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diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/spv.GeometryShaderPassthrough.geom.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/spv.GeometryShaderPassthrough.geom.out
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+++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/spv.GeometryShaderPassthrough.geom.out
@@ -0,0 +1,46 @@
+spv.GeometryShaderPassthrough.geom
+Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 15
+
+ Capability Geometry
+ Capability GeometryShaderPassthroughNV
+ Extension "SPV_NV_geometry_shader_passthrough"
+ 1: ExtInstImport "GLSL.std.450"
+ MemoryModel Logical GLSL450
+ EntryPoint Geometry 4 "main" 10 14
+ ExecutionMode 4 Triangles
+ ExecutionMode 4 Invocations 1
+ ExecutionMode 4 OutputVertices
+ Source GLSL 450
+ SourceExtension "GL_NV_geometry_shader_passthrough"
+ Name 4 "main"
+ Name 8 "gl_PerVertex"
+ MemberName 8(gl_PerVertex) 0 "gl_Position"
+ Name 10 ""
+ Name 12 "Inputs"
+ MemberName 12(Inputs) 0 "texcoord"
+ MemberName 12(Inputs) 1 "baseColor"
+ Name 14 ""
+ MemberDecorate 8(gl_PerVertex) 0 BuiltIn Position
+ Decorate 8(gl_PerVertex) Block
+ Decorate 10 PassthroughNV
+ Decorate 12(Inputs) Block
+ Decorate 14 PassthroughNV
+ 2: TypeVoid
+ 3: TypeFunction 2
+ 6: TypeFloat 32
+ 7: TypeVector 6(float) 4
+ 8(gl_PerVertex): TypeStruct 7(fvec4)
+ 9: TypePointer Input 8(gl_PerVertex)
+ 10: 9(ptr) Variable Input
+ 11: TypeVector 6(float) 2
+ 12(Inputs): TypeStruct 11(fvec2) 7(fvec4)
+ 13: TypePointer Input 12(Inputs)
+ 14: 13(ptr) Variable Input
+ 4(main): 2 Function None 3
+ 5: Label
+ Return
+ FunctionEnd