diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders-msl/desktop-only/tesc/struct-copy.desktop.sso.tesc')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders-msl/desktop-only/tesc/struct-copy.desktop.sso.tesc | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders-msl/desktop-only/tesc/struct-copy.desktop.sso.tesc b/3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders-msl/desktop-only/tesc/struct-copy.desktop.sso.tesc index cd4d8d80e52..e7e184a980a 100644 --- a/3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders-msl/desktop-only/tesc/struct-copy.desktop.sso.tesc +++ b/3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders-msl/desktop-only/tesc/struct-copy.desktop.sso.tesc @@ -28,10 +28,8 @@ kernel void main0(main0_in in [[stage_in]], uint gl_InvocationID [[thread_index_ threadgroup_barrier(mem_flags::mem_threadgroup); if (gl_InvocationID >= 4) return; - Boo vInput_24; - vInput_24.a = gl_in[gl_InvocationID].Boo_a; - vInput_24.b = gl_in[gl_InvocationID].Boo_b; - gl_out[gl_InvocationID].vVertex = vInput_24; + Boo _25 = Boo{ gl_in[gl_InvocationID].Boo_a, gl_in[gl_InvocationID].Boo_b }; + gl_out[gl_InvocationID].vVertex = _25; spvTessLevel[gl_PrimitiveID].edgeTessellationFactor[0] = half(1.0); spvTessLevel[gl_PrimitiveID].edgeTessellationFactor[1] = half(2.0); spvTessLevel[gl_PrimitiveID].edgeTessellationFactor[2] = half(3.0); |