diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/remap.hlsl.sample.basic.strip.frag')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/remap.hlsl.sample.basic.strip.frag | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/remap.hlsl.sample.basic.strip.frag b/3rdparty/bgfx/3rdparty/glslang/Test/remap.hlsl.sample.basic.strip.frag new file mode 100644 index 00000000000..03e83ef9bcf --- /dev/null +++ b/3rdparty/bgfx/3rdparty/glslang/Test/remap.hlsl.sample.basic.strip.frag @@ -0,0 +1,90 @@ +SamplerState g_sSamp : register(s0); +uniform sampler2D g_sSamp2d +{ + AddressU = MIRROR; + AddressV = WRAP; + MinLOD = 0; + MaxLOD = 10; + MaxAnisotropy = 2; + MipLodBias = 0.2; +}, g_sSamp2D_b; + +Texture1D g_tTex1df4a : register(t1); + +uniform Texture1D <float4> g_tTex1df4 : register(t0); +Texture1D <int4> g_tTex1di4; +Texture1D <uint4> g_tTex1du4; + +Texture2D <float4> g_tTex2df4; +Texture2D <int4> g_tTex2di4; +Texture2D <uint4> g_tTex2du4; + +Texture3D <float4> g_tTex3df4; +Texture3D <int4> g_tTex3di4; +Texture3D <uint4> g_tTex3du4; + +TextureCube <float4> g_tTexcdf4; +TextureCube <int4> g_tTexcdi4; +TextureCube <uint4> g_tTexcdu4; + +struct MemberTest +{ + int Sample; // in HLSL, method names are valid struct members. + int CalculateLevelOfDetail; // ... + int CalculateLevelOfDetailUnclamped; // ... + int Gather; // ... + int GetDimensions; // ... + int GetSamplePosition; // ... + int Load; // ... + int SampleBias; // ... + int SampleCmp; // ... + int SampleCmpLevelZero; // ... + int SampleGrad; // ... + int SampleLevel; // ... +}; + +struct PS_OUTPUT +{ + float4 Color : SV_Target0; + float Depth : SV_Depth; +}; + +PS_OUTPUT main() +{ + PS_OUTPUT psout; + + MemberTest mtest; + mtest.CalculateLevelOfDetail = 1; // in HLSL, method names are valid struct members. + mtest.CalculateLevelOfDetailUnclamped = 1; // ... + mtest.Gather = 1; // ... + mtest.GetDimensions = 1; // ... + mtest.GetSamplePosition = 1; // ... + mtest.Load = 1; // ... + mtest.Sample = 1; // ... + mtest.SampleBias = 1; // ... + mtest.SampleCmp = 1; // ... + mtest.SampleCmpLevelZero = 1; // ... + mtest.SampleGrad = 1; // ... + mtest.SampleLevel = 1; // ... + + float4 txval10 = g_tTex1df4 . Sample(g_sSamp, 0.1); + int4 txval11 = g_tTex1di4 . Sample(g_sSamp, 0.2); + uint4 txval12 = g_tTex1du4 . Sample(g_sSamp, 0.3); + + float4 txval20 = g_tTex2df4 . Sample(g_sSamp, float2(0.1, 0.2)); + int4 txval21 = g_tTex2di4 . Sample(g_sSamp, float2(0.3, 0.4)); + uint4 txval22 = g_tTex2du4 . Sample(g_sSamp, float2(0.5, 0.6)); + + float4 txval30 = g_tTex3df4 . Sample(g_sSamp, float3(0.1, 0.2, 0.3)); + int4 txval31 = g_tTex3di4 . Sample(g_sSamp, float3(0.4, 0.5, 0.6)); + uint4 txval32 = g_tTex3du4 . Sample(g_sSamp, float3(0.7, 0.8, 0.9)); + + float4 txval40 = g_tTexcdf4 . Sample(g_sSamp, float3(0.1, 0.2, 0.3)); + int4 txval41 = g_tTexcdi4 . Sample(g_sSamp, float3(0.4, 0.5, 0.6)); + uint4 txval42 = g_tTexcdu4 . Sample(g_sSamp, float3(0.7, 0.8, 0.9)); + + psout.Color = 1.0; + psout.Depth = 1.0; + + return psout; +} |