summaryrefslogtreecommitdiffstatshomepage
path: root/3rdparty/dxsdk/Include/d3dx11core.h
diff options
context:
space:
mode:
Diffstat (limited to '3rdparty/dxsdk/Include/d3dx11core.h')
-rw-r--r--3rdparty/dxsdk/Include/d3dx11core.h128
1 files changed, 128 insertions, 0 deletions
diff --git a/3rdparty/dxsdk/Include/d3dx11core.h b/3rdparty/dxsdk/Include/d3dx11core.h
new file mode 100644
index 00000000000..18e99351e08
--- /dev/null
+++ b/3rdparty/dxsdk/Include/d3dx11core.h
@@ -0,0 +1,128 @@
+///////////////////////////////////////////////////////////////////////////
+//
+// Copyright (C) Microsoft Corporation. All Rights Reserved.
+//
+// File: d3dx11core.h
+// Content: D3DX11 core types and functions
+//
+///////////////////////////////////////////////////////////////////////////
+
+#include "d3dx11.h"
+
+#ifndef __D3DX11CORE_H__
+#define __D3DX11CORE_H__
+
+// Current name of the DLL shipped in the same SDK as this header.
+
+
+#define D3DX11_DLL_W L"d3dx11_43.dll"
+#define D3DX11_DLL_A "d3dx11_43.dll"
+
+#ifdef UNICODE
+ #define D3DX11_DLL D3DX11_DLL_W
+#else
+ #define D3DX11_DLL D3DX11_DLL_A
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif //__cplusplus
+
+///////////////////////////////////////////////////////////////////////////
+// D3DX11_SDK_VERSION:
+// -----------------
+// This identifier is passed to D3DX11CheckVersion in order to ensure that an
+// application was built against the correct header files and lib files.
+// This number is incremented whenever a header (or other) change would
+// require applications to be rebuilt. If the version doesn't match,
+// D3DX11CreateVersion will return FALSE. (The number itself has no meaning.)
+///////////////////////////////////////////////////////////////////////////
+
+
+#define D3DX11_SDK_VERSION 43
+
+
+#ifdef D3D_DIAG_DLL
+BOOL WINAPI D3DX11DebugMute(BOOL Mute);
+#endif
+HRESULT WINAPI D3DX11CheckVersion(UINT D3DSdkVersion, UINT D3DX11SdkVersion);
+
+#ifdef __cplusplus
+}
+#endif //__cplusplus
+
+
+
+//////////////////////////////////////////////////////////////////////////////
+// ID3DX11ThreadPump:
+//////////////////////////////////////////////////////////////////////////////
+
+#undef INTERFACE
+#define INTERFACE ID3DX11DataLoader
+
+DECLARE_INTERFACE(ID3DX11DataLoader)
+{
+ STDMETHOD(Load)(THIS) PURE;
+ STDMETHOD(Decompress)(THIS_ void **ppData, SIZE_T *pcBytes) PURE;
+ STDMETHOD(Destroy)(THIS) PURE;
+};
+
+#undef INTERFACE
+#define INTERFACE ID3DX11DataProcessor
+
+DECLARE_INTERFACE(ID3DX11DataProcessor)
+{
+ STDMETHOD(Process)(THIS_ void *pData, SIZE_T cBytes) PURE;
+ STDMETHOD(CreateDeviceObject)(THIS_ void **ppDataObject) PURE;
+ STDMETHOD(Destroy)(THIS) PURE;
+};
+
+// {C93FECFA-6967-478a-ABBC-402D90621FCB}
+DEFINE_GUID(IID_ID3DX11ThreadPump,
+0xc93fecfa, 0x6967, 0x478a, 0xab, 0xbc, 0x40, 0x2d, 0x90, 0x62, 0x1f, 0xcb);
+
+#undef INTERFACE
+#define INTERFACE ID3DX11ThreadPump
+
+DECLARE_INTERFACE_(ID3DX11ThreadPump, IUnknown)
+{
+ // IUnknown
+ STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE;
+ STDMETHOD_(ULONG, AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG, Release)(THIS) PURE;
+
+ // ID3DX11ThreadPump
+ STDMETHOD(AddWorkItem)(THIS_ ID3DX11DataLoader *pDataLoader, ID3DX11DataProcessor *pDataProcessor, HRESULT *pHResult, void **ppDeviceObject) PURE;
+ STDMETHOD_(UINT, GetWorkItemCount)(THIS) PURE;
+
+ STDMETHOD(WaitForAllItems)(THIS) PURE;
+ STDMETHOD(ProcessDeviceWorkItems)(THIS_ UINT iWorkItemCount);
+
+ STDMETHOD(PurgeAllItems)(THIS) PURE;
+ STDMETHOD(GetQueueStatus)(THIS_ UINT *pIoQueue, UINT *pProcessQueue, UINT *pDeviceQueue) PURE;
+
+};
+
+#ifdef __cplusplus
+extern "C" {
+#endif //__cplusplus
+
+HRESULT WINAPI D3DX11CreateThreadPump(UINT cIoThreads, UINT cProcThreads, ID3DX11ThreadPump **ppThreadPump);
+
+HRESULT WINAPI D3DX11UnsetAllDeviceObjects(ID3D11DeviceContext *pContext);
+
+#ifdef __cplusplus
+}
+#endif //__cplusplus
+
+///////////////////////////////////////////////////////////////////////////
+
+#define _FACD3D 0x876
+#define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
+#define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code )
+
+#define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
+#define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540)
+
+#endif //__D3DX11CORE_H__
+