diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.attribute.expression.comp.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.attribute.expression.comp.out | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.attribute.expression.comp.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.attribute.expression.comp.out new file mode 100644 index 00000000000..2316cd9b9d8 --- /dev/null +++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.attribute.expression.comp.out @@ -0,0 +1,138 @@ +hlsl.attribute.expression.comp +Shader version: 450 +local_size = (4, 6, 8) +0:? Sequence +0:9 Function Definition: main( (temp 4-component vector of float) +0:9 Function Parameters: +0:? Sequence +0:11 Sequence +0:11 move second child to first child (temp int) +0:11 'x' (temp int) +0:11 Constant: +0:11 0 (const int) +0:11 Loop with condition tested first +0:11 Loop Condition +0:11 Compare Less Than (temp bool) +0:11 'x' (temp int) +0:11 bound: direct index for structure (layout(offset=0 ) uniform int) +0:11 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int bound}) +0:11 Constant: +0:11 0 (const uint) +0:11 No loop body +0:11 Loop Terminal Expression +0:11 Pre-Increment (temp int) +0:11 'x' (temp int) +0:14 Sequence +0:14 move second child to first child (temp 4-component vector of float) +0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float) +0:? Constant: +0:? 0.000000 +0:? 0.000000 +0:? 0.000000 +0:? 0.000000 +0:14 Branch: Return +0:? Linker Objects +0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float) +0:? 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int bound}) + + +Linked compute stage: + + +Shader version: 450 +local_size = (4, 6, 8) +0:? Sequence +0:9 Function Definition: main( (temp 4-component vector of float) +0:9 Function Parameters: +0:? Sequence +0:11 Sequence +0:11 move second child to first child (temp int) +0:11 'x' (temp int) +0:11 Constant: +0:11 0 (const int) +0:11 Loop with condition tested first +0:11 Loop Condition +0:11 Compare Less Than (temp bool) +0:11 'x' (temp int) +0:11 bound: direct index for structure (layout(offset=0 ) uniform int) +0:11 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int bound}) +0:11 Constant: +0:11 0 (const uint) +0:11 No loop body +0:11 Loop Terminal Expression +0:11 Pre-Increment (temp int) +0:11 'x' (temp int) +0:14 Sequence +0:14 move second child to first child (temp 4-component vector of float) +0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float) +0:? Constant: +0:? 0.000000 +0:? 0.000000 +0:? 0.000000 +0:? 0.000000 +0:14 Branch: Return +0:? Linker Objects +0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float) +0:? 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int bound}) + +// Module Version 10000 +// Generated by (magic number): 80001 +// Id's are bound by 34 + + Capability Shader + 1: ExtInstImport "GLSL.std.450" + MemoryModel Logical GLSL450 + EntryPoint GLCompute 4 "main" 30 + ExecutionMode 4 LocalSize 4 6 8 + Name 4 "main" + Name 8 "x" + Name 16 "$Global" + MemberName 16($Global) 0 "bound" + Name 18 "" + Name 30 "@entryPointOutput" + MemberDecorate 16($Global) 0 Offset 0 + Decorate 16($Global) Block + Decorate 18 DescriptorSet 0 + Decorate 30(@entryPointOutput) Location 0 + 2: TypeVoid + 3: TypeFunction 2 + 6: TypeInt 32 1 + 7: TypePointer Function 6(int) + 9: 6(int) Constant 0 + 16($Global): TypeStruct 6(int) + 17: TypePointer Uniform 16($Global) + 18: 17(ptr) Variable Uniform + 19: TypePointer Uniform 6(int) + 22: TypeBool + 25: 6(int) Constant 1 + 27: TypeFloat 32 + 28: TypeVector 27(float) 4 + 29: TypePointer Output 28(fvec4) +30(@entryPointOutput): 29(ptr) Variable Output + 31: 27(float) Constant 0 + 32: 28(fvec4) ConstantComposite 31 31 31 31 + 4(main): 2 Function None 3 + 5: Label + 8(x): 7(ptr) Variable Function + Store 8(x) 9 + Branch 10 + 10: Label + LoopMerge 12 13 None + Branch 14 + 14: Label + 15: 6(int) Load 8(x) + 20: 19(ptr) AccessChain 18 9 + 21: 6(int) Load 20 + 23: 22(bool) SLessThan 15 21 + BranchConditional 23 11 12 + 11: Label + Branch 13 + 13: Label + 24: 6(int) Load 8(x) + 26: 6(int) IAdd 24 25 + Store 8(x) 26 + Branch 10 + 12: Label + Store 30(@entryPointOutput) 32 + Return + FunctionEnd |