summaryrefslogtreecommitdiffstatshomepage
path: root/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/array.frag.out
diff options
context:
space:
mode:
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/array.frag.out')
-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/array.frag.out465
1 files changed, 465 insertions, 0 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/array.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/array.frag.out
new file mode 100644
index 00000000000..e254bf1397f
--- /dev/null
+++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/array.frag.out
@@ -0,0 +1,465 @@
+array.frag
+ERROR: 0:21: '[' : array index out of range '2'
+ERROR: 0:27: '[' : array must be redeclared with a size before being indexed with a variable
+ERROR: 0:30: 'assign' : cannot convert from 'global 4-element array of float' to 'global 5-element array of float'
+ERROR: 0:31: 'assign' : cannot convert from 'global 4-element array of float' to 'global implicitly-sized array of float'
+ERROR: 0:33: 'foo' : no matching overloaded function found
+ERROR: 0:42: '[' : array index out of range '5'
+ERROR: 0:45: '[' : array index out of range '1000'
+ERROR: 0:46: '[' : index out of range '-1'
+ERROR: 0:52: '[' : array index out of range '2'
+ERROR: 0:54: 'const' : non-matching or non-convertible constant type for const initializer
+ERROR: 0:56: '=' : cannot convert from 'const 2-element array of int' to 'temp 3-element array of int'
+ERROR: 0:57: '[]' : scalar integer expression required
+ERROR: 0:57: '[' : index out of range '-858993459'
+ERROR: 0:58: '[]' : scalar integer expression required
+ERROR: 0:61: '' : array size required
+ERROR: 0:62: '' : array size required
+ERROR: 0:63: '' : array size required
+ERROR: 0:66: '=' : cannot convert from 'temp 3-component vector of float' to 'global float'
+ERROR: 0:76: 'bar' : no matching overloaded function found
+ERROR: 0:79: '' : array size required
+ERROR: 0:84: 'return' : type does not match, or is not convertible to, the function's return type
+ERROR: 0:93: 'length' : array must be declared with a size before using this method
+ERROR: 0:101: '[' : array index out of range '5'
+ERROR: 0:104: 'constructor' : array constructor must have at least one argument
+ERROR: 0:104: '=' : cannot convert from 'const float' to 'global implicitly-sized array of int'
+ERROR: 0:106: 'constructor' : array argument must be sized
+ERROR: 26 compilation errors. No code generated.
+
+
+Shader version: 130
+ERROR: node is still EOpNull!
+0:9 Function Definition: foo(f1[5]; (global 4-element array of float)
+0:9 Function Parameters:
+0:9 'a' (in 5-element array of float)
+0:11 Sequence
+0:11 Branch: Return with expression
+0:11 Construct float (temp 4-element array of float)
+0:11 direct index (temp float)
+0:11 'a' (in 5-element array of float)
+0:11 Constant:
+0:11 0 (const int)
+0:11 direct index (temp float)
+0:11 'a' (in 5-element array of float)
+0:11 Constant:
+0:11 1 (const int)
+0:11 direct index (temp float)
+0:11 'a' (in 5-element array of float)
+0:11 Constant:
+0:11 2 (const int)
+0:11 direct index (temp float)
+0:11 'a' (in 5-element array of float)
+0:11 Constant:
+0:11 3 (const int)
+0:14 Function Definition: bar(f1[5]; (global void)
+0:14 Function Parameters:
+0:14 '' (in 5-element array of float)
+0:16 Function Definition: main( (global void)
+0:16 Function Parameters:
+0:? Sequence
+0:? Sequence
+0:21 move second child to first child (temp float)
+0:21 direct index (temp float)
+0:21 'gu' (temp 2-element array of float)
+0:21 Constant:
+0:21 2 (const int)
+0:21 Constant:
+0:21 4.000000
+0:24 move second child to first child (temp float)
+0:24 direct index (temp float)
+0:24 'gu' (global implicitly-sized array of float)
+0:24 Constant:
+0:24 2 (const int)
+0:24 Constant:
+0:24 4.000000
+0:26 move second child to first child (temp float)
+0:26 direct index (temp float)
+0:26 'gu' (global implicitly-sized array of float)
+0:26 Constant:
+0:26 3 (const int)
+0:26 Constant:
+0:26 3.000000
+0:27 move second child to first child (temp float)
+0:27 indirect index (temp float)
+0:27 'gu' (global implicitly-sized array of float)
+0:27 'a' (uniform int)
+0:27 Constant:
+0:27 5.000000
+0:29 move second child to first child (temp 4-element array of float)
+0:29 'g4' (global 4-element array of float)
+0:29 Function Call: foo(f1[5]; (global 4-element array of float)
+0:29 'g5' (global 5-element array of float)
+0:30 'g5' (global 5-element array of float)
+0:31 'gu' (global implicitly-sized array of float)
+0:33 Constant:
+0:33 0.000000
+0:34 Function Call: bar(f1[5]; (global void)
+0:34 'g5' (global 5-element array of float)
+0:36 Test condition and select (temp void)
+0:36 Condition
+0:36 Compare Equal (temp bool)
+0:36 Constant:
+0:36 1.000000
+0:36 2.000000
+0:36 3.000000
+0:36 4.000000
+0:36 'g4' (global 4-element array of float)
+0:36 true case
+0:37 move second child to first child (temp float)
+0:37 direct index (temp float)
+0:37 'gu' (global implicitly-sized array of float)
+0:37 Constant:
+0:37 0 (const int)
+0:37 Constant:
+0:37 2.000000
+0:40 move second child to first child (temp float)
+0:40 direct index (temp float)
+0:40 'u' (temp 5-element array of float)
+0:40 Constant:
+0:40 2 (const int)
+0:40 Constant:
+0:40 3.000000
+0:42 move second child to first child (temp float)
+0:42 direct index (temp float)
+0:42 'u' (temp 5-element array of float)
+0:42 Constant:
+0:42 5 (const int)
+0:42 Constant:
+0:42 5.000000
+0:43 Function Call: foo(f1[5]; (global 4-element array of float)
+0:43 'u' (temp 5-element array of float)
+0:45 move second child to first child (temp 4-component vector of float)
+0:45 direct index (temp 4-component vector of float FragData)
+0:45 'gl_FragData' (fragColor 32-element array of 4-component vector of float FragData)
+0:45 Constant:
+0:45 1000 (const int)
+0:45 Constant:
+0:45 1.000000
+0:45 1.000000
+0:45 1.000000
+0:45 1.000000
+0:46 move second child to first child (temp 4-component vector of float)
+0:46 direct index (temp 4-component vector of float FragData)
+0:46 'gl_FragData' (fragColor 32-element array of 4-component vector of float FragData)
+0:46 Constant:
+0:46 -1 (const int)
+0:46 Constant:
+0:46 1.000000
+0:46 1.000000
+0:46 1.000000
+0:46 1.000000
+0:47 move second child to first child (temp 4-component vector of float)
+0:47 direct index (temp 4-component vector of float FragData)
+0:47 'gl_FragData' (fragColor 32-element array of 4-component vector of float FragData)
+0:47 Constant:
+0:47 3 (const int)
+0:47 Constant:
+0:47 1.000000
+0:47 1.000000
+0:47 1.000000
+0:47 1.000000
+0:50 Sequence
+0:50 move second child to first child (temp int)
+0:50 'sum' (temp int)
+0:50 Constant:
+0:50 3 (const int)
+0:51 add second child into first child (temp int)
+0:51 'sum' (temp int)
+0:51 Constant:
+0:51 2 (const int)
+0:52 add second child into first child (temp int)
+0:52 'sum' (temp int)
+0:52 Constant:
+0:52 2 (const int)
+0:55 Sequence
+0:55 move second child to first child (temp 2-element array of int)
+0:55 'ica' (temp 2-element array of int)
+0:55 Constant:
+0:55 3 (const int)
+0:55 2 (const int)
+0:57 move second child to first child (temp int)
+0:57 direct index (temp int)
+0:57 'ica' (temp 2-element array of int)
+0:57 Constant:
+0:57 3.100000
+0:57 Constant:
+0:57 3 (const int)
+0:58 move second child to first child (temp int)
+0:58 indirect index (temp int)
+0:58 'ica' (temp 2-element array of int)
+0:58 direct index (temp float)
+0:58 'u' (temp 5-element array of float)
+0:58 Constant:
+0:58 1 (const int)
+0:58 Constant:
+0:58 4 (const int)
+0:68 Function Definition: foo( (global void)
+0:68 Function Parameters:
+0:? Sequence
+0:71 move second child to first child (temp int)
+0:71 direct index (temp int)
+0:71 'uns' (temp implicitly-sized array of int)
+0:71 Constant:
+0:71 3 (const int)
+0:71 Constant:
+0:71 40 (const int)
+0:72 move second child to first child (temp int)
+0:72 direct index (temp int)
+0:72 'uns' (temp implicitly-sized array of int)
+0:72 Constant:
+0:72 1 (const int)
+0:72 Constant:
+0:72 30 (const int)
+0:73 move second child to first child (temp 3-component vector of float)
+0:73 direct index (temp 3-component vector of float)
+0:73 'guns' (global implicitly-sized array of 3-component vector of float)
+0:73 Constant:
+0:73 2 (const int)
+0:73 Constant:
+0:73 2.400000
+0:73 2.400000
+0:73 2.400000
+0:76 Constant:
+0:76 0.000000
+0:79 Function Definition: foo2( (global implicitly-sized array of float)
+0:79 Function Parameters:
+0:? Sequence
+0:82 Branch: Return with expression
+0:82 'f' (temp implicitly-sized array of float)
+0:84 Branch: Return with expression
+0:84 'g' (temp 9-element array of float)
+0:89 Function Definition: foo3( (global void)
+0:89 Function Parameters:
+0:? Sequence
+0:92 move second child to first child (temp float)
+0:92 direct index (temp float)
+0:92 'resize1' (temp 3-element array of float)
+0:92 Constant:
+0:92 2 (const int)
+0:92 Constant:
+0:92 4.000000
+0:93 Constant:
+0:93 1 (const int)
+0:95 Constant:
+0:95 3 (const int)
+0:98 move second child to first child (temp float)
+0:98 direct index (temp float)
+0:98 'resize2' (temp 5-element array of float)
+0:98 Constant:
+0:98 5 (const int)
+0:98 Constant:
+0:98 4.000000
+0:100 Constant:
+0:100 5 (const int)
+0:101 move second child to first child (temp float)
+0:101 direct index (temp float)
+0:101 'resize2' (temp 5-element array of float)
+0:101 Constant:
+0:101 5 (const int)
+0:101 Constant:
+0:101 4.000000
+0:106 Sequence
+0:106 move second child to first child (temp float)
+0:106 'b' (global float)
+0:106 Constant:
+0:106 0.000000
+0:? Linker Objects
+0:? 'gu' (global implicitly-sized array of float)
+0:? 'g4' (global 4-element array of float)
+0:? 'g5' (global 5-element array of float)
+0:? 'a' (uniform int)
+0:? 'guns' (global implicitly-sized array of 3-component vector of float)
+0:? 'f' (global float)
+0:? 'gUnusedUnsized' (global implicitly-sized array of float)
+0:? 'i' (global implicitly-sized array of int)
+0:? 'emptyA' (global implicitly-sized array of float)
+0:? 'b' (global float)
+
+
+Linked fragment stage:
+
+
+Shader version: 130
+ERROR: node is still EOpNull!
+0:9 Function Definition: foo(f1[5]; (global 4-element array of float)
+0:9 Function Parameters:
+0:9 'a' (in 5-element array of float)
+0:11 Sequence
+0:11 Branch: Return with expression
+0:11 Construct float (temp 4-element array of float)
+0:11 direct index (temp float)
+0:11 'a' (in 5-element array of float)
+0:11 Constant:
+0:11 0 (const int)
+0:11 direct index (temp float)
+0:11 'a' (in 5-element array of float)
+0:11 Constant:
+0:11 1 (const int)
+0:11 direct index (temp float)
+0:11 'a' (in 5-element array of float)
+0:11 Constant:
+0:11 2 (const int)
+0:11 direct index (temp float)
+0:11 'a' (in 5-element array of float)
+0:11 Constant:
+0:11 3 (const int)
+0:14 Function Definition: bar(f1[5]; (global void)
+0:14 Function Parameters:
+0:14 '' (in 5-element array of float)
+0:16 Function Definition: main( (global void)
+0:16 Function Parameters:
+0:? Sequence
+0:? Sequence
+0:21 move second child to first child (temp float)
+0:21 direct index (temp float)
+0:21 'gu' (temp 2-element array of float)
+0:21 Constant:
+0:21 2 (const int)
+0:21 Constant:
+0:21 4.000000
+0:24 move second child to first child (temp float)
+0:24 direct index (temp float)
+0:24 'gu' (global 4-element array of float)
+0:24 Constant:
+0:24 2 (const int)
+0:24 Constant:
+0:24 4.000000
+0:26 move second child to first child (temp float)
+0:26 direct index (temp float)
+0:26 'gu' (global 4-element array of float)
+0:26 Constant:
+0:26 3 (const int)
+0:26 Constant:
+0:26 3.000000
+0:27 move second child to first child (temp float)
+0:27 indirect index (temp float)
+0:27 'gu' (global 4-element array of float)
+0:27 'a' (uniform int)
+0:27 Constant:
+0:27 5.000000
+0:29 move second child to first child (temp 4-element array of float)
+0:29 'g4' (global 4-element array of float)
+0:29 Function Call: foo(f1[5]; (global 4-element array of float)
+0:29 'g5' (global 5-element array of float)
+0:30 'g5' (global 5-element array of float)
+0:31 'gu' (global 4-element array of float)
+0:33 Constant:
+0:33 0.000000
+0:34 Function Call: bar(f1[5]; (global void)
+0:34 'g5' (global 5-element array of float)
+0:36 Test condition and select (temp void)
+0:36 Condition
+0:36 Compare Equal (temp bool)
+0:36 Constant:
+0:36 1.000000
+0:36 2.000000
+0:36 3.000000
+0:36 4.000000
+0:36 'g4' (global 4-element array of float)
+0:36 true case
+0:37 move second child to first child (temp float)
+0:37 direct index (temp float)
+0:37 'gu' (global 4-element array of float)
+0:37 Constant:
+0:37 0 (const int)
+0:37 Constant:
+0:37 2.000000
+0:40 move second child to first child (temp float)
+0:40 direct index (temp float)
+0:40 'u' (temp 5-element array of float)
+0:40 Constant:
+0:40 2 (const int)
+0:40 Constant:
+0:40 3.000000
+0:42 move second child to first child (temp float)
+0:42 direct index (temp float)
+0:42 'u' (temp 5-element array of float)
+0:42 Constant:
+0:42 5 (const int)
+0:42 Constant:
+0:42 5.000000
+0:43 Function Call: foo(f1[5]; (global 4-element array of float)
+0:43 'u' (temp 5-element array of float)
+0:45 move second child to first child (temp 4-component vector of float)
+0:45 direct index (temp 4-component vector of float FragData)
+0:45 'gl_FragData' (fragColor 32-element array of 4-component vector of float FragData)
+0:45 Constant:
+0:45 1000 (const int)
+0:45 Constant:
+0:45 1.000000
+0:45 1.000000
+0:45 1.000000
+0:45 1.000000
+0:46 move second child to first child (temp 4-component vector of float)
+0:46 direct index (temp 4-component vector of float FragData)
+0:46 'gl_FragData' (fragColor 32-element array of 4-component vector of float FragData)
+0:46 Constant:
+0:46 -1 (const int)
+0:46 Constant:
+0:46 1.000000
+0:46 1.000000
+0:46 1.000000
+0:46 1.000000
+0:47 move second child to first child (temp 4-component vector of float)
+0:47 direct index (temp 4-component vector of float FragData)
+0:47 'gl_FragData' (fragColor 32-element array of 4-component vector of float FragData)
+0:47 Constant:
+0:47 3 (const int)
+0:47 Constant:
+0:47 1.000000
+0:47 1.000000
+0:47 1.000000
+0:47 1.000000
+0:50 Sequence
+0:50 move second child to first child (temp int)
+0:50 'sum' (temp int)
+0:50 Constant:
+0:50 3 (const int)
+0:51 add second child into first child (temp int)
+0:51 'sum' (temp int)
+0:51 Constant:
+0:51 2 (const int)
+0:52 add second child into first child (temp int)
+0:52 'sum' (temp int)
+0:52 Constant:
+0:52 2 (const int)
+0:55 Sequence
+0:55 move second child to first child (temp 2-element array of int)
+0:55 'ica' (temp 2-element array of int)
+0:55 Constant:
+0:55 3 (const int)
+0:55 2 (const int)
+0:57 move second child to first child (temp int)
+0:57 direct index (temp int)
+0:57 'ica' (temp 2-element array of int)
+0:57 Constant:
+0:57 3.100000
+0:57 Constant:
+0:57 3 (const int)
+0:58 move second child to first child (temp int)
+0:58 indirect index (temp int)
+0:58 'ica' (temp 2-element array of int)
+0:58 direct index (temp float)
+0:58 'u' (temp 5-element array of float)
+0:58 Constant:
+0:58 1 (const int)
+0:58 Constant:
+0:58 4 (const int)
+0:106 Sequence
+0:106 move second child to first child (temp float)
+0:106 'b' (global float)
+0:106 Constant:
+0:106 0.000000
+0:? Linker Objects
+0:? 'gu' (global 4-element array of float)
+0:? 'g4' (global 4-element array of float)
+0:? 'g5' (global 5-element array of float)
+0:? 'a' (uniform int)
+0:? 'guns' (global 8-element array of 3-component vector of float)
+0:? 'f' (global float)
+0:? 'gUnusedUnsized' (global 1-element array of float)
+0:? 'i' (global 1-element array of int)
+0:? 'emptyA' (global 1-element array of float)
+0:? 'b' (global float)
+