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Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.void.frag.out')
-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.void.frag.out73
1 files changed, 73 insertions, 0 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.void.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.void.frag.out
new file mode 100644
index 00000000000..6faa388a3a8
--- /dev/null
+++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.void.frag.out
@@ -0,0 +1,73 @@
+hlsl.void.frag
+Shader version: 450
+gl_FragCoord origin is upper left
+0:? Sequence
+0:1 Function Definition: foo1( (temp void)
+0:1 Function Parameters:
+0:2 Function Definition: foo2( (temp void)
+0:2 Function Parameters:
+0:5 Function Definition: PixelShaderFunction(vf4; (temp void)
+0:5 Function Parameters:
+0:5 'input' (layout(location=0 ) in 4-component vector of float)
+0:? Sequence
+0:6 Function Call: foo1( (temp void)
+0:7 Function Call: foo2( (temp void)
+0:8 Branch: Return
+0:? Linker Objects
+0:? 'input' (layout(location=0 ) in 4-component vector of float)
+
+
+Linked fragment stage:
+
+
+Shader version: 450
+gl_FragCoord origin is upper left
+0:? Sequence
+0:1 Function Definition: foo1( (temp void)
+0:1 Function Parameters:
+0:2 Function Definition: foo2( (temp void)
+0:2 Function Parameters:
+0:5 Function Definition: PixelShaderFunction(vf4; (temp void)
+0:5 Function Parameters:
+0:5 'input' (layout(location=0 ) in 4-component vector of float)
+0:? Sequence
+0:6 Function Call: foo1( (temp void)
+0:7 Function Call: foo2( (temp void)
+0:8 Branch: Return
+0:? Linker Objects
+0:? 'input' (layout(location=0 ) in 4-component vector of float)
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 17
+
+ Capability Shader
+ 1: ExtInstImport "GLSL.std.450"
+ MemoryModel Logical GLSL450
+ EntryPoint Fragment 4 "PixelShaderFunction" 16
+ ExecutionMode 4 OriginUpperLeft
+ Name 4 "PixelShaderFunction"
+ Name 6 "foo1("
+ Name 8 "foo2("
+ Name 16 "input"
+ Decorate 16(input) Location 0
+ 2: TypeVoid
+ 3: TypeFunction 2
+ 13: TypeFloat 32
+ 14: TypeVector 13(float) 4
+ 15: TypePointer Input 14(fvec4)
+ 16(input): 15(ptr) Variable Input
+4(PixelShaderFunction): 2 Function None 3
+ 5: Label
+ 10: 2 FunctionCall 6(foo1()
+ 11: 2 FunctionCall 8(foo2()
+ Return
+ FunctionEnd
+ 6(foo1(): 2 Function None 3
+ 7: Label
+ Return
+ FunctionEnd
+ 8(foo2(): 2 Function None 3
+ 9: Label
+ Return
+ FunctionEnd