diff options
author | hap <happppp@users.noreply.github.com> | 2014-10-31 10:06:11 +0100 |
---|---|---|
committer | hap <happppp@users.noreply.github.com> | 2014-10-31 10:06:11 +0100 |
commit | a729656807d82434e1c3d159dde0917727a22eb9 (patch) | |
tree | 74d9c6cdffb6dbe18209059fa85a4499accb9d71 | |
parent | d5fa81a5db1033b18ce7adf17d8aad5d6808f67a (diff) |
segaufo update: added better layouts + made ufo800 work + added upd sound to ufo21 + misc fixes
-rw-r--r-- | src/mame/drivers/segaufo.c | 316 | ||||
-rw-r--r-- | src/mame/layout/newufo.lay | 267 | ||||
-rw-r--r-- | src/mame/layout/segaufo.lay | 30 | ||||
-rw-r--r-- | src/mame/layout/ufo21.lay | 247 | ||||
-rw-r--r-- | src/mame/layout/ufo800.lay | 175 | ||||
-rw-r--r-- | src/mame/layout/ufomini.lay | 198 | ||||
-rw-r--r-- | src/mame/mame.mak | 5 |
7 files changed, 1099 insertions, 139 deletions
diff --git a/src/mame/drivers/segaufo.c b/src/mame/drivers/segaufo.c index d69900247a4..63ac036d559 100644 --- a/src/mame/drivers/segaufo.c +++ b/src/mame/drivers/segaufo.c @@ -23,7 +23,7 @@ - # School Kids (1993) 4th gen - EX brd - * Z80, 2 Sega 315-5296(I/O), YM3438, NEC uPD71054C, optional NEC uPD7759C + * Z80, 2 Sega 315-5296(I/O), 315-5338A, YM3438, NEC uPD71054C, optional NEC uPD7759C - # Dream Palace (1992) - # Dream Kitchen (1994) - # UFO Catcher Excellent (1994) @@ -35,12 +35,9 @@ More games were released after 2000, assumed to be on more modern hardware. - TODO: - - why doesn't ufo800 work? - - add layout - add dipswitches - - add upd sound for ufo21 + - prize sensor for ufo21/ufo800 ***************************************************************************/ @@ -51,14 +48,18 @@ #include "sound/2612intf.h" #include "sound/upd7759.h" -#include "segaufo.lh" +// the layouts are very similar to eachother +#include "newufo.lh" +#include "ufomini.lh" +#include "ufo21.lh" +#include "ufo800.lh" /* simulation parameters */ // x/y/z cabinet dimensions per player (motor range) #define CABINET_WIDTH 400 #define CABINET_DEPTH 400 -#define CABINET_HEIGHT 250 +#define CABINET_HEIGHT 300 // x/y/z motor speed in hertz #define MOTOR_SPEED 100 @@ -104,17 +105,22 @@ public: DECLARE_WRITE_LINE_MEMBER(pit_out1); DECLARE_WRITE_LINE_MEMBER(pit_out2); DECLARE_WRITE_LINE_MEMBER(ym3438_irq); - DECLARE_READ8_MEMBER(ufo_0_r) { return 0; } DECLARE_READ8_MEMBER(crane_limits_r); - DECLARE_READ8_MEMBER(ex_crane_limits_r); - DECLARE_READ8_MEMBER(ex_crane_open_r); DECLARE_WRITE8_MEMBER(stepper_w); - DECLARE_WRITE8_MEMBER(ex_stepper_w); DECLARE_WRITE8_MEMBER(cp_lamps_w); DECLARE_WRITE8_MEMBER(cp_digits_w); DECLARE_WRITE8_MEMBER(crane_xyz_w); - DECLARE_WRITE8_MEMBER(ex_crane_xyz_w); DECLARE_WRITE8_MEMBER(ufo_lamps_w); + + DECLARE_READ8_MEMBER(ex_crane_limits_r); + DECLARE_READ8_MEMBER(ex_crane_open_r); + DECLARE_WRITE8_MEMBER(ex_stepper_w); + DECLARE_WRITE8_MEMBER(ex_cp_lamps_w); + DECLARE_WRITE8_MEMBER(ex_crane_xyz_w); + DECLARE_WRITE8_MEMBER(ex_ufo21_lamps_w); + DECLARE_WRITE8_MEMBER(ex_ufo800_lamps_w); + DECLARE_READ8_MEMBER(ex_upd_busy_r); + DECLARE_WRITE8_MEMBER(ex_upd_start_w); virtual void machine_reset(); virtual void machine_start(); @@ -149,19 +155,23 @@ TIMER_DEVICE_CALLBACK_MEMBER(ufo_state::simulate_xyz) TIMER_DEVICE_CALLBACK_MEMBER(ufo_state::update_info) { + // output ufo motor positions + // 0 X: 000 = right, 100 = left (player 1) + // 1 Y: 000 = front, 100 = back + // 2 Z: 000 = up, 100 = down + // 3 C: 000 = closed, 100 = open + for (int p = 0; p < 2; p++) + for (int m = 0; m < 4; m++) + output_set_indexed_value("counter", p*4 + m, (UINT8)(m_player[p].motor[m].position * 100)); + #if 0 - char msg1[0x100]={0}; - char msg2[0x100]={0}; + char msg1[0x100] = {0}; + char msg2[0x100] = {0}; for (int i = 0; i < 8; i++) { sprintf(msg2, "%02X ", m_io2->debug_peek_output(i)); strcat(msg1, msg2); } - for (int i = 0; i < 4; i++) - { - sprintf(msg2, "\n%d %05f", i, m_player[0].motor[i].position); - strcat(msg1, msg2); - } popmessage("%s", msg1); #endif } @@ -194,6 +204,37 @@ WRITE_LINE_MEMBER(ufo_state::pit_out2) /* generic / UFO board handlers */ +/* io1 */ + +READ8_MEMBER(ufo_state::crane_limits_r) +{ + int p = offset & 1; + UINT8 ret = 0x7f; + + // d0: left limit sw (right for p2) + // d1: right limit sw (left for p2) + // d2: back limit sw + // d3: front limit sw + // d4: down limit sw + // d5: up limit sw + for (int m = 0; m < 3; m++) + { + ret ^= (m_player[p].motor[m].position >= 1) << (m*2 + 0); + ret ^= (m_player[p].motor[m].position <= 0) << (m*2 + 1); + } + + // d6: crane open sensor (reflective sticker on the stepper motor rotation disc) + if (m_player[p].motor[3].position >= 0.97) + ret ^= 0x40; + + // d7: prize sensor (mirror?) + ret |= (ioport(p ? "IN2" : "IN1")->read() & 0x80); + + return ret; +} + +/* io2 */ + WRITE8_MEMBER(ufo_state::stepper_w) { for (int p = 0; p < 2; p++) @@ -266,39 +307,68 @@ WRITE8_MEMBER(ufo_state::crane_xyz_w) WRITE8_MEMBER(ufo_state::ufo_lamps_w) { - ; + // d0-d3: ufo leds (2 bits per player) + // 3 sets of two red/green leds, each set is wired to the same control 2 bits + // 00 = off, off + // 11 = red, red + // 01 = green, red + // 10 = red, green + output_set_lamp_value(10, data & 3); + output_set_lamp_value(11, data >> 2 & 3); + + // d4,d5: ? + // d6,d7: coincounters + coin_counter_w(machine(), 0, data & 0x40); // 100 Y + coin_counter_w(machine(), 1, data & 0x80); // 500 Y } -READ8_MEMBER(ufo_state::crane_limits_r) +/* EX board specific handlers */ + +/* io1 */ + +READ8_MEMBER(ufo_state::ex_crane_limits_r) { int p = offset & 1; - UINT8 ret = 0x7f; + UINT8 ret = 0xf0; - // d0: left limit sw (right for p2) - // d1: right limit sw (left for p2) - // d2: back limit sw - // d3: front limit sw - // d4: down limit sw - // d5: up limit sw - for (int i = 0; i < 3; i++) + // d0: left limit sw (invert) + // d1: right limit sw (invert) + // d2: back limit sw (invert) + // d3: front limit sw (invert) + // d4: ? + // d5: down limit sw + // d6: up limit sw + // d7: ? + for (int m = 0; m < 3; m++) { - ret ^= (m_player[p].motor[i].position >= 1) << (i*2 + 0); - ret ^= (m_player[p].motor[i].position <= 0) << (i*2 + 1); + int shift = (m*2) + (m == 2); + ret ^= (m_player[p].motor[m].position >= 1) << shift; + ret ^= (m_player[p].motor[m].position <= 0) << (shift+1); } - - // d6: crane open sensor (reflective sticker on the stepper motor rotation disc) - if (m_player[p].motor[3].position >= 0.97) - ret ^= 0x40; - // d7: prize sensor (mirror?) - ret |= (ioport(p ? "IN2" : "IN1")->read() & 0x80); - return ret; } +READ8_MEMBER(ufo_state::ex_crane_open_r) +{ + // d0-d3: p1, d4-d7: p2 + UINT8 ret = 0xff; + + for (int p = 0; p < 2; p++) + { + // d0: crane open sensor + if (m_player[p].motor[3].position >= 0.97) + ret ^= (1 << (p*4)); + + // d1: coincounter is plugged in (ufo800 gives error 14 otherwise) + // d2,d3: ? + } + + return ret; +} -/* EX board specific handlers */ +/* io2 */ WRITE8_MEMBER(ufo_state::ex_stepper_w) { @@ -307,6 +377,17 @@ WRITE8_MEMBER(ufo_state::ex_stepper_w) stepper_w(space, offset, BITSWAP8(data,4,6,5,7,0,2,1,3)); } +WRITE8_MEMBER(ufo_state::ex_cp_lamps_w) +{ + // d0,d1,d4,d5: p1/p2 button lamps + for (int i = 0; i < 4; i++) + output_set_lamp_value(i, ~data >> ((i&1) + (i&2) * 2) & 1); + + // d2,d3,d6,d7: p1/p2 coincounters + for (int i = 0; i < 4; i++) + coin_counter_w(machine(), i, data >> (2 + (i&1) + (i&2) * 2) & 1); +} + WRITE8_MEMBER(ufo_state::ex_crane_xyz_w) { int p = offset & 1; @@ -318,65 +399,50 @@ WRITE8_MEMBER(ufo_state::ex_crane_xyz_w) // d3: move front // d4: move down // d5: move up - for (int i = 0; i < 3; i++) + for (int m = 0; m < 3; m++) { - int bits = data >> (i*2) & 3; - m_player[p].motor[i].running = (bits == 1 || bits == 2) ? 1 : 0; - m_player[p].motor[i].direction = bits & 2; + int bits = data >> (m*2) & 3; + m_player[p].motor[m].running = (bits == 1 || bits == 2) ? 1 : 0; + m_player[p].motor[m].direction = bits & 2; } } +WRITE8_MEMBER(ufo_state::ex_ufo800_lamps_w) +{ + // d0-d4: 5 red leds on ufo + // other bits: ? + for (int i = 0; i < 5; i++) + output_set_lamp_value(10 + i, data >> i & 1); +} -READ8_MEMBER(ufo_state::ex_crane_limits_r) +/* 315-5338A */ + +WRITE8_MEMBER(ufo_state::ex_ufo21_lamps_w) { - int p = offset & 1; - UINT8 ret = 0xf0; + // d0: ? (ufo21 reads from it too, but value is discarded) + // d1-d6 are the 6 red leds on each ufo + // d7: ? + for (int i = 1; i < 7; i++) + output_set_lamp_value(10 + offset * 10 + i, data >> i & 1); +} - // d0: left limit sw (invert) - // d1: right limit sw (invert) - // d2: back limit sw (invert) - // d3: front limit sw (invert) - // d4: .. - // d5: down limit sw - // d6: up limit sw - for (int i = 0; i < 3; i++) - { - int shift = (i*2) + (i == 2); - ret ^= (m_player[p].motor[i].position >= 1) << (shift + 0); - ret ^= (m_player[p].motor[i].position <= 0) << (shift + 1); - } - - // d4: crane open or closed sensor - // d7: crane open or closed sensor (another one?) - if (m_player[p].motor[3].position >= 0.97) - ret ^= 0x10; - if (m_player[p].motor[3].position <= 0.03) - ret ^= 0x80; - - return ret; +WRITE8_MEMBER(ufo_state::ex_upd_start_w) +{ + // d0: upd7759c start sample + // other bits: unused? + m_upd->start_w(~data & 1); } -READ8_MEMBER(ufo_state::ex_crane_open_r) +READ8_MEMBER(ufo_state::ex_upd_busy_r) { - // d0-d3: p1, d4-d7: p2 - UINT8 ret = 0xff; - - for (int p = 0; p < 2; p++) - { - // unlike ex_crane_limits_r, this sensor can determine whether the crane is open or closed - if (m_player[p].motor[3].position >= 0.97) - ret ^= (1 << (p*4)); - if (m_player[p].motor[3].position <= 0.03) - ret ^= (2 << (p*4)); - - // d2,d3: ? - } - - return ret; + // d0: upd7759c busy + // other bits: unused? + int d0 = m_upd->busy_r() ? 1 : 0; + return 0xfe | d0; } -/* memory maps */ +/* Memory maps */ static ADDRESS_MAP_START( ufo_map, AS_PROGRAM, 8, ufo_state ) AM_RANGE(0x0000, 0xbfff) AM_ROM @@ -393,6 +459,22 @@ static ADDRESS_MAP_START( ufo_portmap, AS_IO, 8, ufo_state ) ADDRESS_MAP_END +static ADDRESS_MAP_START( ex_ufo21_portmap, AS_IO, 8, ufo_state ) + AM_RANGE(0x20, 0x20) AM_DEVWRITE("upd", upd7759_device, port_w) + AM_RANGE(0x60, 0x60) AM_WRITE(ex_upd_start_w) AM_READNOP + AM_RANGE(0x61, 0x61) AM_READ(ex_upd_busy_r) + AM_RANGE(0x64, 0x65) AM_WRITE(ex_ufo21_lamps_w) AM_READNOP +// AM_RANGE(0x68, 0x68) AM_WRITENOP // ? + AM_IMPORT_FROM( ufo_portmap ) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( ex_ufo800_portmap, AS_IO, 8, ufo_state ) +// AM_RANGE(0x60, 0x67) AM_NOP // unused? +// AM_RANGE(0x68, 0x68) AM_WRITENOP // ? + AM_IMPORT_FROM( ufo_portmap ) +ADDRESS_MAP_END + + /*************************************************************************** @@ -402,24 +484,24 @@ ADDRESS_MAP_END static INPUT_PORTS_START( newufo ) PORT_START("IN1") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("P1 Coin 1") - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("P1 Coin 2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("P1 Coin 1") // 100 Y + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("P1 Coin 2") // 500 Y PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("P1 Test") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("P1 Service Coin") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_NAME("P1 Credit Clear") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Prize Fell") + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Prize Sensor") PORT_START("IN2") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("P2 Coin 1") - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_NAME("P2 Coin 2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("P2 Coin 1") // 100 Y + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_NAME("P2 Coin 2") // 500 Y PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Test") PORT_CODE(KEYCODE_F1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("P2 Service Coin") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE4 ) PORT_NAME("P2 Credit Clear") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Prize Fell") + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Prize Sensor") PORT_START("DSW1") // coinage PORT_DIPNAME( 0x01, 0x01, "UNK1-01" ) @@ -673,14 +755,14 @@ WRITE_LINE_MEMBER(ufo_state::ym3438_irq) static MACHINE_CONFIG_START( newufo, ufo_state ) /* basic machine hardware */ - MCFG_CPU_ADD("maincpu", Z80, 8000000) + MCFG_CPU_ADD("maincpu", Z80, XTAL_16MHz/2) MCFG_CPU_PROGRAM_MAP(ufo_map) MCFG_CPU_IO_MAP(ufo_portmap) MCFG_TIMER_DRIVER_ADD_PERIODIC("motor_timer", ufo_state, simulate_xyz, attotime::from_hz(MOTOR_SPEED)) MCFG_TIMER_DRIVER_ADD_PERIODIC("update_timer", ufo_state, update_info, attotime::from_hz(60)) - MCFG_DEVICE_ADD("io1", SEGA_315_5296, 16000000) + MCFG_DEVICE_ADD("io1", SEGA_315_5296, XTAL_16MHz) // all ports set to input MCFG_315_5296_IN_PORTA_CB(READ8(ufo_state, crane_limits_r)) MCFG_315_5296_IN_PORTB_CB(READ8(ufo_state, crane_limits_r)) @@ -689,7 +771,7 @@ static MACHINE_CONFIG_START( newufo, ufo_state ) MCFG_315_5296_IN_PORTG_CB(IOPORT("DSW2")) MCFG_315_5296_IN_PORTH_CB(IOPORT("IN2")) - MCFG_DEVICE_ADD("io2", SEGA_315_5296, 16000000) + MCFG_DEVICE_ADD("io2", SEGA_315_5296, XTAL_16MHz) // all ports set to output MCFG_315_5296_OUT_PORTA_CB(WRITE8(ufo_state, stepper_w)) MCFG_315_5296_OUT_PORTB_CB(WRITE8(ufo_state, cp_lamps_w)) @@ -699,12 +781,12 @@ static MACHINE_CONFIG_START( newufo, ufo_state ) MCFG_315_5296_OUT_PORTF_CB(WRITE8(ufo_state, crane_xyz_w)) MCFG_315_5296_OUT_PORTG_CB(WRITE8(ufo_state, ufo_lamps_w)) - MCFG_DEVICE_ADD("pit", PIT8254, 0) // uPD71054C, configuration is unknown - MCFG_PIT8253_CLK0(8000000/256) + MCFG_DEVICE_ADD("pit", PIT8254, XTAL_16MHz/2) // uPD71054C, configuration is unknown + MCFG_PIT8253_CLK0(XTAL_16MHz/2/256) MCFG_PIT8253_OUT0_HANDLER(WRITELINE(ufo_state, pit_out0)) - MCFG_PIT8253_CLK1(8000000/256) + MCFG_PIT8253_CLK1(XTAL_16MHz/2/256) MCFG_PIT8253_OUT1_HANDLER(WRITELINE(ufo_state, pit_out1)) - MCFG_PIT8253_CLK2(8000000/256) + MCFG_PIT8253_CLK2(XTAL_16MHz/2/256) MCFG_PIT8253_OUT2_HANDLER(WRITELINE(ufo_state, pit_out2)) /* no video! */ @@ -712,7 +794,7 @@ static MACHINE_CONFIG_START( newufo, ufo_state ) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") - MCFG_SOUND_ADD("ym", YM3438, 8000000) + MCFG_SOUND_ADD("ym", YM3438, XTAL_16MHz/2) MCFG_YM2612_IRQ_HANDLER(WRITELINE(ufo_state, ym3438_irq)) MCFG_SOUND_ROUTE(0, "mono", 0.40) MCFG_SOUND_ROUTE(1, "mono", 0.40) @@ -731,6 +813,9 @@ MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( ufo21, newufo ) /* basic machine hardware */ + MCFG_CPU_MODIFY("maincpu") + MCFG_CPU_IO_MAP(ex_ufo21_portmap) + MCFG_DEVICE_MODIFY("io1") MCFG_315_5296_IN_PORTA_CB(READ8(ufo_state, ex_crane_limits_r)) MCFG_315_5296_IN_PORTB_CB(READ8(ufo_state, ex_crane_limits_r)) @@ -738,21 +823,36 @@ static MACHINE_CONFIG_DERIVED( ufo21, newufo ) MCFG_DEVICE_MODIFY("io2") MCFG_315_5296_OUT_PORTA_CB(WRITE8(ufo_state, ex_stepper_w)) + MCFG_315_5296_OUT_PORTB_CB(WRITE8(ufo_state, ex_cp_lamps_w)) MCFG_315_5296_OUT_PORTE_CB(WRITE8(ufo_state, ex_crane_xyz_w)) MCFG_315_5296_OUT_PORTF_CB(WRITE8(ufo_state, ex_crane_xyz_w)) + MCFG_315_5296_OUT_PORTG_CB(NULL) + + /* sound hardware */ + MCFG_SOUND_ADD("upd", UPD7759, UPD7759_STANDARD_CLOCK) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75) MACHINE_CONFIG_END -static MACHINE_CONFIG_DERIVED( ufo800, ufo21 ) +static MACHINE_CONFIG_DERIVED( ufo800, newufo ) /* basic machine hardware */ + MCFG_CPU_MODIFY("maincpu") + MCFG_CPU_IO_MAP(ex_ufo800_portmap) + MCFG_DEVICE_MODIFY("io1") + MCFG_315_5296_IN_PORTA_CB(READ8(ufo_state, ex_crane_limits_r)) MCFG_315_5296_IN_PORTB_CB(IOPORT("IN2")) + MCFG_315_5296_IN_PORTC_CB(READ8(ufo_state, ex_crane_open_r)) MCFG_315_5296_IN_PORTD_CB(IOPORT("IN1")) MCFG_315_5296_IN_PORTE_CB(NULL) MCFG_315_5296_IN_PORTH_CB(NULL) MCFG_DEVICE_MODIFY("io2") - MCFG_315_5296_OUT_PORTF_CB(NULL) // ufo lamps? + MCFG_315_5296_OUT_PORTA_CB(WRITE8(ufo_state, ex_stepper_w)) + MCFG_315_5296_OUT_PORTB_CB(WRITE8(ufo_state, ex_cp_lamps_w)) + MCFG_315_5296_OUT_PORTE_CB(WRITE8(ufo_state, ex_crane_xyz_w)) + MCFG_315_5296_OUT_PORTF_CB(WRITE8(ufo_state, ex_ufo800_lamps_w)) + MCFG_315_5296_OUT_PORTG_CB(NULL) MACHINE_CONFIG_END @@ -804,10 +904,10 @@ ROM_START( ufo800 ) ROM_END -GAMEL( 1991, newufo, 0, newufo, newufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (standard)", GAME_MECHANICAL | GAME_SUPPORTS_SAVE, layout_segaufo ) -GAMEL( 1991, newufo_sonic, newufo, newufo, newufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (Sonic The Hedgehog)", GAME_MECHANICAL | GAME_SUPPORTS_SAVE, layout_segaufo ) -GAMEL( 1991, newufo_nfl, newufo, newufo, newufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (Team NFL)", GAME_MECHANICAL | GAME_SUPPORTS_SAVE, layout_segaufo ) -GAMEL( 1991, newufo_xmas, newufo, newufo, newufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (Christmas season ROM kit)", GAME_MECHANICAL | GAME_SUPPORTS_SAVE, layout_segaufo ) -GAMEL( 1991, ufomini, 0, ufomini, ufomini, driver_device, 0, ROT0, "Sega", "UFO Catcher Mini", GAME_MECHANICAL | GAME_SUPPORTS_SAVE, layout_segaufo ) -GAMEL( 1996, ufo21, 0, ufo21, ufo21, driver_device, 0, ROT0, "Sega", "UFO Catcher 21", GAME_IMPERFECT_SOUND | GAME_MECHANICAL | GAME_SUPPORTS_SAVE, layout_segaufo ) -GAMEL( 1998, ufo800, 0, ufo800, ufo800, driver_device, 0, ROT0, "Sega", "UFO Catcher 800", GAME_NOT_WORKING | GAME_MECHANICAL | GAME_SUPPORTS_SAVE, layout_segaufo ) +GAMEL( 1991, newufo, 0, newufo, newufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (standard)", GAME_MECHANICAL | GAME_SUPPORTS_SAVE, layout_newufo ) +GAMEL( 1991, newufo_sonic, newufo, newufo, newufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (Sonic The Hedgehog)", GAME_MECHANICAL | GAME_SUPPORTS_SAVE, layout_newufo ) +GAMEL( 1991, newufo_nfl, newufo, newufo, newufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (Team NFL)", GAME_MECHANICAL | GAME_SUPPORTS_SAVE, layout_newufo ) +GAMEL( 1991, newufo_xmas, newufo, newufo, newufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (Christmas season ROM kit)", GAME_MECHANICAL | GAME_SUPPORTS_SAVE, layout_newufo ) +GAMEL( 1991, ufomini, 0, ufomini, ufomini, driver_device, 0, ROT0, "Sega", "UFO Catcher Mini", GAME_MECHANICAL | GAME_SUPPORTS_SAVE, layout_ufomini ) +GAMEL( 1996, ufo21, 0, ufo21, ufo21, driver_device, 0, ROT0, "Sega", "UFO Catcher 21", GAME_MECHANICAL | GAME_SUPPORTS_SAVE, layout_ufo21 ) +GAMEL( 1998, ufo800, 0, ufo800, ufo800, driver_device, 0, ROT0, "Sega", "UFO Catcher 800", GAME_MECHANICAL | GAME_SUPPORTS_SAVE, layout_ufo800 ) diff --git a/src/mame/layout/newufo.lay b/src/mame/layout/newufo.lay new file mode 100644 index 00000000000..2f32207e91d --- /dev/null +++ b/src/mame/layout/newufo.lay @@ -0,0 +1,267 @@ +<?xml version="1.0"?> +<mamelayout version="2"> + + +<!-- define elements --> + + <element name="static_black"><rect><color red="0.0" green="0.0" blue="0.0" /></rect></element> + <element name="static_grey"><rect><color red="0.6" green="0.6" blue="0.6" /></rect></element> + <element name="static_pink"><rect><color red="0.9" green="0.55" blue="0.75" /></rect></element> + + <element name="text_ufored"> + <text string="~UFO~"> + <color red="1.0" green="0.3" blue="0.2" /> + </text> + </element> + <element name="text_ufoblue"> + <text string="~UFO~"> + <color red="0.2" green="0.3" blue="1.0" /> + </text> + </element> + + <element name="text_x"> + <text string="X:" align="1"> + <color red="0.85" green="0.85" blue="0.85" /> + </text> + </element> + <element name="text_y"> + <text string="Y:" align="1"> + <color red="0.85" green="0.85" blue="0.85" /> + </text> + </element> + <element name="text_z"> + <text string="Z:" align="1"> + <color red="0.85" green="0.85" blue="0.85" /> + </text> + </element> + <element name="text_c"> + <text string="C:" align="1"> + <color red="0.85" green="0.85" blue="0.85" /> + </text> + </element> + + <element name="digit" defstate="0"> + <led7seg> + <color red="1.0" green="0.3" blue="0.2" /> + </led7seg> + </element> + + <element name="counter" defstate="0"> + <simplecounter maxstate="999" digits="3" align="1"> + <color red="0.95" green="0.95" blue="0.95" /> + </simplecounter> + </element> + + <element name="lamp_b1" defstate="0"> + <disk><color red="0.0" green="0.0" blue="0.0" /></disk> + <disk state="1"> + <color red="1.0" green="1.0" blue="1.0" /> + <bounds x="0.05" y="0.05" width="0.9" height="0.9" /> + </disk> + <disk state="0"> + <color red="0.7" green="0.7" blue="0.7" /> + <bounds x="0.05" y="0.05" width="0.9" height="0.9" /> + </disk> + <text string="1"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.2" width="1.0" height="0.6" /> + </text> + </element> + <element name="lamp_b2" defstate="0"> + <disk><color red="0.0" green="0.0" blue="0.0" /></disk> + <disk state="1"> + <color red="1.0" green="1.0" blue="1.0" /> + <bounds x="0.05" y="0.05" width="0.9" height="0.9" /> + </disk> + <disk state="0"> + <color red="0.7" green="0.7" blue="0.7" /> + <bounds x="0.05" y="0.05" width="0.9" height="0.9" /> + </disk> + <text string="2"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.2" width="1.0" height="0.6" /> + </text> + </element> + + <element name="lamp_rg0" defstate="0"> + <disk state="0"> + <color red="0.2" green="0.05" blue="0.0" /> + </disk> + <disk state="1"> + <color red="0.4" green="1.0" blue="0.3" /> + </disk> + <disk state="2"> + <color red="1.0" green="0.4" blue="0.3" /> + </disk> + <disk state="3"> + <color red="1.0" green="0.4" blue="0.3" /> + </disk> + </element> + <element name="lamp_rg1" defstate="0"> + <disk state="0"> + <color red="0.2" green="0.05" blue="0.0" /> + </disk> + <disk state="1"> + <color red="1.0" green="0.4" blue="0.3" /> + </disk> + <disk state="2"> + <color red="0.4" green="1.0" blue="0.3" /> + </disk> + <disk state="3"> + <color red="1.0" green="0.4" blue="0.3" /> + </disk> + </element> + + +<!-- build screen --> + + <view name="Internal Layout"> + <bounds left="0" right="200" top="0" bottom="90" /> + <bezel element="static_black"> + <bounds left="0" right="200" top="0" bottom="90" /> + </bezel> + + <bezel element="static_grey"> + <bounds x="99" y="0" width="2" height="80" /> + </bezel> + + <!-- control panel --> + + <bezel element="static_pink"> + <bounds x="0" y="60" width="200" height="30" /> + </bezel> + + <bezel name="lamp0" element="lamp_b1" inputtag="IN1" inputmask="0x20" > + <bounds x="30" y="70" width="10" height="10"/> + </bezel> + <bezel name="lamp1" element="lamp_b2" inputtag="IN1" inputmask="0x40" > + <bounds x="43" y="70" width="10" height="10"/> + </bezel> + + <bezel name="lamp2" element="lamp_b1" inputtag="IN2" inputmask="0x20" > + <bounds x="147" y="70" width="10" height="10"/> + </bezel> + <bezel name="lamp3" element="lamp_b2" inputtag="IN2" inputmask="0x40" > + <bounds x="160" y="70" width="10" height="10"/> + </bezel> + + <bezel element="static_black"> + <bounds x="60" y="70" width="12" height="17" /> + </bezel> + <bezel name="digit0" element="digit"> + <bounds x="61" y="71" width="10" height="15" /> + </bezel> + + <bezel element="static_black"> + <bounds x="128" y="70" width="12" height="17" /> + </bezel> + <bezel name="digit1" element="digit"> + <bounds x="129" y="71" width="10" height="15" /> + </bezel> + + + <!-- left ufo info --> + + <bezel element="text_x"> + <bounds x="5" y="5" width="10" height="4" /> + </bezel> + <bezel element="text_y"> + <bounds x="5" y="10" width="10" height="4" /> + </bezel> + <bezel element="text_z"> + <bounds x="5" y="15" width="10" height="4" /> + </bezel> + <bezel element="text_c"> + <bounds x="5" y="20" width="10" height="4" /> + </bezel> + + <bezel name="counter0" element="counter"> + <bounds x="12" y="5" width="20" height="4" /> + </bezel> + <bezel name="counter1" element="counter"> + <bounds x="12" y="10" width="20" height="4" /> + </bezel> + <bezel name="counter2" element="counter"> + <bounds x="12" y="15" width="20" height="4" /> + </bezel> + <bezel name="counter3" element="counter"> + <bounds x="12" y="20" width="20" height="4" /> + </bezel> + + <bezel element="text_ufored"> + <bounds x="25" y="25" width="50" height="14" /> + </bezel> + + <bezel name="lamp10" element="lamp_rg0"> + <bounds x="31" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp10" element="lamp_rg1"> + <bounds x="38" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp10" element="lamp_rg0"> + <bounds x="45" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp10" element="lamp_rg1"> + <bounds x="52" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp10" element="lamp_rg0"> + <bounds x="59" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp10" element="lamp_rg1"> + <bounds x="66" y="44" width="3" height="3" /> + </bezel> + + <!-- right ufo info --> + + <bezel element="text_x"> + <bounds x="105" y="5" width="10" height="4" /> + </bezel> + <bezel element="text_y"> + <bounds x="105" y="10" width="10" height="4" /> + </bezel> + <bezel element="text_z"> + <bounds x="105" y="15" width="10" height="4" /> + </bezel> + <bezel element="text_c"> + <bounds x="105" y="20" width="10" height="4" /> + </bezel> + + <bezel name="counter4" element="counter"> + <bounds x="112" y="5" width="20" height="4" /> + </bezel> + <bezel name="counter5" element="counter"> + <bounds x="112" y="10" width="20" height="4" /> + </bezel> + <bezel name="counter6" element="counter"> + <bounds x="112" y="15" width="20" height="4" /> + </bezel> + <bezel name="counter7" element="counter"> + <bounds x="112" y="20" width="20" height="4" /> + </bezel> + + <bezel element="text_ufoblue"> + <bounds x="125" y="25" width="50" height="14" /> + </bezel> + + <bezel name="lamp11" element="lamp_rg0"> + <bounds x="131" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp11" element="lamp_rg1"> + <bounds x="138" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp11" element="lamp_rg0"> + <bounds x="145" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp11" element="lamp_rg1"> + <bounds x="152" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp11" element="lamp_rg0"> + <bounds x="159" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp11" element="lamp_rg1"> + <bounds x="166" y="44" width="3" height="3" /> + </bezel> + + + </view> +</mamelayout> diff --git a/src/mame/layout/segaufo.lay b/src/mame/layout/segaufo.lay deleted file mode 100644 index e9289dbdb36..00000000000 --- a/src/mame/layout/segaufo.lay +++ /dev/null @@ -1,30 +0,0 @@ -<?xml version="1.0"?> -<mamelayout version="2"> - - -<!-- define elements --> - - <element name="static_black"><rect><color red="0.0" green="0.0" blue="0.0" /></rect></element> - - <element name="digit" defstate="0"> - <led7seg> - <color red="1.0" green="0.3" blue="0.2" /> - </led7seg> - </element> - - - <view name="Internal Layout"> - <bounds left="0" right="100" top="0" bottom="50" /> - <bezel element="static_black"> - <bounds left="0" right="100" top="0" bottom="50" /> - </bezel> - - <bezel name="digit0" element="digit"> - <bounds x="10" y="10" width="10" height="15" /> - </bezel> - <bezel name="digit1" element="digit"> - <bounds x="20" y="10" width="10" height="15" /> - </bezel> - - </view> -</mamelayout> diff --git a/src/mame/layout/ufo21.lay b/src/mame/layout/ufo21.lay new file mode 100644 index 00000000000..608c3bb5d6a --- /dev/null +++ b/src/mame/layout/ufo21.lay @@ -0,0 +1,247 @@ +<?xml version="1.0"?> +<mamelayout version="2"> + + +<!-- define elements --> + + <element name="static_black"><rect><color red="0.0" green="0.0" blue="0.0" /></rect></element> + <element name="static_grey"><rect><color red="0.6" green="0.6" blue="0.6" /></rect></element> + <element name="static_pink"><rect><color red="0.9" green="0.55" blue="0.75" /></rect></element> + + <element name="text_ufored"> + <text string="~UFO~"> + <color red="1.0" green="0.3" blue="0.2" /> + </text> + </element> + <element name="text_ufoblue"> + <text string="~UFO~"> + <color red="0.2" green="0.3" blue="1.0" /> + </text> + </element> + + <element name="text_x"> + <text string="X:" align="1"> + <color red="0.85" green="0.85" blue="0.85" /> + </text> + </element> + <element name="text_y"> + <text string="Y:" align="1"> + <color red="0.85" green="0.85" blue="0.85" /> + </text> + </element> + <element name="text_z"> + <text string="Z:" align="1"> + <color red="0.85" green="0.85" blue="0.85" /> + </text> + </element> + <element name="text_c"> + <text string="C:" align="1"> + <color red="0.85" green="0.85" blue="0.85" /> + </text> + </element> + + <element name="digit" defstate="0"> + <led7seg> + <color red="1.0" green="0.3" blue="0.2" /> + </led7seg> + </element> + + <element name="counter" defstate="0"> + <simplecounter maxstate="999" digits="3" align="1"> + <color red="0.95" green="0.95" blue="0.95" /> + </simplecounter> + </element> + + <element name="lamp_b1" defstate="0"> + <disk><color red="0.0" green="0.0" blue="0.0" /></disk> + <disk state="1"> + <color red="1.0" green="1.0" blue="1.0" /> + <bounds x="0.05" y="0.05" width="0.9" height="0.9" /> + </disk> + <disk state="0"> + <color red="0.7" green="0.7" blue="0.7" /> + <bounds x="0.05" y="0.05" width="0.9" height="0.9" /> + </disk> + <text string="1"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.2" width="1.0" height="0.6" /> + </text> + </element> + <element name="lamp_b2" defstate="0"> + <disk><color red="0.0" green="0.0" blue="0.0" /></disk> + <disk state="1"> + <color red="1.0" green="1.0" blue="1.0" /> + <bounds x="0.05" y="0.05" width="0.9" height="0.9" /> + </disk> + <disk state="0"> + <color red="0.7" green="0.7" blue="0.7" /> + <bounds x="0.05" y="0.05" width="0.9" height="0.9" /> + </disk> + <text string="2"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.2" width="1.0" height="0.6" /> + </text> + </element> + + <element name="lamp_red" defstate="0"> + <disk state="0"> + <color red="0.2" green="0.05" blue="0.0" /> + </disk> + <disk state="1"> + <color red="1.0" green="0.4" blue="0.3" /> + </disk> + </element> + + +<!-- build screen --> + + <view name="Internal Layout"> + <bounds left="0" right="200" top="0" bottom="90" /> + <bezel element="static_black"> + <bounds left="0" right="200" top="0" bottom="90" /> + </bezel> + + <bezel element="static_grey"> + <bounds x="99" y="0" width="2" height="80" /> + </bezel> + + <!-- control panel --> + + <bezel element="static_pink"> + <bounds x="0" y="60" width="200" height="30" /> + </bezel> + + <bezel name="lamp0" element="lamp_b1" inputtag="IN2" inputmask="0x01" > + <bounds x="30" y="70" width="10" height="10"/> + </bezel> + <bezel name="lamp1" element="lamp_b2" inputtag="IN2" inputmask="0x02" > + <bounds x="43" y="70" width="10" height="10"/> + </bezel> + + <bezel name="lamp2" element="lamp_b1" inputtag="IN2" inputmask="0x10" > + <bounds x="147" y="70" width="10" height="10"/> + </bezel> + <bezel name="lamp3" element="lamp_b2" inputtag="IN2" inputmask="0x20" > + <bounds x="160" y="70" width="10" height="10"/> + </bezel> + + <bezel element="static_black"> + <bounds x="60" y="70" width="12" height="17" /> + </bezel> + <bezel name="digit0" element="digit"> + <bounds x="61" y="71" width="10" height="15" /> + </bezel> + + <bezel element="static_black"> + <bounds x="128" y="70" width="12" height="17" /> + </bezel> + <bezel name="digit1" element="digit"> + <bounds x="129" y="71" width="10" height="15" /> + </bezel> + + + <!-- left ufo info --> + + <bezel element="text_x"> + <bounds x="5" y="5" width="10" height="4" /> + </bezel> + <bezel element="text_y"> + <bounds x="5" y="10" width="10" height="4" /> + </bezel> + <bezel element="text_z"> + <bounds x="5" y="15" width="10" height="4" /> + </bezel> + <bezel element="text_c"> + <bounds x="5" y="20" width="10" height="4" /> + </bezel> + + <bezel name="counter0" element="counter"> + <bounds x="12" y="5" width="20" height="4" /> + </bezel> + <bezel name="counter1" element="counter"> + <bounds x="12" y="10" width="20" height="4" /> + </bezel> + <bezel name="counter2" element="counter"> + <bounds x="12" y="15" width="20" height="4" /> + </bezel> + <bezel name="counter3" element="counter"> + <bounds x="12" y="20" width="20" height="4" /> + </bezel> + + <bezel element="text_ufored"> + <bounds x="25" y="25" width="50" height="14" /> + </bezel> + + <bezel name="lamp11" element="lamp_red"> + <bounds x="31" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp12" element="lamp_red"> + <bounds x="38" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp13" element="lamp_red"> + <bounds x="45" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp14" element="lamp_red"> + <bounds x="52" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp15" element="lamp_red"> + <bounds x="59" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp16" element="lamp_red"> + <bounds x="66" y="44" width="3" height="3" /> + </bezel> + + <!-- right ufo info --> + + <bezel element="text_x"> + <bounds x="105" y="5" width="10" height="4" /> + </bezel> + <bezel element="text_y"> + <bounds x="105" y="10" width="10" height="4" /> + </bezel> + <bezel element="text_z"> + <bounds x="105" y="15" width="10" height="4" /> + </bezel> + <bezel element="text_c"> + <bounds x="105" y="20" width="10" height="4" /> + </bezel> + + <bezel name="counter4" element="counter"> + <bounds x="112" y="5" width="20" height="4" /> + </bezel> + <bezel name="counter5" element="counter"> + <bounds x="112" y="10" width="20" height="4" /> + </bezel> + <bezel name="counter6" element="counter"> + <bounds x="112" y="15" width="20" height="4" /> + </bezel> + <bezel name="counter7" element="counter"> + <bounds x="112" y="20" width="20" height="4" /> + </bezel> + + <bezel element="text_ufoblue"> + <bounds x="125" y="25" width="50" height="14" /> + </bezel> + + <bezel name="lamp21" element="lamp_red"> + <bounds x="131" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp22" element="lamp_red"> + <bounds x="138" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp23" element="lamp_red"> + <bounds x="145" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp24" element="lamp_red"> + <bounds x="152" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp25" element="lamp_red"> + <bounds x="159" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp26" element="lamp_red"> + <bounds x="166" y="44" width="3" height="3" /> + </bezel> + + + </view> +</mamelayout> diff --git a/src/mame/layout/ufo800.lay b/src/mame/layout/ufo800.lay new file mode 100644 index 00000000000..9a9533d80b0 --- /dev/null +++ b/src/mame/layout/ufo800.lay @@ -0,0 +1,175 @@ +<?xml version="1.0"?> +<mamelayout version="2"> + + +<!-- define elements --> + + <element name="static_black"><rect><color red="0.0" green="0.0" blue="0.0" /></rect></element> + <element name="static_grey"><rect><color red="0.6" green="0.6" blue="0.6" /></rect></element> + <element name="static_pink"><rect><color red="0.9" green="0.55" blue="0.75" /></rect></element> + + <element name="text_ufored"> + <text string="~UFO~"> + <color red="1.0" green="0.3" blue="0.2" /> + </text> + </element> + <element name="text_ufoblue"> + <text string="~UFO~"> + <color red="0.2" green="0.3" blue="1.0" /> + </text> + </element> + + <element name="text_x"> + <text string="X:" align="1"> + <color red="0.85" green="0.85" blue="0.85" /> + </text> + </element> + <element name="text_y"> + <text string="Y:" align="1"> + <color red="0.85" green="0.85" blue="0.85" /> + </text> + </element> + <element name="text_z"> + <text string="Z:" align="1"> + <color red="0.85" green="0.85" blue="0.85" /> + </text> + </element> + <element name="text_c"> + <text string="C:" align="1"> + <color red="0.85" green="0.85" blue="0.85" /> + </text> + </element> + + <element name="digit" defstate="0"> + <led7seg> + <color red="1.0" green="0.3" blue="0.2" /> + </led7seg> + </element> + + <element name="counter" defstate="0"> + <simplecounter maxstate="999" digits="3" align="1"> + <color red="0.95" green="0.95" blue="0.95" /> + </simplecounter> + </element> + + <element name="lamp_b1" defstate="0"> + <disk><color red="0.0" green="0.0" blue="0.0" /></disk> + <disk state="1"> + <color red="1.0" green="1.0" blue="1.0" /> + <bounds x="0.05" y="0.05" width="0.9" height="0.9" /> + </disk> + <disk state="0"> + <color red="0.7" green="0.7" blue="0.7" /> + <bounds x="0.05" y="0.05" width="0.9" height="0.9" /> + </disk> + <text string="1"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.2" width="1.0" height="0.6" /> + </text> + </element> + <element name="lamp_b2" defstate="0"> + <disk><color red="0.0" green="0.0" blue="0.0" /></disk> + <disk state="1"> + <color red="1.0" green="1.0" blue="1.0" /> + <bounds x="0.05" y="0.05" width="0.9" height="0.9" /> + </disk> + <disk state="0"> + <color red="0.7" green="0.7" blue="0.7" /> + <bounds x="0.05" y="0.05" width="0.9" height="0.9" /> + </disk> + <text string="2"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.2" width="1.0" height="0.6" /> + </text> + </element> + + <element name="lamp_red" defstate="0"> + <disk state="0"> + <color red="0.2" green="0.05" blue="0.0" /> + </disk> + <disk state="1"> + <color red="1.0" green="0.4" blue="0.3" /> + </disk> + </element> + + +<!-- build screen --> + + <view name="Internal Layout"> + <bounds left="0" right="100" top="0" bottom="90" /> + <bezel element="static_black"> + <bounds left="0" right="100" top="0" bottom="90" /> + </bezel> + + <!-- control panel --> + + <bezel element="static_pink"> + <bounds x="0" y="60" width="100" height="30" /> + </bezel> + + <bezel name="lamp0" element="lamp_b1" inputtag="IN2" inputmask="0x01" > + <bounds x="30" y="70" width="10" height="10"/> + </bezel> + <bezel name="lamp1" element="lamp_b2" inputtag="IN2" inputmask="0x02" > + <bounds x="43" y="70" width="10" height="10"/> + </bezel> + + <bezel element="static_black"> + <bounds x="60" y="70" width="12" height="17" /> + </bezel> + <bezel name="digit0" element="digit"> + <bounds x="61" y="71" width="10" height="15" /> + </bezel> + + + <!-- left ufo info --> + + <bezel element="text_x"> + <bounds x="5" y="5" width="10" height="4" /> + </bezel> + <bezel element="text_y"> + <bounds x="5" y="10" width="10" height="4" /> + </bezel> + <bezel element="text_z"> + <bounds x="5" y="15" width="10" height="4" /> + </bezel> + <bezel element="text_c"> + <bounds x="5" y="20" width="10" height="4" /> + </bezel> + + <bezel name="counter0" element="counter"> + <bounds x="12" y="5" width="20" height="4" /> + </bezel> + <bezel name="counter1" element="counter"> + <bounds x="12" y="10" width="20" height="4" /> + </bezel> + <bezel name="counter2" element="counter"> + <bounds x="12" y="15" width="20" height="4" /> + </bezel> + <bezel name="counter3" element="counter"> + <bounds x="12" y="20" width="20" height="4" /> + </bezel> + + <bezel element="text_ufored"> + <bounds x="25" y="25" width="50" height="14" /> + </bezel> + + <bezel name="lamp10" element="lamp_red"> + <bounds x="34" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp11" element="lamp_red"> + <bounds x="41" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp12" element="lamp_red"> + <bounds x="48" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp13" element="lamp_red"> + <bounds x="55" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp14" element="lamp_red"> + <bounds x="62" y="44" width="3" height="3" /> + </bezel> + + + </view> +</mamelayout> diff --git a/src/mame/layout/ufomini.lay b/src/mame/layout/ufomini.lay new file mode 100644 index 00000000000..b27c1f9acb6 --- /dev/null +++ b/src/mame/layout/ufomini.lay @@ -0,0 +1,198 @@ +<?xml version="1.0"?> +<mamelayout version="2"> + + +<!-- define elements --> + + <element name="static_black"><rect><color red="0.0" green="0.0" blue="0.0" /></rect></element> + <element name="static_grey"><rect><color red="0.6" green="0.6" blue="0.6" /></rect></element> + <element name="static_pink"><rect><color red="0.9" green="0.55" blue="0.75" /></rect></element> + + <element name="text_ufored"> + <text string="~UFO~"> + <color red="1.0" green="0.3" blue="0.2" /> + </text> + </element> + <element name="text_ufoblue"> + <text string="~UFO~"> + <color red="0.2" green="0.3" blue="1.0" /> + </text> + </element> + + <element name="text_x"> + <text string="X:" align="1"> + <color red="0.85" green="0.85" blue="0.85" /> + </text> + </element> + <element name="text_y"> + <text string="Y:" align="1"> + <color red="0.85" green="0.85" blue="0.85" /> + </text> + </element> + <element name="text_z"> + <text string="Z:" align="1"> + <color red="0.85" green="0.85" blue="0.85" /> + </text> + </element> + <element name="text_c"> + <text string="C:" align="1"> + <color red="0.85" green="0.85" blue="0.85" /> + </text> + </element> + + <element name="digit" defstate="0"> + <led7seg> + <color red="1.0" green="0.3" blue="0.2" /> + </led7seg> + </element> + + <element name="counter" defstate="0"> + <simplecounter maxstate="999" digits="3" align="1"> + <color red="0.95" green="0.95" blue="0.95" /> + </simplecounter> + </element> + + <element name="lamp_b1" defstate="0"> + <disk><color red="0.0" green="0.0" blue="0.0" /></disk> + <disk state="1"> + <color red="1.0" green="1.0" blue="1.0" /> + <bounds x="0.05" y="0.05" width="0.9" height="0.9" /> + </disk> + <disk state="0"> + <color red="0.7" green="0.7" blue="0.7" /> + <bounds x="0.05" y="0.05" width="0.9" height="0.9" /> + </disk> + <text string="1"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.2" width="1.0" height="0.6" /> + </text> + </element> + <element name="lamp_b2" defstate="0"> + <disk><color red="0.0" green="0.0" blue="0.0" /></disk> + <disk state="1"> + <color red="1.0" green="1.0" blue="1.0" /> + <bounds x="0.05" y="0.05" width="0.9" height="0.9" /> + </disk> + <disk state="0"> + <color red="0.7" green="0.7" blue="0.7" /> + <bounds x="0.05" y="0.05" width="0.9" height="0.9" /> + </disk> + <text string="2"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.2" width="1.0" height="0.6" /> + </text> + </element> + + <element name="lamp_rg0" defstate="0"> + <disk state="0"> + <color red="0.2" green="0.05" blue="0.0" /> + </disk> + <disk state="1"> + <color red="0.4" green="1.0" blue="0.3" /> + </disk> + <disk state="2"> + <color red="1.0" green="0.4" blue="0.3" /> + </disk> + <disk state="3"> + <color red="1.0" green="0.4" blue="0.3" /> + </disk> + </element> + <element name="lamp_rg1" defstate="0"> + <disk state="0"> + <color red="0.2" green="0.05" blue="0.0" /> + </disk> + <disk state="1"> + <color red="1.0" green="0.4" blue="0.3" /> + </disk> + <disk state="2"> + <color red="0.4" green="1.0" blue="0.3" /> + </disk> + <disk state="3"> + <color red="1.0" green="0.4" blue="0.3" /> + </disk> + </element> + + +<!-- build screen --> + + <view name="Internal Layout"> + <bounds left="0" right="100" top="0" bottom="90" /> + <bezel element="static_black"> + <bounds left="0" right="100" top="0" bottom="90" /> + </bezel> + + <!-- control panel --> + + <bezel element="static_pink"> + <bounds x="0" y="60" width="100" height="30" /> + </bezel> + + <bezel name="lamp0" element="lamp_b1" inputtag="IN1" inputmask="0x20" > + <bounds x="30" y="70" width="10" height="10"/> + </bezel> + <bezel name="lamp1" element="lamp_b2" inputtag="IN1" inputmask="0x40" > + <bounds x="43" y="70" width="10" height="10"/> + </bezel> + + <bezel element="static_black"> + <bounds x="60" y="70" width="12" height="17" /> + </bezel> + <bezel name="digit0" element="digit"> + <bounds x="61" y="71" width="10" height="15" /> + </bezel> + + + <!-- left ufo info --> + + <bezel element="text_x"> + <bounds x="5" y="5" width="10" height="4" /> + </bezel> + <bezel element="text_y"> + <bounds x="5" y="10" width="10" height="4" /> + </bezel> + <bezel element="text_z"> + <bounds x="5" y="15" width="10" height="4" /> + </bezel> + <bezel element="text_c"> + <bounds x="5" y="20" width="10" height="4" /> + </bezel> + + <bezel name="counter0" element="counter"> + <bounds x="12" y="5" width="20" height="4" /> + </bezel> + <bezel name="counter1" element="counter"> + <bounds x="12" y="10" width="20" height="4" /> + </bezel> + <bezel name="counter2" element="counter"> + <bounds x="12" y="15" width="20" height="4" /> + </bezel> + <bezel name="counter3" element="counter"> + <bounds x="12" y="20" width="20" height="4" /> + </bezel> + + <bezel element="text_ufored"> + <bounds x="25" y="25" width="50" height="14" /> + </bezel> + + <bezel name="lamp10" element="lamp_rg0"> + <bounds x="31" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp10" element="lamp_rg1"> + <bounds x="38" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp10" element="lamp_rg0"> + <bounds x="45" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp10" element="lamp_rg1"> + <bounds x="52" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp10" element="lamp_rg0"> + <bounds x="59" y="44" width="3" height="3" /> + </bezel> + <bezel name="lamp10" element="lamp_rg1"> + <bounds x="66" y="44" width="3" height="3" /> + </bezel> + + + </view> +</mamelayout> diff --git a/src/mame/mame.mak b/src/mame/mame.mak index f8c1ec2ddd6..9aaa0153c30 100644 --- a/src/mame/mame.mak +++ b/src/mame/mame.mak @@ -2833,7 +2833,10 @@ $(DRIVERS)/segaorun.o: $(LAYOUT)/outrun.lh $(DRIVERS)/segas32.o: $(LAYOUT)/radr.lh -$(DRIVERS)/segaufo.o: $(LAYOUT)/segaufo.lh +$(DRIVERS)/segaufo.o: $(LAYOUT)/newufo.lh \ + $(LAYOUT)/ufomini.lh \ + $(LAYOUT)/ufo21.lh \ + $(LAYOUT)/ufo800.lh $(DRIVERS)/segaybd.o: $(LAYOUT)/pdrift.lh |