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-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/simpleFunctionCall.frag.out43
1 files changed, 43 insertions, 0 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/simpleFunctionCall.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/simpleFunctionCall.frag.out
new file mode 100644
index 00000000000..2cc42a3be16
--- /dev/null
+++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/simpleFunctionCall.frag.out
@@ -0,0 +1,43 @@
+simpleFunctionCall.frag
+WARNING: 0:4: varying deprecated in version 130; may be removed in future release
+
+Shader version: 150
+0:? Sequence
+0:7 Function Definition: foo( (global 4-component vector of float)
+0:7 Function Parameters:
+0:9 Sequence
+0:9 Branch: Return with expression
+0:9 'BaseColor' (smooth in 4-component vector of float)
+0:12 Function Definition: main( (global void)
+0:12 Function Parameters:
+0:14 Sequence
+0:14 move second child to first child (temp 4-component vector of float)
+0:14 'gl_FragColor' (fragColor 4-component vector of float FragColor)
+0:14 Function Call: foo( (global 4-component vector of float)
+0:? Linker Objects
+0:? 'bigColor' (uniform 4-component vector of float)
+0:? 'BaseColor' (smooth in 4-component vector of float)
+0:? 'd' (uniform float)
+
+
+Linked fragment stage:
+
+
+Shader version: 150
+0:? Sequence
+0:7 Function Definition: foo( (global 4-component vector of float)
+0:7 Function Parameters:
+0:9 Sequence
+0:9 Branch: Return with expression
+0:9 'BaseColor' (smooth in 4-component vector of float)
+0:12 Function Definition: main( (global void)
+0:12 Function Parameters:
+0:14 Sequence
+0:14 move second child to first child (temp 4-component vector of float)
+0:14 'gl_FragColor' (fragColor 4-component vector of float FragColor)
+0:14 Function Call: foo( (global 4-component vector of float)
+0:? Linker Objects
+0:? 'bigColor' (uniform 4-component vector of float)
+0:? 'BaseColor' (smooth in 4-component vector of float)
+0:? 'd' (uniform float)
+