diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/spv.dataOutIndirect.vert.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/spv.dataOutIndirect.vert.out | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/spv.dataOutIndirect.vert.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/spv.dataOutIndirect.vert.out new file mode 100644 index 00000000000..1523fab59e8 --- /dev/null +++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/spv.dataOutIndirect.vert.out @@ -0,0 +1,66 @@ +spv.dataOutIndirect.vert +WARNING: 0:3: attribute deprecated in version 130; may be removed in future release + +// Module Version 10000 +// Generated by (magic number): 80001 +// Id's are bound by 38 + + Capability Shader + 1: ExtInstImport "GLSL.std.450" + MemoryModel Logical GLSL450 + EntryPoint Vertex 4 "main" 25 28 34 + Source GLSL 140 + Name 4 "main" + Name 8 "i" + Name 25 "colorOut" + Name 28 "color" + Name 34 "gl_Position" + Decorate 34(gl_Position) BuiltIn Position + 2: TypeVoid + 3: TypeFunction 2 + 6: TypeInt 32 1 + 7: TypePointer Function 6(int) + 9: 6(int) Constant 1 + 16: 6(int) Constant 5 + 17: TypeBool + 19: TypeFloat 32 + 20: TypeVector 19(float) 4 + 21: TypeInt 32 0 + 22: 21(int) Constant 6 + 23: TypeArray 20(fvec4) 22 + 24: TypePointer Output 23 + 25(colorOut): 24(ptr) Variable Output + 27: TypePointer Input 20(fvec4) + 28(color): 27(ptr) Variable Input + 30: TypePointer Output 20(fvec4) + 34(gl_Position): 30(ptr) Variable Output + 35: 6(int) Constant 2 + 4(main): 2 Function None 3 + 5: Label + 8(i): 7(ptr) Variable Function + Store 8(i) 9 + Branch 10 + 10: Label + LoopMerge 12 13 None + Branch 14 + 14: Label + 15: 6(int) Load 8(i) + 18: 17(bool) SLessThan 15 16 + BranchConditional 18 11 12 + 11: Label + 26: 6(int) Load 8(i) + 29: 20(fvec4) Load 28(color) + 31: 30(ptr) AccessChain 25(colorOut) 26 + Store 31 29 + Branch 13 + 13: Label + 32: 6(int) Load 8(i) + 33: 6(int) IAdd 32 9 + Store 8(i) 33 + Branch 10 + 12: Label + 36: 30(ptr) AccessChain 25(colorOut) 35 + 37: 20(fvec4) Load 36 + Store 34(gl_Position) 37 + Return + FunctionEnd |