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author hap <happppp@users.noreply.github.com>2015-04-26 13:17:21 +0200
committer hap <happppp@users.noreply.github.com>2015-04-26 13:17:21 +0200
commitcca07372dee705419815f8c1c819bb61ad35062e (patch)
tree9f34beee73c2316b35c648c7459ee2b1190e9915
parentb6fa59a77500565a82b607b41658f9848feb271a (diff)
added gjackpot internal artwork
-rw-r--r--src/mess/drivers/hh_tms1k.c46
-rw-r--r--src/mess/layout/gjackpot.lay175
2 files changed, 196 insertions, 25 deletions
diff --git a/src/mess/drivers/hh_tms1k.c b/src/mess/drivers/hh_tms1k.c
index 514f30cc636..ad6a6561f08 100644
--- a/src/mess/drivers/hh_tms1k.c
+++ b/src/mess/drivers/hh_tms1k.c
@@ -72,8 +72,8 @@
TODO:
- verify output PLA and microinstructions PLA for MCUs that have been dumped
electronically (mpla is usually the default, opla is often custom)
- - unknown MCU clocks for some: TMS1000 and TMS1100 RC curve is documented in
- the data manual, but for TMS1400 it's unknown. TMS0970/0980 osc. is on-die.
+ - unknown MCU clocks for some: TMS1000 RC curve is documented in the data manual,
+ but not for newer ones (rev. E or TMS1400 MCUs). TMS0970/0980 osc. is on-die.
- some of the games rely on the fact that faster/longer strobed leds appear
brighter: tc4(offensive players), bankshot(cue ball), ...
- add softwarelist for tc4 cartridges?
@@ -95,6 +95,7 @@
#include "ebball2.lh"
#include "ebball3.lh"
#include "elecdet.lh"
+#include "gjackpot.lh"
#include "gpoker.lh"
#include "mathmagi.lh"
#include "merlin.lh" // clickable
@@ -769,7 +770,7 @@ MACHINE_CONFIG_END
/***************************************************************************
Coleco Head to Head Football
- * TMS1100NLLE MP3460 (die labeled MP3460)
+ * TMS1100NLLE (rev. E!) MP3460 (die labeled MP3460)
* 2*SN75492N LED display drivers, 9-digit LED grid, 1bit sound
x
@@ -865,7 +866,7 @@ INPUT_PORTS_END
static MACHINE_CONFIG_START( h2hfootb, h2hfootb_state )
/* basic machine hardware */
- MCFG_CPU_ADD("maincpu", TMS1100, 325000) // RC osc. R=30K?, C=100pf -> ~325kHz
+ MCFG_CPU_ADD("maincpu", TMS1100, 325000) // approximation - RC osc. R=39K, C=100pf, but unknown RC curve
MCFG_TMS1XXX_READ_K_CB(READ8(h2hfootb_state, read_k))
MCFG_TMS1XXX_WRITE_R_CB(WRITE16(h2hfootb_state, write_r))
MCFG_TMS1XXX_WRITE_O_CB(WRITE16(h2hfootb_state, write_o))
@@ -1311,7 +1312,7 @@ MACHINE_CONFIG_END
Entex Electronic Baseball 3
* PCBs are labeled: ZENY
- * TMS1100NLL 6007 MP1204 (die labeled MP1204)
+ * TMS1100NLL 6007 MP1204 (rev. E!) (die labeled MP1204)
* 2*SN75492N LED display driver
* 4 7seg LEDs, and other LEDs behind bezel, 1bit sound
@@ -1838,14 +1839,12 @@ static INPUT_PORTS_START( gpoker )
PORT_START("IN.1") // R1
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7")
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED )
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("IN.2") // R2
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8")
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED )
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("IN.3") // R3
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3")
@@ -1855,14 +1854,11 @@ static INPUT_PORTS_START( gpoker )
PORT_START("IN.4") // R4
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4")
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED )
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED )
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x0e, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("IN.5") // R5
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5")
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED )
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x06, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_DEL) PORT_NAME("Clear All") // AC
PORT_START("IN.6") // R6
@@ -1942,13 +1938,13 @@ static INPUT_PORTS_START( gjackpot )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("10/0")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6")
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED )
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_D) PORT_NAME("Deal") // DL
PORT_START("IN.1") // R1
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7")
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED )
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_T) PORT_NAME("Total") // T
PORT_START("IN.2") // R2
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2")
@@ -1971,32 +1967,32 @@ static INPUT_PORTS_START( gjackpot )
PORT_START("IN.5") // R5
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED )
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_BACKSPACE) PORT_NAME("Clear Entry") // CE
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("IN.6") // R10
- PORT_CONFNAME( 0x06, 0x02, "Game Select" )
- PORT_CONFSETTING( 0x02, "Black Jack" )
+ PORT_CONFNAME( 0x06, 0x04, "Game Select" )
PORT_CONFSETTING( 0x04, "Gin Rummy" )
+ PORT_CONFSETTING( 0x02, "Black Jack" )
PORT_BIT( 0x09, IP_ACTIVE_HIGH, IPT_UNUSED )
INPUT_PORTS_END
static MACHINE_CONFIG_START( gjackpot, gjackpot_state )
/* basic machine hardware */
- MCFG_CPU_ADD("maincpu", TMS1670, 350000) // approximation - RC osc. R=47K, C=47pf, but unknown RC curve
+ MCFG_CPU_ADD("maincpu", TMS1670, 450000) // approximation - RC osc. R=47K, C=47pf, but unknown RC curve
MCFG_TMS1XXX_READ_K_CB(READ8(gpoker_state, read_k))
MCFG_TMS1XXX_WRITE_R_CB(WRITE16(gjackpot_state, write_r))
MCFG_TMS1XXX_WRITE_O_CB(WRITE16(gpoker_state, write_o))
MCFG_TIMER_DRIVER_ADD_PERIODIC("display_decay", hh_tms1k_state, display_decay_tick, attotime::from_msec(1))
- MCFG_DEFAULT_LAYOUT(layout_hh_tms1k_test)
+ MCFG_DEFAULT_LAYOUT(layout_gjackpot)
/* no video! */
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
- MCFG_SOUND_ADD("beeper", BEEP, 2405) // same as gpoker
+ MCFG_SOUND_ADD("beeper", BEEP, 2405) // see gpoker
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
MACHINE_CONFIG_END
@@ -2741,7 +2737,7 @@ MACHINE_CONFIG_END
/***************************************************************************
Milton Bradley Big Trak
- * TMS1000NLL MP3301A or MP3301ANLL E (die labeled 1000E MP3301)
+ * TMS1000NLL MP3301A or MP3301ANLL E (rev. E!) (die labeled 1000E MP3301)
* SN75494N Hex digit LED driver, 1 lamp, 3-level sound
* gearbox with magnetic clutch, 1 IR led+sensor, 2 motors(middle wheels)
* 24-button keypad, ext in/out ports
@@ -2780,7 +2776,7 @@ TIMER_DEVICE_CALLBACK_MEMBER(bigtrak_state::gearbox_sim_tick)
{
// the last gear in the gearbox has 12 evenly spaced holes, it is located
// between an IR emitter and receiver
- static const int speed = 20;
+ static const int speed = 17;
if (m_gearbox_pos >= speed)
m_gearbox_pos = -speed;
@@ -2902,7 +2898,7 @@ static const INT16 bigtrak_speaker_levels[] = { 0, 32767/3, 32767/3, 32767/3*2,
static MACHINE_CONFIG_START( bigtrak, bigtrak_state )
/* basic machine hardware */
- MCFG_CPU_ADD("maincpu", TMS1000, 200000) // RC osc. R=47K?, C=100pf -> ~200kHz
+ MCFG_CPU_ADD("maincpu", TMS1000, 200000) // approximation - RC osc. R=83K, C=100pf, but unknown RC curve
MCFG_TMS1XXX_READ_K_CB(READ8(bigtrak_state, read_k))
MCFG_TMS1XXX_WRITE_R_CB(WRITE16(bigtrak_state, write_r))
MCFG_TMS1XXX_WRITE_O_CB(WRITE16(bigtrak_state, write_o))
diff --git a/src/mess/layout/gjackpot.lay b/src/mess/layout/gjackpot.lay
new file mode 100644
index 00000000000..84d57fc9745
--- /dev/null
+++ b/src/mess/layout/gjackpot.lay
@@ -0,0 +1,175 @@
+<?xml version="1.0"?>
+<mamelayout version="2">
+
+<!-- define elements -->
+
+ <element name="static_black"><rect><color red="0.0" green="0.0" blue="0.0" /></rect></element>
+ <element name="static_yellow"><rect><color red="0.85" green="0.75" blue="0.28" /></rect></element>
+
+ <element name="text_gr"><text string="GIN RUMMY"><color red="0.9" green="0.8" blue="0.3" /></text></element>
+ <element name="text_bj"><text string="BLACK JACK"><color red="0.9" green="0.8" blue="0.3" /></text></element>
+
+ <element name="text_dealer"><text string="DEALER"><color red="0.9" green="0.8" blue="0.3" /></text></element>
+ <element name="text_1"><text string="1"><color red="0.9" green="0.8" blue="0.3" /></text></element>
+ <element name="text_2"><text string="2"><color red="0.9" green="0.8" blue="0.3" /></text></element>
+ <element name="text_3"><text string="3"><color red="0.9" green="0.8" blue="0.3" /></text></element>
+ <element name="text_4"><text string="4"><color red="0.9" green="0.8" blue="0.3" /></text></element>
+ <element name="text_5"><text string="5"><color red="0.9" green="0.8" blue="0.3" /></text></element>
+ <element name="text_6"><text string="6"><color red="0.9" green="0.8" blue="0.3" /></text></element>
+ <element name="text_7"><text string="7"><color red="0.9" green="0.8" blue="0.3" /></text></element>
+ <element name="text_8"><text string="8"><color red="0.9" green="0.8" blue="0.3" /></text></element>
+ <element name="text_9"><text string="9"><color red="0.9" green="0.8" blue="0.3" /></text></element>
+ <element name="text_10"><text string="10"><color red="0.9" green="0.8" blue="0.3" /></text></element>
+
+ <element name="digit" defstate="0">
+ <led7seg><color red="0.2" green="1.0" blue="0.9" /></led7seg>
+ </element>
+ <element name="seg_h" defstate="0">
+ <text state="0" string="\"><color red="0.0235" green="0.1255" blue="0.1098" /></text>
+ <text state="1" string="\"><color red="0.2" green="1.0" blue="0.9" /></text>
+ </element>
+
+ <element name="sym_heart" defstate="0">
+ <text state="0" string="H"><color red="0.1" green="0.1" blue="0.1" /></text>
+ <text state="1" string="H"><color red="0.2" green="1.0" blue="0.9" /></text>
+ </element>
+ <element name="sym_diamond" defstate="0">
+ <text state="0" string="D"><color red="0.1" green="0.1" blue="0.1" /></text>
+ <text state="1" string="D"><color red="0.2" green="1.0" blue="0.9" /></text>
+ </element>
+ <element name="sym_club" defstate="0">
+ <text state="0" string="C"><color red="0.1" green="0.1" blue="0.1" /></text>
+ <text state="1" string="C"><color red="0.2" green="1.0" blue="0.9" /></text>
+ </element>
+ <element name="sym_spade" defstate="0">
+ <text state="0" string="S"><color red="0.1" green="0.1" blue="0.1" /></text>
+ <text state="1" string="S"><color red="0.2" green="1.0" blue="0.9" /></text>
+ </element>
+
+
+<!-- build screen -->
+
+ <view name="Internal Layout">
+ <bounds left="0" right="114" top="0" bottom="53" />
+ <bezel element="static_black">
+ <bounds left="0" right="114" top="0" bottom="53" />
+ </bezel>
+
+ <!-- VFD digits -->
+
+ <bezel name="digit10" element="digit"><bounds x="2" y="19" width="10" height="15" /></bezel>
+ <bezel name="digit9" element="digit"><bounds x="12" y="19" width="10" height="15" /></bezel>
+ <bezel name="digit8" element="digit"><bounds x="22" y="19" width="10" height="15" /></bezel>
+ <bezel name="digit7" element="digit"><bounds x="32" y="19" width="10" height="15" /></bezel>
+ <bezel name="digit6" element="digit"><bounds x="42" y="19" width="10" height="15" /></bezel>
+ <bezel name="digit5" element="digit"><bounds x="52" y="19" width="10" height="15" /></bezel>
+ <bezel name="digit4" element="digit"><bounds x="62" y="19" width="10" height="15" /></bezel>
+ <bezel name="digit3" element="digit"><bounds x="72" y="19" width="10" height="15" /></bezel>
+ <bezel name="digit2" element="digit"><bounds x="82" y="19" width="10" height="15" /></bezel>
+ <bezel name="digit1" element="digit"><bounds x="92" y="19" width="10" height="15" /></bezel>
+ <bezel name="digit0" element="digit"><bounds x="102" y="19" width="10" height="15" /></bezel>
+
+ <bezel name="10.7" element="seg_h"><bounds x="3" y="27" width="8" height="5" /></bezel>
+ <bezel name="9.7" element="seg_h"><bounds x="13" y="27" width="8" height="5" /></bezel>
+ <bezel name="8.7" element="seg_h"><bounds x="23" y="27" width="8" height="5" /></bezel>
+ <bezel name="7.7" element="seg_h"><bounds x="33" y="27" width="8" height="5" /></bezel>
+ <bezel name="6.7" element="seg_h"><bounds x="43" y="27" width="8" height="5" /></bezel>
+ <bezel name="5.7" element="seg_h"><bounds x="53" y="27" width="8" height="5" /></bezel>
+ <bezel name="4.7" element="seg_h"><bounds x="63" y="27" width="8" height="5" /></bezel>
+ <bezel name="3.7" element="seg_h"><bounds x="73" y="27" width="8" height="5" /></bezel>
+ <bezel name="2.7" element="seg_h"><bounds x="83" y="27" width="8" height="5" /></bezel>
+ <bezel name="1.7" element="seg_h"><bounds x="93" y="27" width="8" height="5" /></bezel>
+ <bezel name="0.7" element="seg_h"><bounds x="103" y="27" width="8" height="5" /></bezel>
+
+ <!-- VFD card symbols -->
+
+ <bezel name="10.10" element="sym_heart"><bounds x="4" y="15" width="3" height="3" /></bezel>
+ <bezel name="10.8" element="sym_club"><bounds x="7.5" y="15" width="3" height="3" /></bezel>
+ <bezel name="10.11" element="sym_spade"><bounds x="3" y="35" width="3" height="3" /></bezel>
+ <bezel name="10.9" element="sym_diamond"><bounds x="6.5" y="35" width="3" height="3" /></bezel>
+
+ <bezel name="9.10" element="sym_heart"><bounds x="14" y="15" width="3" height="3" /></bezel>
+ <bezel name="9.8" element="sym_club"><bounds x="17.5" y="15" width="3" height="3" /></bezel>
+ <bezel name="9.11" element="sym_spade"><bounds x="13" y="35" width="3" height="3" /></bezel>
+ <bezel name="9.9" element="sym_diamond"><bounds x="16.5" y="35" width="3" height="3" /></bezel>
+
+ <bezel name="8.10" element="sym_heart"><bounds x="24" y="15" width="3" height="3" /></bezel>
+ <bezel name="8.8" element="sym_club"><bounds x="27.5" y="15" width="3" height="3" /></bezel>
+ <bezel name="8.11" element="sym_spade"><bounds x="23" y="35" width="3" height="3" /></bezel>
+ <bezel name="8.9" element="sym_diamond"><bounds x="26.5" y="35" width="3" height="3" /></bezel>
+
+ <bezel name="7.10" element="sym_heart"><bounds x="34" y="15" width="3" height="3" /></bezel>
+ <bezel name="7.8" element="sym_club"><bounds x="37.5" y="15" width="3" height="3" /></bezel>
+ <bezel name="7.11" element="sym_spade"><bounds x="33" y="35" width="3" height="3" /></bezel>
+ <bezel name="7.9" element="sym_diamond"><bounds x="36.5" y="35" width="3" height="3" /></bezel>
+
+ <bezel name="6.10" element="sym_heart"><bounds x="44" y="15" width="3" height="3" /></bezel>
+ <bezel name="6.8" element="sym_club"><bounds x="47.5" y="15" width="3" height="3" /></bezel>
+ <bezel name="6.11" element="sym_spade"><bounds x="43" y="35" width="3" height="3" /></bezel>
+ <bezel name="6.9" element="sym_diamond"><bounds x="46.5" y="35" width="3" height="3" /></bezel>
+
+ <bezel name="5.10" element="sym_heart"><bounds x="54" y="15" width="3" height="3" /></bezel>
+ <bezel name="5.8" element="sym_club"><bounds x="57.5" y="15" width="3" height="3" /></bezel>
+ <bezel name="5.11" element="sym_spade"><bounds x="53" y="35" width="3" height="3" /></bezel>
+ <bezel name="5.9" element="sym_diamond"><bounds x="56.5" y="35" width="3" height="3" /></bezel>
+
+ <bezel name="4.10" element="sym_heart"><bounds x="64" y="15" width="3" height="3" /></bezel>
+ <bezel name="4.8" element="sym_club"><bounds x="67.5" y="15" width="3" height="3" /></bezel>
+ <bezel name="4.11" element="sym_spade"><bounds x="63" y="35" width="3" height="3" /></bezel>
+ <bezel name="4.9" element="sym_diamond"><bounds x="66.5" y="35" width="3" height="3" /></bezel>
+
+ <bezel name="3.10" element="sym_heart"><bounds x="74" y="15" width="3" height="3" /></bezel>
+ <bezel name="3.8" element="sym_club"><bounds x="77.5" y="15" width="3" height="3" /></bezel>
+ <bezel name="3.11" element="sym_spade"><bounds x="73" y="35" width="3" height="3" /></bezel>
+ <bezel name="3.9" element="sym_diamond"><bounds x="76.5" y="35" width="3" height="3" /></bezel>
+
+ <bezel name="2.10" element="sym_heart"><bounds x="84" y="15" width="3" height="3" /></bezel>
+ <bezel name="2.8" element="sym_club"><bounds x="87.5" y="15" width="3" height="3" /></bezel>
+ <bezel name="2.11" element="sym_spade"><bounds x="83" y="35" width="3" height="3" /></bezel>
+ <bezel name="2.9" element="sym_diamond"><bounds x="86.5" y="35" width="3" height="3" /></bezel>
+
+ <bezel name="1.10" element="sym_heart"><bounds x="94" y="15" width="3" height="3" /></bezel>
+ <bezel name="1.8" element="sym_club"><bounds x="97.5" y="15" width="3" height="3" /></bezel>
+ <bezel name="1.11" element="sym_spade"><bounds x="93" y="35" width="3" height="3" /></bezel>
+ <bezel name="1.9" element="sym_diamond"><bounds x="96.5" y="35" width="3" height="3" /></bezel>
+
+ <bezel name="0.10" element="sym_heart"><bounds x="104" y="15" width="3" height="3" /></bezel>
+ <bezel name="0.8" element="sym_club"><bounds x="107.5" y="15" width="3" height="3" /></bezel>
+ <bezel name="0.11" element="sym_spade"><bounds x="103" y="35" width="3" height="3" /></bezel>
+ <bezel name="0.9" element="sym_diamond"><bounds x="106.5" y="35" width="3" height="3" /></bezel>
+
+
+ <!-- bezel -->
+
+ <bezel element="static_yellow"><bounds x="0" y="13" width="114" height="0.5" /></bezel>
+ <bezel element="static_yellow"><bounds x="0" y="39.5" width="114" height="0.5" /></bezel>
+ <bezel element="static_yellow"><bounds x="0" y="13.25" width="0.5" height="26.5" /></bezel>
+ <bezel element="static_yellow"><bounds x="113.5" y="13.25" width="0.5" height="26.5" /></bezel>
+
+ <bezel element="static_yellow"><bounds x="0" y="6.5" width="114" height="0.5" /></bezel>
+ <bezel element="static_yellow"><bounds x="0" y="46" width="114" height="0.5" /></bezel>
+
+ <bezel element="text_gr"><bounds x="0" y="1.25" width="114" height="4" /></bezel>
+ <bezel element="text_bj"><bounds x="0" y="47.75" width="114" height="4" /></bezel>
+
+ <bezel element="text_10"><bounds x="2" y="8" width="10" height="4" /></bezel>
+ <bezel element="text_9"><bounds x="12" y="8" width="10" height="4" /></bezel>
+ <bezel element="text_8"><bounds x="22" y="8" width="10" height="4" /></bezel>
+ <bezel element="text_7"><bounds x="32" y="8" width="10" height="4" /></bezel>
+ <bezel element="text_6"><bounds x="42" y="8" width="10" height="4" /></bezel>
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