diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/hlsl.load.buffer.float.dx10.frag')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/hlsl.load.buffer.float.dx10.frag | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/hlsl.load.buffer.float.dx10.frag b/3rdparty/bgfx/3rdparty/glslang/Test/hlsl.load.buffer.float.dx10.frag new file mode 100644 index 00000000000..eeea9a63e2c --- /dev/null +++ b/3rdparty/bgfx/3rdparty/glslang/Test/hlsl.load.buffer.float.dx10.frag @@ -0,0 +1,38 @@ +uniform Buffer <float> g_tTexbfs_test : register(t0); + +Buffer <float> g_tTexbfs; +Buffer <int> g_tTexbis; +Buffer <uint> g_tTexbus; + +struct PS_OUTPUT +{ + float4 Color : SV_Target0; + float Depth : SV_Depth; +}; + +uniform int c1; +uniform int2 c2; +uniform int3 c3; +uniform int4 c4; + +uniform int o1; +uniform int2 o2; +uniform int3 o3; +uniform int4 o4; + +PS_OUTPUT main() +{ + PS_OUTPUT psout; + + // Buffer + float r00 = g_tTexbfs.Load(c1); + int r01 = g_tTexbis.Load(c1); + uint r02 = g_tTexbus.Load(c1); + + // TODO: other types that can be put in sampler buffers, like float2x2, and float3. + + psout.Color = 1.0; + psout.Depth = 1.0; + + return psout; +} |