diff options
author | hap <happppp@users.noreply.github.com> | 2015-04-26 13:17:21 +0200 |
---|---|---|
committer | hap <happppp@users.noreply.github.com> | 2015-04-26 13:17:21 +0200 |
commit | cca07372dee705419815f8c1c819bb61ad35062e (patch) | |
tree | 9f34beee73c2316b35c648c7459ee2b1190e9915 | |
parent | b6fa59a77500565a82b607b41658f9848feb271a (diff) |
added gjackpot internal artwork
-rw-r--r-- | src/mess/drivers/hh_tms1k.c | 46 | ||||
-rw-r--r-- | src/mess/layout/gjackpot.lay | 175 |
2 files changed, 196 insertions, 25 deletions
diff --git a/src/mess/drivers/hh_tms1k.c b/src/mess/drivers/hh_tms1k.c index 514f30cc636..ad6a6561f08 100644 --- a/src/mess/drivers/hh_tms1k.c +++ b/src/mess/drivers/hh_tms1k.c @@ -72,8 +72,8 @@ TODO: - verify output PLA and microinstructions PLA for MCUs that have been dumped electronically (mpla is usually the default, opla is often custom) - - unknown MCU clocks for some: TMS1000 and TMS1100 RC curve is documented in - the data manual, but for TMS1400 it's unknown. TMS0970/0980 osc. is on-die. + - unknown MCU clocks for some: TMS1000 RC curve is documented in the data manual, + but not for newer ones (rev. E or TMS1400 MCUs). TMS0970/0980 osc. is on-die. - some of the games rely on the fact that faster/longer strobed leds appear brighter: tc4(offensive players), bankshot(cue ball), ... - add softwarelist for tc4 cartridges? @@ -95,6 +95,7 @@ #include "ebball2.lh" #include "ebball3.lh" #include "elecdet.lh" +#include "gjackpot.lh" #include "gpoker.lh" #include "mathmagi.lh" #include "merlin.lh" // clickable @@ -769,7 +770,7 @@ MACHINE_CONFIG_END /*************************************************************************** Coleco Head to Head Football - * TMS1100NLLE MP3460 (die labeled MP3460) + * TMS1100NLLE (rev. E!) MP3460 (die labeled MP3460) * 2*SN75492N LED display drivers, 9-digit LED grid, 1bit sound x @@ -865,7 +866,7 @@ INPUT_PORTS_END static MACHINE_CONFIG_START( h2hfootb, h2hfootb_state ) /* basic machine hardware */ - MCFG_CPU_ADD("maincpu", TMS1100, 325000) // RC osc. R=30K?, C=100pf -> ~325kHz + MCFG_CPU_ADD("maincpu", TMS1100, 325000) // approximation - RC osc. R=39K, C=100pf, but unknown RC curve MCFG_TMS1XXX_READ_K_CB(READ8(h2hfootb_state, read_k)) MCFG_TMS1XXX_WRITE_R_CB(WRITE16(h2hfootb_state, write_r)) MCFG_TMS1XXX_WRITE_O_CB(WRITE16(h2hfootb_state, write_o)) @@ -1311,7 +1312,7 @@ MACHINE_CONFIG_END Entex Electronic Baseball 3 * PCBs are labeled: ZENY - * TMS1100NLL 6007 MP1204 (die labeled MP1204) + * TMS1100NLL 6007 MP1204 (rev. E!) (die labeled MP1204) * 2*SN75492N LED display driver * 4 7seg LEDs, and other LEDs behind bezel, 1bit sound @@ -1838,14 +1839,12 @@ static INPUT_PORTS_START( gpoker ) PORT_START("IN.1") // R1 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("IN.2") // R2 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("IN.3") // R3 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") @@ -1855,14 +1854,11 @@ static INPUT_PORTS_START( gpoker ) PORT_START("IN.4") // R4 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x0e, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("IN.5") // R5 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x06, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_DEL) PORT_NAME("Clear All") // AC PORT_START("IN.6") // R6 @@ -1942,13 +1938,13 @@ static INPUT_PORTS_START( gjackpot ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("10/0") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_D) PORT_NAME("Deal") // DL PORT_START("IN.1") // R1 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_T) PORT_NAME("Total") // T PORT_START("IN.2") // R2 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") @@ -1971,32 +1967,32 @@ static INPUT_PORTS_START( gjackpot ) PORT_START("IN.5") // R5 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_BACKSPACE) PORT_NAME("Clear Entry") // CE PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("IN.6") // R10 - PORT_CONFNAME( 0x06, 0x02, "Game Select" ) - PORT_CONFSETTING( 0x02, "Black Jack" ) + PORT_CONFNAME( 0x06, 0x04, "Game Select" ) PORT_CONFSETTING( 0x04, "Gin Rummy" ) + PORT_CONFSETTING( 0x02, "Black Jack" ) PORT_BIT( 0x09, IP_ACTIVE_HIGH, IPT_UNUSED ) INPUT_PORTS_END static MACHINE_CONFIG_START( gjackpot, gjackpot_state ) /* basic machine hardware */ - MCFG_CPU_ADD("maincpu", TMS1670, 350000) // approximation - RC osc. R=47K, C=47pf, but unknown RC curve + MCFG_CPU_ADD("maincpu", TMS1670, 450000) // approximation - RC osc. R=47K, C=47pf, but unknown RC curve MCFG_TMS1XXX_READ_K_CB(READ8(gpoker_state, read_k)) MCFG_TMS1XXX_WRITE_R_CB(WRITE16(gjackpot_state, write_r)) MCFG_TMS1XXX_WRITE_O_CB(WRITE16(gpoker_state, write_o)) MCFG_TIMER_DRIVER_ADD_PERIODIC("display_decay", hh_tms1k_state, display_decay_tick, attotime::from_msec(1)) - MCFG_DEFAULT_LAYOUT(layout_hh_tms1k_test) + MCFG_DEFAULT_LAYOUT(layout_gjackpot) /* no video! */ /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") - MCFG_SOUND_ADD("beeper", BEEP, 2405) // same as gpoker + MCFG_SOUND_ADD("beeper", BEEP, 2405) // see gpoker MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MACHINE_CONFIG_END @@ -2741,7 +2737,7 @@ MACHINE_CONFIG_END /*************************************************************************** Milton Bradley Big Trak - * TMS1000NLL MP3301A or MP3301ANLL E (die labeled 1000E MP3301) + * TMS1000NLL MP3301A or MP3301ANLL E (rev. E!) (die labeled 1000E MP3301) * SN75494N Hex digit LED driver, 1 lamp, 3-level sound * gearbox with magnetic clutch, 1 IR led+sensor, 2 motors(middle wheels) * 24-button keypad, ext in/out ports @@ -2780,7 +2776,7 @@ TIMER_DEVICE_CALLBACK_MEMBER(bigtrak_state::gearbox_sim_tick) { // the last gear in the gearbox has 12 evenly spaced holes, it is located // between an IR emitter and receiver - static const int speed = 20; + static const int speed = 17; if (m_gearbox_pos >= speed) m_gearbox_pos = -speed; @@ -2902,7 +2898,7 @@ static const INT16 bigtrak_speaker_levels[] = { 0, 32767/3, 32767/3, 32767/3*2, static MACHINE_CONFIG_START( bigtrak, bigtrak_state ) /* basic machine hardware */ - MCFG_CPU_ADD("maincpu", TMS1000, 200000) // RC osc. R=47K?, C=100pf -> ~200kHz + MCFG_CPU_ADD("maincpu", TMS1000, 200000) // approximation - RC osc. R=83K, C=100pf, but unknown RC curve MCFG_TMS1XXX_READ_K_CB(READ8(bigtrak_state, read_k)) MCFG_TMS1XXX_WRITE_R_CB(WRITE16(bigtrak_state, write_r)) MCFG_TMS1XXX_WRITE_O_CB(WRITE16(bigtrak_state, write_o)) diff --git a/src/mess/layout/gjackpot.lay b/src/mess/layout/gjackpot.lay new file mode 100644 index 00000000000..84d57fc9745 --- /dev/null +++ b/src/mess/layout/gjackpot.lay @@ -0,0 +1,175 @@ +<?xml version="1.0"?> +<mamelayout version="2"> + +<!-- define elements --> + + <element name="static_black"><rect><color red="0.0" green="0.0" blue="0.0" /></rect></element> + <element name="static_yellow"><rect><color red="0.85" green="0.75" blue="0.28" /></rect></element> + + <element name="text_gr"><text string="GIN RUMMY"><color red="0.9" green="0.8" blue="0.3" /></text></element> + <element name="text_bj"><text string="BLACK JACK"><color red="0.9" green="0.8" blue="0.3" /></text></element> + + <element name="text_dealer"><text string="DEALER"><color red="0.9" green="0.8" blue="0.3" /></text></element> + <element name="text_1"><text string="1"><color red="0.9" green="0.8" blue="0.3" /></text></element> + <element name="text_2"><text string="2"><color red="0.9" green="0.8" blue="0.3" /></text></element> + <element name="text_3"><text string="3"><color red="0.9" green="0.8" blue="0.3" /></text></element> + <element name="text_4"><text string="4"><color red="0.9" green="0.8" blue="0.3" /></text></element> + <element name="text_5"><text string="5"><color red="0.9" green="0.8" blue="0.3" /></text></element> + <element name="text_6"><text string="6"><color red="0.9" green="0.8" blue="0.3" /></text></element> + <element name="text_7"><text string="7"><color red="0.9" green="0.8" blue="0.3" /></text></element> + <element name="text_8"><text string="8"><color red="0.9" green="0.8" blue="0.3" /></text></element> + <element name="text_9"><text string="9"><color red="0.9" green="0.8" blue="0.3" /></text></element> + <element name="text_10"><text string="10"><color red="0.9" green="0.8" blue="0.3" /></text></element> + + <element name="digit" defstate="0"> + <led7seg><color red="0.2" green="1.0" blue="0.9" /></led7seg> + </element> + <element name="seg_h" defstate="0"> + <text state="0" string="\"><color red="0.0235" green="0.1255" blue="0.1098" /></text> + <text state="1" string="\"><color red="0.2" green="1.0" blue="0.9" /></text> + </element> + + <element name="sym_heart" defstate="0"> + <text state="0" string="H"><color red="0.1" green="0.1" blue="0.1" /></text> + <text state="1" string="H"><color red="0.2" green="1.0" blue="0.9" /></text> + </element> + <element name="sym_diamond" defstate="0"> + <text state="0" string="D"><color red="0.1" green="0.1" blue="0.1" /></text> + <text state="1" string="D"><color red="0.2" green="1.0" blue="0.9" /></text> + </element> + <element name="sym_club" defstate="0"> + <text state="0" string="C"><color red="0.1" green="0.1" blue="0.1" /></text> + <text state="1" string="C"><color red="0.2" green="1.0" blue="0.9" /></text> + </element> + <element name="sym_spade" defstate="0"> + <text state="0" string="S"><color red="0.1" green="0.1" blue="0.1" /></text> + <text state="1" string="S"><color red="0.2" green="1.0" blue="0.9" /></text> + </element> + + +<!-- build screen --> + + <view name="Internal Layout"> + <bounds left="0" right="114" top="0" bottom="53" /> + <bezel element="static_black"> + <bounds left="0" right="114" top="0" bottom="53" /> + </bezel> + + <!-- VFD digits --> + + <bezel name="digit10" element="digit"><bounds x="2" y="19" width="10" height="15" /></bezel> + <bezel name="digit9" element="digit"><bounds x="12" y="19" width="10" height="15" /></bezel> + <bezel name="digit8" element="digit"><bounds x="22" y="19" width="10" height="15" /></bezel> + <bezel name="digit7" element="digit"><bounds x="32" y="19" width="10" height="15" /></bezel> + <bezel name="digit6" element="digit"><bounds x="42" y="19" width="10" height="15" /></bezel> + <bezel name="digit5" element="digit"><bounds x="52" y="19" width="10" height="15" /></bezel> + <bezel name="digit4" element="digit"><bounds x="62" y="19" width="10" height="15" /></bezel> + <bezel name="digit3" element="digit"><bounds x="72" y="19" width="10" height="15" /></bezel> + <bezel name="digit2" element="digit"><bounds x="82" y="19" width="10" height="15" /></bezel> + <bezel name="digit1" element="digit"><bounds x="92" y="19" width="10" height="15" /></bezel> + <bezel name="digit0" element="digit"><bounds x="102" y="19" width="10" height="15" /></bezel> + + <bezel name="10.7" element="seg_h"><bounds x="3" y="27" width="8" height="5" /></bezel> + <bezel name="9.7" element="seg_h"><bounds x="13" y="27" width="8" height="5" /></bezel> + <bezel name="8.7" element="seg_h"><bounds x="23" y="27" width="8" height="5" /></bezel> + <bezel name="7.7" element="seg_h"><bounds x="33" y="27" width="8" height="5" /></bezel> + <bezel name="6.7" element="seg_h"><bounds x="43" y="27" width="8" height="5" /></bezel> + <bezel name="5.7" 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name="7.9" element="sym_diamond"><bounds x="36.5" y="35" width="3" height="3" /></bezel> + + <bezel name="6.10" element="sym_heart"><bounds x="44" y="15" width="3" height="3" /></bezel> + <bezel name="6.8" element="sym_club"><bounds x="47.5" y="15" width="3" height="3" /></bezel> + <bezel name="6.11" element="sym_spade"><bounds x="43" y="35" width="3" height="3" /></bezel> + <bezel name="6.9" element="sym_diamond"><bounds x="46.5" y="35" width="3" height="3" /></bezel> + + <bezel name="5.10" element="sym_heart"><bounds x="54" y="15" width="3" height="3" /></bezel> + <bezel name="5.8" element="sym_club"><bounds x="57.5" y="15" width="3" height="3" /></bezel> + <bezel name="5.11" element="sym_spade"><bounds x="53" y="35" width="3" height="3" /></bezel> + <bezel name="5.9" element="sym_diamond"><bounds x="56.5" y="35" width="3" height="3" /></bezel> + + <bezel name="4.10" element="sym_heart"><bounds x="64" y="15" width="3" height="3" /></bezel> + <bezel name="4.8" element="sym_club"><bounds x="67.5" y="15" width="3" height="3" /></bezel> + <bezel name="4.11" element="sym_spade"><bounds x="63" y="35" width="3" height="3" /></bezel> + <bezel name="4.9" element="sym_diamond"><bounds x="66.5" y="35" width="3" height="3" /></bezel> + + <bezel name="3.10" element="sym_heart"><bounds x="74" y="15" width="3" height="3" /></bezel> + <bezel name="3.8" element="sym_club"><bounds x="77.5" y="15" width="3" height="3" /></bezel> + <bezel name="3.11" element="sym_spade"><bounds x="73" y="35" width="3" height="3" /></bezel> + <bezel name="3.9" element="sym_diamond"><bounds x="76.5" y="35" width="3" height="3" /></bezel> + + <bezel name="2.10" element="sym_heart"><bounds x="84" y="15" width="3" height="3" /></bezel> + <bezel name="2.8" element="sym_club"><bounds x="87.5" y="15" width="3" height="3" /></bezel> + <bezel name="2.11" element="sym_spade"><bounds x="83" y="35" width="3" height="3" /></bezel> + <bezel name="2.9" element="sym_diamond"><bounds x="86.5" y="35" width="3" height="3" /></bezel> + + <bezel name="1.10" element="sym_heart"><bounds x="94" y="15" width="3" height="3" /></bezel> + <bezel name="1.8" element="sym_club"><bounds x="97.5" y="15" width="3" height="3" /></bezel> + <bezel name="1.11" element="sym_spade"><bounds x="93" y="35" width="3" height="3" /></bezel> + <bezel name="1.9" element="sym_diamond"><bounds x="96.5" y="35" width="3" height="3" /></bezel> + + <bezel name="0.10" element="sym_heart"><bounds x="104" y="15" width="3" height="3" /></bezel> + <bezel name="0.8" element="sym_club"><bounds x="107.5" y="15" width="3" height="3" /></bezel> + <bezel name="0.11" element="sym_spade"><bounds x="103" y="35" width="3" height="3" /></bezel> + <bezel name="0.9" element="sym_diamond"><bounds x="106.5" y="35" width="3" height="3" /></bezel> + + + <!-- bezel --> + + <bezel element="static_yellow"><bounds x="0" y="13" width="114" height="0.5" /></bezel> + <bezel element="static_yellow"><bounds x="0" y="39.5" width="114" height="0.5" /></bezel> + <bezel element="static_yellow"><bounds x="0" y="13.25" width="0.5" height="26.5" /></bezel> + <bezel element="static_yellow"><bounds x="113.5" y="13.25" width="0.5" height="26.5" /></bezel> + + <bezel element="static_yellow"><bounds x="0" y="6.5" width="114" height="0.5" /></bezel> + <bezel element="static_yellow"><bounds x="0" y="46" width="114" height="0.5" /></bezel> + + <bezel element="text_gr"><bounds x="0" y="1.25" width="114" height="4" /></bezel> + <bezel element="text_bj"><bounds x="0" y="47.75" width="114" height="4" /></bezel> + + <bezel element="text_10"><bounds x="2" y="8" width="10" height="4" /></bezel> + <bezel element="text_9"><bounds x="12" y="8" width="10" height="4" /></bezel> + <bezel element="text_8"><bounds x="22" y="8" width="10" height="4" /></bezel> + <bezel element="text_7"><bounds x="32" y="8" width="10" height="4" /></bezel> + <bezel element="text_6"><bounds x="42" y="8" width="10" height="4" /></bezel> + <bezel element="text_5"><bounds x="52" y="8" width="10" height="4" /></bezel> + <bezel element="text_4"><bounds x="62" y="8" width="10" height="4" /></bezel> + <bezel element="text_3"><bounds x="72" y="8" width="10" height="4" /></bezel> + <bezel element="text_2"><bounds x="82" y="8" width="10" height="4" /></bezel> + <bezel element="text_1"><bounds x="92" y="8" width="10" height="4" /></bezel> + + <bezel element="text_dealer"><bounds x="2" y="41" width="30" height="4" /></bezel> + <bezel element="text_5"><bounds x="62" y="41" width="10" height="4" /></bezel> + <bezel element="text_4"><bounds x="72" y="41" width="10" height="4" /></bezel> + <bezel element="text_3"><bounds x="82" y="41" width="10" height="4" /></bezel> + <bezel element="text_2"><bounds x="92" y="41" width="10" height="4" /></bezel> + <bezel element="text_1"><bounds x="102" y="41" width="10" height="4" /></bezel> + + + </view> +</mamelayout> |