diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/hlsl.gather.basic.dx10.frag')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/hlsl.gather.basic.dx10.frag | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/hlsl.gather.basic.dx10.frag b/3rdparty/bgfx/3rdparty/glslang/Test/hlsl.gather.basic.dx10.frag new file mode 100644 index 00000000000..be0cd31f64c --- /dev/null +++ b/3rdparty/bgfx/3rdparty/glslang/Test/hlsl.gather.basic.dx10.frag @@ -0,0 +1,48 @@ +SamplerState g_sSamp : register(s0); +uniform sampler2D g_sSamp2d; + +Texture1D g_tTex1df4a : register(t1); + +uniform Texture1D <float4> g_tTex1df4 : register(t0); +Texture1D <int4> g_tTex1di4; +Texture1D <uint4> g_tTex1du4; + +Texture2D <float4> g_tTex2df4; +Texture2D <int4> g_tTex2di4; +Texture2D <uint4> g_tTex2du4; + +Texture3D <float4> g_tTex3df4; +Texture3D <int4> g_tTex3di4; +Texture3D <uint4> g_tTex3du4; + +TextureCube <float4> g_tTexcdf4; +TextureCube <int4> g_tTexcdi4; +TextureCube <uint4> g_tTexcdu4; + +struct PS_OUTPUT +{ + float4 Color : SV_Target0; + float Depth : SV_Depth; +}; + +PS_OUTPUT main() +{ + PS_OUTPUT psout; + + // no 1D gathers + + float4 txval20 = g_tTex2df4 . Gather(g_sSamp, float2(0.1, 0.2)); + int4 txval21 = g_tTex2di4 . Gather(g_sSamp, float2(0.3, 0.4)); + uint4 txval22 = g_tTex2du4 . Gather(g_sSamp, float2(0.5, 0.6)); + + // no 3D gathers + + float4 txval40 = g_tTexcdf4 . Gather(g_sSamp, float3(0.1, 0.2, 0.3)); + int4 txval41 = g_tTexcdi4 . Gather(g_sSamp, float3(0.4, 0.5, 0.6)); + uint4 txval42 = g_tTexcdu4 . Gather(g_sSamp, float3(0.7, 0.8, 0.9)); + + psout.Color = 1.0; + psout.Depth = 1.0; + + return psout; +} |