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-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppComplexExpr.vert.out165
1 files changed, 165 insertions, 0 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppComplexExpr.vert.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppComplexExpr.vert.out
new file mode 100644
index 00000000000..352dcac1815
--- /dev/null
+++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppComplexExpr.vert.out
@@ -0,0 +1,165 @@
+cppComplexExpr.vert
+ERROR: 0:46: 'xyxwx' : illegal vector field selection
+ERROR: 0:46: 'xyxwx' : illegal vector field selection
+ERROR: 0:66: '#define' : Macro redefined; different substitutions: BIG
+ERROR: 0:81: 'preprocessor evaluation' : bad expression
+ERROR: 0:81: '#if' : unexpected tokens following directive
+ERROR: 0:82: '#error' : good macro
+ERROR: 0:87: 'macro expansion' : End of line in macro substitution: foobar
+ERROR: 0:88: 'preprocessor evaluation' : can't evaluate expression
+ERROR: 0:88: 'preprocessor evaluation' : bad expression
+ERROR: 0:88: '#if' : unexpected tokens following directive
+ERROR: 0:92: 'macro expansion' : End of line in macro substitution: foobar
+ERROR: 0:93: 'preprocessor evaluation' : can't evaluate expression
+ERROR: 0:93: 'preprocessor evaluation' : bad expression
+ERROR: 0:93: '#if' : unexpected tokens following directive
+ERROR: 0:99: 'macro expansion' : End of line in macro substitution: foobar
+ERROR: 0:100: 'preprocessor evaluation' : can't evaluate expression
+ERROR: 0:100: 'preprocessor evaluation' : bad expression
+ERROR: 0:100: '#if' : unexpected tokens following directive
+ERROR: 0:101: 'macro expansion' : End of line in macro substitution: foobar
+ERROR: 0:102: 'preprocessor evaluation' : can't evaluate expression
+ERROR: 0:102: 'preprocessor evaluation' : bad expression
+ERROR: 0:102: '#if' : unexpected tokens following directive
+ERROR: 0:108: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile UNDEF
+ERROR: 0:111: '#error' : good 0
+ERROR: 0:115: '#error' : good 1
+ERROR: 0:120: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile UNDEF
+ERROR: 0:123: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile UNDEF
+ERROR: 0:129: '#error' : good 1
+ERROR: 0:133: '#error' : good 3
+ERROR: 0:139: '#error' : good 4
+ERROR: 0:144: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile UNDEF
+ERROR: 0:153: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile UNDEF
+ERROR: 0:156: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile UNDEF2
+ERROR: 0:159: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile UNDEF2
+ERROR: 0:3000: '#error' : line of this error should be 3000
+ERROR: 0:3002: '#define' : predefined names can't be (un)defined: __LINE__
+ERROR: 0:3003: '#define' : predefined names can't be (un)defined: __FILE__
+ERROR: 0:3004: '#define' : predefined names can't be (un)defined: __VERSION__
+ERROR: 0:3005: '#define' : names beginning with "GL_" can't be (un)defined: GL_SOME_EXTENSION
+ERROR: 0:3006: '#undef' : predefined names can't be (un)defined: __LINE__
+ERROR: 0:3007: '#undef' : predefined names can't be (un)defined: __FILE__
+ERROR: 0:3008: '#undef' : predefined names can't be (un)defined: __VERSION__
+ERROR: 0:3009: '#undef' : names beginning with "GL_" can't be (un)defined: GL_SOME_EXTENSION
+ERROR: 0:4000: 'preprocessor evaluation' : division by 0
+ERROR: 0:0: 'preprocessor evaluation' : division by 0
+ERROR: 0:3: 'preprocessor evaluation' : bad expression
+ERROR: 0:3: 'preprocessor evaluation' : division by 0
+ERROR: 0:10001: '' : missing #endif
+ERROR: 48 compilation errors. No code generated.
+
+
+Shader version: 300
+ERROR: node is still EOpNull!
+0:4 Sequence
+0:4 move second child to first child (temp highp float)
+0:4 'sum' (global highp float)
+0:4 Constant:
+0:4 0.000000
+0:6 Function Definition: main( (global void)
+0:6 Function Parameters:
+0:10 Sequence
+0:10 add second child into first child (temp highp float)
+0:10 'sum' (global highp float)
+0:10 Constant:
+0:10 1.000000
+0:15 add second child into first child (temp highp float)
+0:15 'sum' (global highp float)
+0:15 Constant:
+0:15 20.000000
+0:30 add second child into first child (temp highp float)
+0:30 'sum' (global highp float)
+0:30 Constant:
+0:30 300.000000
+0:39 move second child to first child (temp highp 4-component vector of float)
+0:39 'gl_Position' (gl_Position highp 4-component vector of float Position)
+0:39 Construct vec4 (temp highp 4-component vector of float)
+0:39 'sum' (global highp float)
+0:44 Function Definition: foo( (global highp float)
+0:44 Function Parameters:
+0:46 Sequence
+0:46 Branch: Return with expression
+0:46 add (temp highp float)
+0:46 add (temp highp float)
+0:46 direct index (temp highp float)
+0:46 'gl_Position' (gl_Position highp 4-component vector of float Position)
+0:46 Constant:
+0:46 0 (const int)
+0:46 Constant:
+0:46 3.000000
+0:46 add (temp highp float)
+0:46 direct index (temp highp float)
+0:46 'gl_Position' (gl_Position highp 4-component vector of float Position)
+0:46 Constant:
+0:46 0 (const int)
+0:46 Constant:
+0:46 3.000000
+0:47 Branch: Return with expression
+0:47 add (temp highp float)
+0:47 add (temp highp float)
+0:47 direct index (temp highp float)
+0:47 'gl_Position' (gl_Position highp 4-component vector of float Position)
+0:47 Constant:
+0:47 1 (const int)
+0:47 Constant:
+0:47 3.000000
+0:47 add (temp highp float)
+0:47 direct index (temp highp float)
+0:47 'gl_Position' (gl_Position highp 4-component vector of float Position)
+0:47 Constant:
+0:47 1 (const int)
+0:47 Constant:
+0:47 3.000000
+0:97 Sequence
+0:97 move second child to first child (temp highp float)
+0:97 'c' (global highp float)
+0:98 Constant:
+0:98 3.300000
+0:? Linker Objects
+0:? 'sum' (global highp float)
+0:? 'c' (global highp float)
+0:? 'gl_VertexID' (gl_VertexId highp int VertexId)
+0:? 'gl_InstanceID' (gl_InstanceId highp int InstanceId)
+
+
+Linked vertex stage:
+
+
+Shader version: 300
+ERROR: node is still EOpNull!
+0:4 Sequence
+0:4 move second child to first child (temp highp float)
+0:4 'sum' (global highp float)
+0:4 Constant:
+0:4 0.000000
+0:6 Function Definition: main( (global void)
+0:6 Function Parameters:
+0:10 Sequence
+0:10 add second child into first child (temp highp float)
+0:10 'sum' (global highp float)
+0:10 Constant:
+0:10 1.000000
+0:15 add second child into first child (temp highp float)
+0:15 'sum' (global highp float)
+0:15 Constant:
+0:15 20.000000
+0:30 add second child into first child (temp highp float)
+0:30 'sum' (global highp float)
+0:30 Constant:
+0:30 300.000000
+0:39 move second child to first child (temp highp 4-component vector of float)
+0:39 'gl_Position' (gl_Position highp 4-component vector of float Position)
+0:39 Construct vec4 (temp highp 4-component vector of float)
+0:39 'sum' (global highp float)
+0:97 Sequence
+0:97 move second child to first child (temp highp float)
+0:97 'c' (global highp float)
+0:98 Constant:
+0:98 3.300000
+0:? Linker Objects
+0:? 'sum' (global highp float)
+0:? 'c' (global highp float)
+0:? 'gl_VertexID' (gl_VertexId highp int VertexId)
+0:? 'gl_InstanceID' (gl_InstanceId highp int InstanceId)
+