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author Robbbert <Robbbert@users.noreply.github.com>2016-06-26 23:59:43 +1000
committer Robbbert <Robbbert@users.noreply.github.com>2016-06-26 23:59:43 +1000
commit9e261a0ca80182ec483c656a8add6edc3b790f9c (patch)
treee9863d4ede9534a911316c2a7bbb5c1f7b78e422
parenta467a8c05710c1254726cd32776e514f692fa529 (diff)
UI:fixed a problem with game list when using MS Sans Serif font.
-rw-r--r--src/frontend/mame/ui/text.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/frontend/mame/ui/text.cpp b/src/frontend/mame/ui/text.cpp
index 7fecd640260..fbd9e8de5d2 100644
--- a/src/frontend/mame/ui/text.cpp
+++ b/src/frontend/mame/ui/text.cpp
@@ -332,7 +332,7 @@ void text_layout::truncate_wrap()
float elipsis_width = get_char_width(elipsis, style.size);
// where should we really truncate from?
- while (truncate_position > 0 && m_current_line->character(truncate_position).xoffset + elipsis_width < width())
+ while (truncate_position > 0 && m_current_line->character(truncate_position).xoffset + elipsis_width > width())
truncate_position--;
// truncate!!!