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author Vas Crabb <vas@vastheman.com>2016-08-30 09:50:15 +1000
committer Vas Crabb <vas@vastheman.com>2016-08-30 09:50:15 +1000
commite85937f8b3bc9665eb754531f669a6398775820e (patch)
treeb64e70f398c13486f75ca795da9e5af42fdaa107
parenta1cce8e98d7c5d746169d05218d613b72f4470fc (diff)
parented59f93b1d0f99ac7563e8fe4ceb33c11f942daa (diff)
Merge pull request #1345 from johnparker007/mpu3_layouts
MPU3: Added 39 layouts
-rw-r--r--src/mame/drivers/mpu3.cpp148
-rw-r--r--src/mame/layout/m3acech.lay6001
-rw-r--r--src/mame/layout/m3autort.lay6205
-rw-r--r--src/mame/layout/m3biggam.lay6039
-rw-r--r--src/mame/layout/m3bigsht.lay5805
-rw-r--r--src/mame/layout/m3blkhle.lay6039
-rw-r--r--src/mame/layout/m3cabreta.lay5881
-rw-r--r--src/mame/layout/m3chase.lay5967
-rw-r--r--src/mame/layout/m3circle.lay6332
-rw-r--r--src/mame/layout/m3cskill.lay6007
-rw-r--r--src/mame/layout/m3cunlim.lay5944
-rw-r--r--src/mame/layout/m3fortun.lay6075
-rw-r--r--src/mame/layout/m3gcrown.lay5541
-rw-r--r--src/mame/layout/m3gmine.lay5712
-rw-r--r--src/mame/layout/m3lineup.lay6193
-rw-r--r--src/mame/layout/m3loony.lay6124
-rw-r--r--src/mame/layout/m3nnice.lay6039
-rw-r--r--src/mame/layout/m3oddson.lay6114
-rw-r--r--src/mame/layout/m3online.lay5369
-rw-r--r--src/mame/layout/m3oxo.lay5806
-rw-r--r--src/mame/layout/m3ratrce.lay5707
-rw-r--r--src/mame/layout/m3razdaza.lay6098
-rw-r--r--src/mame/layout/m3replay.lay5755
-rw-r--r--src/mame/layout/m3rockpl.lay6117
-rw-r--r--src/mame/layout/m3rollem.lay6076
-rw-r--r--src/mame/layout/m3rxchng.lay6297
-rw-r--r--src/mame/layout/m3sexcu.lay5784
-rw-r--r--src/mame/layout/m3slight.lay6148
-rw-r--r--src/mame/layout/m3snaphp.lay6056
-rw-r--r--src/mame/layout/m3spoof.lay6107
-rw-r--r--src/mame/layout/m3supadr.lay4898
-rw-r--r--src/mame/layout/m3supnud.lay5490
-rw-r--r--src/mame/layout/m3supspo.lay6049
-rw-r--r--src/mame/layout/m3supwin.lay5732
-rw-r--r--src/mame/layout/m3sweep.lay5784
-rw-r--r--src/mame/layout/m3tfair.lay5385
-rw-r--r--src/mame/layout/m3toplin.lay5643
-rw-r--r--src/mame/layout/m3winagnb.lay5754
-rw-r--r--src/mame/layout/m3winstr.lay5870
-rw-r--r--src/mame/layout/m3xchngg.lay5800
40 files changed, 229838 insertions, 53 deletions
diff --git a/src/mame/drivers/mpu3.cpp b/src/mame/drivers/mpu3.cpp
index 5b72eac7d99..9b0d7e9ee72 100644
--- a/src/mame/drivers/mpu3.cpp
+++ b/src/mame/drivers/mpu3.cpp
@@ -108,6 +108,48 @@ TODO: - Distinguish door switches using manual
#include "mpu3.lh"
+// MFME2MAME layouts:
+#include "m3acech.lh"
+#include "m3autort.lh"
+#include "m3biggam.lh"
+#include "m3bigsht.lh"
+#include "m3blkhle.lh"
+#include "m3cabreta.lh"
+#include "m3chase.lh"
+#include "m3circle.lh"
+#include "m3cskill.lh"
+#include "m3cunlim.lh"
+#include "m3fortun.lh"
+#include "m3gcrown.lh"
+#include "m3gmine.lh"
+#include "m3lineup.lh"
+#include "m3loony.lh"
+#include "m3nnice.lh"
+#include "m3oddson.lh"
+#include "m3online.lh"
+#include "m3oxo.lh"
+#include "m3ratrce.lh"
+#include "m3razdaza.lh"
+#include "m3replay.lh"
+#include "m3rockpl.lh"
+#include "m3rollem.lh"
+#include "m3rxchng.lh"
+#include "m3sexcu.lh"
+#include "m3slight.lh"
+#include "m3snaphp.lh"
+#include "m3spoof.lh"
+#include "m3supadr.lh"
+#include "m3supnud.lh"
+#include "m3supspo.lh"
+#include "m3supwin.lh"
+#include "m3sweep.lh"
+#include "m3tfair.lh"
+#include "m3toplin.lh"
+#include "m3winagnb.lh"
+#include "m3winstr.lh"
+#include "m3xchngg.lh"
+
+
#ifdef MAME_DEBUG
#define MPU3VERBOSE 1
#else
@@ -1570,97 +1612,97 @@ ROM_END
/* Barcrest */
-#define GAME_FLAGS MACHINE_NOT_WORKING|MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL
+#define GAME_FLAGS MACHINE_NOT_WORKING|MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL|MACHINE_CLICKABLE_ARTWORK
GAME( 198?, m3tst, 0, mpu3base, mpu3, driver_device, 0, ROT0, "Barcrest","MPU3 Unit Test (Program 5) (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3autort, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Autoroute (Barcrest) (MPU3)",GAME_FLAGS )
+GAMEL( 198?, m3autort, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Autoroute (Barcrest) (MPU3)", GAME_FLAGS, layout_m3autort )
GAME( 198?, m3big20j, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Big 20 Joker (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3biggam, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","The Big Game (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3bigsht, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Big Shot (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3blkhle, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Black Hole (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3cabret, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Cabaret (Barcrest) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3cabreta, m3cabret, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Cabaret (Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3cunlim, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Chances Unlimited (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3cskill, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Circle Skill (Barcrest) (MPU3)",GAME_FLAGS )
+GAMEL( 198?, m3biggam, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","The Big Game (Barcrest) (MPU3)", GAME_FLAGS, layout_m3biggam )
+GAMEL( 198?, m3bigsht, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Big Shot (Barcrest) (MPU3)", GAME_FLAGS, layout_m3bigsht )
+GAMEL( 198?, m3blkhle, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Black Hole (Barcrest) (MPU3)", GAME_FLAGS, layout_m3blkhle )
+GAMEL( 198?, m3cabret, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Cabaret (Barcrest) (MPU3, set 1)", GAME_FLAGS, layout_m3cabreta )
+GAMEL( 198?, m3cabreta, m3cabret, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Cabaret (Barcrest) (MPU3, set 2)", GAME_FLAGS, layout_m3cabreta )
+GAMEL( 198?, m3cunlim, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Chances Unlimited (Barcrest) (MPU3)", GAME_FLAGS, layout_m3cunlim )
+GAMEL( 198?, m3cskill, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Circle Skill (Barcrest) (MPU3)", GAME_FLAGS, layout_m3cskill )
GAME( 198?, m3cjoker, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Crazy Joker (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3xchngg, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Exchanges Galore (Barcrest) (MPU3)",GAME_FLAGS )
+GAMEL( 198?, m3xchngg, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Exchanges Galore (Barcrest) (MPU3)", GAME_FLAGS, layout_m3xchngg )
GAME( 198?, m3xchngu, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Exchanges Unlimited (Barcrest) (MPU3, set 1)",GAME_FLAGS )
GAME( 198?, m3xchngua, m3xchngu, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Exchanges Unlimited (Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3fortun, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Fortune Numbers (Barcrest) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3fortuna, m3fortun, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Fortune Numbers (Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3fortund, m3fortun, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Fortune Numbers (Barcrest) [Dutch] (MPU3)",GAME_FLAGS )
+GAMEL( 198?, m3fortun, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Fortune Numbers (Barcrest) (MPU3, set 1)", GAME_FLAGS, layout_m3fortun )
+GAMEL( 198?, m3fortuna, m3fortun, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Fortune Numbers (Barcrest) (MPU3, set 2)", GAME_FLAGS, layout_m3fortun )
+GAMEL( 198?, m3fortund, m3fortun, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Fortune Numbers (Barcrest) [Dutch] (MPU3)", GAME_FLAGS, layout_m3fortun )
GAME( 198?, m3gaward, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Golden Award (Barcrest) (MPU3)",GAME_FLAGS )
GAME( 198?, m3hprvpr, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Hyper Viper (Barcrest) (MPU3)",GAME_FLAGS )
GAME( 198?, m3snappy, m3hprvpr, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Snappy Viper (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3replay, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Instant Replay (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3lineup, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Line Up (Barcrest) (MPU3)",GAME_FLAGS )
+GAMEL( 198?, m3replay, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Instant Replay (Barcrest) (MPU3)", GAME_FLAGS, layout_m3replay )
+GAMEL( 198?, m3lineup, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Line Up (Barcrest) (MPU3)", GAME_FLAGS, layout_m3lineup )
GAME( 198?, m3llotto, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Lucky Lotto (Barcrest) (MPU3)",GAME_FLAGS )
GAME( 198?, m3lstrik, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Lucky Strike Club (Barcrest) (MPU3, set 1)",GAME_FLAGS )
GAME( 198?, m3lstrika, m3lstrik, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Lucky Strike Club (Barcrest) (MPU3, set 2)",GAME_FLAGS )
GAME( 198?, m3magrp, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Magic Replay (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3nnice, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Naughty But Nice (Barcrest) (MPU3)",GAME_FLAGS )
+GAMEL( 198?, m3nnice, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Naughty But Nice (Barcrest) (MPU3)", GAME_FLAGS, layout_m3nnice )
GAME( 198?, m3nudge, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Nudges Unlimited (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3oddson, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Odds On (Barcrest) (MPU3)",GAME_FLAGS )
+GAMEL( 198?, m3oddson, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Odds On (Barcrest) (MPU3)", GAME_FLAGS, layout_m3oddson )
GAME( 198?, m3optunl, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Options Unlimited (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3razdaz, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Razzle Dazzle (Barcrest) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3razdaza, m3razdaz, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Razzle Dazzle (Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3razdazd, m3razdaz, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Razzle Dazzle (Barcrest) [Dutch] (MPU3)",GAME_FLAGS )
-GAME( 198?, m3rxchng, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Royal Exchange Club (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3circle, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Special Circle Club (Barcrest) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3circlea, m3circle, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Special Circle Club (Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3circleb, m3circle, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Special Circle Club (Barcrest) (MPU3, set 3)",GAME_FLAGS )
-GAME( 198?, m3slight, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Strike A Light (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3supadr, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Adders & Ladders (Barcrest) (MPU3)",GAME_FLAGS )
+GAMEL( 198?, m3razdaz, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Razzle Dazzle (Barcrest) (MPU3, set 1)", GAME_FLAGS, layout_m3razdaza )
+GAMEL( 198?, m3razdaza, m3razdaz, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Razzle Dazzle (Barcrest) (MPU3, set 2)", GAME_FLAGS, layout_m3razdaza )
+GAMEL( 198?, m3razdazd, m3razdaz, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Razzle Dazzle (Barcrest) [Dutch] (MPU3)", GAME_FLAGS, layout_m3razdaza )
+GAMEL( 198?, m3rxchng, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Royal Exchange Club (Barcrest) (MPU3)", GAME_FLAGS, layout_m3rxchng )
+GAMEL( 198?, m3circle, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Special Circle Club (Barcrest) (MPU3, set 1)", GAME_FLAGS, layout_m3circle )
+GAMEL( 198?, m3circlea, m3circle, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Special Circle Club (Barcrest) (MPU3, set 2)", GAME_FLAGS, layout_m3circle )
+GAMEL( 198?, m3circleb, m3circle, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Special Circle Club (Barcrest) (MPU3, set 3)", GAME_FLAGS, layout_m3circle )
+GAMEL( 198?, m3slight, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Strike A Light (Barcrest) (MPU3)", GAME_FLAGS, layout_m3slight )
+GAMEL( 198?, m3supadr, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Adders & Ladders (Barcrest) (MPU3)", GAME_FLAGS, layout_m3supadr )
GAME( 198?, m3sdeal, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Deal (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3sexcu, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Exchanges Unlimited (Barcrest) (MPU3)",GAME_FLAGS )
+GAMEL( 198?, m3sexcu, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Exchanges Unlimited (Barcrest) (MPU3)", GAME_FLAGS, layout_m3sexcu )
GAME( 198?, m3suplin, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Line Up (Barcrest) (MPU3, set 1)",GAME_FLAGS )
GAME( 198?, m3suplina, m3suplin, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Line Up (Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3supnud, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Nudges Unlimited (Barcrest) (MPU3)",GAME_FLAGS )
+GAMEL( 198?, m3supnud, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Nudges Unlimited (Barcrest) (MPU3)", GAME_FLAGS, layout_m3supnud )
GAME( 198?, m3supser, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Series (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3sweep, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Sweep Stake Club (Barcrest) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3sweepa, m3sweep, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Sweep Stake Club (Barcrest) (MPU3, set 2)",GAME_FLAGS )
+GAMEL( 198?, m3sweep, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Sweep Stake Club (Barcrest) (MPU3, set 1)", GAME_FLAGS, layout_m3sweep )
+GAMEL( 198?, m3sweepa, m3sweep, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Sweep Stake Club (Barcrest) (MPU3, set 2)", GAME_FLAGS, layout_m3sweep )
GAME( 198?, m3topsht, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Top Shot (Barcrest) (MPU3)",GAME_FLAGS )
GAME( 198?, m3winstra, m3winstr, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Winstrike (Barcrest) (MPU3)",GAME_FLAGS )
/* Bwb */
-GAME( 198?, m3acech, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Ace Chase (Bwb) (MPU3)",GAME_FLAGS )
+GAMEL( 198?, m3acech, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Ace Chase (Bwb) (MPU3)", GAME_FLAGS, layout_m3acech )
GAME( 198?, m3bankr, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Banker (Bwb) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3chase, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Chase It (Bwb) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3gmine, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Gold Mine (Bwb) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3ratrce, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Rat Race (Bwb) (MPU3)",GAME_FLAGS )
+GAMEL( 198?, m3chase, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Chase It (Bwb) (MPU3)", GAME_FLAGS, layout_m3chase )
+GAMEL( 198?, m3gmine, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Gold Mine (Bwb) (MPU3)", GAME_FLAGS, layout_m3gmine )
+GAMEL( 198?, m3ratrce, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Rat Race (Bwb) (MPU3)", GAME_FLAGS, layout_m3ratrce )
GAME( 198?, m3supasw, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Supaswop (Bwb) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3supwin, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Super Win (Bwb) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3supwina, m3supwin, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Super Win (Bwb) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3winagn, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Win-A-Gain (Bwb) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3winagna, m3winagn, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Win-A-Gain (Bwb) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3winagnb, m3winagn, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Win-A-Gain (Bwb) (MPU3, set 3)",GAME_FLAGS )
-GAME( 198?, m3winstr, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Winstrike (Bwb) (MPU3)",GAME_FLAGS )
+GAMEL( 198?, m3supwin, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Super Win (Bwb) (MPU3, set 1)", GAME_FLAGS, layout_m3supwin )
+GAMEL( 198?, m3supwina, m3supwin, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Super Win (Bwb) (MPU3, set 2)", GAME_FLAGS, layout_m3supwin )
+GAMEL( 198?, m3winagn, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Win-A-Gain (Bwb) (MPU3, set 1)", GAME_FLAGS, layout_m3winagnb )
+GAMEL( 198?, m3winagna, m3winagn, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Win-A-Gain (Bwb) (MPU3, set 2)", GAME_FLAGS, layout_m3winagnb )
+GAMEL( 198?, m3winagnb, m3winagn, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Win-A-Gain (Bwb) (MPU3, set 3)", GAME_FLAGS, layout_m3winagnb )
+GAMEL( 198?, m3winstr, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Winstrike (Bwb) (MPU3)", GAME_FLAGS, layout_m3winstr )
/* Pcp */
GAME( 198?, m3cdash, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Cash Dash (Pcp) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3loony, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Loonybin (Pcp) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3online, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","On Line (Pcp) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3rockpl, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Rock Pile (Pcp) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3rollem, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Roll 'Em (Pcp) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3snaphp, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Snap Happy (Pcp) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3spoof, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Spoof (Pcp) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3spoofa, m3spoof, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Spoof (Pcp) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3supspo, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Super Spoof (Pcp) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3supspoa, m3supspo, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Super Spoof (Pcp) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3toplin, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Top Line (Pcp) (MPU3)",GAME_FLAGS )
+GAMEL( 198?, m3loony, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Loonybin (Pcp) (MPU3)", GAME_FLAGS, layout_m3loony )
+GAMEL( 198?, m3online, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","On Line (Pcp) (MPU3)", GAME_FLAGS, layout_m3online )
+GAMEL( 198?, m3rockpl, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Rock Pile (Pcp) (MPU3)", GAME_FLAGS, layout_m3rockpl )
+GAMEL( 198?, m3rollem, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Roll 'Em (Pcp) (MPU3)", GAME_FLAGS, layout_m3rollem )
+GAMEL( 198?, m3snaphp, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Snap Happy (Pcp) (MPU3)", GAME_FLAGS, layout_m3snaphp )
+GAMEL( 198?, m3spoof, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Spoof (Pcp) (MPU3, set 1)", GAME_FLAGS, layout_m3spoof )
+GAMEL( 198?, m3spoofa, m3spoof, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Spoof (Pcp) (MPU3, set 2)", GAME_FLAGS, layout_m3spoof )
+GAMEL( 198?, m3supspo, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Super Spoof (Pcp) (MPU3, set 1)", GAME_FLAGS, layout_m3supspo )
+GAMEL( 198?, m3supspoa, m3supspo, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Super Spoof (Pcp) (MPU3, set 2)", GAME_FLAGS, layout_m3supspo )
+GAMEL( 198?, m3toplin, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Top Line (Pcp) (MPU3)", GAME_FLAGS, layout_m3toplin )
GAME( 198?, m3wigwam, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Wig Wam (Pcp) (MPU3)",GAME_FLAGS )
/* Mdm */
-GAME( 198?, m3gcrown, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Mdm","Golden Crowns (Mdm) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3tfair, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Mdm","Tuppenny Fair (Mdm) (MPU3)",GAME_FLAGS )
+GAMEL( 198?, m3gcrown, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Mdm","Golden Crowns (Mdm) (MPU3)", GAME_FLAGS, layout_m3gcrown )
+GAMEL( 198?, m3tfair, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Mdm","Tuppenny Fair (Mdm) (MPU3)", GAME_FLAGS, layout_m3tfair )
GAME( 198?, m3wacky, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Mdm","Wacky Racer (Mdm) (MPU3)",GAME_FLAGS )
/* VFS */
-GAME( 198?, m3oxo, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "VFS","Noughts 'n' Crosses (VFS) (MPU3)",GAME_FLAGS )
+GAMEL( 198?, m3oxo, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "VFS","Noughts 'n' Crosses (VFS) (MPU3)", GAME_FLAGS, layout_m3oxo )
GAME( 198?, m3mremon, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "VFS","More Money (VFS) (MPU3)",GAME_FLAGS )
/* Others */
diff --git a/src/mame/layout/m3acech.lay b/src/mame/layout/m3acech.lay
new file mode 100644
index 00000000000..4577de8986b
--- /dev/null
+++ b/src/mame/layout/m3acech.lay
@@ -0,0 +1,6001 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_7_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_7_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </rect>
+ <text string="10">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_62_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.19" blue="0.19"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.05" blue="0.05"/>
+ </rect>
+ </element>
+ <element name="lamp_62_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.38" blue="0.38"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.09" blue="0.09"/>
+ </rect>
+ <text string="1">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_31_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_31_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.25" blue="0.00"/>
+ </rect>
+ <text string="FEATURE HELD">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_51_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.42" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.11" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_51_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.85" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.21" blue="0.00"/>
+ </rect>
+ <text string="10p">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_35_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_35_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </rect>
+ <text string="20P">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_37_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_37_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </rect>
+ <text string="&#xA3;1">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_36_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_36_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </rect>
+ <text string="50P">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_33_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_33_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="EXTRA">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
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+ <text string="INTEREST">
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+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_34_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_34_1" defstate="0">
+ <rect state="1">
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+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
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+ <text string="UNUSED NUDGES HELD">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
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+ </element>
+ <element name="lamp_41_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_41_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.25" blue="0.00"/>
+ </rect>
+ <text string="EXCHANGE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="HOLDS">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_15_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.42" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.11" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_15_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.85" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.21" blue="0.00"/>
+ </rect>
+ <text string="A">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_12_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.42" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.11" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_12_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.85" blue="0.00"/>
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+ <rect state="0">
+ <color red="0.25" green="0.21" blue="0.00"/>
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+ <text string="C">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
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+ </element>
+ <element name="lamp_13_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.42" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.11" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_13_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.85" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.21" blue="0.00"/>
+ </rect>
+ <text string="E">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_14_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.42" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.11" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_14_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.85" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.21" blue="0.00"/>
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+ <text string="C">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_11_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.42" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.11" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_11_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.85" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.21" blue="0.00"/>
+ </rect>
+ <text string="H">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_10_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.42" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.11" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_10_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.85" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.21" blue="0.00"/>
+ </rect>
+ <text string="A">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_9_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.42" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.11" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_9_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.85" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.21" blue="0.00"/>
+ </rect>
+ <text string="S">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_8_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.42" blue="0.00"/>
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+ <backdrop name="debug_button_label_58" element="debug_button_label_58">
+ <bounds x="1288" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="debug_button_59" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08">
+ <bounds x="1352" y="996" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_59" element="debug_button_label_59">
+ <bounds x="1372" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="debug_button_60" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10">
+ <bounds x="1436" y="996" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_60" element="debug_button_label_60">
+ <bounds x="1456" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="debug_button_61" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20">
+ <bounds x="1520" y="996" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_61" element="debug_button_label_61">
+ <bounds x="1540" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="debug_button_62" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
+ <bounds x="1604" y="996" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_62" element="debug_button_label_62">
+ <bounds x="1624" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="debug_button_63" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
+ <bounds x="1688" y="996" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_63" element="debug_button_label_63">
+ <bounds x="1708" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="vfd15" element="debug_vfd" state="0">
+ <bounds x="1150" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd14" element="debug_vfd" state="0">
+ <bounds x="1182" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd13" element="debug_vfd" state="0">
+ <bounds x="1214" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd12" element="debug_vfd" state="0">
+ <bounds x="1246" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd11" element="debug_vfd" state="0">
+ <bounds x="1278" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd10" element="debug_vfd" state="0">
+ <bounds x="1310" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd9" element="debug_vfd" state="0">
+ <bounds x="1342" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd8" element="debug_vfd" state="0">
+ <bounds x="1374" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd7" element="debug_vfd" state="0">
+ <bounds x="1406" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd6" element="debug_vfd" state="0">
+ <bounds x="1438" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd5" element="debug_vfd" state="0">
+ <bounds x="1470" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd4" element="debug_vfd" state="0">
+ <bounds x="1502" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd3" element="debug_vfd" state="0">
+ <bounds x="1534" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd2" element="debug_vfd" state="0">
+ <bounds x="1566" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd1" element="debug_vfd" state="0">
+ <bounds x="1598" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd0" element="debug_vfd" state="0">
+ <bounds x="1630" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel1" element="reel0" state="0">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel2" element="reel1" state="0">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel3" element="reel2" state="0">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
+ <bounds x="1100" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
+ <bounds x="1240" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3autort.lay b/src/mame/layout/m3autort.lay
new file mode 100644
index 00000000000..de343e27cf3
--- /dev/null
+++ b/src/mame/layout/m3autort.lay
@@ -0,0 +1,6205 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_37_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_37_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="UNUSED">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="NUDGES">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_16_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_16_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.25" blue="0.00"/>
+ </rect>
+ <text string="FEATURE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="HELD">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_63_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.25" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.06" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_63_1" defstate="0">
+ <disk state="1">
+ <color red="1.00" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.13" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_21_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.25" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.06" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_21_1" defstate="0">
+ <disk state="1">
+ <color red="1.00" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.13" blue="0.00"/>
+ </disk>
+ <text string="7">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_13_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.25" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.06" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_13_1" defstate="0">
+ <disk state="1">
+ <color red="1.00" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.13" blue="0.00"/>
+ </disk>
+ <text string="8">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_5_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.25" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.06" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_5_1" defstate="0">
+ <disk state="1">
+ <color red="1.00" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.13" blue="0.00"/>
+ </disk>
+ <text string="9">
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+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_7_1_border" defstate="0">
+ <rect state="1">
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+ </rect>
+ <rect state="0">
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+ </element>
+ <element name="lamp_7_1" defstate="0">
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+ <rect state="0">
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+ <text string="&#xA3;2">
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+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_15_1_border" defstate="0">
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+ <rect state="0">
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+ </element>
+ <element name="lamp_15_1" defstate="0">
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+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
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+ <element name="lamp_23_1" defstate="0">
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+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
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+ </rect>
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+ </rect>
+ <rect state="0">
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+ </rect>
+ <text string="60P">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_39_1_border" defstate="0">
+ <rect state="1">
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+ </rect>
+ <rect state="0">
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+ </element>
+ <element name="lamp_39_1" defstate="0">
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+ <rect state="0">
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+ </rect>
+ <text string="40P">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
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+ <rect state="0">
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+ <text string="20P">
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+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
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+ <rect state="0">
+ <color red="0.00" green="0.25" blue="0.00"/>
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+ <text string="10P">
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+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_6_1_border" defstate="0">
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+ <rect state="0">
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+ <element name="lamp_6_1" defstate="0">
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+ <text string="&#xA3;3">
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+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
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+ <text string="JACKP">
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+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
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+ </element>
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+ <element name="lamp_4_1_border" defstate="0">
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+ <element name="lamp_4_1" defstate="0">
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+ </backdrop>
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+ </backdrop>
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+ </backdrop>
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+ </backdrop>
+ <backdrop name="debug_button_label_63" element="debug_button_label_63">
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+ </backdrop>
+ <backdrop name="vfd15" element="debug_vfd" state="0">
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+ </backdrop>
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+ <backdrop name="vfd13" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd12" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd3" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd2" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd1" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd0" element="debug_vfd" state="0">
+ <bounds x="1630" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel1" element="reel0" state="0">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel2" element="reel1" state="0">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel3" element="reel2" state="0">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
+ <bounds x="1100" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
+ <bounds x="1240" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3biggam.lay b/src/mame/layout/m3biggam.lay
new file mode 100644
index 00000000000..dcd140ae63e
--- /dev/null
+++ b/src/mame/layout/m3biggam.lay
@@ -0,0 +1,6039 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_0_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.25" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.06" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_0_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.13" blue="0.00"/>
+ </rect>
+ <text string="NUDGES">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="UNLIMITED">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_51_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_51_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </rect>
+ <text string="SAVINGS">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_43_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_43_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </rect>
+ <text string="WIN">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_35_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_35_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </rect>
+ <text string="CREDIT">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_14_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_14_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="DO IT ">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="AGAIN">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_13_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_13_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="NOT THIS">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="TIME">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_21_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_21_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="LOSE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_22_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_22_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="DOUBLE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_5_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_5_1" defstate="0">
+ <disk state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
+ </disk>
+ <text string="PRIZE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_4_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_4_1" defstate="0">
+ <disk state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_3_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_3_1" defstate="0">
+ <disk state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_2_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_2_1" defstate="0">
+ <disk state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
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+ </element>
+ <element name="lamp_10_1_border" defstate="0">
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+ <color red="0.50" green="0.50" blue="0.00"/>
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+ <disk state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
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+ </element>
+ <element name="lamp_10_1" defstate="0">
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+ <color red="1.00" green="1.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
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+ </element>
+ <element name="lamp_18_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_18_1" defstate="0">
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+ <color red="1.00" green="1.00" blue="0.00"/>
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+ <disk state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
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+ </backdrop>
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+ </backdrop>
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+ </backdrop>
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+ </backdrop>
+ <backdrop name="debug_button_label_63" element="debug_button_label_63">
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+ </backdrop>
+ <backdrop name="vfd15" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd14" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd13" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd12" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd11" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd10" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd9" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd8" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd7" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd6" element="debug_vfd" state="0">
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+ </backdrop>
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+ </backdrop>
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+ </backdrop>
+ <backdrop name="vfd3" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd2" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd1" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd0" element="debug_vfd" state="0">
+ <bounds x="1630" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel1" element="reel0" state="0">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel2" element="reel1" state="0">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel3" element="reel2" state="0">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
+ <bounds x="1100" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
+ <bounds x="1240" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3bigsht.lay b/src/mame/layout/m3bigsht.lay
new file mode 100644
index 00000000000..3072759853d
--- /dev/null
+++ b/src/mame/layout/m3bigsht.lay
@@ -0,0 +1,5805 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_61_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_61_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </rect>
+ <text string="LOSE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_7_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_7_1" defstate="0">
+ <disk state="1">
+ <color red="1.00" green="0.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </disk>
+ <text string="&#xA3;3">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_62_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_62_1" defstate="0">
+ <disk state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
+ </disk>
+ <text string="1">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_55_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_55_1" defstate="0">
+ <disk state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
+ </disk>
+ <text string="3">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_39_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_39_1" defstate="0">
+ <disk state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
+ </disk>
+ <text string="5">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_23_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_23_1" defstate="0">
+ <disk state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
+ </disk>
+ <text string="7">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_47_1_border" defstate="0">
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+ <color red="0.50" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_47_1" defstate="0">
+ <disk state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
+ </disk>
+ <text string="4">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_63_1_border" defstate="0">
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+ <color red="0.50" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_63_1" defstate="0">
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+ <color red="1.00" green="1.00" blue="0.00"/>
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+ </disk>
+ <text string="2">
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+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
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+ <color red="0.50" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
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+ </element>
+ <element name="lamp_31_1" defstate="0">
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+ </disk>
+ <disk state="0">
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+ <text string="6">
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+ <element name="lamp_15_1_border" defstate="0">
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+ <color red="0.50" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
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+ </disk>
+ </element>
+ <element name="lamp_15_1" defstate="0">
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+ </disk>
+ <disk state="0">
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+ </disk>
+ <text string="8">
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+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_60_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
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+ </rect>
+ </element>
+ <element name="lamp_60_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="Nudges">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="Held">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_38_1_border" defstate="0">
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+ <rect state="0">
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+ <rect state="0">
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+ </rect>
+ <text string="Feature Held">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_5_1_border" defstate="0">
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+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
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+ <element name="lamp_0_1_border" defstate="0">
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+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
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diff --git a/src/mame/layout/m3blkhle.lay b/src/mame/layout/m3blkhle.lay
new file mode 100644
index 00000000000..bdc566002b9
--- /dev/null
+++ b/src/mame/layout/m3blkhle.lay
@@ -0,0 +1,6039 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
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+ </disk>
+ <disk state="0">
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+ </disk>
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+ </disk>
+ <disk state="0">
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+ </disk>
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+ </text>
+ </element>
+ <element name="lamp_61_1_border" defstate="0">
+ <disk state="1">
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+ </disk>
+ <disk state="0">
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+ </disk>
+ </element>
+ <element name="lamp_61_1" defstate="0">
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+ </disk>
+ <disk state="0">
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+ </disk>
+ <text string="3">
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+ </text>
+ </element>
+ <element name="lamp_48_1_border" defstate="0">
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+ </disk>
+ <disk state="0">
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+ </disk>
+ </element>
+ <element name="lamp_48_1" defstate="0">
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+ </disk>
+ <disk state="0">
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+ </disk>
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+ </text>
+ </element>
+ <element name="lamp_58_1_border" defstate="0">
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+ </disk>
+ <disk state="0">
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+ </disk>
+ </element>
+ <element name="lamp_58_1" defstate="0">
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+ </disk>
+ <disk state="0">
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+ </disk>
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+ </text>
+ </element>
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+ </disk>
+ <disk state="0">
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+ <element name="lamp_59_1" defstate="0">
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+ <disk state="0">
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+ </text>
+ </element>
+ <element name="lamp_60_1_border" defstate="0">
+ <disk state="1">
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+ </disk>
+ <disk state="0">
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+ </disk>
+ </element>
+ <element name="lamp_60_1" defstate="0">
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+ </disk>
+ <disk state="0">
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+ </text>
+ </element>
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+ </disk>
+ <disk state="0">
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+ </disk>
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+ <element name="lamp_56_1" defstate="0">
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+ </disk>
+ <disk state="0">
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+ </text>
+ </element>
+ <element name="lamp_57_1_border" defstate="0">
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+ </disk>
+ <disk state="0">
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+ </element>
+ <element name="lamp_57_1" defstate="0">
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+ </disk>
+ <disk state="0">
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+ </text>
+ </element>
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+ <rect state="0">
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+ <rect state="0">
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+ <text string="WARP">
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+ </text>
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+ </text>
+ <text string="5.6.7 7.8.1">
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+ <bounds x="0.05" y="0.65" width="0.90" height="0.30"/>
+ </text>
+ </element>
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+ <rect state="0">
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+ </element>
+ <element name="lamp_17_1" defstate="0">
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+ </rect>
+ <rect state="0">
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+ </rect>
+ <text string="30p">
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+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
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+ <rect state="0">
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+ <rect state="0">
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+ <text string="20p">
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+ </backdrop>
+ <backdrop element="reel_background">
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+ <backdrop name="sreel1" element="reel0" state="0">
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+ </backdrop>
+ <backdrop element="reel_background">
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+ </backdrop>
+ <backdrop name="sreel2" element="reel1" state="0">
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+ </backdrop>
+ <backdrop element="reel_background">
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+ </backdrop>
+ <backdrop name="sreel3" element="reel2" state="0">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
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+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3cabreta.lay b/src/mame/layout/m3cabreta.lay
new file mode 100644
index 00000000000..42df46d4c72
--- /dev/null
+++ b/src/mame/layout/m3cabreta.lay
@@ -0,0 +1,5881 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_51_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_51_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="1.00" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.25" blue="0.25"/>
+ </rect>
+ <text string="1 3 2 7 ">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
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+ </view>
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diff --git a/src/mame/layout/m3chase.lay b/src/mame/layout/m3chase.lay
new file mode 100644
index 00000000000..590404ff519
--- /dev/null
+++ b/src/mame/layout/m3chase.lay
@@ -0,0 +1,5967 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
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+ <rect state="0">
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+ </rect>
+ </element>
+ <element name="lamp_10_1" defstate="0">
+ <rect state="1">
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+ </rect>
+ <rect state="0">
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+ <text string="10">
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+ </text>
+ </element>
+ <element name="lamp_1_1_border" defstate="0">
+ <rect state="1">
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+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.05" blue="0.05"/>
+ </rect>
+ </element>
+ <element name="lamp_1_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.38" blue="0.38"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.09" blue="0.09"/>
+ </rect>
+ <text string="1">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_20_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_20_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.25" blue="0.00"/>
+ </rect>
+ <text string="FEATURE HELD">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_0_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.42" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.11" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_0_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.85" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.21" blue="0.00"/>
+ </rect>
+ <text string="LOSE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_56_1_border" defstate="0">
+ <rect state="1">
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+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_56_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </rect>
+ <text string="20P">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_59_1_border" defstate="0">
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+ <rect state="0">
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+ </rect>
+ <rect state="0">
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+ <text string="&#xA3;1">
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+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
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+ <rect state="0">
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+ <text string="50P">
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+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
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+ <rect state="0">
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+ <backdrop name="debug_button_47" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
+ <bounds x="1688" y="900" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_47" element="debug_button_label_47">
+ <bounds x="1708" y="911" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="debug_button_48" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01">
+ <bounds x="1100" y="948" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_48" element="debug_button_label_48">
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+ </backdrop>
+ <backdrop name="debug_button_49" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02">
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+ </backdrop>
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+ </backdrop>
+ <backdrop name="debug_button_50" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04">
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+ </backdrop>
+ <backdrop name="debug_button_label_50" element="debug_button_label_50">
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+ </backdrop>
+ <backdrop name="debug_button_51" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08">
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+ </backdrop>
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+ </backdrop>
+ <backdrop name="debug_button_52" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10">
+ <bounds x="1436" y="948" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_52" element="debug_button_label_52">
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+ </backdrop>
+ <backdrop name="debug_button_53" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20">
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+ </backdrop>
+ <backdrop name="debug_button_label_53" element="debug_button_label_53">
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+ </backdrop>
+ <backdrop name="debug_button_54" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
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+ </backdrop>
+ <backdrop name="debug_button_label_54" element="debug_button_label_54">
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+ </backdrop>
+ <backdrop name="debug_button_55" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
+ <bounds x="1688" y="948" width="80" height="44"/>
+ </backdrop>
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+ </backdrop>
+ <backdrop name="debug_button_56" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01">
+ <bounds x="1100" y="996" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_56" element="debug_button_label_56">
+ <bounds x="1120" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="debug_button_57" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02">
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+ </backdrop>
+ <backdrop name="debug_button_label_57" element="debug_button_label_57">
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+ </backdrop>
+ <backdrop name="debug_button_58" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04">
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+ </backdrop>
+ <backdrop name="debug_button_label_58" element="debug_button_label_58">
+ <bounds x="1288" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="debug_button_59" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08">
+ <bounds x="1352" y="996" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_59" element="debug_button_label_59">
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+ </backdrop>
+ <backdrop name="debug_button_60" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10">
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+ </backdrop>
+ <backdrop name="debug_button_label_60" element="debug_button_label_60">
+ <bounds x="1456" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="debug_button_61" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20">
+ <bounds x="1520" y="996" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_61" element="debug_button_label_61">
+ <bounds x="1540" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="debug_button_62" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
+ <bounds x="1604" y="996" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_62" element="debug_button_label_62">
+ <bounds x="1624" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="debug_button_63" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
+ <bounds x="1688" y="996" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_63" element="debug_button_label_63">
+ <bounds x="1708" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="vfd15" element="debug_vfd" state="0">
+ <bounds x="1150" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd14" element="debug_vfd" state="0">
+ <bounds x="1182" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd13" element="debug_vfd" state="0">
+ <bounds x="1214" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd12" element="debug_vfd" state="0">
+ <bounds x="1246" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd11" element="debug_vfd" state="0">
+ <bounds x="1278" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd10" element="debug_vfd" state="0">
+ <bounds x="1310" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd9" element="debug_vfd" state="0">
+ <bounds x="1342" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd8" element="debug_vfd" state="0">
+ <bounds x="1374" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd7" element="debug_vfd" state="0">
+ <bounds x="1406" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd6" element="debug_vfd" state="0">
+ <bounds x="1438" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd5" element="debug_vfd" state="0">
+ <bounds x="1470" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd4" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd3" element="debug_vfd" state="0">
+ <bounds x="1534" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd2" element="debug_vfd" state="0">
+ <bounds x="1566" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd1" element="debug_vfd" state="0">
+ <bounds x="1598" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd0" element="debug_vfd" state="0">
+ <bounds x="1630" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel1" element="reel0" state="0">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel2" element="reel1" state="0">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel3" element="reel2" state="0">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
+ <bounds x="1100" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
+ <bounds x="1240" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3circle.lay b/src/mame/layout/m3circle.lay
new file mode 100644
index 00000000000..5714ed07603
--- /dev/null
+++ b/src/mame/layout/m3circle.lay
@@ -0,0 +1,6332 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop">
+ <image file="backdrop.png"/>
+ </element>
+ <element name="lamp_16_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_16_1" defstate="0">
+ <disk state="1">
+ <color red="1.00" green="0.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </disk>
+ <text string="9">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_18_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_18_1" defstate="0">
+ <disk state="1">
+ <color red="1.00" green="0.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </disk>
+ <text string="11">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_12_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_12_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_13_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_13_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_14_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_14_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_15_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_15_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_26_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_26_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_57_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_57_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </rect>
+ <text string="&#xA3;1">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_57_2_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_57_2" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </rect>
+ <text string="&#xA3;1">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_57_3_border" defstate="0">
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+ <rect state="0">
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+ <text string="&#xA3;1">
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+ </text>
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+ </text>
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+ <rect state="0">
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+ </rect>
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+ <element name="lamp_59_2" defstate="0">
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+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
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+ </rect>
+ <rect state="0">
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+ </rect>
+ </element>
+ <element name="lamp_58_1" defstate="0">
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+ </rect>
+ <rect state="0">
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+ </rect>
+ <text string="&#xA3;2.50">
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+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
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+ <rect state="0">
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+ <element name="lamp_58_2" defstate="0">
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+ <rect state="0">
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+ <text string="&#xA3;2.50">
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+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_58_3_border" defstate="0">
+ <rect state="1">
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+ <rect state="0">
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+ <element name="lamp_58_3" defstate="0">
+ <rect state="1">
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+ <rect state="0">
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+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_59_3_border" defstate="0">
+ <rect state="1">
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+ <rect state="0">
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+ </rect>
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+ <element name="lamp_59_3" defstate="0">
+ <rect state="1">
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+ <rect state="0">
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+ <text string="&#xA3;5">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_20_1_border" defstate="0">
+ <rect state="1">
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+ <rect state="0">
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+ </rect>
+ </element>
+ <element name="lamp_20_1" defstate="0">
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+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.13" blue="0.00"/>
+ </rect>
+ <text string="Special Circle">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
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diff --git a/src/mame/layout/m3cskill.lay b/src/mame/layout/m3cskill.lay
new file mode 100644
index 00000000000..cc4aa941af8
--- /dev/null
+++ b/src/mame/layout/m3cskill.lay
@@ -0,0 +1,6007 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
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+ <backdrop name="debug_button_62" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
+ <bounds x="1604" y="996" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_62" element="debug_button_label_62">
+ <bounds x="1624" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="debug_button_63" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
+ <bounds x="1688" y="996" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_63" element="debug_button_label_63">
+ <bounds x="1708" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="vfd15" element="debug_vfd" state="0">
+ <bounds x="1150" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd14" element="debug_vfd" state="0">
+ <bounds x="1182" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd13" element="debug_vfd" state="0">
+ <bounds x="1214" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd12" element="debug_vfd" state="0">
+ <bounds x="1246" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd11" element="debug_vfd" state="0">
+ <bounds x="1278" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd10" element="debug_vfd" state="0">
+ <bounds x="1310" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd9" element="debug_vfd" state="0">
+ <bounds x="1342" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd8" element="debug_vfd" state="0">
+ <bounds x="1374" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd7" element="debug_vfd" state="0">
+ <bounds x="1406" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd6" element="debug_vfd" state="0">
+ <bounds x="1438" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd5" element="debug_vfd" state="0">
+ <bounds x="1470" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd4" element="debug_vfd" state="0">
+ <bounds x="1502" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd3" element="debug_vfd" state="0">
+ <bounds x="1534" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd2" element="debug_vfd" state="0">
+ <bounds x="1566" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd1" element="debug_vfd" state="0">
+ <bounds x="1598" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd0" element="debug_vfd" state="0">
+ <bounds x="1630" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel1" element="reel0" state="0">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel2" element="reel1" state="0">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel3" element="reel2" state="0">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
+ <bounds x="1100" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
+ <bounds x="1240" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3cunlim.lay b/src/mame/layout/m3cunlim.lay
new file mode 100644
index 00000000000..04a1e25bf0b
--- /dev/null
+++ b/src/mame/layout/m3cunlim.lay
@@ -0,0 +1,5944 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_5_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.25" blue="0.13"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.06" blue="0.03"/>
+ </rect>
+ </element>
+ <element name="lamp_5_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.25"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.13" blue="0.06"/>
+ </rect>
+ <text string="&#xA3;3.00">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_6_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.25" blue="0.13"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.06" blue="0.03"/>
+ </rect>
+ </element>
+ <element name="lamp_6_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.25"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.13" blue="0.06"/>
+ </rect>
+ <text string="&#xA3;2.00">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_14_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.25" blue="0.13"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.06" blue="0.03"/>
+ </rect>
+ </element>
+ <element name="lamp_14_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.25"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.13" blue="0.06"/>
+ </rect>
+ <text string="&#xA3;1.50">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_22_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.25" blue="0.13"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.06" blue="0.03"/>
+ </rect>
+ </element>
+ <element name="lamp_22_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.25"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.13" blue="0.06"/>
+ </rect>
+ <text string="&#xA3;1.00">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_59_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.25" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.06" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_59_1" defstate="0">
+ <disk state="1">
+ <color red="1.00" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.13" blue="0.00"/>
+ </disk>
+ <text string="Matrix Held">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_16_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.00" green="0.00" blue="0.31"/>
+ </disk>
+ <disk state="0">
+ <color red="0.00" green="0.00" blue="0.08"/>
+ </disk>
+ </element>
+ <element name="lamp_16_1" defstate="0">
+ <disk state="1">
+ <color red="0.00" green="0.00" blue="0.63"/>
+ </disk>
+ <disk state="0">
+ <color red="0.00" green="0.00" blue="0.16"/>
+ </disk>
+ <text string="PLUM">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_17_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_17_1" defstate="0">
+ <disk state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
+ </disk>
+ <text string="LEMON">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_18_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_18_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </rect>
+ <text string="BAR">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_24_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.00" green="0.25" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.00" green="0.06" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_24_1" defstate="0">
+ <disk state="1">
+ <color red="0.00" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.00" green="0.13" blue="0.00"/>
+ </disk>
+ <text string="POUND">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_25_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.25" green="0.00" blue="0.50"/>
+ </disk>
+ <disk state="0">
+ <color red="0.06" green="0.00" blue="0.12"/>
+ </disk>
+ </element>
+ <element name="lamp_25_1" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.00" blue="1.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.13" green="0.00" blue="0.25"/>
+ </disk>
+ <text string="GRAPE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_26_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.00" green="0.00" blue="0.31"/>
+ </disk>
+ <disk state="0">
+ <color red="0.00" green="0.00" blue="0.08"/>
+ </disk>
+ </element>
+ <element name="lamp_26_1" defstate="0">
+ <disk state="1">
+ <color red="0.00" green="0.00" blue="0.63"/>
+ </disk>
+ <disk state="0">
+ <color red="0.00" green="0.00" blue="0.16"/>
+ </disk>
+ <text string="PLUM">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_58_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.25" green="0.00" blue="0.50"/>
+ </disk>
+ <disk state="0">
+ <color red="0.06" green="0.00" blue="0.12"/>
+ </disk>
+ </element>
+ <element name="lamp_58_1" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.00" blue="1.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.13" green="0.00" blue="0.25"/>
+ </disk>
+ <text string="GRAPE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_57_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.00" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.00" green="0.12" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_57_1" defstate="0">
+ <disk state="1">
+ <color red="0.00" green="1.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.00" green="0.25" blue="0.00"/>
+ </disk>
+ <text string="STAR">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_56_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_56_1" defstate="0">
+ <disk state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
+ </disk>
+ <text string="LEMON">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_48_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.25" green="0.00" blue="0.50"/>
+ </disk>
+ <disk state="0">
+ <color red="0.06" green="0.00" blue="0.12"/>
+ </disk>
+ </element>
+ <element name="lamp_48_1" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.00" blue="1.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.13" green="0.00" blue="0.25"/>
+ </disk>
+ <text string="GRAPE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_49_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </disk>
+ </element>
+ <element name="lamp_49_1" defstate="0">
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+ <color red="1.00" green="0.00" blue="0.00"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </disk>
+ <text string="CHERRY">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_50_1_border" defstate="0">
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+ </element>
+ <element name="lamp_50_1" defstate="0">
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+ <color red="1.00" green="0.50" blue="0.00"/>
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+ <text string="ORANGE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
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+ </element>
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+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
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+ </element>
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+ <text string="BELL">
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+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
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+ </element>
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+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
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+ </element>
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+ <text string="BAR">
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+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
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+ </element>
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+ </backdrop>
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+ </backdrop>
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+ </backdrop>
+ <backdrop name="vfd0" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop element="reel_background">
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+ </backdrop>
+ <backdrop name="sreel1" element="reel0" state="0">
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+ </backdrop>
+ <backdrop element="reel_background">
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+ </backdrop>
+ <backdrop name="sreel2" element="reel1" state="0">
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+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel3" element="reel2" state="0">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
+ <bounds x="1240" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3fortun.lay b/src/mame/layout/m3fortun.lay
new file mode 100644
index 00000000000..4c0f93f4801
--- /dev/null
+++ b/src/mame/layout/m3fortun.lay
@@ -0,0 +1,6075 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_33_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
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+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3gcrown.lay b/src/mame/layout/m3gcrown.lay
new file mode 100644
index 00000000000..9ba4aa24288
--- /dev/null
+++ b/src/mame/layout/m3gcrown.lay
@@ -0,0 +1,5541 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
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+ <backdrop name="reel3" element="debug_stepper_value">
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+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
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+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
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+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3gmine.lay b/src/mame/layout/m3gmine.lay
new file mode 100644
index 00000000000..5616a5b4679
--- /dev/null
+++ b/src/mame/layout/m3gmine.lay
@@ -0,0 +1,5712 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
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diff --git a/src/mame/layout/m3lineup.lay b/src/mame/layout/m3lineup.lay
new file mode 100644
index 00000000000..74cda67d82b
--- /dev/null
+++ b/src/mame/layout/m3lineup.lay
@@ -0,0 +1,6193 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
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diff --git a/src/mame/layout/m3loony.lay b/src/mame/layout/m3loony.lay
new file mode 100644
index 00000000000..093f8d0b5fc
--- /dev/null
+++ b/src/mame/layout/m3loony.lay
@@ -0,0 +1,6124 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
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+ </backdrop>
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+ </backdrop>
+ <backdrop name="vfd1" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd0" element="debug_vfd" state="0">
+ <bounds x="1630" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel1" element="reel0" state="0">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel2" element="reel1" state="0">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel3" element="reel2" state="0">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
+ <bounds x="1240" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3nnice.lay b/src/mame/layout/m3nnice.lay
new file mode 100644
index 00000000000..9c2d3248cb4
--- /dev/null
+++ b/src/mame/layout/m3nnice.lay
@@ -0,0 +1,6039 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_45_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_45_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="GAMBLE UNUSED">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.30"/>
+ </text>
+ <text string="NUDGES ON NEXT">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.35" width="0.90" height="0.30"/>
+ </text>
+ <text string="GAME">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.65" width="0.90" height="0.30"/>
+ </text>
+ </element>
+ <element name="lamp_43_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_43_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="1.00" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.25" blue="0.25"/>
+ </rect>
+ <text string="NICE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="GAME ON">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_17_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_17_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="NICE GAME">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="PLAYED LAST">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_4_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_4_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="BE NAUGHTY AND WIN">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="ALL CASH AND NAUGHTIE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_3_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_3_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="BE NICE AND WIN">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.30"/>
+ </text>
+ <text string="UP TO &#xA3;3 TOKENS">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.35" width="0.90" height="0.30"/>
+ </text>
+ <text string="AND NUDGES GALORE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.65" width="0.90" height="0.30"/>
+ </text>
+ </element>
+ <element name="lamp_1_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_1_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.25" blue="0.00"/>
+ </rect>
+ <text string="NUDGES">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="10">
+ <color red="0.0" green="0.0" blue="0.0"/>
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diff --git a/src/mame/layout/m3oddson.lay b/src/mame/layout/m3oddson.lay
new file mode 100644
index 00000000000..0118897944a
--- /dev/null
+++ b/src/mame/layout/m3oddson.lay
@@ -0,0 +1,6114 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
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+ </text>
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diff --git a/src/mame/layout/m3online.lay b/src/mame/layout/m3online.lay
new file mode 100644
index 00000000000..a6aea8b8a79
--- /dev/null
+++ b/src/mame/layout/m3online.lay
@@ -0,0 +1,5369 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
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+ <text string="1 SUPER">
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+ <backdrop name="reel3" element="debug_stepper_value">
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+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
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+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
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diff --git a/src/mame/layout/m3oxo.lay b/src/mame/layout/m3oxo.lay
new file mode 100644
index 00000000000..ca4fad226ea
--- /dev/null
+++ b/src/mame/layout/m3oxo.lay
@@ -0,0 +1,5806 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
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+ <rect state="0">
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+ <text string="START">
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+ <element name="lamp_2_1" defstate="0">
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+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </rect>
+ <text string="GAMBLE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_1_1_border" defstate="0">
+ <rect state="1">
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+ </rect>
+ <rect state="0">
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+ </element>
+ <element name="lamp_1_1" defstate="0">
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+ </rect>
+ <rect state="0">
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+ </rect>
+ <text string="COLLECT">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
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+ </element>
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+ </rect>
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+ <rect state="0">
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+ <text string="START">
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+ <rect state="0">
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+ </rect>
+ </element>
+ <element name="lamp_41_1" defstate="0">
+ <rect state="1">
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+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.19"/>
+ </rect>
+ <text string="Unlimited Nudges">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
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+ </rect>
+ <rect state="0">
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+ <text string="8 Nudges or 20p">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
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diff --git a/src/mame/layout/m3ratrce.lay b/src/mame/layout/m3ratrce.lay
new file mode 100644
index 00000000000..937e222af75
--- /dev/null
+++ b/src/mame/layout/m3ratrce.lay
@@ -0,0 +1,5707 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
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+ <backdrop name="debug_button_label_53" element="debug_button_label_53">
+ <bounds x="1540" y="959" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="debug_button_54" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
+ <bounds x="1604" y="948" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_54" element="debug_button_label_54">
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+ </backdrop>
+ <backdrop name="debug_button_55" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
+ <bounds x="1688" y="948" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_55" element="debug_button_label_55">
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+ </backdrop>
+ <backdrop name="debug_button_56" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01">
+ <bounds x="1100" y="996" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_56" element="debug_button_label_56">
+ <bounds x="1120" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="debug_button_57" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02">
+ <bounds x="1184" y="996" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_57" element="debug_button_label_57">
+ <bounds x="1204" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="debug_button_58" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04">
+ <bounds x="1268" y="996" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_58" element="debug_button_label_58">
+ <bounds x="1288" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="debug_button_59" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08">
+ <bounds x="1352" y="996" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_59" element="debug_button_label_59">
+ <bounds x="1372" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="debug_button_60" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10">
+ <bounds x="1436" y="996" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_60" element="debug_button_label_60">
+ <bounds x="1456" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="debug_button_61" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20">
+ <bounds x="1520" y="996" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_61" element="debug_button_label_61">
+ <bounds x="1540" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="debug_button_62" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40">
+ <bounds x="1604" y="996" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_62" element="debug_button_label_62">
+ <bounds x="1624" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="debug_button_63" element="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80">
+ <bounds x="1688" y="996" width="80" height="44"/>
+ </backdrop>
+ <backdrop name="debug_button_label_63" element="debug_button_label_63">
+ <bounds x="1708" y="1007" width="40" height="22"/>
+ </backdrop>
+ <backdrop name="vfd15" element="debug_vfd" state="0">
+ <bounds x="1150" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd14" element="debug_vfd" state="0">
+ <bounds x="1182" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd13" element="debug_vfd" state="0">
+ <bounds x="1214" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd12" element="debug_vfd" state="0">
+ <bounds x="1246" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd11" element="debug_vfd" state="0">
+ <bounds x="1278" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd10" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd9" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd8" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd7" element="debug_vfd" state="0">
+ <bounds x="1406" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd6" element="debug_vfd" state="0">
+ <bounds x="1438" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd5" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd4" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd3" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd2" element="debug_vfd" state="0">
+ <bounds x="1566" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd1" element="debug_vfd" state="0">
+ <bounds x="1598" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop name="vfd0" element="debug_vfd" state="0">
+ <bounds x="1630" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel1" element="reel0" state="0">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel2" element="reel1" state="0">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel3" element="reel2" state="0">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
+ <bounds x="1100" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
+ <bounds x="1240" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3razdaza.lay b/src/mame/layout/m3razdaza.lay
new file mode 100644
index 00000000000..22bb628d80e
--- /dev/null
+++ b/src/mame/layout/m3razdaza.lay
@@ -0,0 +1,6098 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_4_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="0.25" blue="0.13"/>
+ </disk>
+ <disk state="0">
+ <color red="0.12" green="0.06" blue="0.03"/>
+ </disk>
+ </element>
+ <element name="lamp_4_1" defstate="0">
+ <disk state="1">
+ <color red="1.00" green="0.50" blue="0.25"/>
+ </disk>
+ <disk state="0">
+ <color red="0.25" green="0.13" blue="0.06"/>
+ </disk>
+ <text string="T/T">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_20_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_20_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="SPECIAL SERIES">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_12_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_12_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="UNLIMITED">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="NUDGES">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_5_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_5_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="&#xA3;3.00">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_13_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.25" blue="0.38"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.06" blue="0.09"/>
+ </rect>
+ </element>
+ <element name="lamp_13_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.75"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.13" blue="0.19"/>
+ </rect>
+ <text string="14">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_21_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.38"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.09"/>
+ </rect>
+ </element>
+ <element name="lamp_21_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="0.75"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.19"/>
+ </rect>
+ <text string="13">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_62_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.38"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.09"/>
+ </rect>
+ </element>
+ <element name="lamp_62_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="0.75"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.19"/>
+ </rect>
+ <text string="1">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_63_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_63_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="RESPIN">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="REELS">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_54_1_border" defstate="0">
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+ <color red="0.00" green="0.25" blue="0.38"/>
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+ <rect state="0">
+ <color red="0.00" green="0.06" blue="0.09"/>
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+ </element>
+ <element name="lamp_54_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.75"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.13" blue="0.19"/>
+ </rect>
+ <text string="2">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_55_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_55_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="ALL NUDGES +2">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_46_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.38"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.09"/>
+ </rect>
+ </element>
+ <element name="lamp_46_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="0.75"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.19"/>
+ </rect>
+ <text string="3">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_47_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
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+ </rect>
+ </element>
+ <element name="lamp_47_1" defstate="0">
+ <rect state="1">
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+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="WINS PAY EXTRA 20P">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_38_1_border" defstate="0">
+ <rect state="1">
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+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.06" blue="0.09"/>
+ </rect>
+ </element>
+ <element name="lamp_38_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.75"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.13" blue="0.19"/>
+ </rect>
+ <text string="4">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_39_1_border" defstate="0">
+ <rect state="1">
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+ </rect>
+ <rect state="0">
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+ </element>
+ <element name="lamp_39_1" defstate="0">
+ <rect state="1">
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+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="LOSING GAME 10p">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_30_1_border" defstate="0">
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+ <rect state="0">
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+ </element>
+ <element name="lamp_30_1" defstate="0">
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+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.19"/>
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+ <text string="5">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_31_1_border" defstate="0">
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+ <rect state="0">
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+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
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+ <text string="BARS ">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="GO WILD">
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+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
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diff --git a/src/mame/layout/m3replay.lay b/src/mame/layout/m3replay.lay
new file mode 100644
index 00000000000..7cd2ce67b39
--- /dev/null
+++ b/src/mame/layout/m3replay.lay
@@ -0,0 +1,5755 @@
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+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
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+ </backdrop>
+ <backdrop name="vfd3" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd2" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd1" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd0" element="debug_vfd" state="0">
+ <bounds x="1630" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel1" element="reel0" state="0">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel2" element="reel1" state="0">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel3" element="reel2" state="0">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
+ <bounds x="1100" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
+ <bounds x="1240" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3rockpl.lay b/src/mame/layout/m3rockpl.lay
new file mode 100644
index 00000000000..6f9a325e093
--- /dev/null
+++ b/src/mame/layout/m3rockpl.lay
@@ -0,0 +1,6117 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_0_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.25" green="0.50" blue="0.25"/>
+ </disk>
+ <disk state="0">
+ <color red="0.06" green="0.12" blue="0.06"/>
+ </disk>
+ </element>
+ <element name="lamp_0_1" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="1.00" blue="0.50"/>
+ </disk>
+ <disk state="0">
+ <color red="0.13" green="0.25" blue="0.13"/>
+ </disk>
+ <text string="1">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_1_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.25" green="0.50" blue="0.25"/>
+ </disk>
+ <disk state="0">
+ <color red="0.06" green="0.12" blue="0.06"/>
+ </disk>
+ </element>
+ <element name="lamp_1_1" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="1.00" blue="0.50"/>
+ </disk>
+ <disk state="0">
+ <color red="0.13" green="0.25" blue="0.13"/>
+ </disk>
+ <text string="2">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_2_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.25" green="0.50" blue="0.25"/>
+ </disk>
+ <disk state="0">
+ <color red="0.06" green="0.12" blue="0.06"/>
+ </disk>
+ </element>
+ <element name="lamp_2_1" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="1.00" blue="0.50"/>
+ </disk>
+ <disk state="0">
+ <color red="0.13" green="0.25" blue="0.13"/>
+ </disk>
+ <text string="3">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_3_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.25" green="0.50" blue="0.25"/>
+ </disk>
+ <disk state="0">
+ <color red="0.06" green="0.12" blue="0.06"/>
+ </disk>
+ </element>
+ <element name="lamp_3_1" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="1.00" blue="0.50"/>
+ </disk>
+ <disk state="0">
+ <color red="0.13" green="0.25" blue="0.13"/>
+ </disk>
+ <text string="4">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/>
+ </text>
+ </element>
+ <element name="lamp_4_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.25" green="0.50" blue="0.25"/>
+ </disk>
+ <disk state="0">
+ <color red="0.06" green="0.12" blue="0.06"/>
+ </disk>
+ </element>
+ <element name="lamp_4_1" defstate="0">
+ <disk state="1">
+ <color red="0.50" green="1.00" blue="0.50"/>
+ </disk>
+ <disk state="0">
+ <color red="0.13" green="0.25" blue="0.13"/>
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+ </backdrop>
+ <backdrop name="vfd3" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd2" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd1" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd0" element="debug_vfd" state="0">
+ <bounds x="1630" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel1" element="reel0" state="0">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel2" element="reel1" state="0">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel3" element="reel2" state="0">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
+ <bounds x="1100" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
+ <bounds x="1240" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3rollem.lay b/src/mame/layout/m3rollem.lay
new file mode 100644
index 00000000000..f3dfa3af406
--- /dev/null
+++ b/src/mame/layout/m3rollem.lay
@@ -0,0 +1,6076 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_63_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_63_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
+ </rect>
+ <text string="Feature">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="Held">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_62_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.25" blue="0.13"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.06" blue="0.03"/>
+ </rect>
+ </element>
+ <element name="lamp_62_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.50" blue="0.25"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.13" blue="0.06"/>
+ </rect>
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+ </backdrop>
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+ </backdrop>
+ <backdrop name="vfd1" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd0" element="debug_vfd" state="0">
+ <bounds x="1630" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel1" element="reel0" state="0">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel2" element="reel1" state="0">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel3" element="reel2" state="0">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
+ <bounds x="1100" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
+ <bounds x="1240" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3rxchng.lay b/src/mame/layout/m3rxchng.lay
new file mode 100644
index 00000000000..3bbb9f3a82c
--- /dev/null
+++ b/src/mame/layout/m3rxchng.lay
@@ -0,0 +1,6297 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_18_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_18_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
+ </rect>
+ <text string="LOSE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_19_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_19_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.25" blue="0.00"/>
+ </rect>
+ <text string="WIN">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
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+ </backdrop>
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+ </backdrop>
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+ <backdrop name="sreel1" element="reel0" state="0">
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+ </backdrop>
+ <backdrop element="reel_background">
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+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel4" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
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+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_3">
+ <bounds x="1600" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3sexcu.lay b/src/mame/layout/m3sexcu.lay
new file mode 100644
index 00000000000..ba043203da7
--- /dev/null
+++ b/src/mame/layout/m3sexcu.lay
@@ -0,0 +1,5784 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
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+ <element name="lamp_15_1" defstate="0">
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+ </rect>
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+ </rect>
+ <rect state="0">
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+ <rect state="0">
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+ </element>
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+ </rect>
+ <rect state="0">
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+ </backdrop>
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+ </backdrop>
+ <backdrop name="vfd1" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd0" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop element="reel_background">
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+ </backdrop>
+ <backdrop name="sreel1" element="reel0" state="0">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
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+ </backdrop>
+ <backdrop name="sreel2" element="reel1" state="0">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel3" element="reel2" state="0">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
+ <bounds x="1240" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3slight.lay b/src/mame/layout/m3slight.lay
new file mode 100644
index 00000000000..ba020e87c23
--- /dev/null
+++ b/src/mame/layout/m3slight.lay
@@ -0,0 +1,6148 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_2_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_2_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.25" blue="0.00"/>
+ </rect>
+ <text string="13">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_0_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_0_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
+ </rect>
+ <text string="JACKPOT">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="&#xA3;3.00">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_1_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_1_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.25" blue="0.00"/>
+ </rect>
+ <text string="14">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_23_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_23_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.25" blue="0.00"/>
+ </rect>
+ <text string="6">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_15_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_15_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.25" blue="0.00"/>
+ </rect>
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+ </backdrop>
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+ </backdrop>
+ <backdrop name="vfd1" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd0" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel1" element="reel0" state="0">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel2" element="reel1" state="0">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel3" element="reel2" state="0">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
+ <bounds x="1240" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3snaphp.lay b/src/mame/layout/m3snaphp.lay
new file mode 100644
index 00000000000..96fb1962a07
--- /dev/null
+++ b/src/mame/layout/m3snaphp.lay
@@ -0,0 +1,6056 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_23_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.42" green="0.21" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.10" green="0.05" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_23_1" defstate="0">
+ <rect state="1">
+ <color red="0.84" green="0.42" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.21" green="0.10" blue="0.00"/>
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+ </backdrop>
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+ </backdrop>
+ <backdrop name="vfd0" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop element="reel_background">
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+ </backdrop>
+ <backdrop name="sreel1" element="reel0" state="0">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel2" element="reel1" state="0">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel3" element="reel2" state="0">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
+ <bounds x="1240" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3spoof.lay b/src/mame/layout/m3spoof.lay
new file mode 100644
index 00000000000..d11a8eef64d
--- /dev/null
+++ b/src/mame/layout/m3spoof.lay
@@ -0,0 +1,6107 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_22_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_22_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="1.00" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.25" blue="0.25"/>
+ </rect>
+ <text string="SKILL">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_30_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_30_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.00" blue="0.00"/>
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+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3supadr.lay b/src/mame/layout/m3supadr.lay
new file mode 100644
index 00000000000..d926f0e44fe
--- /dev/null
+++ b/src/mame/layout/m3supadr.lay
@@ -0,0 +1,4898 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
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+ </backdrop>
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+ </backdrop>
+ <backdrop name="vfd0" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop element="reel_background">
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+ </backdrop>
+ <backdrop name="sreel1" element="reel0" state="0">
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+ </backdrop>
+ <backdrop element="reel_background">
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+ </backdrop>
+ <backdrop name="sreel2" element="reel1" state="0">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel3" element="reel2" state="0">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
+ <bounds x="1240" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3supnud.lay b/src/mame/layout/m3supnud.lay
new file mode 100644
index 00000000000..893f6a613e5
--- /dev/null
+++ b/src/mame/layout/m3supnud.lay
@@ -0,0 +1,5490 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_49_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.25" blue="0.13"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.06" blue="0.03"/>
+ </rect>
+ </element>
+ <element name="lamp_49_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.50" blue="0.25"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.13" blue="0.06"/>
+ </rect>
+ <text string="&#xA3;1.50">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_48_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.25" blue="0.13"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.06" blue="0.03"/>
+ </rect>
+ </element>
+ <element name="lamp_48_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.50" blue="0.25"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.13" blue="0.06"/>
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+ </backdrop>
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+ <backdrop name="sreel1" element="reel0" state="0">
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+ </backdrop>
+ <backdrop element="reel_background">
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+ </backdrop>
+ <backdrop element="reel_background">
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+ </backdrop>
+ <backdrop name="sreel3" element="reel2" state="0">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
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+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3supspo.lay b/src/mame/layout/m3supspo.lay
new file mode 100644
index 00000000000..ac26b35fb7d
--- /dev/null
+++ b/src/mame/layout/m3supspo.lay
@@ -0,0 +1,6049 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_49_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_49_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="FEATURE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="REPEAT">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_48_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_48_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="1.00" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.25" blue="0.00"/>
+ </rect>
+ <text string="NORMAL">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="GAME">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_47_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.25" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.06" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_47_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.50" blue="0.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.13" blue="0.00"/>
+ </rect>
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+ </backdrop>
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+ </backdrop>
+ <backdrop name="vfd1" element="debug_vfd" state="0">
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+ </backdrop>
+ <backdrop name="vfd0" element="debug_vfd" state="0">
+ <bounds x="1630" y="600" width="32" height="48"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel1" element="reel0" state="0">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel2" element="reel1" state="0">
+ <bounds x="1240" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel3" element="reel2" state="0">
+ <bounds x="1380" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
+ <bounds x="1100" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
+ <bounds x="1240" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3supwin.lay b/src/mame/layout/m3supwin.lay
new file mode 100644
index 00000000000..7abe6e2e160
--- /dev/null
+++ b/src/mame/layout/m3supwin.lay
@@ -0,0 +1,5732 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_20_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.25" blue="0.13"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.06" blue="0.03"/>
+ </rect>
+ </element>
+ <element name="lamp_20_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.50" blue="0.25"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.13" blue="0.06"/>
+ </rect>
+ <text string="NUDGES">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_12_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.00" green="0.25" blue="0.25"/>
+ </disk>
+ <disk state="0">
+ <color red="0.00" green="0.06" blue="0.06"/>
+ </disk>
+ </element>
+ <element name="lamp_12_1" defstate="0">
+ <disk state="1">
+ <color red="0.00" green="0.50" blue="0.50"/>
+ </disk>
+ <disk state="0">
+ <color red="0.00" green="0.13" blue="0.13"/>
+ </disk>
+ <text string="SUPER">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.40"/>
+ </text>
+ <text string="WIN">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.50" width="0.80" height="0.40"/>
+ </text>
+ </element>
+ <element name="lamp_4_1_border" defstate="0">
+ <disk state="1">
+ <color red="0.00" green="0.25" blue="0.25"/>
+ </disk>
+ <disk state="0">
+ <color red="0.00" green="0.06" blue="0.06"/>
+ </disk>
+ </element>
+ <element name="lamp_4_1" defstate="0">
+ <disk state="1">
+ <color red="0.00" green="0.50" blue="0.50"/>
+ </disk>
+ <disk state="0">
+ <color red="0.00" green="0.13" blue="0.13"/>
+ </disk>
+ <text string="CASH">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.10" width="0.80" height="0.40"/>
+ </text>
+ <text string="POT">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.10" y="0.50" width="0.80" height="0.40"/>
+ </text>
+ </element>
+ <element name="lamp_61_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.25" blue="0.13"/>
+ </rect>
+ <rect state="0">
+ <color red="0.12" green="0.06" blue="0.03"/>
+ </rect>
+ </element>
+ <element name="lamp_61_1" defstate="0">
+ <rect state="1">
+ <color red="1.00" green="0.50" blue="0.25"/>
+ </rect>
+ <rect state="0">
+ <color red="0.25" green="0.13" blue="0.06"/>
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+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
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+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
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+ </backdrop>
+ </view>
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diff --git a/src/mame/layout/m3sweep.lay b/src/mame/layout/m3sweep.lay
new file mode 100644
index 00000000000..4fb09b41421
--- /dev/null
+++ b/src/mame/layout/m3sweep.lay
@@ -0,0 +1,5784 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
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+ </backdrop>
+ <backdrop element="reel_background">
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+ </backdrop>
+ <backdrop name="sreel1" element="reel0" state="0">
+ <bounds x="1100" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop element="reel_background">
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+ <backdrop name="sreel2" element="reel1" state="0">
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+ </backdrop>
+ <backdrop element="reel_background">
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+ <backdrop name="sreel3" element="reel2" state="0">
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+ </backdrop>
+ <backdrop element="reel_background">
+ <bounds x="1520" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="sreel4" element="reel3" state="0">
+ <bounds x="1520" y="32" width="120" height="240"/>
+ </backdrop>
+ <backdrop name="reel1" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
+ <bounds x="1240" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
+ <bounds x="1380" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="reel4" element="debug_stepper_value">
+ <bounds x="1520" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
+ <bounds x="1320" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
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+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_3">
+ <bounds x="1600" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3tfair.lay b/src/mame/layout/m3tfair.lay
new file mode 100644
index 00000000000..cc2af4b5b42
--- /dev/null
+++ b/src/mame/layout/m3tfair.lay
@@ -0,0 +1,5385 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_36_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_36_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="WIN">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_35_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_35_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="MERRY GO">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="ROUND">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_44_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_44_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="LOSE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_32_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.25" blue="0.13"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.06" blue="0.03"/>
+ </rect>
+ </element>
+ <element name="lamp_32_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="0.50" blue="0.25"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.13" blue="0.06"/>
+ </rect>
+ <text string="GAMBLE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_10_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.50" blue="0.25"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.12" blue="0.06"/>
+ </rect>
+ </element>
+ <element name="lamp_10_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="1.00" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.25" blue="0.13"/>
+ </rect>
+ <text string="8 NUDGES">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_12_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.50" blue="0.25"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.12" blue="0.06"/>
+ </rect>
+ </element>
+ <element name="lamp_12_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="1.00" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.25" blue="0.13"/>
+ </rect>
+ <text string="6 NUDGES">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_14_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.50" blue="0.25"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.12" blue="0.06"/>
+ </rect>
+ </element>
+ <element name="lamp_14_1" defstate="0">
+ <rect state="1">
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+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.25" blue="0.13"/>
+ </rect>
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+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
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+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
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+ </view>
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diff --git a/src/mame/layout/m3toplin.lay b/src/mame/layout/m3toplin.lay
new file mode 100644
index 00000000000..7120cb1bad9
--- /dev/null
+++ b/src/mame/layout/m3toplin.lay
@@ -0,0 +1,5643 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
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+ <text string="BEST NUDGE">
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+ <text string="WIN">
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+ <rect state="0">
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+ </rect>
+ <text string="FEATURE">
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+ </text>
+ <text string="HELD">
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+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
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+ <text string="SUPER">
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+ </text>
+ <text string="SERIES">
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+ <backdrop name="reel3" element="debug_stepper_value">
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+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
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+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
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diff --git a/src/mame/layout/m3winagnb.lay b/src/mame/layout/m3winagnb.lay
new file mode 100644
index 00000000000..8917117025d
--- /dev/null
+++ b/src/mame/layout/m3winagnb.lay
@@ -0,0 +1,5754 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
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+ </rect>
+ <rect state="0">
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+ </rect>
+ </element>
+ <element name="lamp_24_1" defstate="0">
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+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="EXCHANGE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.45"/>
+ </text>
+ <text string="HOLDS">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.50" width="0.90" height="0.45"/>
+ </text>
+ </element>
+ <element name="lamp_62_1_border" defstate="0">
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+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_62_1" defstate="0">
+ <rect state="1">
+ <color red="0.00" green="1.00" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.25" blue="0.25"/>
+ </rect>
+ <text string="LOSE">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_55_1_border" defstate="0">
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+ <color red="0.00" green="0.50" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_55_1" defstate="0">
+ <rect state="1">
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+ </rect>
+ <rect state="0">
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+ </rect>
+ <text string="10p">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_54_1_border" defstate="0">
+ <rect state="1">
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+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_54_1" defstate="0">
+ <rect state="1">
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+ <rect state="0">
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+ <text string="20p">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_46_1_border" defstate="0">
+ <rect state="1">
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+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.12" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_46_1" defstate="0">
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+ </rect>
+ <rect state="0">
+ <color red="0.00" green="0.25" blue="0.25"/>
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+ <text string="30p">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
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+ <text string="50p">
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diff --git a/src/mame/layout/m3winstr.lay b/src/mame/layout/m3winstr.lay
new file mode 100644
index 00000000000..0471a7c4e03
--- /dev/null
+++ b/src/mame/layout/m3winstr.lay
@@ -0,0 +1,5870 @@
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+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
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+ </backdrop>
+ <backdrop name="reel2" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="reel3" element="debug_stepper_value">
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+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0">
+ <bounds x="1180" y="272" width="50" height="30"/>
+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1">
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+ </backdrop>
+ <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2">
+ <bounds x="1460" y="272" width="50" height="30"/>
+ </backdrop>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/m3xchngg.lay b/src/mame/layout/m3xchngg.lay
new file mode 100644
index 00000000000..041c9f062b2
--- /dev/null
+++ b/src/mame/layout/m3xchngg.lay
@@ -0,0 +1,5800 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!-- **************************************************** -->
+<!-- * This MAME layout file was generated by MFME2MAME * -->
+<!-- * Please visit mfme2mame.org for more information. * -->
+<!-- **************************************************** -->
+
+<mamelayout version="2">
+ <element name="backdrop_colour">
+ <rect>
+ <color red="0.00" green="0.00" blue="0.00"/>
+ </rect>
+ </element>
+ <element name="lamp_28_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.38"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.09"/>
+ </rect>
+ </element>
+ <element name="lamp_28_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="0.75"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.19"/>
+ </rect>
+ <text string="3">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_29_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_29_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="2">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_30_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.38"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.09"/>
+ </rect>
+ </element>
+ <element name="lamp_30_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="0.75"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.19"/>
+ </rect>
+ <text string="1">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_31_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.12"/>
+ </rect>
+ </element>
+ <element name="lamp_31_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="1.00"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.25"/>
+ </rect>
+ <text string="10P">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_38_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.38"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.09"/>
+ </rect>
+ </element>
+ <element name="lamp_38_1" defstate="0">
+ <rect state="1">
+ <color red="0.50" green="0.50" blue="0.75"/>
+ </rect>
+ <rect state="0">
+ <color red="0.13" green="0.13" blue="0.19"/>
+ </rect>
+ <text string="9">
+ <color red="0.0" green="0.0" blue="0.0"/>
+ <bounds x="0.05" y="0.05" width="0.90" height="0.90"/>
+ </text>
+ </element>
+ <element name="lamp_39_1_border" defstate="0">
+ <rect state="1">
+ <color red="0.25" green="0.25" blue="0.50"/>
+ </rect>
+ <rect state="0">
+ <color red="0.06" green="0.06" blue="0.12"/>
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