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Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.sample.basic.dx10.frag.out')
-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.sample.basic.dx10.frag.out835
1 files changed, 835 insertions, 0 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.sample.basic.dx10.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.sample.basic.dx10.frag.out
new file mode 100644
index 00000000000..a222125a821
--- /dev/null
+++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.sample.basic.dx10.frag.out
@@ -0,0 +1,835 @@
+hlsl.sample.basic.dx10.frag
+WARNING: 0:4: 'immediate sampler state' : unimplemented
+
+Shader version: 450
+gl_FragCoord origin is upper left
+0:? Sequence
+0:53 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
+0:53 Function Parameters:
+0:? Sequence
+0:57 move second child to first child (temp int)
+0:57 CalculateLevelOfDetail: direct index for structure (temp int)
+0:57 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:57 Constant:
+0:57 1 (const int)
+0:57 Constant:
+0:57 1 (const int)
+0:58 move second child to first child (temp int)
+0:58 CalculateLevelOfDetailUnclamped: direct index for structure (temp int)
+0:58 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:58 Constant:
+0:58 2 (const int)
+0:58 Constant:
+0:58 1 (const int)
+0:59 move second child to first child (temp int)
+0:59 Gather: direct index for structure (temp int)
+0:59 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:59 Constant:
+0:59 3 (const int)
+0:59 Constant:
+0:59 1 (const int)
+0:60 move second child to first child (temp int)
+0:60 GetDimensions: direct index for structure (temp int)
+0:60 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:60 Constant:
+0:60 4 (const int)
+0:60 Constant:
+0:60 1 (const int)
+0:61 move second child to first child (temp int)
+0:61 GetSamplePosition: direct index for structure (temp int)
+0:61 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:61 Constant:
+0:61 5 (const int)
+0:61 Constant:
+0:61 1 (const int)
+0:62 move second child to first child (temp int)
+0:62 Load: direct index for structure (temp int)
+0:62 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:62 Constant:
+0:62 6 (const int)
+0:62 Constant:
+0:62 1 (const int)
+0:63 move second child to first child (temp int)
+0:63 Sample: direct index for structure (temp int)
+0:63 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:63 Constant:
+0:63 0 (const int)
+0:63 Constant:
+0:63 1 (const int)
+0:64 move second child to first child (temp int)
+0:64 SampleBias: direct index for structure (temp int)
+0:64 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:64 Constant:
+0:64 7 (const int)
+0:64 Constant:
+0:64 1 (const int)
+0:65 move second child to first child (temp int)
+0:65 SampleCmp: direct index for structure (temp int)
+0:65 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:65 Constant:
+0:65 8 (const int)
+0:65 Constant:
+0:65 1 (const int)
+0:66 move second child to first child (temp int)
+0:66 SampleCmpLevelZero: direct index for structure (temp int)
+0:66 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:66 Constant:
+0:66 9 (const int)
+0:66 Constant:
+0:66 1 (const int)
+0:67 move second child to first child (temp int)
+0:67 SampleGrad: direct index for structure (temp int)
+0:67 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:67 Constant:
+0:67 10 (const int)
+0:67 Constant:
+0:67 1 (const int)
+0:68 move second child to first child (temp int)
+0:68 SampleLevel: direct index for structure (temp int)
+0:68 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:68 Constant:
+0:68 11 (const int)
+0:68 Constant:
+0:68 1 (const int)
+0:70 Sequence
+0:70 move second child to first child (temp 4-component vector of float)
+0:70 'txval10' (temp 4-component vector of float)
+0:70 texture (temp 4-component vector of float)
+0:70 Construct combined texture-sampler (temp sampler1D)
+0:70 'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
+0:70 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:70 Constant:
+0:70 0.100000
+0:71 Sequence
+0:71 move second child to first child (temp 4-component vector of int)
+0:71 'txval11' (temp 4-component vector of int)
+0:71 texture (temp 4-component vector of int)
+0:71 Construct combined texture-sampler (temp isampler1D)
+0:71 'g_tTex1di4' (uniform itexture1D)
+0:71 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:71 Constant:
+0:71 0.200000
+0:72 Sequence
+0:72 move second child to first child (temp 4-component vector of uint)
+0:72 'txval12' (temp 4-component vector of uint)
+0:72 texture (temp 4-component vector of uint)
+0:72 Construct combined texture-sampler (temp usampler1D)
+0:72 'g_tTex1du4' (uniform utexture1D)
+0:72 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:72 Constant:
+0:72 0.300000
+0:74 Sequence
+0:74 move second child to first child (temp 4-component vector of float)
+0:74 'txval20' (temp 4-component vector of float)
+0:74 texture (temp 4-component vector of float)
+0:74 Construct combined texture-sampler (temp sampler2D)
+0:74 'g_tTex2df4' (uniform texture2D)
+0:74 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.100000
+0:? 0.200000
+0:75 Sequence
+0:75 move second child to first child (temp 4-component vector of int)
+0:75 'txval21' (temp 4-component vector of int)
+0:75 texture (temp 4-component vector of int)
+0:75 Construct combined texture-sampler (temp isampler2D)
+0:75 'g_tTex2di4' (uniform itexture2D)
+0:75 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.300000
+0:? 0.400000
+0:76 Sequence
+0:76 move second child to first child (temp 4-component vector of uint)
+0:76 'txval22' (temp 4-component vector of uint)
+0:76 texture (temp 4-component vector of uint)
+0:76 Construct combined texture-sampler (temp usampler2D)
+0:76 'g_tTex2du4' (uniform utexture2D)
+0:76 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.500000
+0:? 0.600000
+0:78 Sequence
+0:78 move second child to first child (temp 4-component vector of float)
+0:78 'txval30' (temp 4-component vector of float)
+0:78 texture (temp 4-component vector of float)
+0:78 Construct combined texture-sampler (temp sampler3D)
+0:78 'g_tTex3df4' (uniform texture3D)
+0:78 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.100000
+0:? 0.200000
+0:? 0.300000
+0:79 Sequence
+0:79 move second child to first child (temp 4-component vector of int)
+0:79 'txval31' (temp 4-component vector of int)
+0:79 texture (temp 4-component vector of int)
+0:79 Construct combined texture-sampler (temp isampler3D)
+0:79 'g_tTex3di4' (uniform itexture3D)
+0:79 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.400000
+0:? 0.500000
+0:? 0.600000
+0:80 Sequence
+0:80 move second child to first child (temp 4-component vector of uint)
+0:80 'txval32' (temp 4-component vector of uint)
+0:80 texture (temp 4-component vector of uint)
+0:80 Construct combined texture-sampler (temp usampler3D)
+0:80 'g_tTex3du4' (uniform utexture3D)
+0:80 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.700000
+0:? 0.800000
+0:? 0.900000
+0:82 Sequence
+0:82 move second child to first child (temp 4-component vector of float)
+0:82 'txval40' (temp 4-component vector of float)
+0:82 texture (temp 4-component vector of float)
+0:82 Construct combined texture-sampler (temp samplerCube)
+0:82 'g_tTexcdf4' (uniform textureCube)
+0:82 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.100000
+0:? 0.200000
+0:? 0.300000
+0:83 Sequence
+0:83 move second child to first child (temp 4-component vector of int)
+0:83 'txval41' (temp 4-component vector of int)
+0:83 texture (temp 4-component vector of int)
+0:83 Construct combined texture-sampler (temp isamplerCube)
+0:83 'g_tTexcdi4' (uniform itextureCube)
+0:83 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.400000
+0:? 0.500000
+0:? 0.600000
+0:84 Sequence
+0:84 move second child to first child (temp 4-component vector of uint)
+0:84 'txval42' (temp 4-component vector of uint)
+0:84 texture (temp 4-component vector of uint)
+0:84 Construct combined texture-sampler (temp usamplerCube)
+0:84 'g_tTexcdu4' (uniform utextureCube)
+0:84 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.700000
+0:? 0.800000
+0:? 0.900000
+0:86 move second child to first child (temp 4-component vector of float)
+0:86 Color: direct index for structure (temp 4-component vector of float)
+0:86 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
+0:86 Constant:
+0:86 0 (const int)
+0:86 Constant:
+0:86 1.000000
+0:86 1.000000
+0:86 1.000000
+0:86 1.000000
+0:87 move second child to first child (temp float)
+0:87 Depth: direct index for structure (temp float)
+0:87 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
+0:87 Constant:
+0:87 1 (const int)
+0:87 Constant:
+0:87 1.000000
+0:89 Sequence
+0:89 Sequence
+0:89 move second child to first child (temp 4-component vector of float)
+0:? 'Color' (layout(location=0 ) out 4-component vector of float)
+0:89 Color: direct index for structure (temp 4-component vector of float)
+0:89 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
+0:89 Constant:
+0:89 0 (const int)
+0:89 move second child to first child (temp float)
+0:? 'Depth' (out float FragDepth)
+0:89 Depth: direct index for structure (temp float)
+0:89 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
+0:89 Constant:
+0:89 1 (const int)
+0:89 Branch: Return
+0:? Linker Objects
+0:? 'Color' (layout(location=0 ) out 4-component vector of float)
+0:? 'Depth' (out float FragDepth)
+0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? 'g_sSamp2d' (uniform sampler)
+0:? 'g_sSamp2D_b' (uniform sampler)
+0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1D)
+0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
+0:? 'g_tTex1di4' (uniform itexture1D)
+0:? 'g_tTex1du4' (uniform utexture1D)
+0:? 'g_tTex2df4' (uniform texture2D)
+0:? 'g_tTex2di4' (uniform itexture2D)
+0:? 'g_tTex2du4' (uniform utexture2D)
+0:? 'g_tTex3df4' (uniform texture3D)
+0:? 'g_tTex3di4' (uniform itexture3D)
+0:? 'g_tTex3du4' (uniform utexture3D)
+0:? 'g_tTexcdf4' (uniform textureCube)
+0:? 'g_tTexcdi4' (uniform itextureCube)
+0:? 'g_tTexcdu4' (uniform utextureCube)
+
+
+Linked fragment stage:
+
+
+Shader version: 450
+gl_FragCoord origin is upper left
+0:? Sequence
+0:53 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
+0:53 Function Parameters:
+0:? Sequence
+0:57 move second child to first child (temp int)
+0:57 CalculateLevelOfDetail: direct index for structure (temp int)
+0:57 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:57 Constant:
+0:57 1 (const int)
+0:57 Constant:
+0:57 1 (const int)
+0:58 move second child to first child (temp int)
+0:58 CalculateLevelOfDetailUnclamped: direct index for structure (temp int)
+0:58 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:58 Constant:
+0:58 2 (const int)
+0:58 Constant:
+0:58 1 (const int)
+0:59 move second child to first child (temp int)
+0:59 Gather: direct index for structure (temp int)
+0:59 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:59 Constant:
+0:59 3 (const int)
+0:59 Constant:
+0:59 1 (const int)
+0:60 move second child to first child (temp int)
+0:60 GetDimensions: direct index for structure (temp int)
+0:60 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:60 Constant:
+0:60 4 (const int)
+0:60 Constant:
+0:60 1 (const int)
+0:61 move second child to first child (temp int)
+0:61 GetSamplePosition: direct index for structure (temp int)
+0:61 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:61 Constant:
+0:61 5 (const int)
+0:61 Constant:
+0:61 1 (const int)
+0:62 move second child to first child (temp int)
+0:62 Load: direct index for structure (temp int)
+0:62 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:62 Constant:
+0:62 6 (const int)
+0:62 Constant:
+0:62 1 (const int)
+0:63 move second child to first child (temp int)
+0:63 Sample: direct index for structure (temp int)
+0:63 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:63 Constant:
+0:63 0 (const int)
+0:63 Constant:
+0:63 1 (const int)
+0:64 move second child to first child (temp int)
+0:64 SampleBias: direct index for structure (temp int)
+0:64 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:64 Constant:
+0:64 7 (const int)
+0:64 Constant:
+0:64 1 (const int)
+0:65 move second child to first child (temp int)
+0:65 SampleCmp: direct index for structure (temp int)
+0:65 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:65 Constant:
+0:65 8 (const int)
+0:65 Constant:
+0:65 1 (const int)
+0:66 move second child to first child (temp int)
+0:66 SampleCmpLevelZero: direct index for structure (temp int)
+0:66 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:66 Constant:
+0:66 9 (const int)
+0:66 Constant:
+0:66 1 (const int)
+0:67 move second child to first child (temp int)
+0:67 SampleGrad: direct index for structure (temp int)
+0:67 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:67 Constant:
+0:67 10 (const int)
+0:67 Constant:
+0:67 1 (const int)
+0:68 move second child to first child (temp int)
+0:68 SampleLevel: direct index for structure (temp int)
+0:68 'mtest' (temp structure{temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
+0:68 Constant:
+0:68 11 (const int)
+0:68 Constant:
+0:68 1 (const int)
+0:70 Sequence
+0:70 move second child to first child (temp 4-component vector of float)
+0:70 'txval10' (temp 4-component vector of float)
+0:70 texture (temp 4-component vector of float)
+0:70 Construct combined texture-sampler (temp sampler1D)
+0:70 'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
+0:70 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:70 Constant:
+0:70 0.100000
+0:71 Sequence
+0:71 move second child to first child (temp 4-component vector of int)
+0:71 'txval11' (temp 4-component vector of int)
+0:71 texture (temp 4-component vector of int)
+0:71 Construct combined texture-sampler (temp isampler1D)
+0:71 'g_tTex1di4' (uniform itexture1D)
+0:71 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:71 Constant:
+0:71 0.200000
+0:72 Sequence
+0:72 move second child to first child (temp 4-component vector of uint)
+0:72 'txval12' (temp 4-component vector of uint)
+0:72 texture (temp 4-component vector of uint)
+0:72 Construct combined texture-sampler (temp usampler1D)
+0:72 'g_tTex1du4' (uniform utexture1D)
+0:72 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:72 Constant:
+0:72 0.300000
+0:74 Sequence
+0:74 move second child to first child (temp 4-component vector of float)
+0:74 'txval20' (temp 4-component vector of float)
+0:74 texture (temp 4-component vector of float)
+0:74 Construct combined texture-sampler (temp sampler2D)
+0:74 'g_tTex2df4' (uniform texture2D)
+0:74 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.100000
+0:? 0.200000
+0:75 Sequence
+0:75 move second child to first child (temp 4-component vector of int)
+0:75 'txval21' (temp 4-component vector of int)
+0:75 texture (temp 4-component vector of int)
+0:75 Construct combined texture-sampler (temp isampler2D)
+0:75 'g_tTex2di4' (uniform itexture2D)
+0:75 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.300000
+0:? 0.400000
+0:76 Sequence
+0:76 move second child to first child (temp 4-component vector of uint)
+0:76 'txval22' (temp 4-component vector of uint)
+0:76 texture (temp 4-component vector of uint)
+0:76 Construct combined texture-sampler (temp usampler2D)
+0:76 'g_tTex2du4' (uniform utexture2D)
+0:76 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.500000
+0:? 0.600000
+0:78 Sequence
+0:78 move second child to first child (temp 4-component vector of float)
+0:78 'txval30' (temp 4-component vector of float)
+0:78 texture (temp 4-component vector of float)
+0:78 Construct combined texture-sampler (temp sampler3D)
+0:78 'g_tTex3df4' (uniform texture3D)
+0:78 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.100000
+0:? 0.200000
+0:? 0.300000
+0:79 Sequence
+0:79 move second child to first child (temp 4-component vector of int)
+0:79 'txval31' (temp 4-component vector of int)
+0:79 texture (temp 4-component vector of int)
+0:79 Construct combined texture-sampler (temp isampler3D)
+0:79 'g_tTex3di4' (uniform itexture3D)
+0:79 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.400000
+0:? 0.500000
+0:? 0.600000
+0:80 Sequence
+0:80 move second child to first child (temp 4-component vector of uint)
+0:80 'txval32' (temp 4-component vector of uint)
+0:80 texture (temp 4-component vector of uint)
+0:80 Construct combined texture-sampler (temp usampler3D)
+0:80 'g_tTex3du4' (uniform utexture3D)
+0:80 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.700000
+0:? 0.800000
+0:? 0.900000
+0:82 Sequence
+0:82 move second child to first child (temp 4-component vector of float)
+0:82 'txval40' (temp 4-component vector of float)
+0:82 texture (temp 4-component vector of float)
+0:82 Construct combined texture-sampler (temp samplerCube)
+0:82 'g_tTexcdf4' (uniform textureCube)
+0:82 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.100000
+0:? 0.200000
+0:? 0.300000
+0:83 Sequence
+0:83 move second child to first child (temp 4-component vector of int)
+0:83 'txval41' (temp 4-component vector of int)
+0:83 texture (temp 4-component vector of int)
+0:83 Construct combined texture-sampler (temp isamplerCube)
+0:83 'g_tTexcdi4' (uniform itextureCube)
+0:83 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.400000
+0:? 0.500000
+0:? 0.600000
+0:84 Sequence
+0:84 move second child to first child (temp 4-component vector of uint)
+0:84 'txval42' (temp 4-component vector of uint)
+0:84 texture (temp 4-component vector of uint)
+0:84 Construct combined texture-sampler (temp usamplerCube)
+0:84 'g_tTexcdu4' (uniform utextureCube)
+0:84 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.700000
+0:? 0.800000
+0:? 0.900000
+0:86 move second child to first child (temp 4-component vector of float)
+0:86 Color: direct index for structure (temp 4-component vector of float)
+0:86 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
+0:86 Constant:
+0:86 0 (const int)
+0:86 Constant:
+0:86 1.000000
+0:86 1.000000
+0:86 1.000000
+0:86 1.000000
+0:87 move second child to first child (temp float)
+0:87 Depth: direct index for structure (temp float)
+0:87 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
+0:87 Constant:
+0:87 1 (const int)
+0:87 Constant:
+0:87 1.000000
+0:89 Sequence
+0:89 Sequence
+0:89 move second child to first child (temp 4-component vector of float)
+0:? 'Color' (layout(location=0 ) out 4-component vector of float)
+0:89 Color: direct index for structure (temp 4-component vector of float)
+0:89 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
+0:89 Constant:
+0:89 0 (const int)
+0:89 move second child to first child (temp float)
+0:? 'Depth' (out float FragDepth)
+0:89 Depth: direct index for structure (temp float)
+0:89 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
+0:89 Constant:
+0:89 1 (const int)
+0:89 Branch: Return
+0:? Linker Objects
+0:? 'Color' (layout(location=0 ) out 4-component vector of float)
+0:? 'Depth' (out float FragDepth)
+0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? 'g_sSamp2d' (uniform sampler)
+0:? 'g_sSamp2D_b' (uniform sampler)
+0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1D)
+0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
+0:? 'g_tTex1di4' (uniform itexture1D)
+0:? 'g_tTex1du4' (uniform utexture1D)
+0:? 'g_tTex2df4' (uniform texture2D)
+0:? 'g_tTex2di4' (uniform itexture2D)
+0:? 'g_tTex2du4' (uniform utexture2D)
+0:? 'g_tTex3df4' (uniform texture3D)
+0:? 'g_tTex3di4' (uniform itexture3D)
+0:? 'g_tTex3du4' (uniform utexture3D)
+0:? 'g_tTexcdf4' (uniform textureCube)
+0:? 'g_tTexcdi4' (uniform itextureCube)
+0:? 'g_tTexcdu4' (uniform utextureCube)
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 191
+
+ Capability Shader
+ Capability Sampled1D
+ 1: ExtInstImport "GLSL.std.450"
+ MemoryModel Logical GLSL450
+ EntryPoint Fragment 4 "main" 180 184
+ ExecutionMode 4 OriginUpperLeft
+ Name 4 "main"
+ Name 7 "MemberTest"
+ MemberName 7(MemberTest) 0 "Sample"
+ MemberName 7(MemberTest) 1 "CalculateLevelOfDetail"
+ MemberName 7(MemberTest) 2 "CalculateLevelOfDetailUnclamped"
+ MemberName 7(MemberTest) 3 "Gather"
+ MemberName 7(MemberTest) 4 "GetDimensions"
+ MemberName 7(MemberTest) 5 "GetSamplePosition"
+ MemberName 7(MemberTest) 6 "Load"
+ MemberName 7(MemberTest) 7 "SampleBias"
+ MemberName 7(MemberTest) 8 "SampleCmp"
+ MemberName 7(MemberTest) 9 "SampleCmpLevelZero"
+ MemberName 7(MemberTest) 10 "SampleGrad"
+ MemberName 7(MemberTest) 11 "SampleLevel"
+ Name 9 "mtest"
+ Name 38 "txval10"
+ Name 41 "g_tTex1df4"
+ Name 45 "g_sSamp"
+ Name 53 "txval11"
+ Name 56 "g_tTex1di4"
+ Name 66 "txval12"
+ Name 69 "g_tTex1du4"
+ Name 76 "txval20"
+ Name 79 "g_tTex2df4"
+ Name 87 "txval21"
+ Name 90 "g_tTex2di4"
+ Name 98 "txval22"
+ Name 101 "g_tTex2du4"
+ Name 110 "txval30"
+ Name 113 "g_tTex3df4"
+ Name 121 "txval31"
+ Name 124 "g_tTex3di4"
+ Name 131 "txval32"
+ Name 134 "g_tTex3du4"
+ Name 144 "txval40"
+ Name 147 "g_tTexcdf4"
+ Name 153 "txval41"
+ Name 156 "g_tTexcdi4"
+ Name 162 "txval42"
+ Name 165 "g_tTexcdu4"
+ Name 171 "PS_OUTPUT"
+ MemberName 171(PS_OUTPUT) 0 "Color"
+ MemberName 171(PS_OUTPUT) 1 "Depth"
+ Name 173 "psout"
+ Name 180 "Color"
+ Name 184 "Depth"
+ Name 188 "g_sSamp2d"
+ Name 189 "g_sSamp2D_b"
+ Name 190 "g_tTex1df4a"
+ Decorate 41(g_tTex1df4) DescriptorSet 0
+ Decorate 41(g_tTex1df4) Binding 0
+ Decorate 45(g_sSamp) DescriptorSet 0
+ Decorate 45(g_sSamp) Binding 0
+ Decorate 56(g_tTex1di4) DescriptorSet 0
+ Decorate 69(g_tTex1du4) DescriptorSet 0
+ Decorate 79(g_tTex2df4) DescriptorSet 0
+ Decorate 90(g_tTex2di4) DescriptorSet 0
+ Decorate 101(g_tTex2du4) DescriptorSet 0
+ Decorate 113(g_tTex3df4) DescriptorSet 0
+ Decorate 124(g_tTex3di4) DescriptorSet 0
+ Decorate 134(g_tTex3du4) DescriptorSet 0
+ Decorate 147(g_tTexcdf4) DescriptorSet 0
+ Decorate 156(g_tTexcdi4) DescriptorSet 0
+ Decorate 165(g_tTexcdu4) DescriptorSet 0
+ Decorate 180(Color) Location 0
+ Decorate 184(Depth) BuiltIn FragDepth
+ Decorate 188(g_sSamp2d) DescriptorSet 0
+ Decorate 189(g_sSamp2D_b) DescriptorSet 0
+ Decorate 190(g_tTex1df4a) DescriptorSet 0
+ Decorate 190(g_tTex1df4a) Binding 1
+ 2: TypeVoid
+ 3: TypeFunction 2
+ 6: TypeInt 32 1
+ 7(MemberTest): TypeStruct 6(int) 6(int) 6(int) 6(int) 6(int) 6(int) 6(int) 6(int) 6(int) 6(int) 6(int) 6(int)
+ 8: TypePointer Function 7(MemberTest)
+ 10: 6(int) Constant 1
+ 11: TypePointer Function 6(int)
+ 13: 6(int) Constant 2
+ 15: 6(int) Constant 3
+ 17: 6(int) Constant 4
+ 19: 6(int) Constant 5
+ 21: 6(int) Constant 6
+ 23: 6(int) Constant 0
+ 25: 6(int) Constant 7
+ 27: 6(int) Constant 8
+ 29: 6(int) Constant 9
+ 31: 6(int) Constant 10
+ 33: 6(int) Constant 11
+ 35: TypeFloat 32
+ 36: TypeVector 35(float) 4
+ 37: TypePointer Function 36(fvec4)
+ 39: TypeImage 35(float) 1D sampled format:Unknown
+ 40: TypePointer UniformConstant 39
+ 41(g_tTex1df4): 40(ptr) Variable UniformConstant
+ 43: TypeSampler
+ 44: TypePointer UniformConstant 43
+ 45(g_sSamp): 44(ptr) Variable UniformConstant
+ 47: TypeSampledImage 39
+ 49: 35(float) Constant 1036831949
+ 51: TypeVector 6(int) 4
+ 52: TypePointer Function 51(ivec4)
+ 54: TypeImage 6(int) 1D sampled format:Unknown
+ 55: TypePointer UniformConstant 54
+ 56(g_tTex1di4): 55(ptr) Variable UniformConstant
+ 59: TypeSampledImage 54
+ 61: 35(float) Constant 1045220557
+ 63: TypeInt 32 0
+ 64: TypeVector 63(int) 4
+ 65: TypePointer Function 64(ivec4)
+ 67: TypeImage 63(int) 1D sampled format:Unknown
+ 68: TypePointer UniformConstant 67
+ 69(g_tTex1du4): 68(ptr) Variable UniformConstant
+ 72: TypeSampledImage 67
+ 74: 35(float) Constant 1050253722
+ 77: TypeImage 35(float) 2D sampled format:Unknown
+ 78: TypePointer UniformConstant 77
+ 79(g_tTex2df4): 78(ptr) Variable UniformConstant
+ 82: TypeSampledImage 77
+ 84: TypeVector 35(float) 2
+ 85: 84(fvec2) ConstantComposite 49 61
+ 88: TypeImage 6(int) 2D sampled format:Unknown
+ 89: TypePointer UniformConstant 88
+ 90(g_tTex2di4): 89(ptr) Variable UniformConstant
+ 93: TypeSampledImage 88
+ 95: 35(float) Constant 1053609165
+ 96: 84(fvec2) ConstantComposite 74 95
+ 99: TypeImage 63(int) 2D sampled format:Unknown
+ 100: TypePointer UniformConstant 99
+ 101(g_tTex2du4): 100(ptr) Variable UniformConstant
+ 104: TypeSampledImage 99
+ 106: 35(float) Constant 1056964608
+ 107: 35(float) Constant 1058642330
+ 108: 84(fvec2) ConstantComposite 106 107
+ 111: TypeImage 35(float) 3D sampled format:Unknown
+ 112: TypePointer UniformConstant 111
+ 113(g_tTex3df4): 112(ptr) Variable UniformConstant
+ 116: TypeSampledImage 111
+ 118: TypeVector 35(float) 3
+ 119: 118(fvec3) ConstantComposite 49 61 74
+ 122: TypeImage 6(int) 3D sampled format:Unknown
+ 123: TypePointer UniformConstant 122
+ 124(g_tTex3di4): 123(ptr) Variable UniformConstant
+ 127: TypeSampledImage 122
+ 129: 118(fvec3) ConstantComposite 95 106 107
+ 132: TypeImage 63(int) 3D sampled format:Unknown
+ 133: TypePointer UniformConstant 132
+ 134(g_tTex3du4): 133(ptr) Variable UniformConstant
+ 137: TypeSampledImage 132
+ 139: 35(float) Constant 1060320051
+ 140: 35(float) Constant 1061997773
+ 141: 35(float) Constant 1063675494
+ 142: 118(fvec3) ConstantComposite 139 140 141
+ 145: TypeImage 35(float) Cube sampled format:Unknown
+ 146: TypePointer UniformConstant 145
+ 147(g_tTexcdf4): 146(ptr) Variable UniformConstant
+ 150: TypeSampledImage 145
+ 154: TypeImage 6(int) Cube sampled format:Unknown
+ 155: TypePointer UniformConstant 154
+ 156(g_tTexcdi4): 155(ptr) Variable UniformConstant
+ 159: TypeSampledImage 154
+ 163: TypeImage 63(int) Cube sampled format:Unknown
+ 164: TypePointer UniformConstant 163
+ 165(g_tTexcdu4): 164(ptr) Variable UniformConstant
+ 168: TypeSampledImage 163
+ 171(PS_OUTPUT): TypeStruct 36(fvec4) 35(float)
+ 172: TypePointer Function 171(PS_OUTPUT)
+ 174: 35(float) Constant 1065353216
+ 175: 36(fvec4) ConstantComposite 174 174 174 174
+ 177: TypePointer Function 35(float)
+ 179: TypePointer Output 36(fvec4)
+ 180(Color): 179(ptr) Variable Output
+ 183: TypePointer Output 35(float)
+ 184(Depth): 183(ptr) Variable Output
+ 188(g_sSamp2d): 44(ptr) Variable UniformConstant
+189(g_sSamp2D_b): 44(ptr) Variable UniformConstant
+190(g_tTex1df4a): 40(ptr) Variable UniformConstant
+ 4(main): 2 Function None 3
+ 5: Label
+ 9(mtest): 8(ptr) Variable Function
+ 38(txval10): 37(ptr) Variable Function
+ 53(txval11): 52(ptr) Variable Function
+ 66(txval12): 65(ptr) Variable Function
+ 76(txval20): 37(ptr) Variable Function
+ 87(txval21): 52(ptr) Variable Function
+ 98(txval22): 65(ptr) Variable Function
+ 110(txval30): 37(ptr) Variable Function
+ 121(txval31): 52(ptr) Variable Function
+ 131(txval32): 65(ptr) Variable Function
+ 144(txval40): 37(ptr) Variable Function
+ 153(txval41): 52(ptr) Variable Function
+ 162(txval42): 65(ptr) Variable Function
+ 173(psout): 172(ptr) Variable Function
+ 12: 11(ptr) AccessChain 9(mtest) 10
+ Store 12 10
+ 14: 11(ptr) AccessChain 9(mtest) 13
+ Store 14 10
+ 16: 11(ptr) AccessChain 9(mtest) 15
+ Store 16 10
+ 18: 11(ptr) AccessChain 9(mtest) 17
+ Store 18 10
+ 20: 11(ptr) AccessChain 9(mtest) 19
+ Store 20 10
+ 22: 11(ptr) AccessChain 9(mtest) 21
+ Store 22 10
+ 24: 11(ptr) AccessChain 9(mtest) 23
+ Store 24 10
+ 26: 11(ptr) AccessChain 9(mtest) 25
+ Store 26 10
+ 28: 11(ptr) AccessChain 9(mtest) 27
+ Store 28 10
+ 30: 11(ptr) AccessChain 9(mtest) 29
+ Store 30 10
+ 32: 11(ptr) AccessChain 9(mtest) 31
+ Store 32 10
+ 34: 11(ptr) AccessChain 9(mtest) 33
+ Store 34 10
+ 42: 39 Load 41(g_tTex1df4)
+ 46: 43 Load 45(g_sSamp)
+ 48: 47 SampledImage 42 46
+ 50: 36(fvec4) ImageSampleImplicitLod 48 49
+ Store 38(txval10) 50
+ 57: 54 Load 56(g_tTex1di4)
+ 58: 43 Load 45(g_sSamp)
+ 60: 59 SampledImage 57 58
+ 62: 51(ivec4) ImageSampleImplicitLod 60 61
+ Store 53(txval11) 62
+ 70: 67 Load 69(g_tTex1du4)
+ 71: 43 Load 45(g_sSamp)
+ 73: 72 SampledImage 70 71
+ 75: 64(ivec4) ImageSampleImplicitLod 73 74
+ Store 66(txval12) 75
+ 80: 77 Load 79(g_tTex2df4)
+ 81: 43 Load 45(g_sSamp)
+ 83: 82 SampledImage 80 81
+ 86: 36(fvec4) ImageSampleImplicitLod 83 85
+ Store 76(txval20) 86
+ 91: 88 Load 90(g_tTex2di4)
+ 92: 43 Load 45(g_sSamp)
+ 94: 93 SampledImage 91 92
+ 97: 51(ivec4) ImageSampleImplicitLod 94 96
+ Store 87(txval21) 97
+ 102: 99 Load 101(g_tTex2du4)
+ 103: 43 Load 45(g_sSamp)
+ 105: 104 SampledImage 102 103
+ 109: 64(ivec4) ImageSampleImplicitLod 105 108
+ Store 98(txval22) 109
+ 114: 111 Load 113(g_tTex3df4)
+ 115: 43 Load 45(g_sSamp)
+ 117: 116 SampledImage 114 115
+ 120: 36(fvec4) ImageSampleImplicitLod 117 119
+ Store 110(txval30) 120
+ 125: 122 Load 124(g_tTex3di4)
+ 126: 43 Load 45(g_sSamp)
+ 128: 127 SampledImage 125 126
+ 130: 51(ivec4) ImageSampleImplicitLod 128 129
+ Store 121(txval31) 130
+ 135: 132 Load 134(g_tTex3du4)
+ 136: 43 Load 45(g_sSamp)
+ 138: 137 SampledImage 135 136
+ 143: 64(ivec4) ImageSampleImplicitLod 138 142
+ Store 131(txval32) 143
+ 148: 145 Load 147(g_tTexcdf4)
+ 149: 43 Load 45(g_sSamp)
+ 151: 150 SampledImage 148 149
+ 152: 36(fvec4) ImageSampleImplicitLod 151 119
+ Store 144(txval40) 152
+ 157: 154 Load 156(g_tTexcdi4)
+ 158: 43 Load 45(g_sSamp)
+ 160: 159 SampledImage 157 158
+ 161: 51(ivec4) ImageSampleImplicitLod 160 129
+ Store 153(txval41) 161
+ 166: 163 Load 165(g_tTexcdu4)
+ 167: 43 Load 45(g_sSamp)
+ 169: 168 SampledImage 166 167
+ 170: 64(ivec4) ImageSampleImplicitLod 169 142
+ Store 162(txval42) 170
+ 176: 37(ptr) AccessChain 173(psout) 23
+ Store 176 175
+ 178: 177(ptr) AccessChain 173(psout) 10
+ Store 178 174
+ 181: 37(ptr) AccessChain 173(psout) 23
+ 182: 36(fvec4) Load 181
+ Store 180(Color) 182
+ 185: 177(ptr) AccessChain 173(psout) 10
+ 186: 35(float) Load 185
+ Store 184(Depth) 186
+ Return
+ FunctionEnd