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Diffstat (limited to '3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders-ue4/asm/vert/array-missing-copies.asm.vert')
-rw-r--r--3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders-ue4/asm/vert/array-missing-copies.asm.vert466
1 files changed, 466 insertions, 0 deletions
diff --git a/3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders-ue4/asm/vert/array-missing-copies.asm.vert b/3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders-ue4/asm/vert/array-missing-copies.asm.vert
new file mode 100644
index 00000000000..3d3e0e51f57
--- /dev/null
+++ b/3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders-ue4/asm/vert/array-missing-copies.asm.vert
@@ -0,0 +1,466 @@
+#pragma clang diagnostic ignored "-Wmissing-prototypes"
+#pragma clang diagnostic ignored "-Wmissing-braces"
+
+#include <metal_stdlib>
+#include <simd/simd.h>
+
+using namespace metal;
+
+template<typename T, size_t Num>
+struct spvUnsafeArray
+{
+ T elements[Num ? Num : 1];
+
+ thread T& operator [] (size_t pos) thread
+ {
+ return elements[pos];
+ }
+ constexpr const thread T& operator [] (size_t pos) const thread
+ {
+ return elements[pos];
+ }
+
+ device T& operator [] (size_t pos) device
+ {
+ return elements[pos];
+ }
+ constexpr const device T& operator [] (size_t pos) const device
+ {
+ return elements[pos];
+ }
+
+ constexpr const constant T& operator [] (size_t pos) const constant
+ {
+ return elements[pos];
+ }
+
+ threadgroup T& operator [] (size_t pos) threadgroup
+ {
+ return elements[pos];
+ }
+ constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
+ {
+ return elements[pos];
+ }
+};
+
+struct type_View
+{
+ float4x4 View_TranslatedWorldToClip;
+ float4x4 View_WorldToClip;
+ float4x4 View_TranslatedWorldToView;
+ float4x4 View_ViewToTranslatedWorld;
+ float4x4 View_TranslatedWorldToCameraView;
+ float4x4 View_CameraViewToTranslatedWorld;
+ float4x4 View_ViewToClip;
+ float4x4 View_ViewToClipNoAA;
+ float4x4 View_ClipToView;
+ float4x4 View_ClipToTranslatedWorld;
+ float4x4 View_SVPositionToTranslatedWorld;
+ float4x4 View_ScreenToWorld;
+ float4x4 View_ScreenToTranslatedWorld;
+ packed_float3 View_ViewForward;
+ float PrePadding_View_844;
+ packed_float3 View_ViewUp;
+ float PrePadding_View_860;
+ packed_float3 View_ViewRight;
+ float PrePadding_View_876;
+ packed_float3 View_HMDViewNoRollUp;
+ float PrePadding_View_892;
+ packed_float3 View_HMDViewNoRollRight;
+ float PrePadding_View_908;
+ float4 View_InvDeviceZToWorldZTransform;
+ float4 View_ScreenPositionScaleBias;
+ packed_float3 View_WorldCameraOrigin;
+ float PrePadding_View_956;
+ packed_float3 View_TranslatedWorldCameraOrigin;
+ float PrePadding_View_972;
+ packed_float3 View_WorldViewOrigin;
+ float PrePadding_View_988;
+ packed_float3 View_PreViewTranslation;
+ float PrePadding_View_1004;
+ float4x4 View_PrevProjection;
+ float4x4 View_PrevViewProj;
+ float4x4 View_PrevViewRotationProj;
+ float4x4 View_PrevViewToClip;
+ float4x4 View_PrevClipToView;
+ float4x4 View_PrevTranslatedWorldToClip;
+ float4x4 View_PrevTranslatedWorldToView;
+ float4x4 View_PrevViewToTranslatedWorld;
+ float4x4 View_PrevTranslatedWorldToCameraView;
+ float4x4 View_PrevCameraViewToTranslatedWorld;
+ packed_float3 View_PrevWorldCameraOrigin;
+ float PrePadding_View_1660;
+ packed_float3 View_PrevWorldViewOrigin;
+ float PrePadding_View_1676;
+ packed_float3 View_PrevPreViewTranslation;
+ float PrePadding_View_1692;
+ float4x4 View_PrevInvViewProj;
+ float4x4 View_PrevScreenToTranslatedWorld;
+ float4x4 View_ClipToPrevClip;
+ float4 View_TemporalAAJitter;
+ float4 View_GlobalClippingPlane;
+ float2 View_FieldOfViewWideAngles;
+ float2 View_PrevFieldOfViewWideAngles;
+ float4 View_ViewRectMin;
+ float4 View_ViewSizeAndInvSize;
+ float4 View_BufferSizeAndInvSize;
+ float4 View_BufferBilinearUVMinMax;
+ int View_NumSceneColorMSAASamples;
+ float View_PreExposure;
+ float View_OneOverPreExposure;
+ float PrePadding_View_2012;
+ float4 View_DiffuseOverrideParameter;
+ float4 View_SpecularOverrideParameter;
+ float4 View_NormalOverrideParameter;
+ float2 View_RoughnessOverrideParameter;
+ float View_PrevFrameGameTime;
+ float View_PrevFrameRealTime;
+ float View_OutOfBoundsMask;
+ float PrePadding_View_2084;
+ float PrePadding_View_2088;
+ float PrePadding_View_2092;
+ packed_float3 View_WorldCameraMovementSinceLastFrame;
+ float View_CullingSign;
+ float View_NearPlane;
+ float View_AdaptiveTessellationFactor;
+ float View_GameTime;
+ float View_RealTime;
+ float View_DeltaTime;
+ float View_MaterialTextureMipBias;
+ float View_MaterialTextureDerivativeMultiply;
+ uint View_Random;
+ uint View_FrameNumber;
+ uint View_StateFrameIndexMod8;
+ uint View_StateFrameIndex;
+ float View_CameraCut;
+ float View_UnlitViewmodeMask;
+ float PrePadding_View_2164;
+ float PrePadding_View_2168;
+ float PrePadding_View_2172;
+ float4 View_DirectionalLightColor;
+ packed_float3 View_DirectionalLightDirection;
+ float PrePadding_View_2204;
+ float4 View_TranslucencyLightingVolumeMin[2];
+ float4 View_TranslucencyLightingVolumeInvSize[2];
+ float4 View_TemporalAAParams;
+ float4 View_CircleDOFParams;
+ float View_DepthOfFieldSensorWidth;
+ float View_DepthOfFieldFocalDistance;
+ float View_DepthOfFieldScale;
+ float View_DepthOfFieldFocalLength;
+ float View_DepthOfFieldFocalRegion;
+ float View_DepthOfFieldNearTransitionRegion;
+ float View_DepthOfFieldFarTransitionRegion;
+ float View_MotionBlurNormalizedToPixel;
+ float View_bSubsurfacePostprocessEnabled;
+ float View_GeneralPurposeTweak;
+ float View_DemosaicVposOffset;
+ float PrePadding_View_2348;
+ packed_float3 View_IndirectLightingColorScale;
+ float View_HDR32bppEncodingMode;
+ packed_float3 View_AtmosphericFogSunDirection;
+ float View_AtmosphericFogSunPower;
+ float View_AtmosphericFogPower;
+ float View_AtmosphericFogDensityScale;
+ float View_AtmosphericFogDensityOffset;
+ float View_AtmosphericFogGroundOffset;
+ float View_AtmosphericFogDistanceScale;
+ float View_AtmosphericFogAltitudeScale;
+ float View_AtmosphericFogHeightScaleRayleigh;
+ float View_AtmosphericFogStartDistance;
+ float View_AtmosphericFogDistanceOffset;
+ float View_AtmosphericFogSunDiscScale;
+ uint View_AtmosphericFogRenderMask;
+ uint View_AtmosphericFogInscatterAltitudeSampleNum;
+ float4 View_AtmosphericFogSunColor;
+ packed_float3 View_NormalCurvatureToRoughnessScaleBias;
+ float View_RenderingReflectionCaptureMask;
+ float4 View_AmbientCubemapTint;
+ float View_AmbientCubemapIntensity;
+ float View_SkyLightParameters;
+ float PrePadding_View_2488;
+ float PrePadding_View_2492;
+ float4 View_SkyLightColor;
+ float4 View_SkyIrradianceEnvironmentMap[7];
+ float View_MobilePreviewMode;
+ float View_HMDEyePaddingOffset;
+ float View_ReflectionCubemapMaxMip;
+ float View_ShowDecalsMask;
+ uint View_DistanceFieldAOSpecularOcclusionMode;
+ float View_IndirectCapsuleSelfShadowingIntensity;
+ float PrePadding_View_2648;
+ float PrePadding_View_2652;
+ packed_float3 View_ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeight;
+ int View_StereoPassIndex;
+ float4 View_GlobalVolumeCenterAndExtent[4];
+ float4 View_GlobalVolumeWorldToUVAddAndMul[4];
+ float View_GlobalVolumeDimension;
+ float View_GlobalVolumeTexelSize;
+ float View_MaxGlobalDistance;
+ float View_bCheckerboardSubsurfaceProfileRendering;
+ packed_float3 View_VolumetricFogInvGridSize;
+ float PrePadding_View_2828;
+ packed_float3 View_VolumetricFogGridZParams;
+ float PrePadding_View_2844;
+ float2 View_VolumetricFogSVPosToVolumeUV;
+ float View_VolumetricFogMaxDistance;
+ float PrePadding_View_2860;
+ packed_float3 View_VolumetricLightmapWorldToUVScale;
+ float PrePadding_View_2876;
+ packed_float3 View_VolumetricLightmapWorldToUVAdd;
+ float PrePadding_View_2892;
+ packed_float3 View_VolumetricLightmapIndirectionTextureSize;
+ float View_VolumetricLightmapBrickSize;
+ packed_float3 View_VolumetricLightmapBrickTexelSize;
+ float View_StereoIPD;
+ float View_IndirectLightingCacheShowFlag;
+ float View_EyeToPixelSpreadAngle;
+};
+
+struct type_MobileBasePass
+{
+ float4 MobileBasePass_Fog_ExponentialFogParameters;
+ float4 MobileBasePass_Fog_ExponentialFogParameters2;
+ float4 MobileBasePass_Fog_ExponentialFogColorParameter;
+ float4 MobileBasePass_Fog_ExponentialFogParameters3;
+ float4 MobileBasePass_Fog_InscatteringLightDirection;
+ float4 MobileBasePass_Fog_DirectionalInscatteringColor;
+ float2 MobileBasePass_Fog_SinCosInscatteringColorCubemapRotation;
+ float PrePadding_MobileBasePass_Fog_104;
+ float PrePadding_MobileBasePass_Fog_108;
+ packed_float3 MobileBasePass_Fog_FogInscatteringTextureParameters;
+ float MobileBasePass_Fog_ApplyVolumetricFog;
+ float PrePadding_MobileBasePass_PlanarReflection_128;
+ float PrePadding_MobileBasePass_PlanarReflection_132;
+ float PrePadding_MobileBasePass_PlanarReflection_136;
+ float PrePadding_MobileBasePass_PlanarReflection_140;
+ float PrePadding_MobileBasePass_PlanarReflection_144;
+ float PrePadding_MobileBasePass_PlanarReflection_148;
+ float PrePadding_MobileBasePass_PlanarReflection_152;
+ float PrePadding_MobileBasePass_PlanarReflection_156;
+ float4 MobileBasePass_PlanarReflection_ReflectionPlane;
+ float4 MobileBasePass_PlanarReflection_PlanarReflectionOrigin;
+ float4 MobileBasePass_PlanarReflection_PlanarReflectionXAxis;
+ float4 MobileBasePass_PlanarReflection_PlanarReflectionYAxis;
+ float3x4 MobileBasePass_PlanarReflection_InverseTransposeMirrorMatrix;
+ packed_float3 MobileBasePass_PlanarReflection_PlanarReflectionParameters;
+ float PrePadding_MobileBasePass_PlanarReflection_284;
+ float2 MobileBasePass_PlanarReflection_PlanarReflectionParameters2;
+ float PrePadding_MobileBasePass_PlanarReflection_296;
+ float PrePadding_MobileBasePass_PlanarReflection_300;
+ float4x4 MobileBasePass_PlanarReflection_ProjectionWithExtraFOV[2];
+ float4 MobileBasePass_PlanarReflection_PlanarReflectionScreenScaleBias[2];
+ float2 MobileBasePass_PlanarReflection_PlanarReflectionScreenBound;
+ uint MobileBasePass_PlanarReflection_bIsStereo;
+};
+
+struct type_Primitive
+{
+ float4x4 Primitive_LocalToWorld;
+ float4 Primitive_InvNonUniformScaleAndDeterminantSign;
+ float4 Primitive_ObjectWorldPositionAndRadius;
+ float4x4 Primitive_WorldToLocal;
+ float4x4 Primitive_PreviousLocalToWorld;
+ float4x4 Primitive_PreviousWorldToLocal;
+ packed_float3 Primitive_ActorWorldPosition;
+ float Primitive_UseSingleSampleShadowFromStationaryLights;
+ packed_float3 Primitive_ObjectBounds;
+ float Primitive_LpvBiasMultiplier;
+ float Primitive_DecalReceiverMask;
+ float Primitive_PerObjectGBufferData;
+ float Primitive_UseVolumetricLightmapShadowFromStationaryLights;
+ float Primitive_UseEditorDepthTest;
+ float4 Primitive_ObjectOrientation;
+ float4 Primitive_NonUniformScale;
+ packed_float3 Primitive_LocalObjectBoundsMin;
+ float PrePadding_Primitive_380;
+ packed_float3 Primitive_LocalObjectBoundsMax;
+ uint Primitive_LightingChannelMask;
+ uint Primitive_LightmapDataIndex;
+ int Primitive_SingleCaptureIndex;
+};
+
+struct type_LandscapeParameters
+{
+ float4 LandscapeParameters_HeightmapUVScaleBias;
+ float4 LandscapeParameters_WeightmapUVScaleBias;
+ float4 LandscapeParameters_LandscapeLightmapScaleBias;
+ float4 LandscapeParameters_SubsectionSizeVertsLayerUVPan;
+ float4 LandscapeParameters_SubsectionOffsetParams;
+ float4 LandscapeParameters_LightmapSubsectionOffsetParams;
+ float4x4 LandscapeParameters_LocalToWorldNoScaling;
+};
+
+struct type_Globals
+{
+ float4 LodBias;
+ float4 LodValues;
+ float4 SectionLods;
+ float4 NeighborSectionLod[4];
+};
+
+struct main0_out
+{
+ float2 out_var_TEXCOORD0 [[user(locn0)]];
+ float2 out_var_TEXCOORD1 [[user(locn1)]];
+ float4 out_var_TEXCOORD2 [[user(locn2)]];
+ float4 out_var_TEXCOORD3 [[user(locn3)]];
+ float4 out_var_TEXCOORD8 [[user(locn4)]];
+ float4 gl_Position [[position]];
+};
+
+struct main0_in
+{
+ float4 in_var_ATTRIBUTE0 [[attribute(0)]];
+ float4 in_var_ATTRIBUTE1_0 [[attribute(1)]];
+ float4 in_var_ATTRIBUTE1_1 [[attribute(2)]];
+};
+
+vertex main0_out main0(main0_in in [[stage_in]], constant type_View& View [[buffer(0)]], constant type_MobileBasePass& MobileBasePass [[buffer(1)]], constant type_Primitive& Primitive [[buffer(2)]], constant type_LandscapeParameters& LandscapeParameters [[buffer(3)]], constant type_Globals& _Globals [[buffer(4)]])
+{
+ main0_out out = {};
+ spvUnsafeArray<float4, 2> in_var_ATTRIBUTE1 = {};
+ in_var_ATTRIBUTE1[0] = in.in_var_ATTRIBUTE1_0;
+ in_var_ATTRIBUTE1[1] = in.in_var_ATTRIBUTE1_1;
+ spvUnsafeArray<float4, 1> _97;
+ for (int _107 = 0; _107 < 1; )
+ {
+ _97[_107] = float4(0.0);
+ _107++;
+ continue;
+ }
+ float4 _115 = in.in_var_ATTRIBUTE0 * float4(255.0);
+ float2 _116 = _115.zw;
+ float2 _119 = fract(_116 * float2(0.5)) * float2(2.0);
+ float2 _121 = (_116 - _119) * float2(0.0039215688593685626983642578125);
+ float2 _122 = _115.xy;
+ float2 _126 = _122 * float2(_Globals.LodValues.w);
+ float _127 = _126.y;
+ float _128 = _126.x;
+ float4 _132 = float4(_127, _128, 1.0 - _128, 1.0 - _127) * float4(2.0);
+ float4 _186;
+ if (_119.y > 0.5)
+ {
+ float4 _161;
+ if (_119.x > 0.5)
+ {
+ _161 = (_132 * float4(_Globals.SectionLods.w)) + ((float4(1.0) - _132) * _Globals.NeighborSectionLod[3]);
+ }
+ else
+ {
+ _161 = (_132 * float4(_Globals.SectionLods.z)) + ((float4(1.0) - _132) * _Globals.NeighborSectionLod[2]);
+ }
+ _186 = _161;
+ }
+ else
+ {
+ float4 _185;
+ if (_119.x > 0.5)
+ {
+ _185 = (_132 * float4(_Globals.SectionLods.y)) + ((float4(1.0) - _132) * _Globals.NeighborSectionLod[1]);
+ }
+ else
+ {
+ _185 = (_132 * float4(_Globals.SectionLods.x)) + ((float4(1.0) - _132) * _Globals.NeighborSectionLod[0]);
+ }
+ _186 = _185;
+ }
+ float _206;
+ if ((_128 + _127) > 1.0)
+ {
+ float _198;
+ if (_128 < _127)
+ {
+ _198 = _186.w;
+ }
+ else
+ {
+ _198 = _186.z;
+ }
+ _206 = _198;
+ }
+ else
+ {
+ float _205;
+ if (_128 < _127)
+ {
+ _205 = _186.y;
+ }
+ else
+ {
+ _205 = _186.x;
+ }
+ _206 = _205;
+ }
+ float _207 = floor(_206);
+ float _220 = _121.x;
+ float3 _235 = select(select(select(select(select(float3(0.03125, _121.yy), float3(0.0625, _220, _121.y), bool3(_207 < 5.0)), float3(0.125, in_var_ATTRIBUTE1[1].w, _220), bool3(_207 < 4.0)), float3(0.25, in_var_ATTRIBUTE1[1].zw), bool3(_207 < 3.0)), float3(0.5, in_var_ATTRIBUTE1[1].yz), bool3(_207 < 2.0)), float3(1.0, in_var_ATTRIBUTE1[1].xy), bool3(_207 < 1.0));
+ float _236 = _235.x;
+ float _245 = (((in_var_ATTRIBUTE1[0].x * 65280.0) + (in_var_ATTRIBUTE1[0].y * 255.0)) - 32768.0) * 0.0078125;
+ float _252 = (((in_var_ATTRIBUTE1[0].z * 65280.0) + (in_var_ATTRIBUTE1[0].w * 255.0)) - 32768.0) * 0.0078125;
+ float2 _257 = floor(_122 * float2(_236));
+ float2 _271 = float2((LandscapeParameters.LandscapeParameters_SubsectionSizeVertsLayerUVPan.x * _236) - 1.0, fast::max((LandscapeParameters.LandscapeParameters_SubsectionSizeVertsLayerUVPan.x * 0.5) * _236, 2.0) - 1.0) * float2(LandscapeParameters.LandscapeParameters_SubsectionSizeVertsLayerUVPan.y);
+ float3 _287 = mix(float3(_257 / float2(_271.x), mix(_245, _252, _235.y)), float3(floor(_257 * float2(0.5)) / float2(_271.y), mix(_245, _252, _235.z)), float3(_206 - _207));
+ float2 _288 = _119.xy;
+ float2 _292 = _288 * LandscapeParameters.LandscapeParameters_SubsectionOffsetParams.ww;
+ float3 _296 = _287 + float3(_292, 0.0);
+ float4 _322 = float4((((Primitive.Primitive_LocalToWorld[0u].xyz * _296.xxx) + (Primitive.Primitive_LocalToWorld[1u].xyz * _296.yyy)) + (Primitive.Primitive_LocalToWorld[2u].xyz * _296.zzz)) + (Primitive.Primitive_LocalToWorld[3u].xyz + float3(View.View_PreViewTranslation)), 1.0);
+ float2 _323 = _287.xy;
+ float4 _338 = float4(_322.x, _322.y, _322.z, _322.w);
+ float4 _339 = View.View_TranslatedWorldToClip * _338;
+ float3 _341 = _322.xyz - float3(View.View_TranslatedWorldCameraOrigin);
+ float _345 = dot(_341, _341);
+ float _346 = rsqrt(_345);
+ float _347 = _345 * _346;
+ float _354 = _341.z;
+ float _357 = fast::max(0.0, MobileBasePass.MobileBasePass_Fog_ExponentialFogParameters.w);
+ float _393;
+ float _394;
+ float _395;
+ float _396;
+ if (_357 > 0.0)
+ {
+ float _361 = _357 * _346;
+ float _362 = _361 * _354;
+ float _365 = View.View_WorldCameraOrigin[2] + _362;
+ _393 = (1.0 - _361) * _347;
+ _394 = MobileBasePass.MobileBasePass_Fog_ExponentialFogParameters2.z * exp2(-fast::max(-127.0, MobileBasePass.MobileBasePass_Fog_ExponentialFogParameters2.y * (_365 - MobileBasePass.MobileBasePass_Fog_ExponentialFogParameters2.w)));
+ _395 = MobileBasePass.MobileBasePass_Fog_ExponentialFogParameters3.x * exp2(-fast::max(-127.0, MobileBasePass.MobileBasePass_Fog_ExponentialFogParameters.y * (_365 - MobileBasePass.MobileBasePass_Fog_ExponentialFogParameters3.y)));
+ _396 = _354 - _362;
+ }
+ else
+ {
+ _393 = _347;
+ _394 = MobileBasePass.MobileBasePass_Fog_ExponentialFogParameters2.x;
+ _395 = MobileBasePass.MobileBasePass_Fog_ExponentialFogParameters.x;
+ _396 = _354;
+ }
+ float _400 = fast::max(-127.0, MobileBasePass.MobileBasePass_Fog_ExponentialFogParameters.y * _396);
+ float _405 = log(2.0);
+ float _407 = 0.5 * (_405 * _405);
+ float _417 = fast::max(-127.0, MobileBasePass.MobileBasePass_Fog_ExponentialFogParameters2.y * _396);
+ float _428 = (_395 * ((abs(_400) > 0.00999999977648258209228515625) ? ((1.0 - exp2(-_400)) / _400) : (_405 - (_407 * _400)))) + (_394 * ((abs(_417) > 0.00999999977648258209228515625) ? ((1.0 - exp2(-_417)) / _417) : (_405 - (_407 * _417))));
+ float3 _459;
+ if (MobileBasePass.MobileBasePass_Fog_InscatteringLightDirection.w >= 0.0)
+ {
+ _459 = (MobileBasePass.MobileBasePass_Fog_DirectionalInscatteringColor.xyz * float3(pow(fast::clamp(dot(_341 * float3(_346), MobileBasePass.MobileBasePass_Fog_InscatteringLightDirection.xyz), 0.0, 1.0), MobileBasePass.MobileBasePass_Fog_DirectionalInscatteringColor.w))) * float3(1.0 - fast::clamp(exp2(-(_428 * fast::max(_393 - MobileBasePass.MobileBasePass_Fog_InscatteringLightDirection.w, 0.0))), 0.0, 1.0));
+ }
+ else
+ {
+ _459 = float3(0.0);
+ }
+ bool _468 = (MobileBasePass.MobileBasePass_Fog_ExponentialFogParameters3.w > 0.0) && (_347 > MobileBasePass.MobileBasePass_Fog_ExponentialFogParameters3.w);
+ float _471 = _468 ? 1.0 : fast::max(fast::clamp(exp2(-(_428 * _393)), 0.0, 1.0), MobileBasePass.MobileBasePass_Fog_ExponentialFogColorParameter.w);
+ _97[0] = float4((MobileBasePass.MobileBasePass_Fog_ExponentialFogColorParameter.xyz * float3(1.0 - _471)) + select(_459, float3(0.0), bool3(_468)), _471);
+ float4 _482 = _338;
+ _482.w = _339.w;
+ out.out_var_TEXCOORD0 = ((_323 + LandscapeParameters.LandscapeParameters_SubsectionSizeVertsLayerUVPan.zw) + _292).xy;
+ out.out_var_TEXCOORD1 = ((_323 * LandscapeParameters.LandscapeParameters_WeightmapUVScaleBias.xy) + LandscapeParameters.LandscapeParameters_WeightmapUVScaleBias.zw) + (_288 * LandscapeParameters.LandscapeParameters_SubsectionOffsetParams.zz);
+ out.out_var_TEXCOORD2 = float4(float4(0.0).x, float4(0.0).y, _97[0].x, _97[0].y);
+ out.out_var_TEXCOORD3 = float4(float4(0.0).x, float4(0.0).y, _97[0].z, _97[0].w);
+ out.out_var_TEXCOORD8 = _482;
+ out.gl_Position = _339;
+ return out;
+}
+