diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/spirv-cross/shaders-ue4/asm/frag/depth-compare.asm.frag')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/spirv-cross/shaders-ue4/asm/frag/depth-compare.asm.frag | 961 |
1 files changed, 961 insertions, 0 deletions
diff --git a/3rdparty/bgfx/3rdparty/spirv-cross/shaders-ue4/asm/frag/depth-compare.asm.frag b/3rdparty/bgfx/3rdparty/spirv-cross/shaders-ue4/asm/frag/depth-compare.asm.frag new file mode 100644 index 00000000000..603d4f28c46 --- /dev/null +++ b/3rdparty/bgfx/3rdparty/spirv-cross/shaders-ue4/asm/frag/depth-compare.asm.frag @@ -0,0 +1,961 @@ +; SPIR-V +; Version: 1.0 +; Generator: Google spiregg; 0 +; Bound: 452 +; Schema: 0 + OpCapability Shader + OpExtension "SPV_GOOGLE_hlsl_functionality1" + %1 = OpExtInstImport "GLSL.std.450" + OpMemoryModel Logical GLSL450 + OpEntryPoint Fragment %MainOnePassPointLightPS "main" %gl_FragCoord %out_var_SV_Target0 + OpExecutionMode %MainOnePassPointLightPS OriginUpperLeft + OpSource HLSL 600 + OpName %type_View "type.View" + OpMemberName %type_View 0 "View_TranslatedWorldToClip" + OpMemberName %type_View 1 "View_WorldToClip" + OpMemberName %type_View 2 "View_TranslatedWorldToView" + OpMemberName %type_View 3 "View_ViewToTranslatedWorld" + OpMemberName %type_View 4 "View_TranslatedWorldToCameraView" + OpMemberName %type_View 5 "View_CameraViewToTranslatedWorld" + OpMemberName %type_View 6 "View_ViewToClip" + OpMemberName %type_View 7 "View_ViewToClipNoAA" + OpMemberName %type_View 8 "View_ClipToView" + OpMemberName %type_View 9 "View_ClipToTranslatedWorld" + OpMemberName %type_View 10 "View_SVPositionToTranslatedWorld" + OpMemberName %type_View 11 "View_ScreenToWorld" + OpMemberName %type_View 12 "View_ScreenToTranslatedWorld" + OpMemberName %type_View 13 "View_ViewForward" + OpMemberName %type_View 14 "PrePadding_View_844" + OpMemberName %type_View 15 "View_ViewUp" + OpMemberName %type_View 16 "PrePadding_View_860" + OpMemberName %type_View 17 "View_ViewRight" + OpMemberName %type_View 18 "PrePadding_View_876" + OpMemberName %type_View 19 "View_HMDViewNoRollUp" + OpMemberName %type_View 20 "PrePadding_View_892" + OpMemberName %type_View 21 "View_HMDViewNoRollRight" + OpMemberName %type_View 22 "PrePadding_View_908" + OpMemberName %type_View 23 "View_InvDeviceZToWorldZTransform" + OpMemberName %type_View 24 "View_ScreenPositionScaleBias" + OpMemberName %type_View 25 "View_WorldCameraOrigin" + OpMemberName %type_View 26 "PrePadding_View_956" + OpMemberName %type_View 27 "View_TranslatedWorldCameraOrigin" + OpMemberName %type_View 28 "PrePadding_View_972" + OpMemberName %type_View 29 "View_WorldViewOrigin" + OpMemberName %type_View 30 "PrePadding_View_988" + OpMemberName %type_View 31 "View_PreViewTranslation" + OpMemberName %type_View 32 "PrePadding_View_1004" + OpMemberName %type_View 33 "View_PrevProjection" + OpMemberName %type_View 34 "View_PrevViewProj" + OpMemberName %type_View 35 "View_PrevViewRotationProj" + OpMemberName %type_View 36 "View_PrevViewToClip" + OpMemberName %type_View 37 "View_PrevClipToView" + OpMemberName %type_View 38 "View_PrevTranslatedWorldToClip" + OpMemberName %type_View 39 "View_PrevTranslatedWorldToView" + OpMemberName %type_View 40 "View_PrevViewToTranslatedWorld" + OpMemberName %type_View 41 "View_PrevTranslatedWorldToCameraView" + OpMemberName %type_View 42 "View_PrevCameraViewToTranslatedWorld" + OpMemberName %type_View 43 "View_PrevWorldCameraOrigin" + OpMemberName %type_View 44 "PrePadding_View_1660" + OpMemberName %type_View 45 "View_PrevWorldViewOrigin" + OpMemberName %type_View 46 "PrePadding_View_1676" + OpMemberName %type_View 47 "View_PrevPreViewTranslation" + OpMemberName %type_View 48 "PrePadding_View_1692" + OpMemberName %type_View 49 "View_PrevInvViewProj" + OpMemberName %type_View 50 "View_PrevScreenToTranslatedWorld" + OpMemberName %type_View 51 "View_ClipToPrevClip" + OpMemberName %type_View 52 "View_TemporalAAJitter" + OpMemberName %type_View 53 "View_GlobalClippingPlane" + OpMemberName %type_View 54 "View_FieldOfViewWideAngles" + OpMemberName %type_View 55 "View_PrevFieldOfViewWideAngles" + OpMemberName %type_View 56 "View_ViewRectMin" + OpMemberName %type_View 57 "View_ViewSizeAndInvSize" + OpMemberName %type_View 58 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%type_View 154 Offset 2828 + OpMemberDecorate %type_View 155 Offset 2832 + OpMemberDecorate %type_View 156 Offset 2844 + OpMemberDecorate %type_View 157 Offset 2848 + OpMemberDecorate %type_View 158 Offset 2856 + OpMemberDecorate %type_View 159 Offset 2860 + OpMemberDecorate %type_View 160 Offset 2864 + OpMemberDecorate %type_View 161 Offset 2876 + OpMemberDecorate %type_View 162 Offset 2880 + OpMemberDecorate %type_View 163 Offset 2892 + OpMemberDecorate %type_View 164 Offset 2896 + OpMemberDecorate %type_View 165 Offset 2908 + OpMemberDecorate %type_View 166 Offset 2912 + OpMemberDecorate %type_View 167 Offset 2924 + OpMemberDecorate %type_View 168 Offset 2928 + OpMemberDecorate %type_View 169 Offset 2932 + OpDecorate %type_View Block + OpDecorate %_arr_mat4v4float_uint_6 ArrayStride 64 + OpMemberDecorate %type__Globals 0 Offset 0 + OpMemberDecorate %type__Globals 1 Offset 16 + OpMemberDecorate %type__Globals 1 MatrixStride 16 + OpMemberDecorate %type__Globals 1 ColMajor + OpMemberDecorate %type__Globals 2 Offset 400 + OpMemberDecorate %type__Globals 3 Offset 404 + OpMemberDecorate %type__Globals 4 Offset 408 + OpMemberDecorate %type__Globals 5 Offset 416 + OpMemberDecorate %type__Globals 6 Offset 432 + OpMemberDecorate %type__Globals 7 Offset 448 + OpDecorate %type__Globals Block + %float = OpTypeFloat 32 + %v4float = OpTypeVector %float 4 +%mat4v4float = OpTypeMatrix %v4float 4 + %v3float = OpTypeVector %float 3 + %v2float = OpTypeVector %float 2 + %int = OpTypeInt 32 1 + %uint = OpTypeInt 32 0 + %uint_2 = OpConstant %uint 2 + %uint_7 = OpConstant %uint 7 + %uint_4 = OpConstant %uint 4 + %float_0 = OpConstant %float 0 + %float_2_5 = OpConstant %float 2.5 +%float_2_37764096 = OpConstant %float 2.37764096 +%float_0_772542 = OpConstant %float 0.772542 +%float_1_46946299 = OpConstant %float 1.46946299 +%float_n2_02254295 = OpConstant %float -2.02254295 +%float_n1_46946299 = OpConstant %float -1.46946299 +%float_n2_022542 = OpConstant %float -2.022542 +%float_n2_37764096 = OpConstant %float -2.37764096 +%float_0_772543013 = OpConstant %float 0.772543013 + %float_1 = OpConstant %float 1 + %int_0 = OpConstant %int 0 + %int_1 = OpConstant %int 1 + %int_3 = OpConstant %int 3 + %int_7 = OpConstant %int 7 + %int_58 = OpConstant %int 58 + %int_24 = OpConstant %int 24 + %int_11 = OpConstant %int 11 + %int_5 = OpConstant %int 5 + %float_0_5 = OpConstant %float 0.5 + %int_4 = OpConstant %int 4 + %int_2 = OpConstant %int 2 + %62 = OpConstantComposite %v3float %float_1 %float_1 %float_1 + %bool = OpTypeBool + %uint_5 = OpConstant %uint 5 + %65 = OpConstantComposite %v3float %float_0 %float_0 %float_1 + %66 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0 + %float_10 = OpConstant %float 10 + %float_5 = OpConstant %float 5 + %uint_0 = OpConstant %uint 0 + %int_23 = OpConstant %int 23 + %uint_1 = OpConstant %uint 1 + %uint_3 = OpConstant %uint 3 + %uint_16 = OpConstant %uint 16 +%float_0_150000006 = OpConstant %float 0.150000006 + %float_0_25 = OpConstant %float 0.25 + %float_2 = OpConstant %float 2 + %77 = OpConstantComposite %v3float %float_2 %float_2 %float_2 + %float_255 = OpConstant %float 255 + %uint_15 = OpConstant %uint 15 +%uint_4294967280 = OpConstant %uint 4294967280 +%_arr_v4float_uint_2 = OpTypeArray %v4float %uint_2 +%_arr_v4float_uint_7 = OpTypeArray %v4float %uint_7 +%_arr_v4float_uint_4 = OpTypeArray %v4float %uint_4 + %type_View = OpTypeStruct %mat4v4float %mat4v4float %mat4v4float %mat4v4float %mat4v4float %mat4v4float %mat4v4float %mat4v4float %mat4v4float %mat4v4float %mat4v4float %mat4v4float %mat4v4float %v3float %float %v3float %float %v3float %float %v3float %float %v3float %float %v4float %v4float %v3float %float %v3float %float %v3float %float %v3float %float %mat4v4float %mat4v4float %mat4v4float %mat4v4float %mat4v4float %mat4v4float %mat4v4float %mat4v4float %mat4v4float %mat4v4float %v3float %float %v3float %float %v3float %float %mat4v4float %mat4v4float %mat4v4float %v4float %v4float %v2float %v2float %v4float %v4float %v4float %v4float %int %float %float %float %v4float %v4float %v4float %v2float %float %float %float %float %float %float %v3float %float %float %float %float %float %float %float %float %uint %uint %uint %uint %float %float %float %float %float %v4float %v3float %float %_arr_v4float_uint_2 %_arr_v4float_uint_2 %v4float %v4float %float %float %float %float %float %float %float %float %float %float %float %float %v3float %float %v3float %float %float %float %float %float %float %float %float %float %float %float %uint %uint %v4float %v3float %float %v4float %float %float %float %float %v4float %_arr_v4float_uint_7 %float %float %float %float %uint %float %float %float %v3float %int %_arr_v4float_uint_4 %_arr_v4float_uint_4 %float %float %float %float %v3float %float %v3float %float %v2float %float %float %v3float %float %v3float %float %v3float %float %v3float %float %float %float +%_ptr_Uniform_type_View = OpTypePointer Uniform %type_View +%type_2d_image = OpTypeImage %float 2D 2 0 0 1 Unknown +%_ptr_UniformConstant_type_2d_image = OpTypePointer UniformConstant %type_2d_image +%type_sampler = OpTypeSampler +%_ptr_UniformConstant_type_sampler = OpTypePointer UniformConstant %type_sampler + %uint_6 = OpConstant %uint 6 +%_arr_mat4v4float_uint_6 = OpTypeArray %mat4v4float %uint_6 +%type__Globals = OpTypeStruct %v3float %_arr_mat4v4float_uint_6 %float %float %float %v4float %v2float %v4float +%_ptr_Uniform_type__Globals = OpTypePointer Uniform %type__Globals +%type_cube_image = OpTypeImage %float Cube 2 0 0 1 Unknown +%_ptr_UniformConstant_type_cube_image = OpTypePointer UniformConstant %type_cube_image + %v2int = OpTypeVector %int 2 +%_ptr_Input_v4float = OpTypePointer Input %v4float +%_ptr_Output_v4float = OpTypePointer Output %v4float + %void = OpTypeVoid + %91 = OpTypeFunction %void +%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float +%_ptr_Uniform_mat4v4float = OpTypePointer Uniform %mat4v4float +%_ptr_Uniform_float = OpTypePointer Uniform %float +%type_sampled_image = OpTypeSampledImage %type_cube_image + %v3int = OpTypeVector %int 3 +%type_sampled_image_0 = OpTypeSampledImage %type_2d_image + %v4bool = OpTypeVector %bool 4 + %View = OpVariable %_ptr_Uniform_type_View Uniform +%SceneTexturesStruct_SceneDepthTexture = OpVariable %_ptr_UniformConstant_type_2d_image UniformConstant +%SceneTexturesStruct_SceneDepthTextureSampler = OpVariable %_ptr_UniformConstant_type_sampler UniformConstant +%SceneTexturesStruct_GBufferATexture = OpVariable %_ptr_UniformConstant_type_2d_image UniformConstant +%SceneTexturesStruct_GBufferBTexture = OpVariable %_ptr_UniformConstant_type_2d_image UniformConstant +%SceneTexturesStruct_GBufferDTexture = OpVariable %_ptr_UniformConstant_type_2d_image UniformConstant +%SceneTexturesStruct_GBufferATextureSampler = OpVariable %_ptr_UniformConstant_type_sampler UniformConstant +%SceneTexturesStruct_GBufferBTextureSampler = OpVariable %_ptr_UniformConstant_type_sampler UniformConstant +%SceneTexturesStruct_GBufferDTextureSampler = OpVariable %_ptr_UniformConstant_type_sampler UniformConstant +%ShadowDepthTextureSampler = OpVariable %_ptr_UniformConstant_type_sampler UniformConstant + %_Globals = OpVariable %_ptr_Uniform_type__Globals Uniform +%ShadowDepthCubeTexture = OpVariable %_ptr_UniformConstant_type_cube_image UniformConstant +%ShadowDepthCubeTextureSampler = OpVariable %_ptr_UniformConstant_type_sampler UniformConstant +%SSProfilesTexture = OpVariable %_ptr_UniformConstant_type_2d_image UniformConstant +%gl_FragCoord = OpVariable %_ptr_Input_v4float Input +%out_var_SV_Target0 = OpVariable %_ptr_Output_v4float Output +%float_0_200000003 = OpConstant %float 0.200000003 + %98 = OpConstantComposite %v3float %float_2_5 %float_2_5 %float_2_5 + %99 = OpConstantComposite %v3float %float_2_37764096 %float_2_37764096 %float_2_37764096 + %100 = OpConstantComposite %v3float %float_0_772542 %float_0_772542 %float_0_772542 + %101 = OpConstantComposite %v3float %float_1_46946299 %float_1_46946299 %float_1_46946299 + %102 = OpConstantComposite %v3float %float_n2_02254295 %float_n2_02254295 %float_n2_02254295 + %103 = OpConstantComposite %v3float %float_n1_46946299 %float_n1_46946299 %float_n1_46946299 + %104 = OpConstantComposite %v3float %float_n2_022542 %float_n2_022542 %float_n2_022542 + %105 = OpConstantComposite %v3float %float_n2_37764096 %float_n2_37764096 %float_n2_37764096 + %106 = OpConstantComposite %v3float %float_0_772543013 %float_0_772543013 %float_0_772543013 + %107 = OpUndef %v4float +%MainOnePassPointLightPS = OpFunction %void None %91 + %108 = OpLabel + %109 = OpLoad %v4float %gl_FragCoord + %110 = OpVectorShuffle %v2float %109 %109 0 1 + %111 = OpAccessChain %_ptr_Uniform_v4float %View %int_58 + %112 = OpLoad %v4float %111 + %113 = OpVectorShuffle %v2float %112 %112 2 3 + %114 = OpFMul %v2float %110 %113 + %115 = OpLoad %type_2d_image %SceneTexturesStruct_SceneDepthTexture + %116 = OpLoad %type_sampler %SceneTexturesStruct_SceneDepthTextureSampler + %117 = OpSampledImage %type_sampled_image_0 %115 %116 + %118 = OpImageSampleExplicitLod %v4float %117 %114 Lod %float_0 + %119 = OpCompositeExtract %float %118 0 + %120 = OpAccessChain %_ptr_Uniform_float %View %int_23 %uint_0 + %121 = OpLoad %float %120 + %122 = OpFMul %float %119 %121 + %123 = OpAccessChain %_ptr_Uniform_float %View %int_23 %uint_1 + %124 = OpLoad %float %123 + %125 = OpFAdd %float %122 %124 + %126 = OpAccessChain %_ptr_Uniform_float %View %int_23 %uint_2 + %127 = OpLoad %float %126 + %128 = OpFMul %float %119 %127 + %129 = OpAccessChain %_ptr_Uniform_float %View %int_23 %uint_3 + %130 = OpLoad %float %129 + %131 = OpFSub %float %128 %130 + %132 = OpFDiv %float %float_1 %131 + %133 = OpFAdd %float %125 %132 + %134 = OpAccessChain %_ptr_Uniform_v4float %View %int_24 + %135 = OpLoad %v4float %134 + %136 = OpVectorShuffle %v2float %135 %135 3 2 + %137 = OpFSub %v2float %114 %136 + %138 = OpVectorShuffle %v2float %135 %135 0 1 + %139 = OpFDiv %v2float %137 %138 + %140 = OpCompositeConstruct %v2float %133 %133 + %141 = OpFMul %v2float %139 %140 + %142 = OpCompositeExtract %float %141 0 + %143 = OpCompositeExtract %float %141 1 + %144 = OpCompositeConstruct %v4float %142 %143 %133 %float_1 + %145 = OpAccessChain %_ptr_Uniform_mat4v4float %View %int_11 + %146 = OpLoad %mat4v4float %145 + %147 = OpMatrixTimesVector %v4float %146 %144 + %148 = OpVectorShuffle %v3float %147 %147 0 1 2 + %149 = OpAccessChain %_ptr_Uniform_v4float %_Globals %int_5 + %150 = OpLoad %v4float %149 + %151 = OpVectorShuffle %v3float %150 %150 0 1 2 + %152 = OpFSub %v3float %151 %148 + %153 = OpAccessChain %_ptr_Uniform_float %_Globals %int_5 %int_3 + %154 = OpLoad %float %153 + %155 = OpAccessChain %_ptr_Uniform_v4float %_Globals %int_7 + %156 = OpAccessChain %_ptr_Uniform_float %_Globals %int_7 %int_0 + %157 = OpLoad %float %156 + %158 = OpExtInst %float %1 Length %152 + %159 = OpFMul %float %158 %154 + %160 = OpFOrdLessThan %bool %159 %float_1 + OpSelectionMerge %161 DontFlatten + OpBranchConditional %160 %162 %161 + %162 = OpLabel + %163 = OpCompositeConstruct %v3float %158 %158 %158 + %164 = OpFDiv %v3float %152 %163 + %165 = OpExtInst %v3float %1 FAbs %152 + %166 = OpCompositeExtract %float %165 0 + %167 = OpCompositeExtract %float %165 1 + %168 = OpCompositeExtract %float %165 2 + %169 = OpExtInst %float %1 FMax %167 %168 + %170 = OpExtInst %float %1 FMax %166 %169 + %171 = OpFOrdEqual %bool %170 %166 + OpSelectionMerge %172 None + OpBranchConditional %171 %173 %174 + %174 = OpLabel + %175 = OpFOrdEqual %bool %170 %167 + OpSelectionMerge %176 None + OpBranchConditional %175 %177 %178 + %178 = OpLabel + %179 = OpCompositeExtract %float %152 2 + %180 = OpFOrdEqual %bool %168 %179 + %181 = OpSelect %int %180 %int_4 %int_5 + OpBranch %176 + %177 = OpLabel + %182 = OpCompositeExtract %float %152 1 + %183 = OpFOrdEqual %bool %167 %182 + %184 = OpSelect %int %183 %int_2 %int_3 + OpBranch %176 + %176 = OpLabel + %185 = OpPhi %int %184 %177 %181 %178 + OpBranch %172 + %173 = OpLabel + %186 = OpCompositeExtract %float %152 0 + %187 = OpFOrdEqual %bool %166 %186 + %188 = OpSelect %int %187 %int_0 %int_1 + OpBranch %172 + %172 = OpLabel + %189 = OpPhi %int %188 %173 %185 %176 + %190 = OpCompositeExtract %float %147 0 + %191 = OpCompositeExtract %float %147 1 + %192 = OpCompositeExtract %float %147 2 + %193 = OpCompositeConstruct %v4float %190 %191 %192 %float_1 + %194 = OpAccessChain %_ptr_Uniform_mat4v4float %_Globals %int_1 %189 + %195 = OpLoad %mat4v4float %194 + %196 = OpMatrixTimesVector %v4float %195 %193 + %197 = OpCompositeExtract %float %196 2 + %198 = OpCompositeExtract %float %196 3 + %199 = OpFDiv %float %197 %198 + %200 = OpFNegate %float %157 + %201 = OpFDiv %float %200 %198 + %202 = OpLoad %type_cube_image %ShadowDepthCubeTexture + %203 = OpLoad %type_sampler %ShadowDepthCubeTextureSampler + %204 = OpFAdd %float %199 %201 + %205 = OpSampledImage %type_sampled_image %202 %203 + %206 = OpImageSampleDrefExplicitLod %float %205 %164 %204 Lod %float_0 + OpBranch %161 + %161 = OpLabel + %207 = OpPhi %float %float_1 %108 %206 %172 + %208 = OpFSub %float %207 %float_0_5 + %209 = OpAccessChain %_ptr_Uniform_float %_Globals %int_4 + %210 = OpLoad %float %209 + %211 = OpFMul %float %208 %210 + %212 = OpFAdd %float %211 %float_0_5 + %213 = OpExtInst %float %1 FClamp %212 %float_0 %float_1 + %214 = OpFMul %float %213 %213 + %215 = OpAccessChain %_ptr_Uniform_float %_Globals %int_3 + %216 = OpLoad %float %215 + %217 = OpExtInst %float %1 FMix %float_1 %214 %216 + %218 = OpExtInst %float %1 Sqrt %217 + %219 = OpCompositeInsert %v4float %218 %107 2 + %220 = OpVectorShuffle %v4float %219 %62 4 5 2 6 + %221 = OpLoad %type_2d_image %SceneTexturesStruct_GBufferATexture + %222 = OpLoad %type_sampler %SceneTexturesStruct_GBufferATextureSampler + %223 = OpSampledImage %type_sampled_image_0 %221 %222 + %224 = OpImageSampleExplicitLod %v4float %223 %114 Lod %float_0 + %225 = OpLoad %type_2d_image %SceneTexturesStruct_GBufferBTexture + %226 = OpLoad %type_sampler %SceneTexturesStruct_GBufferBTextureSampler + %227 = OpSampledImage %type_sampled_image_0 %225 %226 + %228 = OpImageSampleExplicitLod %v4float %227 %114 Lod %float_0 + %229 = OpLoad %type_2d_image %SceneTexturesStruct_GBufferDTexture + %230 = OpLoad %type_sampler %SceneTexturesStruct_GBufferDTextureSampler + %231 = OpSampledImage %type_sampled_image_0 %229 %230 + %232 = OpImageSampleExplicitLod %v4float %231 %114 Lod %float_0 + %233 = OpVectorShuffle %v3float %224 %224 0 1 2 + %234 = OpFMul %v3float %233 %77 + %235 = OpFSub %v3float %234 %62 + %236 = OpExtInst %v3float %1 Normalize %235 + %237 = OpCompositeExtract %float %228 3 + %238 = OpFMul %float %237 %float_255 + %239 = OpExtInst %float %1 Round %238 + %240 = OpConvertFToU %uint %239 + %241 = OpBitwiseAnd %uint %240 %uint_15 + %242 = OpBitwiseAnd %uint %240 %uint_4294967280 + %243 = OpBitwiseAnd %uint %242 %uint_16 + %244 = OpINotEqual %bool %243 %uint_0 + %245 = OpLogicalNot %bool %244 + %246 = OpCompositeConstruct %v4bool %245 %245 %245 %245 + %247 = OpSelect %v4float %246 %232 %66 + %248 = OpIEqual %bool %241 %uint_5 + OpSelectionMerge %249 None + OpBranchConditional %248 %250 %249 + %250 = OpLabel + %251 = OpLoad %v4float %155 + %252 = OpCompositeExtract %float %247 0 + %253 = OpFMul %float %252 %float_255 + %254 = OpFAdd %float %253 %float_0_5 + %255 = OpConvertFToU %uint %254 + %256 = OpBitcast %int %255 + %257 = OpCompositeConstruct %v3int %int_1 %256 %int_0 + %258 = OpVectorShuffle %v2int %257 %257 0 1 + %259 = OpLoad %type_2d_image %SSProfilesTexture + %260 = OpImageFetch %v4float %259 %258 Lod %int_0 + %261 = OpCompositeExtract %float %260 0 + %262 = OpCompositeExtract %float %260 1 + %263 = OpFMul %float %262 %float_0_5 + %264 = OpCompositeConstruct %v3float %263 %263 %263 + %265 = OpFMul %v3float %236 %264 + %266 = OpFSub %v3float %148 %265 + %267 = OpDot %float %152 %152 + %268 = OpExtInst %float %1 InverseSqrt %267 + %269 = OpCompositeConstruct %v3float %268 %268 %268 + %270 = OpFMul %v3float %152 %269 + %271 = OpFNegate %v3float %270 + %272 = OpDot %float %271 %236 + %273 = OpExtInst %float %1 FClamp %272 %float_0 %float_1 + %274 = OpExtInst %float %1 Pow %273 %float_1 + OpSelectionMerge %275 DontFlatten + OpBranchConditional %160 %276 %275 + %276 = OpLabel + %277 = OpCompositeConstruct %v3float %158 %158 %158 + %278 = OpFDiv %v3float %152 %277 + %279 = OpExtInst %v3float %1 Cross %278 %65 + %280 = OpExtInst %v3float %1 Normalize %279 + %281 = OpExtInst %v3float %1 Cross %280 %278 + %282 = OpAccessChain %_ptr_Uniform_float %_Globals %int_2 + %283 = OpLoad %float %282 + %284 = OpCompositeConstruct %v3float %283 %283 %283 + %285 = OpFMul %v3float %280 %284 + %286 = OpFMul %v3float %281 %284 + %287 = OpExtInst %v3float %1 FAbs %278 + %288 = OpCompositeExtract %float %287 0 + %289 = OpCompositeExtract %float %287 1 + %290 = OpCompositeExtract %float %287 2 + %291 = OpExtInst %float %1 FMax %289 %290 + %292 = OpExtInst %float %1 FMax %288 %291 + %293 = OpFOrdEqual %bool %292 %288 + OpSelectionMerge %294 None + OpBranchConditional %293 %295 %296 + %296 = OpLabel + %297 = OpFOrdEqual %bool %292 %289 + OpSelectionMerge %298 None + OpBranchConditional %297 %299 %300 + %300 = OpLabel + %301 = OpCompositeExtract %float %278 2 + %302 = OpFOrdEqual %bool %290 %301 + %303 = OpSelect %int %302 %int_4 %int_5 + OpBranch %298 + %299 = OpLabel + %304 = OpCompositeExtract %float %278 1 + %305 = OpFOrdEqual %bool %289 %304 + %306 = OpSelect %int %305 %int_2 %int_3 + OpBranch %298 + %298 = OpLabel + %307 = OpPhi %int %306 %299 %303 %300 + OpBranch %294 + %295 = OpLabel + %308 = OpCompositeExtract %float %278 0 + %309 = OpFOrdEqual %bool %288 %308 + %310 = OpSelect %int %309 %int_0 %int_1 + OpBranch %294 + %294 = OpLabel + %311 = OpPhi %int %310 %295 %307 %298 + %312 = OpCompositeExtract %float %266 0 + %313 = OpCompositeExtract %float %266 1 + %314 = OpCompositeExtract %float %266 2 + %315 = OpCompositeConstruct %v4float %312 %313 %314 %float_1 + %316 = OpAccessChain %_ptr_Uniform_mat4v4float %_Globals %int_1 %311 + %317 = OpLoad %mat4v4float %316 + %318 = OpMatrixTimesVector %v4float %317 %315 + %319 = OpCompositeExtract %float %318 2 + %320 = OpCompositeExtract %float %318 3 + %321 = OpFDiv %float %319 %320 + %322 = OpFDiv %float %float_10 %154 + %323 = OpFMul %float %261 %322 + %324 = OpCompositeExtract %float %251 2 + %325 = OpFMul %float %321 %324 + %326 = OpCompositeExtract %float %251 3 + %327 = OpFSub %float %325 %326 + %328 = OpFDiv %float %float_1 %327 + %329 = OpFMul %float %328 %154 + %330 = OpFMul %v3float %286 %98 + %331 = OpFAdd %v3float %278 %330 + %332 = OpLoad %type_cube_image %ShadowDepthCubeTexture + %333 = OpLoad %type_sampler %ShadowDepthTextureSampler + %334 = OpSampledImage %type_sampled_image %332 %333 + %335 = OpImageSampleExplicitLod %v4float %334 %331 Lod %float_0 + %336 = OpCompositeExtract %float %335 0 + %337 = OpFMul %float %336 %324 + %338 = OpFSub %float %337 %326 + %339 = OpFDiv %float %float_1 %338 + %340 = OpFMul %float %339 %154 + %341 = OpFSub %float %329 %340 + %342 = OpFMul %float %341 %323 + %343 = OpFOrdGreaterThan %bool %342 %float_0 + %344 = OpFAdd %float %342 %263 + %345 = OpFMul %float %342 %274 + %346 = OpFAdd %float %345 %263 + %347 = OpExtInst %float %1 FMax %float_0 %346 + %348 = OpSelect %float %343 %344 %347 + %349 = OpExtInst %float %1 FAbs %348 + %350 = OpExtInst %float %1 FClamp %349 %float_0_150000006 %float_5 + %351 = OpFAdd %float %350 %float_0_25 + %352 = OpFMul %v3float %285 %99 + %353 = OpFAdd %v3float %278 %352 + %354 = OpFMul %v3float %286 %100 + %355 = OpFAdd %v3float %353 %354 + %356 = OpSampledImage %type_sampled_image %332 %333 + %357 = OpImageSampleExplicitLod %v4float %356 %355 Lod %float_0 + %358 = OpCompositeExtract %float %357 0 + %359 = OpFMul %float %358 %324 + %360 = OpFSub %float %359 %326 + %361 = OpFDiv %float %float_1 %360 + %362 = OpFMul %float %361 %154 + %363 = OpFSub %float %329 %362 + %364 = OpFMul %float %363 %323 + %365 = OpFOrdGreaterThan %bool %364 %float_0 + %366 = OpFAdd %float %364 %263 + %367 = OpFMul %float %364 %274 + %368 = OpFAdd %float %367 %263 + %369 = OpExtInst %float %1 FMax %float_0 %368 + %370 = OpSelect %float %365 %366 %369 + %371 = OpExtInst %float %1 FAbs %370 + %372 = OpExtInst %float %1 FClamp %371 %float_0_150000006 %float_5 + %373 = OpFAdd %float %372 %float_0_25 + %374 = OpFAdd %float %351 %373 + %375 = OpFMul %v3float %285 %101 + %376 = OpFAdd %v3float %278 %375 + %377 = OpFMul %v3float %286 %102 + %378 = OpFAdd %v3float %376 %377 + %379 = OpSampledImage %type_sampled_image %332 %333 + %380 = OpImageSampleExplicitLod %v4float %379 %378 Lod %float_0 + %381 = OpCompositeExtract %float %380 0 + %382 = OpFMul %float %381 %324 + %383 = OpFSub %float %382 %326 + %384 = OpFDiv %float %float_1 %383 + %385 = OpFMul %float %384 %154 + %386 = OpFSub %float %329 %385 + %387 = OpFMul %float %386 %323 + %388 = OpFOrdGreaterThan %bool %387 %float_0 + %389 = OpFAdd %float %387 %263 + %390 = OpFMul %float %387 %274 + %391 = OpFAdd %float %390 %263 + %392 = OpExtInst %float %1 FMax %float_0 %391 + %393 = OpSelect %float %388 %389 %392 + %394 = OpExtInst %float %1 FAbs %393 + %395 = OpExtInst %float %1 FClamp %394 %float_0_150000006 %float_5 + %396 = OpFAdd %float %395 %float_0_25 + %397 = OpFAdd %float %374 %396 + %398 = OpFMul %v3float %285 %103 + %399 = OpFAdd %v3float %278 %398 + %400 = OpFMul %v3float %286 %104 + %401 = OpFAdd %v3float %399 %400 + %402 = OpSampledImage %type_sampled_image %332 %333 + %403 = OpImageSampleExplicitLod %v4float %402 %401 Lod %float_0 + %404 = OpCompositeExtract %float %403 0 + %405 = OpFMul %float %404 %324 + %406 = OpFSub %float %405 %326 + %407 = OpFDiv %float %float_1 %406 + %408 = OpFMul %float %407 %154 + %409 = OpFSub %float %329 %408 + %410 = OpFMul %float %409 %323 + %411 = OpFOrdGreaterThan %bool %410 %float_0 + %412 = OpFAdd %float %410 %263 + %413 = OpFMul %float %410 %274 + %414 = OpFAdd %float %413 %263 + %415 = OpExtInst %float %1 FMax %float_0 %414 + %416 = OpSelect %float %411 %412 %415 + %417 = OpExtInst %float %1 FAbs %416 + %418 = OpExtInst %float %1 FClamp %417 %float_0_150000006 %float_5 + %419 = OpFAdd %float %418 %float_0_25 + %420 = OpFAdd %float %397 %419 + %421 = OpFMul %v3float %285 %105 + %422 = OpFAdd %v3float %278 %421 + %423 = OpFMul %v3float %286 %106 + %424 = OpFAdd %v3float %422 %423 + %425 = OpSampledImage %type_sampled_image %332 %333 + %426 = OpImageSampleExplicitLod %v4float %425 %424 Lod %float_0 + %427 = OpCompositeExtract %float %426 0 + %428 = OpFMul %float %427 %324 + %429 = OpFSub %float %428 %326 + %430 = OpFDiv %float %float_1 %429 + %431 = OpFMul %float %430 %154 + %432 = OpFSub %float %329 %431 + %433 = OpFMul %float %432 %323 + %434 = OpFOrdGreaterThan %bool %433 %float_0 + %435 = OpFAdd %float %433 %263 + %436 = OpFMul %float %433 %274 + %437 = OpFAdd %float %436 %263 + %438 = OpExtInst %float %1 FMax %float_0 %437 + %439 = OpSelect %float %434 %435 %438 + %440 = OpExtInst %float %1 FAbs %439 + %441 = OpExtInst %float %1 FClamp %440 %float_0_150000006 %float_5 + %442 = OpFAdd %float %441 %float_0_25 + %443 = OpFAdd %float %420 %442 + %444 = OpFMul %float %443 %float_0_200000003 + OpBranch %275 + %275 = OpLabel + %445 = OpPhi %float %float_1 %250 %444 %294 + %446 = OpFMul %float %445 %float_0_200000003 + %447 = OpFSub %float %float_1 %446 + OpBranch %249 + %249 = OpLabel + %448 = OpPhi %float %float_1 %161 %447 %275 + %449 = OpExtInst %float %1 Sqrt %448 + %450 = OpSelect %float %248 %449 %218 + %451 = OpCompositeInsert %v4float %450 %220 3 + OpStore %out_var_SV_Target0 %451 + OpReturn + OpFunctionEnd |