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author Joshua Root <jmr@macports.org>2017-07-22 22:04:39 +1000
committer Vas Crabb <cuavas@users.noreply.github.com>2017-07-22 22:27:34 +1000
commit97d5034d1b7c337021f54e0d94f942bb8bf4ab56 (patch)
tree7fca68c356a6644bc9ec510c8452ac9091c4e0d5
parentbdd1b395d488e45285a4c2759619f25a3e48d791 (diff)
Fix include path with USE_LIBSDL on macOS
The cflags will contain an include path ending in "SDL2", not just "SDL", and removing just the latter leaves a stray "2" on the end.
-rw-r--r--scripts/src/osd/sdl_cfg.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/scripts/src/osd/sdl_cfg.lua b/scripts/src/osd/sdl_cfg.lua
index 3f8e3e10bbc..e606e5ad1ea 100644
--- a/scripts/src/osd/sdl_cfg.lua
+++ b/scripts/src/osd/sdl_cfg.lua
@@ -86,7 +86,7 @@ if BASE_TARGETOS=="unix" then
"MACOSX_USE_LIBSDL",
}
buildoptions {
- backtick(sdlconfigcmd() .. " --cflags | sed 's:/SDL::'"),
+ backtick(sdlconfigcmd() .. " --cflags | sed 's:/SDL2::'"),
}
end
end