCode) { return BOOLToBool(::TerminateThread(thread, exitCode)); } + int GetPriority() { return ::GetThreadPriority(thread); } + bool SetPriority(int priority) { return BOOLToBool(::SetThreadPriority(thread, priority)); } + #endif +}; + +} + +#endif |