diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-msl/frag/constant-array.frag')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-msl/frag/constant-array.frag | 52 |
1 files changed, 46 insertions, 6 deletions
diff --git a/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-msl/frag/constant-array.frag b/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-msl/frag/constant-array.frag index 0950d23d97b..990860762c3 100644 --- a/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-msl/frag/constant-array.frag +++ b/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-msl/frag/constant-array.frag @@ -1,21 +1,60 @@ #pragma clang diagnostic ignored "-Wmissing-prototypes" +#pragma clang diagnostic ignored "-Wmissing-braces" #include <metal_stdlib> #include <simd/simd.h> using namespace metal; +template<typename T, size_t Num> +struct spvUnsafeArray +{ + T elements[Num ? Num : 1]; + + thread T& operator [] (size_t pos) thread + { + return elements[pos]; + } + constexpr const thread T& operator [] (size_t pos) const thread + { + return elements[pos]; + } + + device T& operator [] (size_t pos) device + { + return elements[pos]; + } + constexpr const device T& operator [] (size_t pos) const device + { + return elements[pos]; + } + + constexpr const constant T& operator [] (size_t pos) const constant + { + return elements[pos]; + } + + threadgroup T& operator [] (size_t pos) threadgroup + { + return elements[pos]; + } + constexpr const threadgroup T& operator [] (size_t pos) const threadgroup + { + return elements[pos]; + } +}; + struct Foobar { float a; float b; }; -constant float4 _37[3] = { float4(1.0), float4(2.0), float4(3.0) }; -constant float4 _49[2] = { float4(1.0), float4(2.0) }; -constant float4 _54[2] = { float4(8.0), float4(10.0) }; -constant float4 _55[2][2] = { { float4(1.0), float4(2.0) }, { float4(8.0), float4(10.0) } }; -constant Foobar _75[2] = { Foobar{ 10.0, 40.0 }, Foobar{ 90.0, 70.0 } }; +constant spvUnsafeArray<float4, 3> _37 = spvUnsafeArray<float4, 3>({ float4(1.0), float4(2.0), float4(3.0) }); +constant spvUnsafeArray<float4, 2> _49 = spvUnsafeArray<float4, 2>({ float4(1.0), float4(2.0) }); +constant spvUnsafeArray<float4, 2> _54 = spvUnsafeArray<float4, 2>({ float4(8.0), float4(10.0) }); +constant spvUnsafeArray<spvUnsafeArray<float4, 2>, 2> _55 = spvUnsafeArray<spvUnsafeArray<float4, 2>, 2>({ spvUnsafeArray<float4, 2>({ float4(1.0), float4(2.0) }), spvUnsafeArray<float4, 2>({ float4(8.0), float4(10.0) }) }); +constant spvUnsafeArray<Foobar, 2> _75 = spvUnsafeArray<Foobar, 2>({ Foobar{ 10.0, 40.0 }, Foobar{ 90.0, 70.0 } }); struct main0_out { @@ -27,7 +66,8 @@ struct main0_in int index [[user(locn0)]]; }; -inline float4 resolve(thread const Foobar& f) +static inline __attribute__((always_inline)) +float4 resolve(thread const Foobar& f) { return float4(f.a + f.b); } |