diff options
author | Scott Stone <tafoid@gmail.com> | 2016-05-24 19:01:27 -0400 |
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committer | Scott Stone <tafoid@gmail.com> | 2016-05-24 19:01:27 -0400 |
commit | d7f7a45b8565d5e35a07eec397a682223c07b5a0 (patch) | |
tree | 60b70f4cfe6e6aac246d4aeb6128c40b233737f0 | |
parent | 25d907c348fa02127f574b4a4b6f2375845b2d42 (diff) |
Set metlfrzr to working - added note about DIPs (nw)
-rw-r--r-- | src/mame/drivers/metlfrzr.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mame/drivers/metlfrzr.cpp b/src/mame/drivers/metlfrzr.cpp index 7f8a52d7326..3dc524f2e55 100644 --- a/src/mame/drivers/metlfrzr.cpp +++ b/src/mame/drivers/metlfrzr.cpp @@ -13,6 +13,7 @@ - Nuke legacy video code and re-do it by using tilemap system. - sprites are ahead of 1/2 frames; - Writes at 0xb800-0xbfff at attract mode gameplay demo transition? + - DIPs need work - Flip Screen does not function. Still playable ****************************************/ @@ -453,4 +454,4 @@ DRIVER_INIT_MEMBER(metlfrzr_state, metlfrzr) -GAME( 1989, metlfrzr, 0, metlfrzr, metlfrzr, metlfrzr_state, metlfrzr, ROT270, "Seibu", "Metal Freezer", MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) +GAME( 1989, metlfrzr, 0, metlfrzr, metlfrzr, metlfrzr_state, metlfrzr, ROT270, "Seibu", "Metal Freezer", MACHINE_NO_COCKTAIL ) |