diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/array.frag.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/array.frag.out | 465 |
1 files changed, 465 insertions, 0 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/array.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/array.frag.out new file mode 100644 index 00000000000..e254bf1397f --- /dev/null +++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/array.frag.out @@ -0,0 +1,465 @@ +array.frag +ERROR: 0:21: '[' : array index out of range '2' +ERROR: 0:27: '[' : array must be redeclared with a size before being indexed with a variable +ERROR: 0:30: 'assign' : cannot convert from 'global 4-element array of float' to 'global 5-element array of float' +ERROR: 0:31: 'assign' : cannot convert from 'global 4-element array of float' to 'global implicitly-sized array of float' +ERROR: 0:33: 'foo' : no matching overloaded function found +ERROR: 0:42: '[' : array index out of range '5' +ERROR: 0:45: '[' : array index out of range '1000' +ERROR: 0:46: '[' : index out of range '-1' +ERROR: 0:52: '[' : array index out of range '2' +ERROR: 0:54: 'const' : non-matching or non-convertible constant type for const initializer +ERROR: 0:56: '=' : cannot convert from 'const 2-element array of int' to 'temp 3-element array of int' +ERROR: 0:57: '[]' : scalar integer expression required +ERROR: 0:57: '[' : index out of range '-858993459' +ERROR: 0:58: '[]' : scalar integer expression required +ERROR: 0:61: '' : array size required +ERROR: 0:62: '' : array size required +ERROR: 0:63: '' : array size required +ERROR: 0:66: '=' : cannot convert from 'temp 3-component vector of float' to 'global float' +ERROR: 0:76: 'bar' : no matching overloaded function found +ERROR: 0:79: '' : array size required +ERROR: 0:84: 'return' : type does not match, or is not convertible to, the function's return type +ERROR: 0:93: 'length' : array must be declared with a size before using this method +ERROR: 0:101: '[' : array index out of range '5' +ERROR: 0:104: 'constructor' : array constructor must have at least one argument +ERROR: 0:104: '=' : cannot convert from 'const float' to 'global implicitly-sized array of int' +ERROR: 0:106: 'constructor' : array argument must be sized +ERROR: 26 compilation errors. No code generated. + + +Shader version: 130 +ERROR: node is still EOpNull! +0:9 Function Definition: foo(f1[5]; (global 4-element array of float) +0:9 Function Parameters: +0:9 'a' (in 5-element array of float) +0:11 Sequence +0:11 Branch: Return with expression +0:11 Construct float (temp 4-element array of float) +0:11 direct index (temp float) +0:11 'a' (in 5-element array of float) +0:11 Constant: +0:11 0 (const int) +0:11 direct index (temp float) +0:11 'a' (in 5-element array of float) +0:11 Constant: +0:11 1 (const int) +0:11 direct index (temp float) +0:11 'a' (in 5-element array of float) +0:11 Constant: +0:11 2 (const int) +0:11 direct index (temp float) +0:11 'a' (in 5-element array of float) +0:11 Constant: +0:11 3 (const int) +0:14 Function Definition: bar(f1[5]; (global void) +0:14 Function Parameters: +0:14 '' (in 5-element array of float) +0:16 Function Definition: main( (global void) +0:16 Function Parameters: +0:? Sequence +0:? Sequence +0:21 move second child to first child (temp float) +0:21 direct index (temp float) +0:21 'gu' (temp 2-element array of float) +0:21 Constant: +0:21 2 (const int) +0:21 Constant: +0:21 4.000000 +0:24 move second child to first child (temp float) +0:24 direct index (temp float) +0:24 'gu' (global implicitly-sized array of float) +0:24 Constant: +0:24 2 (const int) +0:24 Constant: +0:24 4.000000 +0:26 move second child to first child (temp float) +0:26 direct index (temp float) +0:26 'gu' (global implicitly-sized array of float) +0:26 Constant: +0:26 3 (const int) +0:26 Constant: +0:26 3.000000 +0:27 move second child to first child (temp float) +0:27 indirect index (temp float) +0:27 'gu' (global implicitly-sized array of float) +0:27 'a' (uniform int) +0:27 Constant: +0:27 5.000000 +0:29 move second child to first child (temp 4-element array of float) +0:29 'g4' (global 4-element array of float) +0:29 Function Call: foo(f1[5]; (global 4-element array of float) +0:29 'g5' (global 5-element array of float) +0:30 'g5' (global 5-element array of float) +0:31 'gu' (global implicitly-sized array of float) +0:33 Constant: +0:33 0.000000 +0:34 Function Call: bar(f1[5]; (global void) +0:34 'g5' (global 5-element array of float) +0:36 Test condition and select (temp void) +0:36 Condition +0:36 Compare Equal (temp bool) +0:36 Constant: +0:36 1.000000 +0:36 2.000000 +0:36 3.000000 +0:36 4.000000 +0:36 'g4' (global 4-element array of float) +0:36 true case +0:37 move second child to first child (temp float) +0:37 direct index (temp float) +0:37 'gu' (global implicitly-sized array of float) +0:37 Constant: +0:37 0 (const int) +0:37 Constant: +0:37 2.000000 +0:40 move second child to first child (temp float) +0:40 direct index (temp float) +0:40 'u' (temp 5-element array of float) +0:40 Constant: +0:40 2 (const int) +0:40 Constant: +0:40 3.000000 +0:42 move second child to first child (temp float) +0:42 direct index (temp float) +0:42 'u' (temp 5-element array of float) +0:42 Constant: +0:42 5 (const int) +0:42 Constant: +0:42 5.000000 +0:43 Function Call: foo(f1[5]; (global 4-element array of float) +0:43 'u' (temp 5-element array of float) +0:45 move second child to first child (temp 4-component vector of float) +0:45 direct index (temp 4-component vector of float FragData) +0:45 'gl_FragData' (fragColor 32-element array of 4-component vector of float FragData) +0:45 Constant: +0:45 1000 (const int) +0:45 Constant: +0:45 1.000000 +0:45 1.000000 +0:45 1.000000 +0:45 1.000000 +0:46 move second child to first child (temp 4-component vector of float) +0:46 direct index (temp 4-component vector of float FragData) +0:46 'gl_FragData' (fragColor 32-element array of 4-component vector of float FragData) +0:46 Constant: +0:46 -1 (const int) +0:46 Constant: +0:46 1.000000 +0:46 1.000000 +0:46 1.000000 +0:46 1.000000 +0:47 move second child to first child (temp 4-component vector of float) +0:47 direct index (temp 4-component vector of float FragData) +0:47 'gl_FragData' (fragColor 32-element array of 4-component vector of float FragData) +0:47 Constant: +0:47 3 (const int) +0:47 Constant: +0:47 1.000000 +0:47 1.000000 +0:47 1.000000 +0:47 1.000000 +0:50 Sequence +0:50 move second child to first child (temp int) +0:50 'sum' (temp int) +0:50 Constant: +0:50 3 (const int) +0:51 add second child into first child (temp int) +0:51 'sum' (temp int) +0:51 Constant: +0:51 2 (const int) +0:52 add second child into first child (temp int) +0:52 'sum' (temp int) +0:52 Constant: +0:52 2 (const int) +0:55 Sequence +0:55 move second child to first child (temp 2-element array of int) +0:55 'ica' (temp 2-element array of int) +0:55 Constant: +0:55 3 (const int) +0:55 2 (const int) +0:57 move second child to first child (temp int) +0:57 direct index (temp int) +0:57 'ica' (temp 2-element array of int) +0:57 Constant: +0:57 3.100000 +0:57 Constant: +0:57 3 (const int) +0:58 move second child to first child (temp int) +0:58 indirect index (temp int) +0:58 'ica' (temp 2-element array of int) +0:58 direct index (temp float) +0:58 'u' (temp 5-element array of float) +0:58 Constant: +0:58 1 (const int) +0:58 Constant: +0:58 4 (const int) +0:68 Function Definition: foo( (global void) +0:68 Function Parameters: +0:? Sequence +0:71 move second child to first child (temp int) +0:71 direct index (temp int) +0:71 'uns' (temp implicitly-sized array of int) +0:71 Constant: +0:71 3 (const int) +0:71 Constant: +0:71 40 (const int) +0:72 move second child to first child (temp int) +0:72 direct index (temp int) +0:72 'uns' (temp implicitly-sized array of int) +0:72 Constant: +0:72 1 (const int) +0:72 Constant: +0:72 30 (const int) +0:73 move second child to first child (temp 3-component vector of float) +0:73 direct index (temp 3-component vector of float) +0:73 'guns' (global implicitly-sized array of 3-component vector of float) +0:73 Constant: +0:73 2 (const int) +0:73 Constant: +0:73 2.400000 +0:73 2.400000 +0:73 2.400000 +0:76 Constant: +0:76 0.000000 +0:79 Function Definition: foo2( (global implicitly-sized array of float) +0:79 Function Parameters: +0:? Sequence +0:82 Branch: Return with expression +0:82 'f' (temp implicitly-sized array of float) +0:84 Branch: Return with expression +0:84 'g' (temp 9-element array of float) +0:89 Function Definition: foo3( (global void) +0:89 Function Parameters: +0:? Sequence +0:92 move second child to first child (temp float) +0:92 direct index (temp float) +0:92 'resize1' (temp 3-element array of float) +0:92 Constant: +0:92 2 (const int) +0:92 Constant: +0:92 4.000000 +0:93 Constant: +0:93 1 (const int) +0:95 Constant: +0:95 3 (const int) +0:98 move second child to first child (temp float) +0:98 direct index (temp float) +0:98 'resize2' (temp 5-element array of float) +0:98 Constant: +0:98 5 (const int) +0:98 Constant: +0:98 4.000000 +0:100 Constant: +0:100 5 (const int) +0:101 move second child to first child (temp float) +0:101 direct index (temp float) +0:101 'resize2' (temp 5-element array of float) +0:101 Constant: +0:101 5 (const int) +0:101 Constant: +0:101 4.000000 +0:106 Sequence +0:106 move second child to first child (temp float) +0:106 'b' (global float) +0:106 Constant: +0:106 0.000000 +0:? Linker Objects +0:? 'gu' (global implicitly-sized array of float) +0:? 'g4' (global 4-element array of float) +0:? 'g5' (global 5-element array of float) +0:? 'a' (uniform int) +0:? 'guns' (global implicitly-sized array of 3-component vector of float) +0:? 'f' (global float) +0:? 'gUnusedUnsized' (global implicitly-sized array of float) +0:? 'i' (global implicitly-sized array of int) +0:? 'emptyA' (global implicitly-sized array of float) +0:? 'b' (global float) + + +Linked fragment stage: + + +Shader version: 130 +ERROR: node is still EOpNull! +0:9 Function Definition: foo(f1[5]; (global 4-element array of float) +0:9 Function Parameters: +0:9 'a' (in 5-element array of float) +0:11 Sequence +0:11 Branch: Return with expression +0:11 Construct float (temp 4-element array of float) +0:11 direct index (temp float) +0:11 'a' (in 5-element array of float) +0:11 Constant: +0:11 0 (const int) +0:11 direct index (temp float) +0:11 'a' (in 5-element array of float) +0:11 Constant: +0:11 1 (const int) +0:11 direct index (temp float) +0:11 'a' (in 5-element array of float) +0:11 Constant: +0:11 2 (const int) +0:11 direct index (temp float) +0:11 'a' (in 5-element array of float) +0:11 Constant: +0:11 3 (const int) +0:14 Function Definition: bar(f1[5]; (global void) +0:14 Function Parameters: +0:14 '' (in 5-element array of float) +0:16 Function Definition: main( (global void) +0:16 Function Parameters: +0:? Sequence +0:? Sequence +0:21 move second child to first child (temp float) +0:21 direct index (temp float) +0:21 'gu' (temp 2-element array of float) +0:21 Constant: +0:21 2 (const int) +0:21 Constant: +0:21 4.000000 +0:24 move second child to first child (temp float) +0:24 direct index (temp float) +0:24 'gu' (global 4-element array of float) +0:24 Constant: +0:24 2 (const int) +0:24 Constant: +0:24 4.000000 +0:26 move second child to first child (temp float) +0:26 direct index (temp float) +0:26 'gu' (global 4-element array of float) +0:26 Constant: +0:26 3 (const int) +0:26 Constant: +0:26 3.000000 +0:27 move second child to first child (temp float) +0:27 indirect index (temp float) +0:27 'gu' (global 4-element array of float) +0:27 'a' (uniform int) +0:27 Constant: +0:27 5.000000 +0:29 move second child to first child (temp 4-element array of float) +0:29 'g4' (global 4-element array of float) +0:29 Function Call: foo(f1[5]; (global 4-element array of float) +0:29 'g5' (global 5-element array of float) +0:30 'g5' (global 5-element array of float) +0:31 'gu' (global 4-element array of float) +0:33 Constant: +0:33 0.000000 +0:34 Function Call: bar(f1[5]; (global void) +0:34 'g5' (global 5-element array of float) +0:36 Test condition and select (temp void) +0:36 Condition +0:36 Compare Equal (temp bool) +0:36 Constant: +0:36 1.000000 +0:36 2.000000 +0:36 3.000000 +0:36 4.000000 +0:36 'g4' (global 4-element array of float) +0:36 true case +0:37 move second child to first child (temp float) +0:37 direct index (temp float) +0:37 'gu' (global 4-element array of float) +0:37 Constant: +0:37 0 (const int) +0:37 Constant: +0:37 2.000000 +0:40 move second child to first child (temp float) +0:40 direct index (temp float) +0:40 'u' (temp 5-element array of float) +0:40 Constant: +0:40 2 (const int) +0:40 Constant: +0:40 3.000000 +0:42 move second child to first child (temp float) +0:42 direct index (temp float) +0:42 'u' (temp 5-element array of float) +0:42 Constant: +0:42 5 (const int) +0:42 Constant: +0:42 5.000000 +0:43 Function Call: foo(f1[5]; (global 4-element array of float) +0:43 'u' (temp 5-element array of float) +0:45 move second child to first child (temp 4-component vector of float) +0:45 direct index (temp 4-component vector of float FragData) +0:45 'gl_FragData' (fragColor 32-element array of 4-component vector of float FragData) +0:45 Constant: +0:45 1000 (const int) +0:45 Constant: +0:45 1.000000 +0:45 1.000000 +0:45 1.000000 +0:45 1.000000 +0:46 move second child to first child (temp 4-component vector of float) +0:46 direct index (temp 4-component vector of float FragData) +0:46 'gl_FragData' (fragColor 32-element array of 4-component vector of float FragData) +0:46 Constant: +0:46 -1 (const int) +0:46 Constant: +0:46 1.000000 +0:46 1.000000 +0:46 1.000000 +0:46 1.000000 +0:47 move second child to first child (temp 4-component vector of float) +0:47 direct index (temp 4-component vector of float FragData) +0:47 'gl_FragData' (fragColor 32-element array of 4-component vector of float FragData) +0:47 Constant: +0:47 3 (const int) +0:47 Constant: +0:47 1.000000 +0:47 1.000000 +0:47 1.000000 +0:47 1.000000 +0:50 Sequence +0:50 move second child to first child (temp int) +0:50 'sum' (temp int) +0:50 Constant: +0:50 3 (const int) +0:51 add second child into first child (temp int) +0:51 'sum' (temp int) +0:51 Constant: +0:51 2 (const int) +0:52 add second child into first child (temp int) +0:52 'sum' (temp int) +0:52 Constant: +0:52 2 (const int) +0:55 Sequence +0:55 move second child to first child (temp 2-element array of int) +0:55 'ica' (temp 2-element array of int) +0:55 Constant: +0:55 3 (const int) +0:55 2 (const int) +0:57 move second child to first child (temp int) +0:57 direct index (temp int) +0:57 'ica' (temp 2-element array of int) +0:57 Constant: +0:57 3.100000 +0:57 Constant: +0:57 3 (const int) +0:58 move second child to first child (temp int) +0:58 indirect index (temp int) +0:58 'ica' (temp 2-element array of int) +0:58 direct index (temp float) +0:58 'u' (temp 5-element array of float) +0:58 Constant: +0:58 1 (const int) +0:58 Constant: +0:58 4 (const int) +0:106 Sequence +0:106 move second child to first child (temp float) +0:106 'b' (global float) +0:106 Constant: +0:106 0.000000 +0:? Linker Objects +0:? 'gu' (global 4-element array of float) +0:? 'g4' (global 4-element array of float) +0:? 'g5' (global 5-element array of float) +0:? 'a' (uniform int) +0:? 'guns' (global 8-element array of 3-component vector of float) +0:? 'f' (global float) +0:? 'gUnusedUnsized' (global 1-element array of float) +0:? 'i' (global 1-element array of int) +0:? 'emptyA' (global 1-element array of float) +0:? 'b' (global float) + |