diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppComplexExpr.vert.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppComplexExpr.vert.out | 165 |
1 files changed, 165 insertions, 0 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppComplexExpr.vert.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppComplexExpr.vert.out new file mode 100644 index 00000000000..352dcac1815 --- /dev/null +++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppComplexExpr.vert.out @@ -0,0 +1,165 @@ +cppComplexExpr.vert +ERROR: 0:46: 'xyxwx' : illegal vector field selection +ERROR: 0:46: 'xyxwx' : illegal vector field selection +ERROR: 0:66: '#define' : Macro redefined; different substitutions: BIG +ERROR: 0:81: 'preprocessor evaluation' : bad expression +ERROR: 0:81: '#if' : unexpected tokens following directive +ERROR: 0:82: '#error' : good macro +ERROR: 0:87: 'macro expansion' : End of line in macro substitution: foobar +ERROR: 0:88: 'preprocessor evaluation' : can't evaluate expression +ERROR: 0:88: 'preprocessor evaluation' : bad expression +ERROR: 0:88: '#if' : unexpected tokens following directive +ERROR: 0:92: 'macro expansion' : End of line in macro substitution: foobar +ERROR: 0:93: 'preprocessor evaluation' : can't evaluate expression +ERROR: 0:93: 'preprocessor evaluation' : bad expression +ERROR: 0:93: '#if' : unexpected tokens following directive +ERROR: 0:99: 'macro expansion' : End of line in macro substitution: foobar +ERROR: 0:100: 'preprocessor evaluation' : can't evaluate expression +ERROR: 0:100: 'preprocessor evaluation' : bad expression +ERROR: 0:100: '#if' : unexpected tokens following directive +ERROR: 0:101: 'macro expansion' : End of line in macro substitution: foobar +ERROR: 0:102: 'preprocessor evaluation' : can't evaluate expression +ERROR: 0:102: 'preprocessor evaluation' : bad expression +ERROR: 0:102: '#if' : unexpected tokens following directive +ERROR: 0:108: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile UNDEF +ERROR: 0:111: '#error' : good 0 +ERROR: 0:115: '#error' : good 1 +ERROR: 0:120: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile UNDEF +ERROR: 0:123: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile UNDEF +ERROR: 0:129: '#error' : good 1 +ERROR: 0:133: '#error' : good 3 +ERROR: 0:139: '#error' : good 4 +ERROR: 0:144: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile UNDEF +ERROR: 0:153: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile UNDEF +ERROR: 0:156: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile UNDEF2 +ERROR: 0:159: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile UNDEF2 +ERROR: 0:3000: '#error' : line of this error should be 3000 +ERROR: 0:3002: '#define' : predefined names can't be (un)defined: __LINE__ +ERROR: 0:3003: '#define' : predefined names can't be (un)defined: __FILE__ +ERROR: 0:3004: '#define' : predefined names can't be (un)defined: __VERSION__ +ERROR: 0:3005: '#define' : names beginning with "GL_" can't be (un)defined: GL_SOME_EXTENSION +ERROR: 0:3006: '#undef' : predefined names can't be (un)defined: __LINE__ +ERROR: 0:3007: '#undef' : predefined names can't be (un)defined: __FILE__ +ERROR: 0:3008: '#undef' : predefined names can't be (un)defined: __VERSION__ +ERROR: 0:3009: '#undef' : names beginning with "GL_" can't be (un)defined: GL_SOME_EXTENSION +ERROR: 0:4000: 'preprocessor evaluation' : division by 0 +ERROR: 0:0: 'preprocessor evaluation' : division by 0 +ERROR: 0:3: 'preprocessor evaluation' : bad expression +ERROR: 0:3: 'preprocessor evaluation' : division by 0 +ERROR: 0:10001: '' : missing #endif +ERROR: 48 compilation errors. No code generated. + + +Shader version: 300 +ERROR: node is still EOpNull! +0:4 Sequence +0:4 move second child to first child (temp highp float) +0:4 'sum' (global highp float) +0:4 Constant: +0:4 0.000000 +0:6 Function Definition: main( (global void) +0:6 Function Parameters: +0:10 Sequence +0:10 add second child into first child (temp highp float) +0:10 'sum' (global highp float) +0:10 Constant: +0:10 1.000000 +0:15 add second child into first child (temp highp float) +0:15 'sum' (global highp float) +0:15 Constant: +0:15 20.000000 +0:30 add second child into first child (temp highp float) +0:30 'sum' (global highp float) +0:30 Constant: +0:30 300.000000 +0:39 move second child to first child (temp highp 4-component vector of float) +0:39 'gl_Position' (gl_Position highp 4-component vector of float Position) +0:39 Construct vec4 (temp highp 4-component vector of float) +0:39 'sum' (global highp float) +0:44 Function Definition: foo( (global highp float) +0:44 Function Parameters: +0:46 Sequence +0:46 Branch: Return with expression +0:46 add (temp highp float) +0:46 add (temp highp float) +0:46 direct index (temp highp float) +0:46 'gl_Position' (gl_Position highp 4-component vector of float Position) +0:46 Constant: +0:46 0 (const int) +0:46 Constant: +0:46 3.000000 +0:46 add (temp highp float) +0:46 direct index (temp highp float) +0:46 'gl_Position' (gl_Position highp 4-component vector of float Position) +0:46 Constant: +0:46 0 (const int) +0:46 Constant: +0:46 3.000000 +0:47 Branch: Return with expression +0:47 add (temp highp float) +0:47 add (temp highp float) +0:47 direct index (temp highp float) +0:47 'gl_Position' (gl_Position highp 4-component vector of float Position) +0:47 Constant: +0:47 1 (const int) +0:47 Constant: +0:47 3.000000 +0:47 add (temp highp float) +0:47 direct index (temp highp float) +0:47 'gl_Position' (gl_Position highp 4-component vector of float Position) +0:47 Constant: +0:47 1 (const int) +0:47 Constant: +0:47 3.000000 +0:97 Sequence +0:97 move second child to first child (temp highp float) +0:97 'c' (global highp float) +0:98 Constant: +0:98 3.300000 +0:? Linker Objects +0:? 'sum' (global highp float) +0:? 'c' (global highp float) +0:? 'gl_VertexID' (gl_VertexId highp int VertexId) +0:? 'gl_InstanceID' (gl_InstanceId highp int InstanceId) + + +Linked vertex stage: + + +Shader version: 300 +ERROR: node is still EOpNull! +0:4 Sequence +0:4 move second child to first child (temp highp float) +0:4 'sum' (global highp float) +0:4 Constant: +0:4 0.000000 +0:6 Function Definition: main( (global void) +0:6 Function Parameters: +0:10 Sequence +0:10 add second child into first child (temp highp float) +0:10 'sum' (global highp float) +0:10 Constant: +0:10 1.000000 +0:15 add second child into first child (temp highp float) +0:15 'sum' (global highp float) +0:15 Constant: +0:15 20.000000 +0:30 add second child into first child (temp highp float) +0:30 'sum' (global highp float) +0:30 Constant: +0:30 300.000000 +0:39 move second child to first child (temp highp 4-component vector of float) +0:39 'gl_Position' (gl_Position highp 4-component vector of float Position) +0:39 Construct vec4 (temp highp 4-component vector of float) +0:39 'sum' (global highp float) +0:97 Sequence +0:97 move second child to first child (temp highp float) +0:97 'c' (global highp float) +0:98 Constant: +0:98 3.300000 +0:? Linker Objects +0:? 'sum' (global highp float) +0:? 'c' (global highp float) +0:? 'gl_VertexID' (gl_VertexId highp int VertexId) +0:? 'gl_InstanceID' (gl_InstanceId highp int InstanceId) + |