diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/types.frag.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/types.frag.out | 677 |
1 files changed, 677 insertions, 0 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/types.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/types.frag.out new file mode 100644 index 00000000000..475a989c7e4 --- /dev/null +++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/types.frag.out @@ -0,0 +1,677 @@ +types.frag +Shader version: 130 +0:? Sequence +0:33 Function Definition: main( (global void) +0:33 Function Parameters: +0:35 Sequence +0:35 Sequence +0:35 move second child to first child (temp bool) +0:35 'b' (temp bool) +0:35 logical-and (temp bool) +0:35 'u_b' (uniform bool) +0:35 'i_b' (uniform bool) +0:36 Sequence +0:36 move second child to first child (temp 2-component vector of bool) +0:36 'b2' (temp 2-component vector of bool) +0:36 Construct bvec2 (temp 2-component vector of bool) +0:36 logical-and (temp bool) +0:36 logical-and (temp bool) +0:36 logical-and (temp bool) +0:36 direct index (temp bool) +0:36 'u_b2' (uniform 2-component vector of bool) +0:36 Constant: +0:36 0 (const int) +0:36 direct index (temp bool) +0:36 'i_b2' (uniform 2-component vector of bool) +0:36 Constant: +0:36 0 (const int) +0:36 direct index (temp bool) +0:36 'u_b2' (uniform 2-component vector of bool) +0:36 Constant: +0:36 1 (const int) +0:36 direct index (temp bool) +0:36 'i_b2' (uniform 2-component vector of bool) +0:36 Constant: +0:36 1 (const int) +0:37 Sequence +0:37 move second child to first child (temp 3-component vector of bool) +0:37 'b3' (temp 3-component vector of bool) +0:37 Construct bvec3 (temp 3-component vector of bool) +0:37 logical-and (temp bool) +0:37 logical-and (temp bool) +0:37 logical-and (temp bool) +0:37 logical-and (temp bool) +0:37 logical-and (temp bool) +0:37 direct index (temp bool) +0:37 'u_b3' (uniform 3-component vector of bool) +0:37 Constant: +0:37 0 (const int) +0:37 direct index (temp bool) +0:37 'i_b3' (uniform 3-component vector of bool) +0:37 Constant: +0:37 0 (const int) +0:37 direct index (temp bool) +0:37 'u_b3' (uniform 3-component vector of bool) +0:37 Constant: +0:37 1 (const int) +0:37 direct index (temp bool) +0:37 'i_b3' (uniform 3-component vector of bool) +0:37 Constant: +0:37 1 (const int) +0:37 direct index (temp bool) +0:37 'u_b3' (uniform 3-component vector of bool) +0:37 Constant: +0:37 2 (const int) +0:37 direct index (temp bool) +0:37 'i_b3' (uniform 3-component vector of bool) +0:37 Constant: +0:37 2 (const int) +0:38 Sequence +0:38 move second child to first child (temp 4-component vector of bool) +0:38 'b4' (temp 4-component vector of bool) +0:38 Construct bvec4 (temp 4-component vector of bool) +0:38 logical-and (temp bool) +0:38 logical-and (temp bool) +0:38 logical-and (temp bool) +0:38 logical-and (temp bool) +0:38 logical-and (temp bool) +0:38 logical-and (temp bool) +0:38 logical-and (temp bool) +0:38 direct index (temp bool) +0:38 'u_b4' (uniform 4-component vector of bool) +0:38 Constant: +0:38 0 (const int) +0:38 direct index (temp bool) +0:38 'i_b4' (uniform 4-component vector of bool) +0:38 Constant: +0:38 0 (const int) +0:38 direct index (temp bool) +0:38 'u_b4' (uniform 4-component vector of bool) +0:38 Constant: +0:38 1 (const int) +0:38 direct index (temp bool) +0:38 'i_b4' (uniform 4-component vector of bool) +0:38 Constant: +0:38 1 (const int) +0:38 direct index (temp bool) +0:38 'u_b4' (uniform 4-component 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of int) +0:42 'u_i3' (uniform 3-component vector of int) +0:42 'i_i3' (flat in 3-component vector of int) +0:43 Sequence +0:43 move second child to first child (temp 4-component vector of int) +0:43 'i4' (temp 4-component vector of int) +0:43 add (temp 4-component vector of int) +0:43 'u_i4' (uniform 4-component vector of int) +0:43 'i_i4' (flat in 4-component vector of int) +0:45 Sequence +0:45 move second child to first child (temp float) +0:45 'f' (temp float) +0:45 add (temp float) +0:45 'u_f' (uniform float) +0:45 'i_f' (smooth in float) +0:46 Sequence +0:46 move second child to first child (temp 2-component vector of float) +0:46 'f2' (temp 2-component vector of float) +0:46 add (temp 2-component vector of float) +0:46 'u_f2' (uniform 2-component vector of float) +0:46 'i_f2' (smooth in 2-component vector of float) +0:47 Sequence +0:47 move second child to first child (temp 3-component vector of float) +0:47 'f3' (temp 3-component vector of float) +0:47 add (temp 3-component vector of float) +0:47 'u_f3' (uniform 3-component vector of float) +0:47 'i_f3' (smooth in 3-component vector of float) +0:48 Sequence +0:48 move second child to first child (temp 4-component vector of float) +0:48 'f4' (temp 4-component vector of float) +0:48 add (temp 4-component vector of float) +0:48 'u_f4' (uniform 4-component vector of float) +0:48 'i_f4' (smooth in 4-component vector of float) +0:50 move second child to first child (temp 4-component vector of float) +0:50 'gl_FragColor' (fragColor 4-component vector of float FragColor) +0:60 Test condition and select (temp 4-component vector of float) +0:60 Condition +0:59 logical-or (temp bool) +0:58 logical-or (temp bool) +0:57 logical-or (temp bool) +0:56 logical-or (temp bool) +0:55 logical-or (temp bool) +0:54 logical-or (temp bool) +0:53 logical-or (temp bool) +0:52 logical-or (temp bool) +0:51 logical-or (temp bool) +0:51 'b' (temp bool) +0:52 direct index (temp bool) +0:52 'b2' (temp 2-component vector of bool) +0:52 Constant: +0:52 0 (const int) +0:53 direct index (temp bool) +0:53 'b2' (temp 2-component vector of bool) +0:53 Constant: +0:53 1 (const int) +0:54 direct index (temp bool) +0:54 'b3' (temp 3-component vector of bool) +0:54 Constant: +0:54 0 (const int) +0:55 direct index (temp bool) +0:55 'b3' (temp 3-component vector of bool) +0:55 Constant: +0:55 1 (const int) +0:56 direct index (temp bool) +0:56 'b3' (temp 3-component vector of bool) +0:56 Constant: +0:56 2 (const int) +0:57 direct index (temp bool) +0:57 'b4' (temp 4-component vector of bool) +0:57 Constant: +0:57 0 (const int) +0:58 direct index (temp bool) +0:58 'b4' (temp 4-component vector of bool) +0:58 Constant: +0:58 1 (const int) +0:59 direct index (temp bool) +0:59 'b4' (temp 4-component vector of bool) +0:59 Constant: +0:59 2 (const int) +0:60 direct index (temp bool) +0:60 'b4' (temp 4-component vector of bool) +0:60 Constant: +0:60 3 (const int) +0:60 true case +0:79 Construct vec4 (temp 4-component vector of float) 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Constant: +0:66 2 (const int) +0:67 direct index (temp int) +0:67 'i4' (temp 4-component vector of int) +0:67 Constant: +0:67 0 (const int) +0:68 direct index (temp int) +0:68 'i4' (temp 4-component vector of int) +0:68 Constant: +0:68 1 (const int) +0:69 direct index (temp int) +0:69 'i4' (temp 4-component vector of int) +0:69 Constant: +0:69 2 (const int) +0:70 direct index (temp int) +0:70 'i4' (temp 4-component vector of int) +0:70 Constant: +0:70 3 (const int) +0:71 'f' (temp float) +0:72 direct index (temp float) +0:72 'f2' (temp 2-component vector of float) +0:72 Constant: +0:72 0 (const int) +0:73 direct index (temp float) +0:73 'f2' (temp 2-component vector of float) +0:73 Constant: +0:73 1 (const int) +0:74 direct index (temp float) +0:74 'f3' (temp 3-component vector of float) +0:74 Constant: +0:74 0 (const int) +0:75 direct index (temp float) +0:75 'f3' (temp 3-component vector of float) +0:75 Constant: +0:75 1 (const int) +0:76 direct index (temp float) +0:76 'f3' (temp 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Sequence +0:33 Function Definition: main( (global void) +0:33 Function Parameters: +0:35 Sequence +0:35 Sequence +0:35 move second child to first child (temp bool) +0:35 'b' (temp bool) +0:35 logical-and (temp bool) +0:35 'u_b' (uniform bool) +0:35 'i_b' (uniform bool) +0:36 Sequence +0:36 move second child to first child (temp 2-component vector of bool) +0:36 'b2' (temp 2-component vector of bool) +0:36 Construct bvec2 (temp 2-component vector of bool) +0:36 logical-and (temp bool) +0:36 logical-and (temp bool) +0:36 logical-and (temp bool) +0:36 direct index (temp bool) +0:36 'u_b2' (uniform 2-component vector of bool) +0:36 Constant: +0:36 0 (const int) +0:36 direct index (temp bool) +0:36 'i_b2' (uniform 2-component vector of bool) +0:36 Constant: +0:36 0 (const int) +0:36 direct index (temp bool) +0:36 'u_b2' (uniform 2-component vector of bool) +0:36 Constant: +0:36 1 (const int) +0:36 direct index (temp bool) +0:36 'i_b2' (uniform 2-component vector of bool) +0:36 Constant: 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