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diff --git a/3rdparty/bgfx/3rdparty/glslang/hlsl/hlslAttributes.cpp b/3rdparty/bgfx/3rdparty/glslang/hlsl/hlslAttributes.cpp
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+++ b/3rdparty/bgfx/3rdparty/glslang/hlsl/hlslAttributes.cpp
@@ -0,0 +1,110 @@
+//
+//Copyright (C) 2016 LunarG, Inc.
+//
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of Google, Inc., nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#include "hlslAttributes.h"
+#include <cstdlib>
+#include <cctype>
+
+namespace glslang {
+ // Map the given string to an attribute enum from TAttributeType,
+ // or EatNone if invalid.
+ TAttributeType TAttributeMap::attributeFromName(const TString& name)
+ {
+ // These are case insensitive.
+ TString lowername(name);
+ std::transform(lowername.begin(), lowername.end(), lowername.begin(), ::tolower);
+
+ if (lowername == "allow_uav_condition")
+ return EatAllow_uav_condition;
+ else if (lowername == "branch")
+ return EatBranch;
+ else if (lowername == "call")
+ return EatCall;
+ else if (lowername == "domain")
+ return EatDomain;
+ else if (lowername == "earlydepthstencil")
+ return EatEarlyDepthStencil;
+ else if (lowername == "fastopt")
+ return EatFastOpt;
+ else if (lowername == "flatten")
+ return EatFlatten;
+ else if (lowername == "forcecase")
+ return EatForceCase;
+ else if (lowername == "instance")
+ return EatInstance;
+ else if (lowername == "maxtessfactor")
+ return EatMaxTessFactor;
+ else if (lowername == "maxvertexcount")
+ return EatMaxVertexCount;
+ else if (lowername == "numthreads")
+ return EatNumThreads;
+ else if (lowername == "outputcontrolpoints")
+ return EatOutputControlPoints;
+ else if (lowername == "outputtopology")
+ return EatOutputTopology;
+ else if (lowername == "partitioning")
+ return EatPartitioning;
+ else if (lowername == "patchconstantfunc")
+ return EatPatchConstantFunc;
+ else if (lowername == "unroll")
+ return EatUnroll;
+ else
+ return EatNone;
+ }
+
+ // Look up entry, inserting if it's not there, and if name is a valid attribute name
+ // as known by attributeFromName.
+ TAttributeType TAttributeMap::setAttribute(const TString* name, TIntermAggregate* value)
+ {
+ if (name == nullptr)
+ return EatNone;
+
+ const TAttributeType attr = attributeFromName(*name);
+
+ if (attr != EatNone)
+ attributes[attr] = value;
+
+ return attr;
+ }
+
+ // Look up entry (const version), and return aggregate node. This cannot change the map.
+ const TIntermAggregate* TAttributeMap::operator[](TAttributeType attr) const
+ {
+ const auto entry = attributes.find(attr);
+
+ return (entry == attributes.end()) ? nullptr : entry->second;
+ }
+
+} // end namespace glslang