diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.calculatelod.dx10.frag.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.calculatelod.dx10.frag.out | 553 |
1 files changed, 553 insertions, 0 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.calculatelod.dx10.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.calculatelod.dx10.frag.out new file mode 100644 index 00000000000..56a2ce869e4 --- /dev/null +++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.calculatelod.dx10.frag.out @@ -0,0 +1,553 @@ +hlsl.calculatelod.dx10.frag +Shader version: 450 +gl_FragCoord origin is upper left +0:? Sequence +0:24 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth}) +0:24 Function Parameters: +0:? Sequence +0:28 Sequence +0:28 move second child to first child (temp float) +0:28 'txval10' (temp float) +0:28 direct index (temp float) +0:? textureQueryLod (temp float) +0:28 Construct combined texture-sampler (temp sampler1DArray) +0:28 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray) +0:28 'g_sSamp' (layout(binding=0 ) uniform sampler) +0:28 Constant: +0:28 0.100000 +0:28 Constant: +0:28 0 (const int) +0:29 Sequence +0:29 move second child to first child (temp float) +0:29 'txval11' (temp float) +0:29 direct index (temp float) +0:? textureQueryLod (temp float) +0:29 Construct combined texture-sampler (temp isampler1DArray) +0:29 'g_tTex1di4a' (uniform itexture1DArray) +0:29 'g_sSamp' (layout(binding=0 ) uniform sampler) +0:29 Constant: +0:29 0.200000 +0:29 Constant: +0:29 0 (const int) +0:30 Sequence +0:30 move second child to first child (temp float) +0:30 'txval12' (temp float) +0:30 direct index (temp float) +0:? textureQueryLod (temp float) +0:30 Construct combined texture-sampler (temp usampler1DArray) +0:30 'g_tTex1du4a' (uniform utexture1DArray) +0:30 'g_sSamp' (layout(binding=0 ) uniform sampler) +0:30 Constant: +0:30 0.300000 +0:30 Constant: +0:30 0 (const int) +0:32 Sequence +0:32 move second child to first child (temp float) +0:32 'txval20' (temp float) +0:32 direct index (temp float) +0:? textureQueryLod (temp float) +0:32 Construct combined texture-sampler (temp sampler2DArray) +0:32 'g_tTex2df4a' (uniform texture2DArray) +0:32 'g_sSamp' (layout(binding=0 ) uniform sampler) +0:? Constant: +0:? 0.100000 +0:? 0.200000 +0:32 Constant: +0:32 0 (const int) +0:33 Sequence +0:33 move second child to first child (temp float) +0:33 'txval21' (temp float) +0:33 direct index (temp float) +0:? textureQueryLod (temp float) +0:33 Construct combined texture-sampler (temp isampler2DArray) +0:33 'g_tTex2di4a' (uniform itexture2DArray) +0:33 'g_sSamp' (layout(binding=0 ) uniform sampler) +0:? Constant: +0:? 0.300000 +0:? 0.400000 +0:33 Constant: +0:33 0 (const int) +0:34 Sequence +0:34 move second child to first child (temp float) +0:34 'txval22' (temp float) +0:34 direct index (temp float) +0:? textureQueryLod (temp float) +0:34 Construct combined texture-sampler (temp usampler2DArray) +0:34 'g_tTex2du4a' (uniform utexture2DArray) +0:34 'g_sSamp' (layout(binding=0 ) uniform sampler) +0:? Constant: +0:? 0.500000 +0:? 0.600000 +0:34 Constant: +0:34 0 (const int) +0:36 Sequence +0:36 move second child to first child (temp float) +0:36 'txval40' (temp float) +0:36 direct index (temp float) +0:? textureQueryLod (temp float) +0:36 Construct combined texture-sampler (temp samplerCubeArray) +0:36 'g_tTexcdf4a' (uniform textureCubeArray) +0:36 'g_sSamp' (layout(binding=0 ) uniform sampler) +0:? Constant: +0:? 0.100000 +0:? 0.200000 +0:? 0.300000 +0:36 Constant: +0:36 0 (const int) +0:37 Sequence +0:37 move second child to first child (temp float) +0:37 'txval41' (temp float) +0:37 direct index (temp float) +0:? textureQueryLod (temp float) +0:37 Construct combined texture-sampler (temp isamplerCubeArray) +0:37 'g_tTexcdi4a' (uniform itextureCubeArray) +0:37 'g_sSamp' (layout(binding=0 ) uniform sampler) +0:? Constant: +0:? 0.400000 +0:? 0.500000 +0:? 0.600000 +0:37 Constant: +0:37 0 (const int) +0:38 Sequence +0:38 move second child to first child (temp float) +0:38 'txval42' (temp float) +0:38 direct index (temp float) +0:? textureQueryLod (temp float) +0:38 Construct combined texture-sampler (temp usamplerCubeArray) +0:38 'g_tTexcdu4a' (uniform utextureCubeArray) +0:38 'g_sSamp' (layout(binding=0 ) uniform sampler) +0:? Constant: +0:? 0.700000 +0:? 0.800000 +0:? 0.900000 +0:38 Constant: +0:38 0 (const int) +0:40 move second child to first child (temp 4-component vector of float) +0:40 Color: direct index for structure (temp 4-component vector of float) +0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) +0:40 Constant: +0:40 0 (const int) +0:40 Constant: +0:40 1.000000 +0:40 1.000000 +0:40 1.000000 +0:40 1.000000 +0:41 move second child to first child (temp float) +0:41 Depth: direct index for structure (temp float) +0:41 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) +0:41 Constant: +0:41 1 (const int) +0:41 Constant: +0:41 1.000000 +0:43 Sequence +0:43 Sequence +0:43 move second child to first child (temp 4-component vector of float) +0:? 'Color' (layout(location=0 ) out 4-component vector of float) +0:43 Color: direct index for structure (temp 4-component vector of float) +0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) +0:43 Constant: +0:43 0 (const int) +0:43 move second child to first child (temp float) +0:? 'Depth' (out float FragDepth) +0:43 Depth: direct index for structure (temp float) +0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) +0:43 Constant: +0:43 1 (const int) +0:43 Branch: Return +0:? Linker Objects +0:? 'Color' (layout(location=0 ) out 4-component vector of float) +0:? 'Depth' (out float FragDepth) +0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) +0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray) +0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray) +0:? 'g_tTex1di4a' (uniform itexture1DArray) +0:? 'g_tTex1du4a' (uniform utexture1DArray) +0:? 'g_tTex2df4a' (uniform texture2DArray) +0:? 'g_tTex2di4a' (uniform itexture2DArray) +0:? 'g_tTex2du4a' (uniform utexture2DArray) +0:? 'g_tTexcdf4a' (uniform textureCubeArray) +0:? 'g_tTexcdi4a' (uniform itextureCubeArray) +0:? 'g_tTexcdu4a' (uniform utextureCubeArray) + + +Linked fragment stage: + + +Shader version: 450 +gl_FragCoord origin is upper left +0:? Sequence +0:24 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth}) +0:24 Function Parameters: +0:? Sequence +0:28 Sequence +0:28 move second child to first child (temp float) +0:28 'txval10' (temp float) +0:28 direct index (temp float) +0:? textureQueryLod (temp float) +0:28 Construct combined texture-sampler (temp sampler1DArray) +0:28 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray) +0:28 'g_sSamp' (layout(binding=0 ) uniform sampler) +0:28 Constant: +0:28 0.100000 +0:28 Constant: +0:28 0 (const int) +0:29 Sequence +0:29 move second child to first child (temp float) +0:29 'txval11' (temp float) +0:29 direct index (temp float) +0:? textureQueryLod (temp float) +0:29 Construct combined texture-sampler (temp isampler1DArray) +0:29 'g_tTex1di4a' (uniform itexture1DArray) +0:29 'g_sSamp' (layout(binding=0 ) uniform sampler) +0:29 Constant: +0:29 0.200000 +0:29 Constant: +0:29 0 (const int) +0:30 Sequence +0:30 move second child to first child (temp float) +0:30 'txval12' (temp float) +0:30 direct index (temp float) +0:? textureQueryLod (temp float) +0:30 Construct combined texture-sampler (temp usampler1DArray) +0:30 'g_tTex1du4a' (uniform utexture1DArray) +0:30 'g_sSamp' (layout(binding=0 ) uniform sampler) +0:30 Constant: +0:30 0.300000 +0:30 Constant: +0:30 0 (const int) +0:32 Sequence +0:32 move second child to first child (temp float) +0:32 'txval20' (temp float) +0:32 direct index (temp float) +0:? textureQueryLod (temp float) +0:32 Construct combined texture-sampler (temp sampler2DArray) +0:32 'g_tTex2df4a' (uniform texture2DArray) +0:32 'g_sSamp' (layout(binding=0 ) uniform sampler) +0:? Constant: +0:? 0.100000 +0:? 0.200000 +0:32 Constant: +0:32 0 (const int) +0:33 Sequence +0:33 move second child to first child (temp float) +0:33 'txval21' (temp float) +0:33 direct index (temp float) +0:? textureQueryLod (temp float) +0:33 Construct combined texture-sampler (temp isampler2DArray) +0:33 'g_tTex2di4a' (uniform itexture2DArray) +0:33 'g_sSamp' (layout(binding=0 ) uniform sampler) +0:? Constant: +0:? 0.300000 +0:? 0.400000 +0:33 Constant: +0:33 0 (const int) +0:34 Sequence +0:34 move second child to first child (temp float) +0:34 'txval22' (temp float) +0:34 direct index (temp float) +0:? textureQueryLod (temp float) +0:34 Construct combined texture-sampler (temp usampler2DArray) +0:34 'g_tTex2du4a' (uniform utexture2DArray) +0:34 'g_sSamp' (layout(binding=0 ) uniform sampler) +0:? Constant: +0:? 0.500000 +0:? 0.600000 +0:34 Constant: +0:34 0 (const int) +0:36 Sequence +0:36 move second child to first child (temp float) +0:36 'txval40' (temp float) +0:36 direct index (temp float) +0:? textureQueryLod (temp float) +0:36 Construct combined texture-sampler (temp samplerCubeArray) +0:36 'g_tTexcdf4a' (uniform textureCubeArray) +0:36 'g_sSamp' (layout(binding=0 ) uniform sampler) +0:? Constant: +0:? 0.100000 +0:? 0.200000 +0:? 0.300000 +0:36 Constant: +0:36 0 (const int) +0:37 Sequence +0:37 move second child to first child (temp float) +0:37 'txval41' (temp float) +0:37 direct index (temp float) +0:? textureQueryLod (temp float) +0:37 Construct combined texture-sampler (temp isamplerCubeArray) +0:37 'g_tTexcdi4a' (uniform itextureCubeArray) +0:37 'g_sSamp' (layout(binding=0 ) uniform sampler) +0:? Constant: +0:? 0.400000 +0:? 0.500000 +0:? 0.600000 +0:37 Constant: +0:37 0 (const int) +0:38 Sequence +0:38 move second child to first child (temp float) +0:38 'txval42' (temp float) +0:38 direct index (temp float) +0:? textureQueryLod (temp float) +0:38 Construct combined texture-sampler (temp usamplerCubeArray) +0:38 'g_tTexcdu4a' (uniform utextureCubeArray) +0:38 'g_sSamp' (layout(binding=0 ) uniform sampler) +0:? Constant: +0:? 0.700000 +0:? 0.800000 +0:? 0.900000 +0:38 Constant: +0:38 0 (const int) +0:40 move second child to first child (temp 4-component vector of float) +0:40 Color: direct index for structure (temp 4-component vector of float) +0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) +0:40 Constant: +0:40 0 (const int) +0:40 Constant: +0:40 1.000000 +0:40 1.000000 +0:40 1.000000 +0:40 1.000000 +0:41 move second child to first child (temp float) +0:41 Depth: direct index for structure (temp float) +0:41 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) +0:41 Constant: +0:41 1 (const int) +0:41 Constant: +0:41 1.000000 +0:43 Sequence +0:43 Sequence +0:43 move second child to first child (temp 4-component vector of float) +0:? 'Color' (layout(location=0 ) out 4-component vector of float) +0:43 Color: direct index for structure (temp 4-component vector of float) +0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) +0:43 Constant: +0:43 0 (const int) +0:43 move second child to first child (temp float) +0:? 'Depth' (out float FragDepth) +0:43 Depth: direct index for structure (temp float) +0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) +0:43 Constant: +0:43 1 (const int) +0:43 Branch: Return +0:? Linker Objects +0:? 'Color' (layout(location=0 ) out 4-component vector of float) +0:? 'Depth' (out float FragDepth) +0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) +0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray) +0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray) +0:? 'g_tTex1di4a' (uniform itexture1DArray) +0:? 'g_tTex1du4a' (uniform utexture1DArray) +0:? 'g_tTex2df4a' (uniform texture2DArray) +0:? 'g_tTex2di4a' (uniform itexture2DArray) +0:? 'g_tTex2du4a' (uniform utexture2DArray) +0:? 'g_tTexcdf4a' (uniform textureCubeArray) +0:? 'g_tTexcdi4a' (uniform itextureCubeArray) +0:? 'g_tTexcdu4a' (uniform utextureCubeArray) + +// Module Version 10000 +// Generated by (magic number): 80001 +// Id's are bound by 141 + + Capability Shader + Capability Sampled1D + Capability SampledCubeArray + Capability ImageQuery + 1: ExtInstImport "GLSL.std.450" + MemoryModel Logical GLSL450 + EntryPoint Fragment 4 "main" 132 136 + ExecutionMode 4 OriginUpperLeft + Name 4 "main" + Name 8 "txval10" + Name 11 "g_tTex1df4a" + Name 15 "g_sSamp" + Name 25 "txval11" + Name 28 "g_tTex1di4a" + Name 36 "txval12" + Name 40 "g_tTex1du4a" + Name 48 "txval20" + Name 51 "g_tTex2df4a" + Name 59 "txval21" + Name 62 "g_tTex2di4a" + Name 71 "txval22" + Name 74 "g_tTex2du4a" + Name 84 "txval40" + Name 87 "g_tTexcdf4a" + Name 96 "txval41" + Name 99 "g_tTexcdi4a" + Name 107 "txval42" + Name 110 "g_tTexcdu4a" + Name 122 "PS_OUTPUT" + MemberName 122(PS_OUTPUT) 0 "Color" + MemberName 122(PS_OUTPUT) 1 "Depth" + Name 124 "psout" + Name 132 "Color" + Name 136 "Depth" + Name 140 "g_tTex1df4" + Decorate 11(g_tTex1df4a) DescriptorSet 0 + Decorate 11(g_tTex1df4a) Binding 1 + Decorate 15(g_sSamp) DescriptorSet 0 + Decorate 15(g_sSamp) Binding 0 + Decorate 28(g_tTex1di4a) DescriptorSet 0 + Decorate 40(g_tTex1du4a) DescriptorSet 0 + Decorate 51(g_tTex2df4a) DescriptorSet 0 + Decorate 62(g_tTex2di4a) DescriptorSet 0 + Decorate 74(g_tTex2du4a) DescriptorSet 0 + Decorate 87(g_tTexcdf4a) DescriptorSet 0 + Decorate 99(g_tTexcdi4a) DescriptorSet 0 + Decorate 110(g_tTexcdu4a) DescriptorSet 0 + Decorate 132(Color) Location 0 + Decorate 136(Depth) BuiltIn FragDepth + Decorate 140(g_tTex1df4) DescriptorSet 0 + Decorate 140(g_tTex1df4) Binding 0 + 2: TypeVoid + 3: TypeFunction 2 + 6: TypeFloat 32 + 7: TypePointer Function 6(float) + 9: TypeImage 6(float) 1D array sampled format:Unknown + 10: TypePointer UniformConstant 9 + 11(g_tTex1df4a): 10(ptr) Variable UniformConstant + 13: TypeSampler + 14: TypePointer UniformConstant 13 + 15(g_sSamp): 14(ptr) Variable UniformConstant + 17: TypeSampledImage 9 + 19: 6(float) Constant 1036831949 + 20: TypeVector 6(float) 2 + 22: TypeInt 32 1 + 23: 22(int) Constant 0 + 26: TypeImage 22(int) 1D array sampled format:Unknown + 27: TypePointer UniformConstant 26 + 28(g_tTex1di4a): 27(ptr) Variable UniformConstant + 31: TypeSampledImage 26 + 33: 6(float) Constant 1045220557 + 37: TypeInt 32 0 + 38: TypeImage 37(int) 1D array sampled format:Unknown + 39: TypePointer UniformConstant 38 + 40(g_tTex1du4a): 39(ptr) Variable UniformConstant + 43: TypeSampledImage 38 + 45: 6(float) Constant 1050253722 + 49: TypeImage 6(float) 2D array sampled format:Unknown + 50: TypePointer UniformConstant 49 + 51(g_tTex2df4a): 50(ptr) Variable UniformConstant + 54: TypeSampledImage 49 + 56: 20(fvec2) ConstantComposite 19 33 + 60: TypeImage 22(int) 2D array sampled format:Unknown + 61: TypePointer UniformConstant 60 + 62(g_tTex2di4a): 61(ptr) Variable UniformConstant + 65: TypeSampledImage 60 + 67: 6(float) Constant 1053609165 + 68: 20(fvec2) ConstantComposite 45 67 + 72: TypeImage 37(int) 2D array sampled format:Unknown + 73: TypePointer UniformConstant 72 + 74(g_tTex2du4a): 73(ptr) Variable UniformConstant + 77: TypeSampledImage 72 + 79: 6(float) Constant 1056964608 + 80: 6(float) Constant 1058642330 + 81: 20(fvec2) ConstantComposite 79 80 + 85: TypeImage 6(float) Cube array sampled format:Unknown + 86: TypePointer UniformConstant 85 + 87(g_tTexcdf4a): 86(ptr) Variable UniformConstant + 90: TypeSampledImage 85 + 92: TypeVector 6(float) 3 + 93: 92(fvec3) ConstantComposite 19 33 45 + 97: TypeImage 22(int) Cube array sampled format:Unknown + 98: TypePointer UniformConstant 97 + 99(g_tTexcdi4a): 98(ptr) Variable UniformConstant + 102: TypeSampledImage 97 + 104: 92(fvec3) ConstantComposite 67 79 80 + 108: TypeImage 37(int) Cube array sampled format:Unknown + 109: TypePointer UniformConstant 108 +110(g_tTexcdu4a): 109(ptr) Variable UniformConstant + 113: TypeSampledImage 108 + 115: 6(float) Constant 1060320051 + 116: 6(float) Constant 1061997773 + 117: 6(float) Constant 1063675494 + 118: 92(fvec3) ConstantComposite 115 116 117 + 121: TypeVector 6(float) 4 + 122(PS_OUTPUT): TypeStruct 121(fvec4) 6(float) + 123: TypePointer Function 122(PS_OUTPUT) + 125: 6(float) Constant 1065353216 + 126: 121(fvec4) ConstantComposite 125 125 125 125 + 127: TypePointer Function 121(fvec4) + 129: 22(int) Constant 1 + 131: TypePointer Output 121(fvec4) + 132(Color): 131(ptr) Variable Output + 135: TypePointer Output 6(float) + 136(Depth): 135(ptr) Variable Output + 140(g_tTex1df4): 10(ptr) Variable UniformConstant + 4(main): 2 Function None 3 + 5: Label + 8(txval10): 7(ptr) Variable Function + 25(txval11): 7(ptr) Variable Function + 36(txval12): 7(ptr) Variable Function + 48(txval20): 7(ptr) Variable Function + 59(txval21): 7(ptr) Variable Function + 71(txval22): 7(ptr) Variable Function + 84(txval40): 7(ptr) Variable Function + 96(txval41): 7(ptr) Variable Function + 107(txval42): 7(ptr) Variable Function + 124(psout): 123(ptr) Variable Function + 12: 9 Load 11(g_tTex1df4a) + 16: 13 Load 15(g_sSamp) + 18: 17 SampledImage 12 16 + 21: 20(fvec2) ImageQueryLod 18 19 + 24: 6(float) CompositeExtract 21 0 + Store 8(txval10) 24 + 29: 26 Load 28(g_tTex1di4a) + 30: 13 Load 15(g_sSamp) + 32: 31 SampledImage 29 30 + 34: 20(fvec2) ImageQueryLod 32 33 + 35: 6(float) CompositeExtract 34 0 + Store 25(txval11) 35 + 41: 38 Load 40(g_tTex1du4a) + 42: 13 Load 15(g_sSamp) + 44: 43 SampledImage 41 42 + 46: 20(fvec2) ImageQueryLod 44 45 + 47: 6(float) CompositeExtract 46 0 + Store 36(txval12) 47 + 52: 49 Load 51(g_tTex2df4a) + 53: 13 Load 15(g_sSamp) + 55: 54 SampledImage 52 53 + 57: 20(fvec2) ImageQueryLod 55 56 + 58: 6(float) CompositeExtract 57 0 + Store 48(txval20) 58 + 63: 60 Load 62(g_tTex2di4a) + 64: 13 Load 15(g_sSamp) + 66: 65 SampledImage 63 64 + 69: 20(fvec2) ImageQueryLod 66 68 + 70: 6(float) CompositeExtract 69 0 + Store 59(txval21) 70 + 75: 72 Load 74(g_tTex2du4a) + 76: 13 Load 15(g_sSamp) + 78: 77 SampledImage 75 76 + 82: 20(fvec2) ImageQueryLod 78 81 + 83: 6(float) CompositeExtract 82 0 + Store 71(txval22) 83 + 88: 85 Load 87(g_tTexcdf4a) + 89: 13 Load 15(g_sSamp) + 91: 90 SampledImage 88 89 + 94: 20(fvec2) ImageQueryLod 91 93 + 95: 6(float) CompositeExtract 94 0 + Store 84(txval40) 95 + 100: 97 Load 99(g_tTexcdi4a) + 101: 13 Load 15(g_sSamp) + 103: 102 SampledImage 100 101 + 105: 20(fvec2) ImageQueryLod 103 104 + 106: 6(float) CompositeExtract 105 0 + Store 96(txval41) 106 + 111: 108 Load 110(g_tTexcdu4a) + 112: 13 Load 15(g_sSamp) + 114: 113 SampledImage 111 112 + 119: 20(fvec2) ImageQueryLod 114 118 + 120: 6(float) CompositeExtract 119 0 + Store 107(txval42) 120 + 128: 127(ptr) AccessChain 124(psout) 23 + Store 128 126 + 130: 7(ptr) AccessChain 124(psout) 129 + Store 130 125 + 133: 127(ptr) AccessChain 124(psout) 23 + 134: 121(fvec4) Load 133 + Store 132(Color) 134 + 137: 7(ptr) AccessChain 124(psout) 129 + 138: 6(float) Load 137 + Store 136(Depth) 138 + Return + FunctionEnd |