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Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.calculatelod.dx10.frag.out')
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1 files changed, 553 insertions, 0 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.calculatelod.dx10.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.calculatelod.dx10.frag.out
new file mode 100644
index 00000000000..56a2ce869e4
--- /dev/null
+++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.calculatelod.dx10.frag.out
@@ -0,0 +1,553 @@
+hlsl.calculatelod.dx10.frag
+Shader version: 450
+gl_FragCoord origin is upper left
+0:? Sequence
+0:24 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
+0:24 Function Parameters:
+0:? Sequence
+0:28 Sequence
+0:28 move second child to first child (temp float)
+0:28 'txval10' (temp float)
+0:28 direct index (temp float)
+0:? textureQueryLod (temp float)
+0:28 Construct combined texture-sampler (temp sampler1DArray)
+0:28 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
+0:28 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:28 Constant:
+0:28 0.100000
+0:28 Constant:
+0:28 0 (const int)
+0:29 Sequence
+0:29 move second child to first child (temp float)
+0:29 'txval11' (temp float)
+0:29 direct index (temp float)
+0:? textureQueryLod (temp float)
+0:29 Construct combined texture-sampler (temp isampler1DArray)
+0:29 'g_tTex1di4a' (uniform itexture1DArray)
+0:29 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:29 Constant:
+0:29 0.200000
+0:29 Constant:
+0:29 0 (const int)
+0:30 Sequence
+0:30 move second child to first child (temp float)
+0:30 'txval12' (temp float)
+0:30 direct index (temp float)
+0:? textureQueryLod (temp float)
+0:30 Construct combined texture-sampler (temp usampler1DArray)
+0:30 'g_tTex1du4a' (uniform utexture1DArray)
+0:30 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:30 Constant:
+0:30 0.300000
+0:30 Constant:
+0:30 0 (const int)
+0:32 Sequence
+0:32 move second child to first child (temp float)
+0:32 'txval20' (temp float)
+0:32 direct index (temp float)
+0:? textureQueryLod (temp float)
+0:32 Construct combined texture-sampler (temp sampler2DArray)
+0:32 'g_tTex2df4a' (uniform texture2DArray)
+0:32 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.100000
+0:? 0.200000
+0:32 Constant:
+0:32 0 (const int)
+0:33 Sequence
+0:33 move second child to first child (temp float)
+0:33 'txval21' (temp float)
+0:33 direct index (temp float)
+0:? textureQueryLod (temp float)
+0:33 Construct combined texture-sampler (temp isampler2DArray)
+0:33 'g_tTex2di4a' (uniform itexture2DArray)
+0:33 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.300000
+0:? 0.400000
+0:33 Constant:
+0:33 0 (const int)
+0:34 Sequence
+0:34 move second child to first child (temp float)
+0:34 'txval22' (temp float)
+0:34 direct index (temp float)
+0:? textureQueryLod (temp float)
+0:34 Construct combined texture-sampler (temp usampler2DArray)
+0:34 'g_tTex2du4a' (uniform utexture2DArray)
+0:34 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.500000
+0:? 0.600000
+0:34 Constant:
+0:34 0 (const int)
+0:36 Sequence
+0:36 move second child to first child (temp float)
+0:36 'txval40' (temp float)
+0:36 direct index (temp float)
+0:? textureQueryLod (temp float)
+0:36 Construct combined texture-sampler (temp samplerCubeArray)
+0:36 'g_tTexcdf4a' (uniform textureCubeArray)
+0:36 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.100000
+0:? 0.200000
+0:? 0.300000
+0:36 Constant:
+0:36 0 (const int)
+0:37 Sequence
+0:37 move second child to first child (temp float)
+0:37 'txval41' (temp float)
+0:37 direct index (temp float)
+0:? textureQueryLod (temp float)
+0:37 Construct combined texture-sampler (temp isamplerCubeArray)
+0:37 'g_tTexcdi4a' (uniform itextureCubeArray)
+0:37 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.400000
+0:? 0.500000
+0:? 0.600000
+0:37 Constant:
+0:37 0 (const int)
+0:38 Sequence
+0:38 move second child to first child (temp float)
+0:38 'txval42' (temp float)
+0:38 direct index (temp float)
+0:? textureQueryLod (temp float)
+0:38 Construct combined texture-sampler (temp usamplerCubeArray)
+0:38 'g_tTexcdu4a' (uniform utextureCubeArray)
+0:38 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.700000
+0:? 0.800000
+0:? 0.900000
+0:38 Constant:
+0:38 0 (const int)
+0:40 move second child to first child (temp 4-component vector of float)
+0:40 Color: direct index for structure (temp 4-component vector of float)
+0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
+0:40 Constant:
+0:40 0 (const int)
+0:40 Constant:
+0:40 1.000000
+0:40 1.000000
+0:40 1.000000
+0:40 1.000000
+0:41 move second child to first child (temp float)
+0:41 Depth: direct index for structure (temp float)
+0:41 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
+0:41 Constant:
+0:41 1 (const int)
+0:41 Constant:
+0:41 1.000000
+0:43 Sequence
+0:43 Sequence
+0:43 move second child to first child (temp 4-component vector of float)
+0:? 'Color' (layout(location=0 ) out 4-component vector of float)
+0:43 Color: direct index for structure (temp 4-component vector of float)
+0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
+0:43 Constant:
+0:43 0 (const int)
+0:43 move second child to first child (temp float)
+0:? 'Depth' (out float FragDepth)
+0:43 Depth: direct index for structure (temp float)
+0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
+0:43 Constant:
+0:43 1 (const int)
+0:43 Branch: Return
+0:? Linker Objects
+0:? 'Color' (layout(location=0 ) out 4-component vector of float)
+0:? 'Depth' (out float FragDepth)
+0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
+0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
+0:? 'g_tTex1di4a' (uniform itexture1DArray)
+0:? 'g_tTex1du4a' (uniform utexture1DArray)
+0:? 'g_tTex2df4a' (uniform texture2DArray)
+0:? 'g_tTex2di4a' (uniform itexture2DArray)
+0:? 'g_tTex2du4a' (uniform utexture2DArray)
+0:? 'g_tTexcdf4a' (uniform textureCubeArray)
+0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
+0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
+
+
+Linked fragment stage:
+
+
+Shader version: 450
+gl_FragCoord origin is upper left
+0:? Sequence
+0:24 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
+0:24 Function Parameters:
+0:? Sequence
+0:28 Sequence
+0:28 move second child to first child (temp float)
+0:28 'txval10' (temp float)
+0:28 direct index (temp float)
+0:? textureQueryLod (temp float)
+0:28 Construct combined texture-sampler (temp sampler1DArray)
+0:28 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
+0:28 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:28 Constant:
+0:28 0.100000
+0:28 Constant:
+0:28 0 (const int)
+0:29 Sequence
+0:29 move second child to first child (temp float)
+0:29 'txval11' (temp float)
+0:29 direct index (temp float)
+0:? textureQueryLod (temp float)
+0:29 Construct combined texture-sampler (temp isampler1DArray)
+0:29 'g_tTex1di4a' (uniform itexture1DArray)
+0:29 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:29 Constant:
+0:29 0.200000
+0:29 Constant:
+0:29 0 (const int)
+0:30 Sequence
+0:30 move second child to first child (temp float)
+0:30 'txval12' (temp float)
+0:30 direct index (temp float)
+0:? textureQueryLod (temp float)
+0:30 Construct combined texture-sampler (temp usampler1DArray)
+0:30 'g_tTex1du4a' (uniform utexture1DArray)
+0:30 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:30 Constant:
+0:30 0.300000
+0:30 Constant:
+0:30 0 (const int)
+0:32 Sequence
+0:32 move second child to first child (temp float)
+0:32 'txval20' (temp float)
+0:32 direct index (temp float)
+0:? textureQueryLod (temp float)
+0:32 Construct combined texture-sampler (temp sampler2DArray)
+0:32 'g_tTex2df4a' (uniform texture2DArray)
+0:32 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.100000
+0:? 0.200000
+0:32 Constant:
+0:32 0 (const int)
+0:33 Sequence
+0:33 move second child to first child (temp float)
+0:33 'txval21' (temp float)
+0:33 direct index (temp float)
+0:? textureQueryLod (temp float)
+0:33 Construct combined texture-sampler (temp isampler2DArray)
+0:33 'g_tTex2di4a' (uniform itexture2DArray)
+0:33 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.300000
+0:? 0.400000
+0:33 Constant:
+0:33 0 (const int)
+0:34 Sequence
+0:34 move second child to first child (temp float)
+0:34 'txval22' (temp float)
+0:34 direct index (temp float)
+0:? textureQueryLod (temp float)
+0:34 Construct combined texture-sampler (temp usampler2DArray)
+0:34 'g_tTex2du4a' (uniform utexture2DArray)
+0:34 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.500000
+0:? 0.600000
+0:34 Constant:
+0:34 0 (const int)
+0:36 Sequence
+0:36 move second child to first child (temp float)
+0:36 'txval40' (temp float)
+0:36 direct index (temp float)
+0:? textureQueryLod (temp float)
+0:36 Construct combined texture-sampler (temp samplerCubeArray)
+0:36 'g_tTexcdf4a' (uniform textureCubeArray)
+0:36 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.100000
+0:? 0.200000
+0:? 0.300000
+0:36 Constant:
+0:36 0 (const int)
+0:37 Sequence
+0:37 move second child to first child (temp float)
+0:37 'txval41' (temp float)
+0:37 direct index (temp float)
+0:? textureQueryLod (temp float)
+0:37 Construct combined texture-sampler (temp isamplerCubeArray)
+0:37 'g_tTexcdi4a' (uniform itextureCubeArray)
+0:37 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.400000
+0:? 0.500000
+0:? 0.600000
+0:37 Constant:
+0:37 0 (const int)
+0:38 Sequence
+0:38 move second child to first child (temp float)
+0:38 'txval42' (temp float)
+0:38 direct index (temp float)
+0:? textureQueryLod (temp float)
+0:38 Construct combined texture-sampler (temp usamplerCubeArray)
+0:38 'g_tTexcdu4a' (uniform utextureCubeArray)
+0:38 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? Constant:
+0:? 0.700000
+0:? 0.800000
+0:? 0.900000
+0:38 Constant:
+0:38 0 (const int)
+0:40 move second child to first child (temp 4-component vector of float)
+0:40 Color: direct index for structure (temp 4-component vector of float)
+0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
+0:40 Constant:
+0:40 0 (const int)
+0:40 Constant:
+0:40 1.000000
+0:40 1.000000
+0:40 1.000000
+0:40 1.000000
+0:41 move second child to first child (temp float)
+0:41 Depth: direct index for structure (temp float)
+0:41 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
+0:41 Constant:
+0:41 1 (const int)
+0:41 Constant:
+0:41 1.000000
+0:43 Sequence
+0:43 Sequence
+0:43 move second child to first child (temp 4-component vector of float)
+0:? 'Color' (layout(location=0 ) out 4-component vector of float)
+0:43 Color: direct index for structure (temp 4-component vector of float)
+0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
+0:43 Constant:
+0:43 0 (const int)
+0:43 move second child to first child (temp float)
+0:? 'Depth' (out float FragDepth)
+0:43 Depth: direct index for structure (temp float)
+0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
+0:43 Constant:
+0:43 1 (const int)
+0:43 Branch: Return
+0:? Linker Objects
+0:? 'Color' (layout(location=0 ) out 4-component vector of float)
+0:? 'Depth' (out float FragDepth)
+0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
+0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
+0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
+0:? 'g_tTex1di4a' (uniform itexture1DArray)
+0:? 'g_tTex1du4a' (uniform utexture1DArray)
+0:? 'g_tTex2df4a' (uniform texture2DArray)
+0:? 'g_tTex2di4a' (uniform itexture2DArray)
+0:? 'g_tTex2du4a' (uniform utexture2DArray)
+0:? 'g_tTexcdf4a' (uniform textureCubeArray)
+0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
+0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 141
+
+ Capability Shader
+ Capability Sampled1D
+ Capability SampledCubeArray
+ Capability ImageQuery
+ 1: ExtInstImport "GLSL.std.450"
+ MemoryModel Logical GLSL450
+ EntryPoint Fragment 4 "main" 132 136
+ ExecutionMode 4 OriginUpperLeft
+ Name 4 "main"
+ Name 8 "txval10"
+ Name 11 "g_tTex1df4a"
+ Name 15 "g_sSamp"
+ Name 25 "txval11"
+ Name 28 "g_tTex1di4a"
+ Name 36 "txval12"
+ Name 40 "g_tTex1du4a"
+ Name 48 "txval20"
+ Name 51 "g_tTex2df4a"
+ Name 59 "txval21"
+ Name 62 "g_tTex2di4a"
+ Name 71 "txval22"
+ Name 74 "g_tTex2du4a"
+ Name 84 "txval40"
+ Name 87 "g_tTexcdf4a"
+ Name 96 "txval41"
+ Name 99 "g_tTexcdi4a"
+ Name 107 "txval42"
+ Name 110 "g_tTexcdu4a"
+ Name 122 "PS_OUTPUT"
+ MemberName 122(PS_OUTPUT) 0 "Color"
+ MemberName 122(PS_OUTPUT) 1 "Depth"
+ Name 124 "psout"
+ Name 132 "Color"
+ Name 136 "Depth"
+ Name 140 "g_tTex1df4"
+ Decorate 11(g_tTex1df4a) DescriptorSet 0
+ Decorate 11(g_tTex1df4a) Binding 1
+ Decorate 15(g_sSamp) DescriptorSet 0
+ Decorate 15(g_sSamp) Binding 0
+ Decorate 28(g_tTex1di4a) DescriptorSet 0
+ Decorate 40(g_tTex1du4a) DescriptorSet 0
+ Decorate 51(g_tTex2df4a) DescriptorSet 0
+ Decorate 62(g_tTex2di4a) DescriptorSet 0
+ Decorate 74(g_tTex2du4a) DescriptorSet 0
+ Decorate 87(g_tTexcdf4a) DescriptorSet 0
+ Decorate 99(g_tTexcdi4a) DescriptorSet 0
+ Decorate 110(g_tTexcdu4a) DescriptorSet 0
+ Decorate 132(Color) Location 0
+ Decorate 136(Depth) BuiltIn FragDepth
+ Decorate 140(g_tTex1df4) DescriptorSet 0
+ Decorate 140(g_tTex1df4) Binding 0
+ 2: TypeVoid
+ 3: TypeFunction 2
+ 6: TypeFloat 32
+ 7: TypePointer Function 6(float)
+ 9: TypeImage 6(float) 1D array sampled format:Unknown
+ 10: TypePointer UniformConstant 9
+ 11(g_tTex1df4a): 10(ptr) Variable UniformConstant
+ 13: TypeSampler
+ 14: TypePointer UniformConstant 13
+ 15(g_sSamp): 14(ptr) Variable UniformConstant
+ 17: TypeSampledImage 9
+ 19: 6(float) Constant 1036831949
+ 20: TypeVector 6(float) 2
+ 22: TypeInt 32 1
+ 23: 22(int) Constant 0
+ 26: TypeImage 22(int) 1D array sampled format:Unknown
+ 27: TypePointer UniformConstant 26
+ 28(g_tTex1di4a): 27(ptr) Variable UniformConstant
+ 31: TypeSampledImage 26
+ 33: 6(float) Constant 1045220557
+ 37: TypeInt 32 0
+ 38: TypeImage 37(int) 1D array sampled format:Unknown
+ 39: TypePointer UniformConstant 38
+ 40(g_tTex1du4a): 39(ptr) Variable UniformConstant
+ 43: TypeSampledImage 38
+ 45: 6(float) Constant 1050253722
+ 49: TypeImage 6(float) 2D array sampled format:Unknown
+ 50: TypePointer UniformConstant 49
+ 51(g_tTex2df4a): 50(ptr) Variable UniformConstant
+ 54: TypeSampledImage 49
+ 56: 20(fvec2) ConstantComposite 19 33
+ 60: TypeImage 22(int) 2D array sampled format:Unknown
+ 61: TypePointer UniformConstant 60
+ 62(g_tTex2di4a): 61(ptr) Variable UniformConstant
+ 65: TypeSampledImage 60
+ 67: 6(float) Constant 1053609165
+ 68: 20(fvec2) ConstantComposite 45 67
+ 72: TypeImage 37(int) 2D array sampled format:Unknown
+ 73: TypePointer UniformConstant 72
+ 74(g_tTex2du4a): 73(ptr) Variable UniformConstant
+ 77: TypeSampledImage 72
+ 79: 6(float) Constant 1056964608
+ 80: 6(float) Constant 1058642330
+ 81: 20(fvec2) ConstantComposite 79 80
+ 85: TypeImage 6(float) Cube array sampled format:Unknown
+ 86: TypePointer UniformConstant 85
+ 87(g_tTexcdf4a): 86(ptr) Variable UniformConstant
+ 90: TypeSampledImage 85
+ 92: TypeVector 6(float) 3
+ 93: 92(fvec3) ConstantComposite 19 33 45
+ 97: TypeImage 22(int) Cube array sampled format:Unknown
+ 98: TypePointer UniformConstant 97
+ 99(g_tTexcdi4a): 98(ptr) Variable UniformConstant
+ 102: TypeSampledImage 97
+ 104: 92(fvec3) ConstantComposite 67 79 80
+ 108: TypeImage 37(int) Cube array sampled format:Unknown
+ 109: TypePointer UniformConstant 108
+110(g_tTexcdu4a): 109(ptr) Variable UniformConstant
+ 113: TypeSampledImage 108
+ 115: 6(float) Constant 1060320051
+ 116: 6(float) Constant 1061997773
+ 117: 6(float) Constant 1063675494
+ 118: 92(fvec3) ConstantComposite 115 116 117
+ 121: TypeVector 6(float) 4
+ 122(PS_OUTPUT): TypeStruct 121(fvec4) 6(float)
+ 123: TypePointer Function 122(PS_OUTPUT)
+ 125: 6(float) Constant 1065353216
+ 126: 121(fvec4) ConstantComposite 125 125 125 125
+ 127: TypePointer Function 121(fvec4)
+ 129: 22(int) Constant 1
+ 131: TypePointer Output 121(fvec4)
+ 132(Color): 131(ptr) Variable Output
+ 135: TypePointer Output 6(float)
+ 136(Depth): 135(ptr) Variable Output
+ 140(g_tTex1df4): 10(ptr) Variable UniformConstant
+ 4(main): 2 Function None 3
+ 5: Label
+ 8(txval10): 7(ptr) Variable Function
+ 25(txval11): 7(ptr) Variable Function
+ 36(txval12): 7(ptr) Variable Function
+ 48(txval20): 7(ptr) Variable Function
+ 59(txval21): 7(ptr) Variable Function
+ 71(txval22): 7(ptr) Variable Function
+ 84(txval40): 7(ptr) Variable Function
+ 96(txval41): 7(ptr) Variable Function
+ 107(txval42): 7(ptr) Variable Function
+ 124(psout): 123(ptr) Variable Function
+ 12: 9 Load 11(g_tTex1df4a)
+ 16: 13 Load 15(g_sSamp)
+ 18: 17 SampledImage 12 16
+ 21: 20(fvec2) ImageQueryLod 18 19
+ 24: 6(float) CompositeExtract 21 0
+ Store 8(txval10) 24
+ 29: 26 Load 28(g_tTex1di4a)
+ 30: 13 Load 15(g_sSamp)
+ 32: 31 SampledImage 29 30
+ 34: 20(fvec2) ImageQueryLod 32 33
+ 35: 6(float) CompositeExtract 34 0
+ Store 25(txval11) 35
+ 41: 38 Load 40(g_tTex1du4a)
+ 42: 13 Load 15(g_sSamp)
+ 44: 43 SampledImage 41 42
+ 46: 20(fvec2) ImageQueryLod 44 45
+ 47: 6(float) CompositeExtract 46 0
+ Store 36(txval12) 47
+ 52: 49 Load 51(g_tTex2df4a)
+ 53: 13 Load 15(g_sSamp)
+ 55: 54 SampledImage 52 53
+ 57: 20(fvec2) ImageQueryLod 55 56
+ 58: 6(float) CompositeExtract 57 0
+ Store 48(txval20) 58
+ 63: 60 Load 62(g_tTex2di4a)
+ 64: 13 Load 15(g_sSamp)
+ 66: 65 SampledImage 63 64
+ 69: 20(fvec2) ImageQueryLod 66 68
+ 70: 6(float) CompositeExtract 69 0
+ Store 59(txval21) 70
+ 75: 72 Load 74(g_tTex2du4a)
+ 76: 13 Load 15(g_sSamp)
+ 78: 77 SampledImage 75 76
+ 82: 20(fvec2) ImageQueryLod 78 81
+ 83: 6(float) CompositeExtract 82 0
+ Store 71(txval22) 83
+ 88: 85 Load 87(g_tTexcdf4a)
+ 89: 13 Load 15(g_sSamp)
+ 91: 90 SampledImage 88 89
+ 94: 20(fvec2) ImageQueryLod 91 93
+ 95: 6(float) CompositeExtract 94 0
+ Store 84(txval40) 95
+ 100: 97 Load 99(g_tTexcdi4a)
+ 101: 13 Load 15(g_sSamp)
+ 103: 102 SampledImage 100 101
+ 105: 20(fvec2) ImageQueryLod 103 104
+ 106: 6(float) CompositeExtract 105 0
+ Store 96(txval41) 106
+ 111: 108 Load 110(g_tTexcdu4a)
+ 112: 13 Load 15(g_sSamp)
+ 114: 113 SampledImage 111 112
+ 119: 20(fvec2) ImageQueryLod 114 118
+ 120: 6(float) CompositeExtract 119 0
+ Store 107(txval42) 120
+ 128: 127(ptr) AccessChain 124(psout) 23
+ Store 128 126
+ 130: 7(ptr) AccessChain 124(psout) 129
+ Store 130 125
+ 133: 127(ptr) AccessChain 124(psout) 23
+ 134: 121(fvec4) Load 133
+ Store 132(Color) 134
+ 137: 7(ptr) AccessChain 124(psout) 129
+ 138: 6(float) Load 137
+ Store 136(Depth) 138
+ Return
+ FunctionEnd